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muffin v7.5.11

This commit is contained in:
alydev 2026-08-17 20:29:32 +10:00
parent addf2d530f
commit 3102923ce2
522 changed files with 41082 additions and 211592 deletions

View file

@ -1,9 +1,5 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Runtime.CompilerServices;
using Questionable.Data;
using Questionable.Model;
using Questionable.Model.Questing;
@ -12,297 +8,6 @@ namespace Questionable.Validation.Validators;
internal sealed class SinglePlayerInstanceValidator : IQuestValidator
{
[CompilerGenerated]
private sealed class _003C_003Ec__DisplayClass2_0
{
public byte index;
internal bool _003CValidate_003Eb__0((QuestSequence Sequence, int StepId, QuestStep Step) x)
{
int num = ((_202B_200B_200C_200C_202D_202A_202E_200B_202B_202C_202B_202C_200D_200E_200B_202E_206E_206C_200B_200C_206A_202E_200F_206D_200F_202D_202B_202E_206A_200D_202A_206D_206F_206C_206D_202E_202E_206B_200C_202E(x.Step) != EInteractionType.SinglePlayerDuty) ? 393057114 : 393057113);
while (true)
{
int num2 = num;
int num3 = 393057115;
int num4 = num2;
int num5 = num4 + num3;
int num6 = num4 & num3;
switch (num5 - (num6 + num6))
{
case 0:
goto IL_004f;
case 1:
return false;
case 2:
return _202C_206E_206C_206F_206F_206A_202D_206C_206D_200E_200F_202A_202A_200D_206D_206E_202D_202C_202D_206D_202D_206A_200E_202B_206B_202C_200F_202B_202E_200D_206C_200E_202E_202C_206B_202D_206D_200B_202D_202E(x.Step) == index;
}
continue;
IL_004f:
num = 393057113;
}
}
static EInteractionType _202B_200B_200C_200C_202D_202A_202E_200B_202B_202C_202B_202C_200D_200E_200B_202E_206E_206C_200B_200C_206A_202E_200F_206D_200F_202D_202B_202E_206A_200D_202A_206D_206F_206C_206D_202E_202E_206B_200C_202E(QuestStep P_0)
{
return P_0.InteractionType;
}
static byte _202C_206E_206C_206F_206F_206A_202D_206C_206D_200E_200F_202A_202A_200D_206D_206E_202D_202C_202D_206D_202D_206A_200E_202B_206B_202C_200F_202B_202E_200D_206C_200E_202E_202C_206B_202D_206D_200B_202D_202E(QuestStep P_0)
{
return P_0.SinglePlayerDutyIndex;
}
}
[CompilerGenerated]
private sealed class _003CValidate_003Ed__2 : IEnumerable<ValidationIssue>, IEnumerable, IEnumerator<ValidationIssue>, IEnumerator, IDisposable
{
private int _003C_003E1__state;
private ValidationIssue _003C_003E2__current;
private int _003C_003El__initialThreadId;
public SinglePlayerInstanceValidator _003C_003E4__this;
private Quest quest;
public Quest _003C_003E3__quest;
private List<byte>.Enumerator _003C_003E7__wrap1;
ValidationIssue IEnumerator<ValidationIssue>.Current
{
[DebuggerHidden]
get
{
return _003C_003E2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return _003C_003E2__current;
}
}
[DebuggerHidden]
public _003CValidate_003Ed__2(int _003C_003E1__state)
{
this._003C_003E1__state = _003C_003E1__state;
_003C_003El__initialThreadId = _202E_202B_206A_200E_206D_206E_206E_206E_202B_200F_206B_200F_202E_200C_206B_202B_200B_206C_206E_206C_200D_202C_206C_206C_200D_202A_202E_202E_202A_206B_202B_206E_202D_200C_206A_206C_206B_202A_202C_206A_202E();
}
[DebuggerHidden]
void IDisposable.Dispose()
{
int num = _003C_003E1__state;
int num2 = ((num == -3) ? (-1938689052) : (-1938689051));
while (true)
{
int num3 = num2;
int num4 = -1938689052;
int num5 = num3;
int num6 = num5 + num4;
int num7 = num5 & num4;
switch (num6 - (num7 + num7))
{
default:
continue;
case 2:
num2 = -1938689051;
continue;
case 1:
if (num == 1)
{
num2 = -1938689052;
continue;
}
break;
case 0:
try
{
}
finally
{
_003C_003Em__Finally1();
}
break;
}
break;
}
_003C_003E7__wrap1 = default(List<byte>.Enumerator);
_003C_003E1__state = -2;
}
[MethodImpl(MethodImplOptions.NoInlining)]
private bool MoveNext()
{
try
{
int num = _003C_003E1__state;
SinglePlayerInstanceValidator singlePlayerInstanceValidator = _003C_003E4__this;
int num2 = ((num == 0) ? (-217172285) : (-217172288));
List<byte> value = default(List<byte>);
_003C_003Ec__DisplayClass2_0 _003C_003Ec__DisplayClass2_ = default(_003C_003Ec__DisplayClass2_0);
while (true)
{
int num3 = num2;
int num4 = -217172283;
int num5 = num3;
int num6 = num5 + num4;
int num7 = num5 & num4;
switch (num6 - (num7 + num7))
{
case 8:
num2 = (_003C_003E7__wrap1.MoveNext() ? (-217172286) : (-217172283));
break;
case 9:
_003C_003E7__wrap1 = value.GetEnumerator();
_003C_003E1__state = -3;
num2 = -217172275;
break;
case 1:
return false;
case 7:
_003C_003Ec__DisplayClass2_ = new _003C_003Ec__DisplayClass2_0
{
index = _003C_003E7__wrap1.Current
};
num2 = (quest.AllSteps().Any(_003C_003Ec__DisplayClass2_._003CValidate_003Eb__0) ? (-217172275) : (-217172281));
break;
case 6:
_003C_003E1__state = -1;
num2 = ((!singlePlayerInstanceValidator._questIdToDutyIndexes.TryGetValue(quest.Id, out value)) ? (-217172273) : (-217172276));
break;
case 0:
_003C_003Em__Finally1();
_003C_003E7__wrap1 = default(List<byte>.Enumerator);
num2 = -217172273;
break;
case 3:
_003C_003E1__state = -3;
num2 = -217172275;
break;
case 4:
num2 = -217172288;
break;
case 2:
{
ValidationIssue obj = new ValidationIssue
{
PathType = EPathType.Quest,
Id = _202D_206F_206C_206D_202C_200D_202E_206A_206D_206F_200C_202C_206D_202E_202A_200E_200F_202A_206A_200C_200C_202C_200D_200C_206B_206F_202E_200F_206A_200D_202E_206B_206F_200E_206D_202E_202D_200C_206F_200D_202E((object)quest.Id),
Location = null,
Type = EIssueType.UnusedSinglePlayerInstance,
Severity = EIssueSeverity.Error
};
DefaultInterpolatedStringHandler defaultInterpolatedStringHandler = new DefaultInterpolatedStringHandler(32, 1);
defaultInterpolatedStringHandler.AppendLiteral(global::_003CModule_003E._200B_206B_206B_200E_200B_206A_206D_206B_206E_200F_206A_206F_206E_202B_200F_206C_202B_206D_206E_200F_200C_200E_206F_200D_200F_200B_202B_202B_202B_202B_206D_202C_206A_206D_200B_206E_200D_206A_206F_200F_202E<string>(-1732898265));
defaultInterpolatedStringHandler.AppendFormatted(_003C_003Ec__DisplayClass2_.index);
defaultInterpolatedStringHandler.AppendLiteral(global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(-1502904909));
obj.Description = defaultInterpolatedStringHandler.ToStringAndClear();
_003C_003E2__current = obj;
_003C_003E1__state = 1;
return true;
}
case 5:
num2 = ((num == 1) ? (-217172282) : (-217172284));
break;
case 10:
return false;
}
}
}
catch
{
//try-fault
((IDisposable)this).Dispose();
throw;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void _003C_003Em__Finally1()
{
_003C_003E1__state = -1;
((IDisposable)_003C_003E7__wrap1/*cast due to .constrained prefix*/).Dispose();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw _200B_200D_202A_202C_200F_200F_206D_202C_200C_200E_200D_202B_206D_206F_202E_206F_200E_202D_200E_202C_206C_206D_200C_202D_206D_200D_200B_206C_202B_200E_202E_200D_202A_202E_200E_200B_206D_202C_202A_202A_202E();
}
[DebuggerHidden]
IEnumerator<ValidationIssue> IEnumerable<ValidationIssue>.GetEnumerator()
{
int num = ((_003C_003E1__state != -2) ? (-105732161) : (-105732163));
_003CValidate_003Ed__2 _003CValidate_003Ed__ = default(_003CValidate_003Ed__2);
while (true)
{
int num2 = num;
int num3 = -105732162;
int num4 = num2;
int num5 = num4 + num3;
int num6 = num4 & num3;
switch (num5 - (num6 + num6))
{
case 2:
num = -105732163;
break;
case 3:
num = ((_003C_003El__initialThreadId != _202E_202B_206A_200E_206D_206E_206E_206E_202B_200F_206B_200F_202E_200C_206B_202B_200B_206C_206E_206C_200D_202C_206C_206C_200D_202A_202E_202E_202A_206B_202B_206E_202D_200C_206A_206C_206B_202A_202C_206A_202E()) ? (-105732161) : (-105732166));
break;
case 1:
_003CValidate_003Ed__ = new _003CValidate_003Ed__2(0)
{
_003C_003E4__this = _003C_003E4__this
};
num = -105732162;
break;
case 0:
_003CValidate_003Ed__.quest = _003C_003E3__quest;
return _003CValidate_003Ed__;
case 4:
_003C_003E1__state = 0;
_003CValidate_003Ed__ = this;
num = -105732162;
break;
}
}
}
[DebuggerHidden]
IEnumerator IEnumerable.GetEnumerator()
{
return ((IEnumerable<ValidationIssue>)this).GetEnumerator();
}
static int _202E_202B_206A_200E_206D_206E_206E_206E_202B_200F_206B_200F_202E_200C_206B_202B_200B_206C_206E_206C_200D_202C_206C_206C_200D_202A_202E_202E_202A_206B_202B_206E_202D_200C_206A_206C_206B_202A_202C_206A_202E()
{
return Environment.CurrentManagedThreadId;
}
static string _202D_206F_206C_206D_202C_200D_202E_206A_206D_206F_200C_202C_206D_202E_202A_200E_200F_202A_206A_200C_200C_202C_200D_200C_206B_206F_202E_200F_206A_200D_202E_206B_206F_200E_206D_202E_202D_200C_206F_200D_202E(object P_0)
{
return P_0.ToString();
}
static NotSupportedException _200B_200D_202A_202C_200F_200F_206D_202C_200C_200E_200D_202B_206D_206F_202E_206F_200E_202D_200E_202C_206C_206D_200C_202D_206D_200D_200B_206C_202B_200E_202E_200D_202A_202E_200E_200B_206D_202C_202A_202A_202E()
{
return new NotSupportedException();
}
}
private readonly Dictionary<ElementId, List<byte>> _questIdToDutyIndexes;
public SinglePlayerInstanceValidator(TerritoryData territoryData)
@ -311,20 +16,26 @@ internal sealed class SinglePlayerInstanceValidator : IQuestValidator
group x by x.QuestId).ToDictionary((IGrouping<ElementId, (ElementId QuestId, byte Index, TerritoryData.ContentFinderConditionData Data)> x) => x.Key, (IGrouping<ElementId, (ElementId QuestId, byte Index, TerritoryData.ContentFinderConditionData Data)> x) => x.Select(((ElementId QuestId, byte Index, TerritoryData.ContentFinderConditionData Data) y) => y.Index).ToList());
}
[IteratorStateMachine(typeof(_003CValidate_003Ed__2))]
public IEnumerable<ValidationIssue> Validate(Quest quest)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new _003CValidate_003Ed__2(-2)
if (!_questIdToDutyIndexes.TryGetValue(quest.Id, out List<byte> value))
{
_003C_003E4__this = this,
_003C_003E3__quest = quest
};
}
IEnumerable<ValidationIssue> IQuestValidator.Validate(Quest quest)
{
//ILSpy generated this explicit interface implementation from .override directive in Validate
return this.Validate(quest);
yield break;
}
foreach (byte index in value)
{
if (!quest.AllSteps().Any<(QuestSequence, int, QuestStep)>(((QuestSequence Sequence, int StepId, QuestStep Step) x) => x.Step.InteractionType == EInteractionType.SinglePlayerDuty && x.Step.SinglePlayerDutyIndex == index))
{
yield return new ValidationIssue
{
PathType = EPathType.Quest,
Id = quest.Id.ToString(),
Location = null,
Type = EIssueType.UnusedSinglePlayerInstance,
Severity = EIssueSeverity.Error,
Description = $"Single player instance {index} not used"
};
}
}
}
}