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muffin v7.5.11

This commit is contained in:
alydev 2026-08-17 20:29:32 +10:00
parent addf2d530f
commit 3102923ce2
522 changed files with 41082 additions and 211592 deletions

View file

@ -1,8 +1,5 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Text;
using Dalamud.Game.ClientState.Objects.Types;
using Microsoft.Extensions.Logging;
using Questionable.Functions;
@ -14,97 +11,9 @@ internal static class FateFarming
{
internal sealed record WaitForFateTargets(IReadOnlyList<FateActionTarget> Targets) : ITask
{
[CompilerGenerated]
private Type EqualityContract
{
[CompilerGenerated]
get
{
return _206F_200D_200E_202C_202D_202D_200C_206D_206B_206B_206A_200E_200F_206D_202D_206B_206A_202D_200D_206C_206B_206B_206D_206B_206F_206F_202C_200E_200F_202C_206B_202C_202E_202B_202C_202A_202A_202C_206C_202B_202E(typeof(WaitForFateTargets).TypeHandle);
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
public override string ToString()
{
DefaultInterpolatedStringHandler defaultInterpolatedStringHandler = new DefaultInterpolatedStringHandler(28, 1);
defaultInterpolatedStringHandler.AppendLiteral(global::_003CModule_003E._202D_206D_206A_206E_202C_202B_200C_206C_200E_206A_206D_200E_206A_202A_200C_202E_206E_202C_206F_200B_206D_206F_200C_202C_200B_202B_200F_200B_206A_206F_200F_202E_206B_200E_202B_202A_200F_200B_202A_200E_202E<string>(-764429910));
defaultInterpolatedStringHandler.AppendFormatted(Targets.Count);
defaultInterpolatedStringHandler.AppendLiteral(global::_003CModule_003E._200B_206B_206B_200E_200B_206A_206D_206B_206E_200F_206A_206F_206E_202B_200F_206C_202B_206D_206E_200F_200C_200E_206F_200D_200F_200B_202B_202B_202B_202B_206D_202C_206A_206D_200B_206E_200D_206A_206F_200F_202E<string>(81942764));
return defaultInterpolatedStringHandler.ToStringAndClear();
}
[MethodImpl(MethodImplOptions.NoInlining)]
[CompilerGenerated]
private bool PrintMembers(StringBuilder builder)
{
_206C_202D_202C_200E_202E_206E_206E_200F_206A_200B_200E_206C_206F_200C_202D_206A_202E_200E_206D_200E_202E_206B_202E_202D_202A_202B_206A_206D_206D_202D_200E_206E_206B_202D_206F_206B_200E_206F_202E();
_206C_202C_206F_206E_200C_206E_202A_206A_206A_206C_200C_206D_200E_202D_206D_206A_206E_206D_202D_200E_206D_206E_200F_200E_206D_206D_202E_202D_202C_202A_202D_200E_206D_202A_206F_206E_206D_206F_200C_202C_202E(builder, global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(-1764240763));
_202B_200F_200B_202B_202E_206A_206B_200D_206D_202C_206A_200D_206C_200F_200F_200D_206C_200D_202A_202E_206A_206B_206B_200C_200C_206B_202A_200D_200F_206A_206C_200B_200D_200C_206A_200C_200D_202A_202E_202E(builder, (object)Targets);
return true;
}
[CompilerGenerated]
public bool Equals(WaitForFateTargets? other)
{
int num = (((object)this == other) ? (-989608852) : (-989608851));
while (true)
{
int num2 = num;
int num3 = -989608856;
int num4 = num2;
int num5 = num4 + num3;
int num6 = num4 & num3;
switch (num5 - (num6 + num6))
{
case 2:
return false;
case 5:
num = (((object)other == null) ? (-989608854) : (-989608853));
break;
case 1:
return EqualityComparer<IReadOnlyList<FateActionTarget>>.Default.Equals(Targets, other.Targets);
case 4:
return true;
case 3:
num = ((!_206E_202A_200D_206C_202A_202B_206C_206D_206E_202D_202E_206E_206C_206D_202B_206C_206C_202C_200C_206C_202C_202B_206F_202B_202C_200C_202D_206F_206F_206C_200E_206D_206B_206F_206A_202C_202B_206D_200E_206D_202E(EqualityContract, other.EqualityContract)) ? (-989608854) : (-989608855));
break;
case 0:
num = -989608851;
break;
}
}
}
bool IEquatable<WaitForFateTargets>.Equals(WaitForFateTargets? other)
{
//ILSpy generated this explicit interface implementation from .override directive in Equals
return this.Equals(other);
}
static Type _206F_200D_200E_202C_202D_202D_200C_206D_206B_206B_206A_200E_200F_206D_202D_206B_206A_202D_200D_206C_206B_206B_206D_206B_206F_206F_202C_200E_200F_202C_206B_202C_202E_202B_202C_202A_202A_202C_206C_202B_202E(RuntimeTypeHandle P_0)
{
return Type.GetTypeFromHandle(P_0);
}
static void _206C_202D_202C_200E_202E_206E_206E_200F_206A_200B_200E_206C_206F_200C_202D_206A_202E_200E_206D_200E_202E_206B_202E_202D_202A_202B_206A_206D_206D_202D_200E_206E_206B_202D_206F_206B_200E_206F_202E()
{
RuntimeHelpers.EnsureSufficientExecutionStack();
}
static StringBuilder _206C_202C_206F_206E_200C_206E_202A_206A_206A_206C_200C_206D_200E_202D_206D_206A_206E_206D_202D_200E_206D_206E_200F_200E_206D_206D_202E_202D_202C_202A_202D_200E_206D_202A_206F_206E_206D_206F_200C_202C_202E(StringBuilder P_0, string P_1)
{
return P_0.Append(P_1);
}
static StringBuilder _202B_200F_200B_202B_202E_206A_206B_200D_206D_202C_206A_200D_206C_200F_200F_200D_206C_200D_202A_202E_206A_206B_206B_200C_200C_206B_202A_200D_200F_206A_206C_200B_200D_200C_206A_200C_200D_202A_202E_202E(StringBuilder P_0, object P_1)
{
return P_0.Append(P_1);
}
static bool _206E_202A_200D_206C_202A_202B_206C_206D_206E_202D_202E_206E_206C_206D_202B_206C_206C_202C_200C_206C_202C_202B_206F_202B_202C_200C_202D_206F_206F_206C_200E_206D_206B_206F_206A_202C_202B_206D_200E_206D_202E(Type P_0, Type P_1)
{
return P_0 == P_1;
return $"WaitForFateTargets({Targets.Count} targets)";
}
}
@ -114,383 +23,94 @@ internal static class FateFarming
private bool _loggedWaitingForFate;
[MethodImpl(MethodImplOptions.NoInlining)]
protected override bool Start()
{
_202B_200F_202E_200F_206D_200F_206B_200D_206D_200D_200E_202C_206C_202E_206F_206A_206E_206D_202B_202B_202C_200B_206F_200F_202A_200D_200F_200C_202E_200B_206D_202E_206B_206A_206E_202B_200F_200F_202E_206D_202E((ILogger)logger, global::_003CModule_003E._202D_206D_206A_206E_202C_202B_200C_206C_200E_206A_206D_200E_206A_202A_200C_202E_206E_202C_206F_200B_206D_206F_200C_202C_200B_202B_200F_200B_206A_206F_200F_202E_206B_200E_202B_202A_200F_200B_202A_200E_202E<string>(-1410411632), new object[1] { base.Task.Targets.Count });
logger.LogDebug("Waiting for FATE targets to appear ({Count} targets)", base.Task.Targets.Count);
_loggedWaitingForFate = false;
return true;
}
[MethodImpl(MethodImplOptions.NoInlining)]
public override ETaskResult Update()
{
int num = ((_202D_202D_200B_200D_202B_206A_202D_200C_202E_200B_200B_206B_202C_200C_206E_200E_200E_200D_202C_202B_202D_200C_200D_206B_200D_200F_206A_202C_202B_200C_206E_202A_206F_200D_206C_206F_206B_202E_202A_202E() >= _nextPollAt) ? 347657580 : 347657579);
ushort currentFateId = default(ushort);
FateActionTarget current = default(FateActionTarget);
IGameObject gameObject = default(IGameObject);
while (true)
if (Environment.TickCount64 < _nextPollAt)
{
int num2 = num;
int num3 = 347657582;
int num4 = num2;
int num5 = num4 + num3;
int num6 = num4 & num3;
switch (num5 - (num6 + num6))
return ETaskResult.StillRunning;
}
ushort currentFateId = gameFunctions.GetCurrentFateId();
if (currentFateId == 0)
{
if (!_loggedWaitingForFate)
{
case 3:
num = 347657579;
break;
case 5:
return ETaskResult.StillRunning;
case 1:
_nextPollAt = _202D_202D_200B_200D_202B_206A_202D_200C_202E_200B_200B_206B_202C_200C_206E_200E_200E_200D_202C_202B_202D_200C_200D_206B_200D_200F_206A_202C_202B_200C_206E_202A_206F_200D_206C_206F_206B_202E_202A_202E() + 1000;
return ETaskResult.StillRunning;
case 4:
_202B_200F_202E_200F_206D_200F_206B_200D_206D_200D_200E_202C_206C_202E_206F_206A_206E_206D_202B_202B_202C_200B_206F_200F_202A_200D_200F_200C_202E_200B_206D_202E_206B_206A_206E_202B_200F_200F_202E_206D_202E((ILogger)logger, global::_003CModule_003E._202A_206B_206D_200C_206B_200E_200E_202A_200B_202E_206A_206F_206A_206B_200E_200D_200F_206D_206E_206A_206F_200C_206C_202C_202A_206E_202C_200B_206E_202A_206E_202B_206B_202E_202E_206A_206D_206D_202C_200F_202E<string>(-1240055981), Array.Empty<object>());
logger.LogDebug("No active FATE yet, waiting for FATE to start before checking targets");
_loggedWaitingForFate = true;
num = 347657583;
break;
case 2:
currentFateId = gameFunctions.GetCurrentFateId();
num = ((currentFateId != 0) ? 347657576 : 347657582);
break;
case 0:
num = (_loggedWaitingForFate ? 347657583 : 347657578);
break;
case 6:
{
_loggedWaitingForFate = false;
IEnumerator<FateActionTarget> enumerator = base.Task.Targets.GetEnumerator();
try
{
num = -373808532;
while (true)
{
int num7 = num;
num3 = -373808536;
num4 = num7;
switch ((num4 | num3) - (num4 & num3))
{
case 0:
num = -373808532;
break;
case 4:
num = (_202B_200B_206D_206A_200C_206A_200E_202A_200C_206D_202A_200D_200F_202A_202A_200D_206F_206E_200B_200B_206A_206F_206B_206D_206C_206B_200B_206F_202C_200E_202A_206B_206C_206B_206D_206A_202B_200F_206C_206C_202E((IEnumerator)enumerator) ? (-373808535) : (-373808534));
break;
case 1:
current = enumerator.Current;
gameObject = gameFunctions.FindObjectByDataId(_206C_200C_206E_202D_200E_202B_200C_202E_200E_202A_206E_200E_202A_206F_206A_206E_206B_202E_206D_206B_200B_202E_206C_200C_200B_202D_200E_202D_206D_206E_206C_206A_200D_206A_200B_206D_202D_200D_200F_200E_202E(current), null, warnIfMissing: false);
num = ((gameObject == null) ? (-373808532) : (-373808531));
break;
case 3:
_202B_200F_202E_200F_206D_200F_206B_200D_206D_200D_200E_202C_206C_202E_206F_206A_206E_206D_202B_202B_202C_200B_206F_200F_202A_200D_200F_200C_202E_200B_206D_202E_206B_206A_206E_202B_200F_200F_202E_206D_202E((ILogger)logger, global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(955603109), new object[2]
{
currentFateId,
_206C_200C_206E_202D_200E_202B_200C_202E_200E_202A_206E_200E_202A_206F_206A_206E_206B_202E_206D_206B_200B_202E_206C_200C_200B_202D_200E_202D_206D_206E_206C_206A_200D_206A_200B_206D_202D_200D_200F_200E_202E(current)
});
return ETaskResult.TaskComplete;
case 5:
num = ((!_206E_202E_206B_200E_202C_202C_206D_200F_206F_200E_202C_200F_200E_202B_206E_206A_202C_202D_200F_200B_202C_202B_202E_206A_206A_200C_206B_202E_206C_200F_200F_206B_200F_200D_206F_200C_202D_200F_202E_202C_202E(gameObject)) ? (-373808532) : (-373808533));
break;
case 2:
goto end_IL_0126;
}
continue;
end_IL_0126:
break;
}
}
finally
{
num = ((enumerator == null) ? (-816867460) : (-816867457));
while (true)
{
int num8 = num;
num3 = -816867458;
num4 = num8;
int num9 = num4 + num3;
int num10 = num4 & num3;
switch (num9 - (num10 + num10))
{
case 0:
num = -816867457;
break;
case 2:
goto end_IL_025b;
case 1:
_200D_200B_202C_206E_200C_200D_202E_200F_206E_206B_206F_206F_202C_206C_206B_200B_202E_206E_202E_206F_206B_206E_206B_206C_200B_206D_206C_200E_202B_202E_200D_200D_202D_206B_200B_206C_206C_202C_206D_206D_202E((IDisposable)enumerator);
num = -816867460;
break;
}
continue;
end_IL_025b:
break;
}
}
_nextPollAt = _202D_202D_200B_200D_202B_206A_202D_200C_202E_200B_200B_206B_202C_200C_206E_200E_200E_200D_202C_202B_202D_200C_200D_206B_200D_200F_206A_202C_202B_200C_206E_202A_206F_200D_206C_206F_206B_202E_202A_202E() + 1000;
return ETaskResult.StillRunning;
}
_nextPollAt = Environment.TickCount64 + 1000;
return ETaskResult.StillRunning;
}
_loggedWaitingForFate = false;
foreach (FateActionTarget target in base.Task.Targets)
{
IGameObject gameObject = gameFunctions.FindObjectByDataId(target.DataId, null, warnIfMissing: false);
if (gameObject != null && gameObject.IsTargetable)
{
logger.LogDebug("FATE {FateId} active and target {DataId} is targetable", currentFateId, target.DataId);
return ETaskResult.TaskComplete;
}
}
_nextPollAt = Environment.TickCount64 + 1000;
return ETaskResult.StillRunning;
}
public override bool ShouldInterruptOnDamage()
{
return false;
}
static void _202B_200F_202E_200F_206D_200F_206B_200D_206D_200D_200E_202C_206C_202E_206F_206A_206E_206D_202B_202B_202C_200B_206F_200F_202A_200D_200F_200C_202E_200B_206D_202E_206B_206A_206E_202B_200F_200F_202E_206D_202E(ILogger P_0, string P_1, object[] P_2)
{
P_0.LogDebug(P_1, P_2);
}
static long _202D_202D_200B_200D_202B_206A_202D_200C_202E_200B_200B_206B_202C_200C_206E_200E_200E_200D_202C_202B_202D_200C_200D_206B_200D_200F_206A_202C_202B_200C_206E_202A_206F_200D_206C_206F_206B_202E_202A_202E()
{
return Environment.TickCount64;
}
static uint _206C_200C_206E_202D_200E_202B_200C_202E_200E_202A_206E_200E_202A_206F_206A_206E_206B_202E_206D_206B_200B_202E_206C_200C_200B_202D_200E_202D_206D_206E_206C_206A_200D_206A_200B_206D_202D_200D_200F_200E_202E(FateActionTarget P_0)
{
return P_0.DataId;
}
static bool _206E_202E_206B_200E_202C_202C_206D_200F_206F_200E_202C_200F_200E_202B_206E_206A_202C_202D_200F_200B_202C_202B_202E_206A_206A_200C_206B_202E_206C_200F_200F_206B_200F_200D_206F_200C_202D_200F_202E_202C_202E(IGameObject P_0)
{
return P_0.IsTargetable;
}
static bool _202B_200B_206D_206A_200C_206A_200E_202A_200C_206D_202A_200D_200F_202A_202A_200D_206F_206E_200B_200B_206A_206F_206B_206D_206C_206B_200B_206F_202C_200E_202A_206B_206C_206B_206D_206A_202B_200F_206C_206C_202E(IEnumerator P_0)
{
return P_0.MoveNext();
}
static void _200D_200B_202C_206E_200C_200D_202E_200F_206E_206B_206F_206F_202C_206C_206B_200B_202E_206E_202E_206F_206B_206E_206B_206C_200B_206D_206C_200E_202B_202E_200D_200D_202D_206B_200B_206C_206C_202C_206D_206D_202E(IDisposable P_0)
{
P_0.Dispose();
}
}
internal sealed record SyncFateLevel : ITask
{
[CompilerGenerated]
private Type EqualityContract
{
[CompilerGenerated]
get
{
return _200E_200E_202E_202C_206D_206D_202D_202D_206D_202D_202D_200E_202E_200B_206F_200F_206D_202A_202B_206C_202D_206C_200D_206B_206B_206D_200B_206B_202B_206D_202D_206C_206E_206A_202B_200C_202E_202A_202A_202E(typeof(SyncFateLevel).TypeHandle);
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
public override string ToString()
{
return global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(-475022604);
}
[CompilerGenerated]
public bool Equals(SyncFateLevel? other)
{
int num = (((object)this == other) ? (-1810746369) : (-1810746375));
while (true)
{
int num2 = num;
int num3 = -1810746371;
int num4 = num2;
switch ((num4 | num3) - (num4 & num3))
{
case 3:
return false;
case 4:
num = (((object)other == null) ? (-1810746370) : (-1810746372));
break;
case 1:
return _202C_200F_206A_206F_202B_202E_200E_206A_206B_206E_206A_206C_206D_202B_200E_206F_206B_200B_200D_200D_202D_202E_206A_202A_200F_202D_202A_200B_206D_202D_202B_200B_202E_202C_202A_202B_200D_200E_206D_206E_202E(EqualityContract, other.EqualityContract);
case 2:
return true;
case 0:
num = -1810746375;
break;
}
}
}
bool IEquatable<SyncFateLevel>.Equals(SyncFateLevel? other)
{
//ILSpy generated this explicit interface implementation from .override directive in Equals
return this.Equals(other);
}
static Type _200E_200E_202E_202C_206D_206D_202D_202D_206D_202D_202D_200E_202E_200B_206F_200F_206D_202A_202B_206C_202D_206C_200D_206B_206B_206D_200B_206B_202B_206D_202D_206C_206E_206A_202B_200C_202E_202A_202A_202E(RuntimeTypeHandle P_0)
{
return Type.GetTypeFromHandle(P_0);
}
static bool _202C_200F_206A_206F_202B_202E_200E_206A_206B_206E_206A_206C_206D_202B_200E_206F_206B_200B_200D_200D_202D_202E_206A_202A_200F_202D_202A_200B_206D_202D_202B_200B_202E_202C_202A_202B_200D_200E_206D_206E_202E(Type P_0, Type P_1)
{
return P_0 == P_1;
return "SyncFateLevel";
}
}
internal sealed class SyncFateLevelExecutor(GameFunctions gameFunctions, ILogger<SyncFateLevelExecutor> logger) : TaskExecutor<SyncFateLevel>()
{
[MethodImpl(MethodImplOptions.NoInlining)]
protected override bool Start()
{
_206B_206D_200B_202C_206D_206E_202E_206E_200E_202A_200E_206B_206E_200D_200E_206A_200D_202B_200D_202A_206C_200C_206E_206F_202B_202C_200D_200E_206E_206C_200F_202A_206F_202C_202E_202E_206D_206C_202B_202D_202E((ILogger)logger, global::_003CModule_003E._200B_206B_206B_200E_200B_206A_206D_206B_206E_200F_206A_206F_206E_202B_200F_206C_202B_206D_206E_200F_200C_200E_206F_200D_200F_200B_202B_202B_202B_202B_206D_202C_206A_206D_200B_206E_200D_206A_206F_200F_202E<string>(245649986), Array.Empty<object>());
logger.LogDebug("Syncing to FATE level");
return true;
}
[MethodImpl(MethodImplOptions.NoInlining)]
public override ETaskResult Update()
{
ushort currentFateId = gameFunctions.GetCurrentFateId();
int num = ((currentFateId != 0) ? (-666684793) : (-666684794));
while (true)
if (currentFateId == 0)
{
int num2 = num;
int num3 = -666684793;
int num4 = num2;
int num5 = num4 + num3;
int num6 = num4 & num3;
switch (num5 - (num6 + num6))
{
case 0:
gameFunctions.SyncToFate(currentFateId);
return ETaskResult.TaskComplete;
case 1:
_206B_206D_200B_202C_206D_206E_202E_206E_200E_202A_200E_206B_206E_200D_200E_206A_200D_202B_200D_202A_206C_200C_206E_206F_202B_202C_200D_200E_206E_206C_200F_202A_206F_202C_202E_202E_206D_206C_202B_202D_202E((ILogger)logger, global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(-1969316216), Array.Empty<object>());
return ETaskResult.TaskComplete;
case 2:
goto IL_007a;
}
continue;
IL_007a:
num = -666684794;
logger.LogDebug("No active FATE to sync to, skipping");
return ETaskResult.TaskComplete;
}
gameFunctions.SyncToFate(currentFateId);
return ETaskResult.TaskComplete;
}
public override bool ShouldInterruptOnDamage()
{
return false;
}
static void _206B_206D_200B_202C_206D_206E_202E_206E_200E_202A_200E_206B_206E_200D_200E_206A_200D_202B_200D_202A_206C_200C_206E_206F_202B_202C_200D_200E_206E_206C_200F_202A_206F_202C_202E_202E_206D_206C_202B_202D_202E(ILogger P_0, string P_1, object[] P_2)
{
P_0.LogDebug(P_1, P_2);
}
}
internal sealed record FateActionLoop(IReadOnlyList<FateActionTarget> Targets, EStatus? RequiredStatusId = null) : ITask
{
[CompilerGenerated]
private Type EqualityContract
{
[CompilerGenerated]
get
{
return _200F_202C_206B_202D_200B_200D_206E_202C_202D_202C_206B_202A_200B_206F_206D_200C_202E_200E_202B_202B_206A_206E_200F_202C_206F_200B_202A_206A_200D_206A_206A_200B_202E_200F_200E_206D_206B_206F_202C_202E(typeof(FateActionLoop).TypeHandle);
}
}
public bool ShouldRedoOnInterrupt()
{
return true;
}
bool ITask.ShouldRedoOnInterrupt()
{
//ILSpy generated this explicit interface implementation from .override directive in ShouldRedoOnInterrupt
return this.ShouldRedoOnInterrupt();
}
[MethodImpl(MethodImplOptions.NoInlining)]
public override string ToString()
{
DefaultInterpolatedStringHandler defaultInterpolatedStringHandler = new DefaultInterpolatedStringHandler(24, 1);
defaultInterpolatedStringHandler.AppendLiteral(global::_003CModule_003E._202D_206D_206A_206E_202C_202B_200C_206C_200E_206A_206D_200E_206A_202A_200C_202E_206E_202C_206F_200B_206D_206F_200C_202C_200B_202B_200F_200B_206A_206F_200F_202E_206B_200E_202B_202A_200F_200B_202A_200E_202E<string>(213111494));
defaultInterpolatedStringHandler.AppendFormatted(Targets.Count);
defaultInterpolatedStringHandler.AppendLiteral(global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(-1905985229));
return defaultInterpolatedStringHandler.ToStringAndClear();
}
[MethodImpl(MethodImplOptions.NoInlining)]
[CompilerGenerated]
private bool PrintMembers(StringBuilder builder)
{
_200D_202A_200E_200D_206D_206D_206E_200F_206D_202A_206F_206E_200D_202E_206D_206C_200C_202E_206D_206F_206C_200F_200C_200C_202E_202B_206C_206F_206C_206E_206F_202A_202A_206D_200E_200D_206B_200F_202E_200C_202E();
_206D_202A_200C_200C_202C_202D_206E_202B_206C_202E_202D_200C_202C_202C_202E_202C_206B_206C_202B_202C_206D_206D_200F_202A_200C_206E_206C_206D_200F_200F_206D_200E_206E_206A_202E_200F_206F_200E_200E_200D_202E(builder, global::_003CModule_003E._202D_206D_206A_206E_202C_202B_200C_206C_200E_206A_206D_200E_206A_202A_200C_202E_206E_202C_206F_200B_206D_206F_200C_202C_200B_202B_200F_200B_206A_206F_200F_202E_206B_200E_202B_202A_200F_200B_202A_200E_202E<string>(-144611919));
_200C_206F_202A_206F_202D_200D_206C_202E_202E_206C_206B_206F_206F_202E_200F_206D_202D_202B_206F_202B_202E_206B_206F_202C_200C_206C_200F_202A_206C_202A_202B_202B_206D_206A_206D_206A_206F_200B_202A_202B_202E(builder, (object)Targets);
_206D_202A_200C_200C_202C_202D_206E_202B_206C_202E_202D_200C_202C_202C_202E_202C_206B_206C_202B_202C_206D_206D_200F_202A_200C_206E_206C_206D_200F_200F_206D_200E_206E_206A_202E_200F_206F_200E_200E_200D_202E(builder, global::_003CModule_003E._202D_206D_206A_206E_202C_202B_200C_206C_200E_206A_206D_200E_206A_202A_200C_202E_206E_202C_206F_200B_206D_206F_200C_202C_200B_202B_200F_200B_206A_206F_200F_202E_206B_200E_202B_202A_200F_200B_202A_200E_202E<string>(-1576420107));
_206D_202A_200C_200C_202C_202D_206E_202B_206C_202E_202D_200C_202C_202C_202E_202C_206B_206C_202B_202C_206D_206D_200F_202A_200C_206E_206C_206D_200F_200F_206D_200E_206E_206A_202E_200F_206F_200E_200E_200D_202E(builder, RequiredStatusId.ToString());
return true;
}
[CompilerGenerated]
public bool Equals(FateActionLoop? other)
{
int num = (((object)this == other) ? (-346298677) : (-346298676));
while (true)
{
int num2 = num;
int num3 = -346298674;
int num4 = num2;
int num5 = num4 + num3;
int num6 = num4 & num3;
switch (num5 - (num6 + num6))
{
case 0:
num = ((!EqualityComparer<IReadOnlyList<FateActionTarget>>.Default.Equals(Targets, other.Targets)) ? (-346298680) : (-346298673));
break;
case 2:
num = (((object)other == null) ? (-346298680) : (-346298678));
break;
case 6:
return false;
case 3:
num = -346298676;
break;
case 4:
num = ((!_206D_200C_202E_200C_202A_206D_200C_200B_200C_202B_206C_202E_206D_206B_202E_202B_202C_202B_200E_206D_202B_202C_206F_202D_206F_202C_200D_206B_206A_206C_206B_202C_202B_202A_206E_200F_200C_206E_200B_200D_202E(EqualityContract, other.EqualityContract)) ? (-346298680) : (-346298674));
break;
case 5:
return true;
case 1:
return EqualityComparer<EStatus?>.Default.Equals(RequiredStatusId, other.RequiredStatusId);
}
}
}
bool IEquatable<FateActionLoop>.Equals(FateActionLoop? other)
{
//ILSpy generated this explicit interface implementation from .override directive in Equals
return this.Equals(other);
}
static Type _200F_202C_206B_202D_200B_200D_206E_202C_202D_202C_206B_202A_200B_206F_206D_200C_202E_200E_202B_202B_206A_206E_200F_202C_206F_200B_202A_206A_200D_206A_206A_200B_202E_200F_200E_206D_206B_206F_202C_202E(RuntimeTypeHandle P_0)
{
return Type.GetTypeFromHandle(P_0);
}
static void _200D_202A_200E_200D_206D_206D_206E_200F_206D_202A_206F_206E_200D_202E_206D_206C_200C_202E_206D_206F_206C_200F_200C_200C_202E_202B_206C_206F_206C_206E_206F_202A_202A_206D_200E_200D_206B_200F_202E_200C_202E()
{
RuntimeHelpers.EnsureSufficientExecutionStack();
}
static StringBuilder _206D_202A_200C_200C_202C_202D_206E_202B_206C_202E_202D_200C_202C_202C_202E_202C_206B_206C_202B_202C_206D_206D_200F_202A_200C_206E_206C_206D_200F_200F_206D_200E_206E_206A_202E_200F_206F_200E_200E_200D_202E(StringBuilder P_0, string P_1)
{
return P_0.Append(P_1);
}
static StringBuilder _200C_206F_202A_206F_202D_200D_206C_202E_202E_206C_206B_206F_206F_202E_200F_206D_202D_202B_206F_202B_202E_206B_206F_202C_200C_206C_200F_202A_206C_202A_202B_202B_206D_206A_206D_206A_206F_200B_202A_202B_202E(StringBuilder P_0, object P_1)
{
return P_0.Append(P_1);
}
static bool _206D_200C_202E_200C_202A_206D_200C_200B_200C_202B_206C_202E_206D_206B_202E_202B_202C_202B_200E_206D_202B_202C_206F_202D_206F_202C_200D_206B_206A_206C_206B_202C_202B_202A_206E_200F_200C_206E_200B_200D_202E(Type P_0, Type P_1)
{
return P_0 == P_1;
return $"FateActionLoop({Targets.Count} targets)";
}
}
@ -502,196 +122,62 @@ internal static class FateFarming
private bool _fateWasActive;
[MethodImpl(MethodImplOptions.NoInlining)]
protected override bool Start()
{
_trackedFateId = gameFunctions.GetCurrentFateId();
_202E_202D_202C_202B_206F_200B_206E_202D_206A_202D_200D_202E_206C_206F_206D_206C_206D_200D_206E_206E_202E_206C_202A_206D_200F_206A_200B_200E_202A_200C_202A_200B_200C_206A_202D_200E_200C_202C_206F_200F_202E((ILogger)logger, global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(-2063272986), new object[2]
{
base.Task.Targets.Count,
_trackedFateId
});
logger.LogDebug("Starting FATE action loop with {Count} targets, tracking FATE {FateId}", base.Task.Targets.Count, _trackedFateId);
return true;
}
[MethodImpl(MethodImplOptions.NoInlining)]
public override ETaskResult Update()
{
int num = ((_202E_206D_202B_200D_206F_206C_202A_206F_206C_202D_206B_206D_202B_200D_202C_206B_200F_200E_202B_202D_206B_206E_206E_200D_206E_200E_200D_202A_200E_202A_206D_200C_202A_206D_200D_206E_206E_206E_202D_202A_202E() >= _nextActionAt) ? 464111573 : 464111570);
bool flag2 = default(bool);
ushort currentFateId = default(ushort);
IGameObject gameObject = default(IGameObject);
FateActionTarget current = default(FateActionTarget);
while (true)
if (Environment.TickCount64 < _nextActionAt)
{
int num2 = num;
int num3 = 464111571;
int num4 = num2;
int num5 = num4 + num3;
int num6 = num4 & num3;
switch (num5 - (num6 + num6))
return ETaskResult.StillRunning;
}
if (base.Task.RequiredStatusId.HasValue && !gameFunctions.HasStatus(base.Task.RequiredStatusId.Value))
{
logger.LogDebug("Required status {StatusId} lost during FATE action loop, ending cycle to re-apply", base.Task.RequiredStatusId.Value);
return ETaskResult.TaskComplete;
}
ushort currentFateId = gameFunctions.GetCurrentFateId();
bool flag = currentFateId != 0;
if (_fateWasActive && !flag)
{
logger.LogDebug("FATE {FateId} is no longer active, cycle complete", _trackedFateId);
return ETaskResult.TaskComplete;
}
_fateWasActive = flag;
if (_trackedFateId == 0)
{
_trackedFateId = currentFateId;
if (_trackedFateId != 0)
{
case 10:
_202E_202D_202C_202B_206F_200B_206E_202D_206A_202D_200D_202E_206C_206F_206D_206C_206D_200D_206E_206E_202E_206C_202A_206D_200F_206A_200B_200E_202A_200C_202A_200B_200C_206A_202D_200E_200C_202C_206F_200F_202E((ILogger)logger, global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(1515231479), new object[1] { _trackedFateId });
num = 464111571;
break;
case 2:
_fateWasActive = flag2;
num = ((_trackedFateId != 0) ? 464111571 : 464111572);
break;
case 12:
num = (gameFunctions.HasStatus(base.Task.RequiredStatusId.Value) ? 464111581 : 464111574);
break;
case 7:
_trackedFateId = currentFateId;
num = ((_trackedFateId == 0) ? 464111571 : 464111577);
break;
case 14:
currentFateId = gameFunctions.GetCurrentFateId();
flag2 = currentFateId != 0;
num = ((!_fateWasActive) ? 464111569 : 464111582);
break;
case 0:
num = ((_trackedFateId == 0) ? 464111576 : 464111568);
break;
case 3:
num = (gameFunctions.IsFateStillActive(_trackedFateId) ? 464111576 : 464111579);
break;
case 9:
num = 464111570;
break;
case 6:
num = ((!base.Task.RequiredStatusId.HasValue) ? 464111581 : 464111583);
break;
case 8:
_202E_202D_202C_202B_206F_200B_206E_202D_206A_202D_200D_202E_206C_206F_206D_206C_206D_200D_206E_206E_202E_206C_202A_206D_200F_206A_200B_200E_202A_200C_202A_200B_200C_206A_202D_200E_200C_202C_206F_200F_202E((ILogger)logger, global::_003CModule_003E._202D_206D_206A_206E_202C_202B_200C_206C_200E_206A_206D_200E_206A_202A_200C_202E_206E_202C_206F_200B_206D_206F_200C_202C_200B_202B_200F_200B_206A_206F_200F_202E_206B_200E_202B_202A_200F_200B_202A_200E_202E<string>(-1418980453), new object[1] { _trackedFateId });
return ETaskResult.TaskComplete;
case 5:
_202E_202D_202C_202B_206F_200B_206E_202D_206A_202D_200D_202E_206C_206F_206D_206C_206D_200D_206E_206E_202E_206C_202A_206D_200F_206A_200B_200E_202A_200C_202A_200B_200C_206A_202D_200E_200C_202C_206F_200F_202E((ILogger)logger, global::_003CModule_003E._202A_206B_206D_200C_206B_200E_200E_202A_200B_202E_206A_206F_206A_206B_200E_200D_200F_206D_206E_206A_206F_200C_206C_202C_202A_206E_202C_200B_206E_202A_206E_202B_206B_202E_202E_206A_206D_206D_202C_200F_202E<string>(1749346970), new object[1] { base.Task.RequiredStatusId.Value });
return ETaskResult.TaskComplete;
case 4:
_202E_202D_202C_202B_206F_200B_206E_202D_206A_202D_200D_202E_206C_206F_206D_206C_206D_200D_206E_206E_202E_206C_202A_206D_200F_206A_200B_200E_202A_200C_202A_200B_200C_206A_202D_200E_200C_202C_206F_200F_202E((ILogger)logger, global::_003CModule_003E._202D_206D_206A_206E_202C_202B_200C_206C_200E_206A_206D_200E_206A_202A_200C_202E_206E_202C_206F_200B_206D_206F_200C_202C_200B_202B_200F_200B_206A_206F_200F_202E_206B_200E_202B_202A_200F_200B_202A_200E_202E<string>(-1750997403), new object[1] { _trackedFateId });
return ETaskResult.TaskComplete;
case 1:
return ETaskResult.StillRunning;
case 13:
num = (flag2 ? 464111569 : 464111575);
break;
case 11:
{
IEnumerator<FateActionTarget> enumerator = base.Task.Targets.GetEnumerator();
try
{
num = -742577641;
while (true)
{
int num7 = num;
num3 = -742577643;
num4 = num7;
int num8 = num4 + num3;
int num9 = num4 & num3;
switch (num8 - (num9 + num9))
{
case 2:
num = (_206F_202D_200F_206F_200C_206E_206A_200D_200E_202D_206B_200F_202E_206D_202A_206A_202B_206F_200F_202D_200F_206E_200D_202E_206B_200E_206B_200C_202A_200E_206C_200F_206E_206C_202E_202D_206E_202D_200B_202C_202E((IEnumerator)enumerator) ? (-742577647) : (-742577642));
break;
case 1:
num = ((!_200E_202B_202A_200B_200C_206B_206F_202A_202A_202C_206D_206A_206A_206E_206F_202C_202A_202E_202C_202B_200D_202A_200D_202D_206B_200B_202B_206E_206F_202B_206F_200B_202A_200F_206D_202B_206C_200F_202B_206D_202E(gameObject)) ? (-742577641) : (-742577648));
break;
case 5:
{
bool flag = gameFunctions.UseAction(gameObject, _202C_202D_206A_200F_206B_202A_206B_202D_202B_202D_206F_200E_202D_206C_206A_202E_202A_200B_202D_206B_202B_206E_202D_206C_206D_202D_202B_200D_200B_202A_206F_200B_202A_200B_206A_202C_206B_206D_206F_206A_202E(current));
_nextActionAt = (flag ? (_202E_206D_202B_200D_206F_206C_202A_206F_206C_202D_206B_206D_202B_200D_202C_206B_200F_200E_202B_202D_206B_206E_206E_200D_206E_200E_200D_202A_200E_202A_206D_200C_202A_206D_200D_206E_206E_206E_202D_202A_202E() + 2500) : (_202E_206D_202B_200D_206F_206C_202A_206F_206C_202D_206B_206D_202B_200D_202C_206B_200F_200E_202B_202D_206B_206E_206E_200D_206E_200E_200D_202A_200E_202A_206D_200C_202A_206D_200D_206E_206E_206E_202D_202A_202E() + 500));
return ETaskResult.StillRunning;
}
case 4:
current = enumerator.Current;
gameObject = gameFunctions.FindObjectByDataId(_200F_206F_206E_206B_200D_206D_202E_206A_206E_202C_200B_200E_200D_200E_202A_200C_202C_206D_202B_206A_206D_200F_202C_200C_200C_202A_206B_206C_206E_202B_206A_206E_202A_202B_206A_206D_202E_206C_202D_202B_202E(current), null, warnIfMissing: false);
num = ((gameObject == null) ? (-742577641) : (-742577644));
break;
case 0:
num = -742577641;
break;
case 3:
goto end_IL_02d6;
}
continue;
end_IL_02d6:
break;
}
}
finally
{
num = ((enumerator == null) ? (-2077958927) : (-2077958928));
while (true)
{
int num10 = num;
num3 = -2077958927;
num4 = num10;
int num11 = num4 + num3;
int num12 = num4 & num3;
switch (num11 - (num12 + num12))
{
case 0:
goto end_IL_0421;
case 1:
_202C_206B_202B_202B_206B_202C_200C_206D_206F_200B_200B_206C_206F_202E_200F_206C_206A_202B_200E_206D_200D_202E_206F_200F_206E_202B_202D_202B_200C_202C_206C_202B_206D_200F_202A_206A_200C_202A_206D_202E_202E((IDisposable)enumerator);
num = -2077958927;
break;
case 2:
num = -2077958928;
break;
}
continue;
end_IL_0421:
break;
}
}
_nextActionAt = _202E_206D_202B_200D_206F_206C_202A_206F_206C_202D_206B_206D_202B_200D_202C_206B_200F_200E_202B_202D_206B_206E_206E_200D_206E_200E_200D_202A_200E_202A_206D_200C_202A_206D_200D_206E_206E_206E_202D_202A_202E() + 250;
return ETaskResult.StillRunning;
}
logger.LogDebug("Now tracking FATE {FateId}", _trackedFateId);
}
}
if (_trackedFateId != 0 && !gameFunctions.IsFateStillActive(_trackedFateId))
{
logger.LogDebug("FATE {FateId} is no longer running, cycle complete", _trackedFateId);
return ETaskResult.TaskComplete;
}
foreach (FateActionTarget target in base.Task.Targets)
{
IGameObject gameObject = gameFunctions.FindObjectByDataId(target.DataId, null, warnIfMissing: false);
if (gameObject != null && gameObject.IsTargetable)
{
bool flag2 = gameFunctions.UseAction(gameObject, target.Action);
_nextActionAt = (flag2 ? (Environment.TickCount64 + 2500) : (Environment.TickCount64 + 500));
return ETaskResult.StillRunning;
}
}
_nextActionAt = Environment.TickCount64 + 250;
return ETaskResult.StillRunning;
}
public override bool ShouldInterruptOnDamage()
{
return false;
}
static void _202E_202D_202C_202B_206F_200B_206E_202D_206A_202D_200D_202E_206C_206F_206D_206C_206D_200D_206E_206E_202E_206C_202A_206D_200F_206A_200B_200E_202A_200C_202A_200B_200C_206A_202D_200E_200C_202C_206F_200F_202E(ILogger P_0, string P_1, object[] P_2)
{
P_0.LogDebug(P_1, P_2);
}
static long _202E_206D_202B_200D_206F_206C_202A_206F_206C_202D_206B_206D_202B_200D_202C_206B_200F_200E_202B_202D_206B_206E_206E_200D_206E_200E_200D_202A_200E_202A_206D_200C_202A_206D_200D_206E_206E_206E_202D_202A_202E()
{
return Environment.TickCount64;
}
static uint _200F_206F_206E_206B_200D_206D_202E_206A_206E_202C_200B_200E_200D_200E_202A_200C_202C_206D_202B_206A_206D_200F_202C_200C_200C_202A_206B_206C_206E_202B_206A_206E_202A_202B_206A_206D_202E_206C_202D_202B_202E(FateActionTarget P_0)
{
return P_0.DataId;
}
static bool _200E_202B_202A_200B_200C_206B_206F_202A_202A_202C_206D_206A_206A_206E_206F_202C_202A_202E_202C_202B_200D_202A_200D_202D_206B_200B_202B_206E_206F_202B_206F_200B_202A_200F_206D_202B_206C_200F_202B_206D_202E(IGameObject P_0)
{
return P_0.IsTargetable;
}
static EAction _202C_202D_206A_200F_206B_202A_206B_202D_202B_202D_206F_200E_202D_206C_206A_202E_202A_200B_202D_206B_202B_206E_202D_206C_206D_202D_202B_200D_200B_202A_206F_200B_202A_200B_206A_202C_206B_206D_206F_206A_202E(FateActionTarget P_0)
{
return P_0.Action;
}
static bool _206F_202D_200F_206F_200C_206E_206A_200D_200E_202D_206B_200F_202E_206D_202A_206A_202B_206F_200F_202D_200F_206E_200D_202E_206B_200E_206B_200C_202A_200E_206C_200F_206E_206C_202E_202D_206E_202D_200B_202C_202E(IEnumerator P_0)
{
return P_0.MoveNext();
}
static void _202C_206B_202B_202B_206B_202C_200C_206D_206F_200B_200B_206C_206F_202E_200F_206C_206A_202B_200E_206D_200D_202E_206F_200F_206E_202B_202D_202B_200C_202C_206C_202B_206D_200F_202A_206A_200C_202A_206D_202E_202E(IDisposable P_0)
{
P_0.Dispose();
}
}
}