diff --git a/QuestPaths/Questionable.QuestPaths/AssemblyQuestLoader.cs b/QuestPaths/Questionable.QuestPaths/AssemblyQuestLoader.cs index 39b647b..566c62c 100644 --- a/QuestPaths/Questionable.QuestPaths/AssemblyQuestLoader.cs +++ b/QuestPaths/Questionable.QuestPaths/AssemblyQuestLoader.cs @@ -461800,22 +461800,7 @@ public static class AssemblyQuestLoader reference164 = obj145; questRoot25.QuestSequence = list209; AddQuest(questId25, questRoot25); - AddQuest(new QuestId(5333), new QuestRoot - { - Disabled = true, - QuestSequence = new List() - }); - AddQuest(new QuestId(5334), new QuestRoot - { - Disabled = true, - QuestSequence = new List() - }); - AddQuest(new QuestId(5335), new QuestRoot - { - Disabled = true, - QuestSequence = new List() - }); - QuestId questId26 = new QuestId(5336); + QuestId questId26 = new QuestId(5333); QuestRoot questRoot26 = new QuestRoot(); num = 1; List list217 = new List(num); @@ -461824,7 +461809,7 @@ public static class AssemblyQuestLoader index = 0; span[index] = "WigglyMuffin"; questRoot26.Author = list217; - index = 4; + index = 7; List list218 = new List(index); CollectionsMarshal.SetCount(list218, index); span2 = CollectionsMarshal.AsSpan(list218); @@ -461839,7 +461824,7 @@ public static class AssemblyQuestLoader CollectionsMarshal.SetCount(list219, num2); span3 = CollectionsMarshal.AsSpan(list219); index2 = 0; - span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054636u, new Vector3(506.70618f, 142.24991f, 800.2289f), 1187) { Fly = true, AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, @@ -461859,7 +461844,7 @@ public static class AssemblyQuestLoader { Sequence = 1 }; - index2 = 4; + index2 = 1; List list220 = new List(index2); CollectionsMarshal.SetCount(list220, index2); span3 = CollectionsMarshal.AsSpan(list220); @@ -461867,8 +461852,7 @@ public static class AssemblyQuestLoader ref QuestStep reference167 = ref span3[num2]; QuestStep obj148 = new QuestStep(EInteractionType.Interact, 1054640u, new Vector3(496.11658f, 142.24991f, 801.6022f), 1187) { - TargetTerritoryId = (ushort)1297, - Fly = true + TargetTerritoryId = (ushort)1297 }; SkipConditions skipConditions15 = new SkipConditions(); SkipStepConditions skipStepConditions14 = new SkipStepConditions(); @@ -461882,18 +461866,6 @@ public static class AssemblyQuestLoader skipConditions15.StepIf = skipStepConditions14; obj148.SkipConditions = skipConditions15; reference167 = obj148; - num2++; - span3[num2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(52.610603f, 0f, 68.19062f), 1297) - { - Fly = false - }; - num2++; - span3[num2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(70.52385f, 1.8905392f, 65.476295f), 1297) - { - Fly = false - }; - num2++; - span3[num2] = new QuestStep(EInteractionType.Interact, 1055802u, new Vector3(74.75391f, 1.8866259f, 50.369995f), 1297); obj147.Steps = list220; reference166 = obj147; num++; @@ -461902,43 +461874,250 @@ public static class AssemblyQuestLoader { Sequence = 2 }; - num2 = 4; + num2 = 1; List list222 = new List(num2); CollectionsMarshal.SetCount(list222, num2); span3 = CollectionsMarshal.AsSpan(list222); index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Craft, null, null, 1297) - { - ItemId = 46208u, - ItemCount = 3 - }; - index2++; - span3[index2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(70.52385f, 1.8905392f, 65.476295f), 1297) - { - Mount = true, - Fly = false - }; - index2++; - span3[index2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(70.10631f, 1.8898277f, 100.54272f), 1297) - { - Fly = false - }; - index2++; - span3[index2] = new QuestStep(EInteractionType.Interact, 1055816u, new Vector3(98.924194f, 1.890541f, 98.74109f), 1297); + span3[index2] = new QuestStep(EInteractionType.Interact, 1054655u, new Vector3(-71.61066f, 5.9649034f, 65.72058f), 1297); obj149.Steps = list222; reference168 = obj149; num++; ref QuestSequence reference169 = ref span2[num]; QuestSequence obj150 = new QuestSequence { - Sequence = byte.MaxValue + Sequence = 3 }; index2 = 1; List list223 = new List(index2); CollectionsMarshal.SetCount(list223, index2); span3 = CollectionsMarshal.AsSpan(list223); num2 = 0; - span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + span3[num2] = new QuestStep(EInteractionType.Interact, 1054674u, new Vector3(-134.11157f, 6.5164585f, 61.81433f), 1297); + obj150.Steps = list223; + reference169 = obj150; + num++; + ref QuestSequence reference170 = ref span2[num]; + QuestSequence obj151 = new QuestSequence + { + Sequence = 4 + }; + num2 = 1; + List list224 = new List(num2); + CollectionsMarshal.SetCount(list224, num2); + span3 = CollectionsMarshal.AsSpan(list224); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 1054657u, new Vector3(446.1891f, 118.92377f, 543.93823f), 1187) + { + Fly = true, + AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, + SkipConditions = new SkipConditions + { + AetheryteShortcutIf = new SkipAetheryteCondition + { + InSameTerritory = true + } + } + }; + obj151.Steps = list224; + reference170 = obj151; + num++; + ref QuestSequence reference171 = ref span2[num]; + QuestSequence obj152 = new QuestSequence + { + Sequence = 5 + }; + index2 = 1; + List list225 = new List(index2); + CollectionsMarshal.SetCount(list225, index2); + span3 = CollectionsMarshal.AsSpan(list225); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 1054636u, new Vector3(506.70618f, 142.24991f, 800.2289f), 1187) + { + Fly = true, + AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, + SkipConditions = new SkipConditions + { + AetheryteShortcutIf = new SkipAetheryteCondition + { + InSameTerritory = true + } + } + }; + obj152.Steps = list225; + reference171 = obj152; + num++; + ref QuestSequence reference172 = ref span2[num]; + QuestSequence obj153 = new QuestSequence + { + Sequence = byte.MaxValue + }; + num2 = 2; + List list226 = new List(num2); + CollectionsMarshal.SetCount(list226, num2); + span3 = CollectionsMarshal.AsSpan(list226); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Craft, null, null, 1297) + { + ItemId = 46204u, + ItemCount = 1 + }; + index2++; + span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054636u, new Vector3(506.70618f, 142.24991f, 800.2289f), 1187) + { + Fly = true, + AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, + SkipConditions = new SkipConditions + { + AetheryteShortcutIf = new SkipAetheryteCondition + { + NearPosition = new NearPositionCondition + { + Position = new Vector3(503.1118f, 142.24991f, 787.5082f), + MaximumDistance = 500f, + TerritoryId = 1187 + } + } + } + }; + obj153.Steps = list226; + reference172 = obj153; + questRoot26.QuestSequence = list218; + AddQuest(questId26, questRoot26); + AddQuest(new QuestId(5334), new QuestRoot + { + Disabled = true, + QuestSequence = new List() + }); + AddQuest(new QuestId(5335), new QuestRoot + { + Disabled = true, + QuestSequence = new List() + }); + QuestId questId27 = new QuestId(5336); + QuestRoot questRoot27 = new QuestRoot(); + num = 1; + List list227 = new List(num); + CollectionsMarshal.SetCount(list227, num); + span = CollectionsMarshal.AsSpan(list227); + index = 0; + span[index] = "WigglyMuffin"; + questRoot27.Author = list227; + index = 4; + List list228 = new List(index); + CollectionsMarshal.SetCount(list228, index); + span2 = CollectionsMarshal.AsSpan(list228); + num = 0; + ref QuestSequence reference173 = ref span2[num]; + QuestSequence obj154 = new QuestSequence + { + Sequence = 0 + }; + index2 = 1; + List list229 = new List(index2); + CollectionsMarshal.SetCount(list229, index2); + span3 = CollectionsMarshal.AsSpan(list229); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + { + Fly = true, + AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, + SkipConditions = new SkipConditions + { + AetheryteShortcutIf = new SkipAetheryteCondition + { + InSameTerritory = true + } + } + }; + obj154.Steps = list229; + reference173 = obj154; + num++; + ref QuestSequence reference174 = ref span2[num]; + QuestSequence obj155 = new QuestSequence + { + Sequence = 1 + }; + num2 = 4; + List list230 = new List(num2); + CollectionsMarshal.SetCount(list230, num2); + span3 = CollectionsMarshal.AsSpan(list230); + index2 = 0; + ref QuestStep reference175 = ref span3[index2]; + QuestStep obj156 = new QuestStep(EInteractionType.Interact, 1054640u, new Vector3(496.11658f, 142.24991f, 801.6022f), 1187) + { + TargetTerritoryId = (ushort)1297, + Fly = true + }; + SkipConditions skipConditions16 = new SkipConditions(); + SkipStepConditions skipStepConditions15 = new SkipStepConditions(); + index3 = 1; + List list231 = new List(index3); + CollectionsMarshal.SetCount(list231, index3); + span4 = CollectionsMarshal.AsSpan(list231); + num3 = 0; + span4[num3] = 1187; + skipStepConditions15.NotInTerritory = list231; + skipConditions16.StepIf = skipStepConditions15; + obj156.SkipConditions = skipConditions16; + reference175 = obj156; + index2++; + span3[index2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(52.610603f, 0f, 68.19062f), 1297) + { + Fly = false + }; + index2++; + span3[index2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(70.52385f, 1.8905392f, 65.476295f), 1297) + { + Fly = false + }; + index2++; + span3[index2] = new QuestStep(EInteractionType.Interact, 1055802u, new Vector3(74.75391f, 1.8866259f, 50.369995f), 1297); + obj155.Steps = list230; + reference174 = obj155; + num++; + ref QuestSequence reference176 = ref span2[num]; + QuestSequence obj157 = new QuestSequence + { + Sequence = 2 + }; + index2 = 4; + List list232 = new List(index2); + CollectionsMarshal.SetCount(list232, index2); + span3 = CollectionsMarshal.AsSpan(list232); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Craft, null, null, 1297) + { + ItemId = 46208u, + ItemCount = 3 + }; + num2++; + span3[num2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(70.52385f, 1.8905392f, 65.476295f), 1297) + { + Mount = true, + Fly = false + }; + num2++; + span3[num2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(70.10631f, 1.8898277f, 100.54272f), 1297) + { + Fly = false + }; + num2++; + span3[num2] = new QuestStep(EInteractionType.Interact, 1055816u, new Vector3(98.924194f, 1.890541f, 98.74109f), 1297); + obj157.Steps = list232; + reference176 = obj157; + num++; + ref QuestSequence reference177 = ref span2[num]; + QuestSequence obj158 = new QuestSequence + { + Sequence = byte.MaxValue + }; + num2 = 1; + List list233 = new List(num2); + CollectionsMarshal.SetCount(list233, num2); + span3 = CollectionsMarshal.AsSpan(list233); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { Fly = true, Land = true, @@ -461951,35 +462130,35 @@ public static class AssemblyQuestLoader } } }; - obj150.Steps = list223; - reference169 = obj150; - questRoot26.QuestSequence = list218; - AddQuest(questId26, questRoot26); - QuestId questId27 = new QuestId(5337); - QuestRoot questRoot27 = new QuestRoot(); + obj158.Steps = list233; + reference177 = obj158; + questRoot27.QuestSequence = list228; + AddQuest(questId27, questRoot27); + QuestId questId28 = new QuestId(5337); + QuestRoot questRoot28 = new QuestRoot(); num = 1; - List list224 = new List(num); - CollectionsMarshal.SetCount(list224, num); - span = CollectionsMarshal.AsSpan(list224); + List list234 = new List(num); + CollectionsMarshal.SetCount(list234, num); + span = CollectionsMarshal.AsSpan(list234); index = 0; span[index] = "WigglyMuffin"; - questRoot27.Author = list224; + questRoot28.Author = list234; index = 3; - List list225 = new List(index); - CollectionsMarshal.SetCount(list225, index); - span2 = CollectionsMarshal.AsSpan(list225); + List list235 = new List(index); + CollectionsMarshal.SetCount(list235, index); + span2 = CollectionsMarshal.AsSpan(list235); num = 0; - ref QuestSequence reference170 = ref span2[num]; - QuestSequence obj151 = new QuestSequence + ref QuestSequence reference178 = ref span2[num]; + QuestSequence obj159 = new QuestSequence { Sequence = 0 }; - num2 = 1; - List list226 = new List(num2); - CollectionsMarshal.SetCount(list226, num2); - span3 = CollectionsMarshal.AsSpan(list226); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + index2 = 1; + List list236 = new List(index2); + CollectionsMarshal.SetCount(list236, index2); + span3 = CollectionsMarshal.AsSpan(list236); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { Fly = true, AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, @@ -461991,34 +462170,34 @@ public static class AssemblyQuestLoader } } }; - obj151.Steps = list226; - reference170 = obj151; + obj159.Steps = list236; + reference178 = obj159; num++; - ref QuestSequence reference171 = ref span2[num]; - QuestSequence obj152 = new QuestSequence + ref QuestSequence reference179 = ref span2[num]; + QuestSequence obj160 = new QuestSequence { Sequence = 1 }; - index2 = 1; - List list227 = new List(index2); - CollectionsMarshal.SetCount(list227, index2); - span3 = CollectionsMarshal.AsSpan(list227); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 1054676u, new Vector3(500.93835f, 142.24991f, 782.22314f), 1187); - obj152.Steps = list227; - reference171 = obj152; + num2 = 1; + List list237 = new List(num2); + CollectionsMarshal.SetCount(list237, num2); + span3 = CollectionsMarshal.AsSpan(list237); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 1054676u, new Vector3(500.93835f, 142.24991f, 782.22314f), 1187); + obj160.Steps = list237; + reference179 = obj160; num++; - ref QuestSequence reference172 = ref span2[num]; - QuestSequence obj153 = new QuestSequence + ref QuestSequence reference180 = ref span2[num]; + QuestSequence obj161 = new QuestSequence { Sequence = byte.MaxValue }; - num2 = 2; - List list228 = new List(num2); - CollectionsMarshal.SetCount(list228, num2); - span3 = CollectionsMarshal.AsSpan(list228); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Craft, null, null, 1187) + index2 = 2; + List list238 = new List(index2); + CollectionsMarshal.SetCount(list238, index2); + span3 = CollectionsMarshal.AsSpan(list238); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Craft, null, null, 1187) { ItemId = 46210u, ItemCount = 2, @@ -462030,313 +462209,35 @@ public static class AssemblyQuestLoader } } }; - index2++; - span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187); - obj153.Steps = list228; - reference172 = obj153; - questRoot27.QuestSequence = list225; - AddQuest(questId27, questRoot27); - QuestId questId28 = new QuestId(5338); - QuestRoot questRoot28 = new QuestRoot(); - num = 1; - List list229 = new List(num); - CollectionsMarshal.SetCount(list229, num); - span = CollectionsMarshal.AsSpan(list229); - index = 0; - span[index] = "CryoTechnic"; - questRoot28.Author = list229; - index = 4; - List list230 = new List(index); - CollectionsMarshal.SetCount(list230, index); - span2 = CollectionsMarshal.AsSpan(list230); - num = 0; - ref QuestSequence reference173 = ref span2[num]; - QuestSequence obj154 = new QuestSequence - { - Sequence = 0 - }; - index2 = 1; - List list231 = new List(index2); - CollectionsMarshal.SetCount(list231, index2); - span3 = CollectionsMarshal.AsSpan(list231); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) - { - Fly = true, - AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, - SkipConditions = new SkipConditions - { - AetheryteShortcutIf = new SkipAetheryteCondition - { - InSameTerritory = true - } - } - }; - obj154.Steps = list231; - reference173 = obj154; - num++; - ref QuestSequence reference174 = ref span2[num]; - QuestSequence obj155 = new QuestSequence - { - Sequence = 1 - }; - num2 = 1; - List list232 = new List(num2); - CollectionsMarshal.SetCount(list232, num2); - span3 = CollectionsMarshal.AsSpan(list232); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 1055817u, new Vector3(458.15198f, 114.935f, 657.3739f), 1187) - { - Fly = true, - Land = true, - AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, - SkipConditions = new SkipConditions - { - AetheryteShortcutIf = new SkipAetheryteCondition - { - InSameTerritory = true - } - } - }; - obj155.Steps = list232; - reference174 = obj155; - num++; - ref QuestSequence reference175 = ref span2[num]; - QuestSequence obj156 = new QuestSequence - { - Sequence = 2 - }; - index2 = 2; - List list233 = new List(index2); - CollectionsMarshal.SetCount(list233, index2); - span3 = CollectionsMarshal.AsSpan(list233); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Craft, null, null, 959) - { - ItemId = 46212u, - ItemCount = 3 - }; num2++; - span3[num2] = new QuestStep(EInteractionType.Interact, 1055817u, new Vector3(458.15198f, 114.935f, 657.3739f), 1187); - obj156.Steps = list233; - reference175 = obj156; - num++; - ref QuestSequence reference176 = ref span2[num]; - QuestSequence obj157 = new QuestSequence - { - Sequence = byte.MaxValue - }; - num2 = 1; - List list234 = new List(num2); - CollectionsMarshal.SetCount(list234, num2); - span3 = CollectionsMarshal.AsSpan(list234); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) - { - Fly = true, - AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, - SkipConditions = new SkipConditions - { - AetheryteShortcutIf = new SkipAetheryteCondition - { - InSameTerritory = true - } - } - }; - obj157.Steps = list234; - reference176 = obj157; - questRoot28.QuestSequence = list230; + span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187); + obj161.Steps = list238; + reference180 = obj161; + questRoot28.QuestSequence = list235; AddQuest(questId28, questRoot28); - QuestId questId29 = new QuestId(5339); + QuestId questId29 = new QuestId(5338); QuestRoot questRoot29 = new QuestRoot(); num = 1; - List list235 = new List(num); - CollectionsMarshal.SetCount(list235, num); - span = CollectionsMarshal.AsSpan(list235); + List list239 = new List(num); + CollectionsMarshal.SetCount(list239, num); + span = CollectionsMarshal.AsSpan(list239); index = 0; span[index] = "CryoTechnic"; - questRoot29.Author = list235; - index = 3; - List list236 = new List(index); - CollectionsMarshal.SetCount(list236, index); - span2 = CollectionsMarshal.AsSpan(list236); - num = 0; - ref QuestSequence reference177 = ref span2[num]; - QuestSequence obj158 = new QuestSequence - { - Sequence = 0 - }; - index2 = 1; - List list237 = new List(index2); - CollectionsMarshal.SetCount(list237, index2); - span3 = CollectionsMarshal.AsSpan(list237); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) - { - Fly = true, - AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, - SkipConditions = new SkipConditions - { - AetheryteShortcutIf = new SkipAetheryteCondition - { - InSameTerritory = true - } - } - }; - obj158.Steps = list237; - reference177 = obj158; - num++; - ref QuestSequence reference178 = ref span2[num]; - QuestSequence obj159 = new QuestSequence - { - Sequence = 1 - }; - num2 = 3; - List list238 = new List(num2); - CollectionsMarshal.SetCount(list238, num2); - span3 = CollectionsMarshal.AsSpan(list238); - index2 = 0; - ref QuestStep reference179 = ref span3[index2]; - QuestStep obj160 = new QuestStep(EInteractionType.Interact, 1055818u, new Vector3(583.276f, 120.7841f, 382.55884f), 1187) - { - Fly = true, - Land = true - }; - index3 = 6; - List> list239 = new List>(index3); - CollectionsMarshal.SetCount(list239, index3); - Span> span8 = CollectionsMarshal.AsSpan(list239); - num3 = 0; - span8[num3] = null; - num3++; - ref List reference180 = ref span8[num3]; - int num4 = 1; - List list240 = new List(num4); - CollectionsMarshal.SetCount(list240, num4); - span7 = CollectionsMarshal.AsSpan(list240); - int index4 = 0; - span7[index4] = new QuestWorkValue(null, (byte)3, EQuestWorkMode.Bitwise); - reference180 = list240; - num3++; - span8[num3] = null; - num3++; - span8[num3] = null; - num3++; - span8[num3] = null; - num3++; - span8[num3] = null; - obj160.RequiredQuestVariables = list239; - reference179 = obj160; - index2++; - ref QuestStep reference181 = ref span3[index2]; - QuestStep obj161 = new QuestStep(EInteractionType.Interact, 1055819u, new Vector3(442.31323f, 101.649635f, 363.21045f), 1187) - { - Fly = true, - Land = true - }; - num3 = 6; - List> list241 = new List>(num3); - CollectionsMarshal.SetCount(list241, num3); - span8 = CollectionsMarshal.AsSpan(list241); - index3 = 0; - span8[index3] = null; - index3++; - ref List reference182 = ref span8[index3]; - index4 = 1; - List list242 = new List(index4); - CollectionsMarshal.SetCount(list242, index4); - span7 = CollectionsMarshal.AsSpan(list242); - num4 = 0; - span7[num4] = new QuestWorkValue(null, (byte)1, EQuestWorkMode.Bitwise); - reference182 = list242; - index3++; - span8[index3] = null; - index3++; - span8[index3] = null; - index3++; - span8[index3] = null; - index3++; - span8[index3] = null; - obj161.RequiredQuestVariables = list241; - reference181 = obj161; - index2++; - ref QuestStep reference183 = ref span3[index2]; - QuestStep obj162 = new QuestStep(EInteractionType.Interact, 1055820u, new Vector3(379.50696f, 78.73412f, 440.63464f), 1187) - { - Fly = true, - Land = true - }; - index3 = 6; - List> list243 = new List>(index3); - CollectionsMarshal.SetCount(list243, index3); - span8 = CollectionsMarshal.AsSpan(list243); - num3 = 0; - span8[num3] = null; - num3++; - ref List reference184 = ref span8[num3]; - num4 = 1; - List list244 = new List(num4); - CollectionsMarshal.SetCount(list244, num4); - span7 = CollectionsMarshal.AsSpan(list244); - index4 = 0; - span7[index4] = new QuestWorkValue(null, (byte)2, EQuestWorkMode.Bitwise); - reference184 = list244; - num3++; - span8[num3] = null; - num3++; - span8[num3] = null; - num3++; - span8[num3] = null; - num3++; - span8[num3] = null; - obj162.RequiredQuestVariables = list243; - reference183 = obj162; - obj159.Steps = list238; - reference178 = obj159; - num++; - ref QuestSequence reference185 = ref span2[num]; - QuestSequence obj163 = new QuestSequence - { - Sequence = byte.MaxValue - }; - index2 = 1; - List list245 = new List(index2); - CollectionsMarshal.SetCount(list245, index2); - span3 = CollectionsMarshal.AsSpan(list245); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) - { - Fly = true, - Land = true, - AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho - }; - obj163.Steps = list245; - reference185 = obj163; - questRoot29.QuestSequence = list236; - AddQuest(questId29, questRoot29); - QuestId questId30 = new QuestId(5340); - QuestRoot questRoot30 = new QuestRoot(); - num = 1; - List list246 = new List(num); - CollectionsMarshal.SetCount(list246, num); - span = CollectionsMarshal.AsSpan(list246); - index = 0; - span[index] = "CryoTechnic"; - questRoot30.Author = list246; + questRoot29.Author = list239; index = 4; - List list247 = new List(index); - CollectionsMarshal.SetCount(list247, index); - span2 = CollectionsMarshal.AsSpan(list247); + List list240 = new List(index); + CollectionsMarshal.SetCount(list240, index); + span2 = CollectionsMarshal.AsSpan(list240); num = 0; - ref QuestSequence reference186 = ref span2[num]; - QuestSequence obj164 = new QuestSequence + ref QuestSequence reference181 = ref span2[num]; + QuestSequence obj162 = new QuestSequence { Sequence = 0 }; num2 = 1; - List list248 = new List(num2); - CollectionsMarshal.SetCount(list248, num2); - span3 = CollectionsMarshal.AsSpan(list248); + List list241 = new List(num2); + CollectionsMarshal.SetCount(list241, num2); + span3 = CollectionsMarshal.AsSpan(list241); index2 = 0; span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { @@ -462350,81 +462251,20 @@ public static class AssemblyQuestLoader } } }; - obj164.Steps = list248; - reference186 = obj164; + obj162.Steps = list241; + reference181 = obj162; num++; - ref QuestSequence reference187 = ref span2[num]; - QuestSequence obj165 = new QuestSequence + ref QuestSequence reference182 = ref span2[num]; + QuestSequence obj163 = new QuestSequence { Sequence = 1 }; - index2 = 3; - List list249 = new List(index2); - CollectionsMarshal.SetCount(list249, index2); - span3 = CollectionsMarshal.AsSpan(list249); - num2 = 0; - ref QuestStep reference188 = ref span3[num2]; - QuestStep obj166 = new QuestStep(EInteractionType.Interact, 1054640u, new Vector3(496.11658f, 142.24991f, 801.6022f), 1187) - { - TargetTerritoryId = (ushort)1297 - }; - SkipConditions skipConditions16 = new SkipConditions(); - SkipStepConditions skipStepConditions15 = new SkipStepConditions(); - num3 = 1; - List list250 = new List(num3); - CollectionsMarshal.SetCount(list250, num3); - span4 = CollectionsMarshal.AsSpan(list250); - index3 = 0; - span4[index3] = 1187; - skipStepConditions15.NotInTerritory = list250; - skipConditions16.StepIf = skipStepConditions15; - obj166.SkipConditions = skipConditions16; - reference188 = obj166; - num2++; - span3[num2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(52.610603f, 0f, 68.19062f), 1297) - { - Fly = false - }; - num2++; - span3[num2] = new QuestStep(EInteractionType.Interact, 1055802u, new Vector3(74.75391f, 1.8866259f, 50.369995f), 1297); - obj165.Steps = list249; - reference187 = obj165; - num++; - ref QuestSequence reference189 = ref span2[num]; - QuestSequence obj167 = new QuestSequence - { - Sequence = 2 - }; - num2 = 4; - List list251 = new List(num2); - CollectionsMarshal.SetCount(list251, num2); - span3 = CollectionsMarshal.AsSpan(list251); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Craft, null, null, 1297) - { - ItemId = 46214u, - ItemCount = 3 - }; - index2++; - span3[index2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(68.66426f, 1.8905385f, 65.188644f), 1297); - index2++; - span3[index2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(89.68089f, 3.372309f, 67.41638f), 1297); - index2++; - span3[index2] = new QuestStep(EInteractionType.Interact, 1055821u, new Vector3(88.97534f, 3.3723087f, 75.791504f), 1297); - obj167.Steps = list251; - reference189 = obj167; - num++; - ref QuestSequence reference190 = ref span2[num]; - QuestSequence obj168 = new QuestSequence - { - Sequence = byte.MaxValue - }; index2 = 1; - List list252 = new List(index2); - CollectionsMarshal.SetCount(list252, index2); - span3 = CollectionsMarshal.AsSpan(list252); + List list242 = new List(index2); + CollectionsMarshal.SetCount(list242, index2); + span3 = CollectionsMarshal.AsSpan(list242); num2 = 0; - span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + span3[num2] = new QuestStep(EInteractionType.Interact, 1055817u, new Vector3(458.15198f, 114.935f, 657.3739f), 1187) { Fly = true, Land = true, @@ -462437,35 +462277,247 @@ public static class AssemblyQuestLoader } } }; - obj168.Steps = list252; - reference190 = obj168; - questRoot30.QuestSequence = list247; - AddQuest(questId30, questRoot30); - QuestId questId31 = new QuestId(5341); - QuestRoot questRoot31 = new QuestRoot(); + obj163.Steps = list242; + reference182 = obj163; + num++; + ref QuestSequence reference183 = ref span2[num]; + QuestSequence obj164 = new QuestSequence + { + Sequence = 2 + }; + num2 = 2; + List list243 = new List(num2); + CollectionsMarshal.SetCount(list243, num2); + span3 = CollectionsMarshal.AsSpan(list243); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Craft, null, null, 959) + { + ItemId = 46212u, + ItemCount = 3 + }; + index2++; + span3[index2] = new QuestStep(EInteractionType.Interact, 1055817u, new Vector3(458.15198f, 114.935f, 657.3739f), 1187); + obj164.Steps = list243; + reference183 = obj164; + num++; + ref QuestSequence reference184 = ref span2[num]; + QuestSequence obj165 = new QuestSequence + { + Sequence = byte.MaxValue + }; + index2 = 1; + List list244 = new List(index2); + CollectionsMarshal.SetCount(list244, index2); + span3 = CollectionsMarshal.AsSpan(list244); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + { + Fly = true, + AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, + SkipConditions = new SkipConditions + { + AetheryteShortcutIf = new SkipAetheryteCondition + { + InSameTerritory = true + } + } + }; + obj165.Steps = list244; + reference184 = obj165; + questRoot29.QuestSequence = list240; + AddQuest(questId29, questRoot29); + QuestId questId30 = new QuestId(5339); + QuestRoot questRoot30 = new QuestRoot(); num = 1; - List list253 = new List(num); - CollectionsMarshal.SetCount(list253, num); - span = CollectionsMarshal.AsSpan(list253); + List list245 = new List(num); + CollectionsMarshal.SetCount(list245, num); + span = CollectionsMarshal.AsSpan(list245); index = 0; span[index] = "CryoTechnic"; - questRoot31.Author = list253; - index = 4; - List list254 = new List(index); - CollectionsMarshal.SetCount(list254, index); - span2 = CollectionsMarshal.AsSpan(list254); + questRoot30.Author = list245; + index = 3; + List list246 = new List(index); + CollectionsMarshal.SetCount(list246, index); + span2 = CollectionsMarshal.AsSpan(list246); num = 0; - ref QuestSequence reference191 = ref span2[num]; - QuestSequence obj169 = new QuestSequence + ref QuestSequence reference185 = ref span2[num]; + QuestSequence obj166 = new QuestSequence { Sequence = 0 }; num2 = 1; + List list247 = new List(num2); + CollectionsMarshal.SetCount(list247, num2); + span3 = CollectionsMarshal.AsSpan(list247); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + { + Fly = true, + AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, + SkipConditions = new SkipConditions + { + AetheryteShortcutIf = new SkipAetheryteCondition + { + InSameTerritory = true + } + } + }; + obj166.Steps = list247; + reference185 = obj166; + num++; + ref QuestSequence reference186 = ref span2[num]; + QuestSequence obj167 = new QuestSequence + { + Sequence = 1 + }; + index2 = 3; + List list248 = new List(index2); + CollectionsMarshal.SetCount(list248, index2); + span3 = CollectionsMarshal.AsSpan(list248); + num2 = 0; + ref QuestStep reference187 = ref span3[num2]; + QuestStep obj168 = new QuestStep(EInteractionType.Interact, 1055818u, new Vector3(583.276f, 120.7841f, 382.55884f), 1187) + { + Fly = true, + Land = true + }; + num3 = 6; + List> list249 = new List>(num3); + CollectionsMarshal.SetCount(list249, num3); + Span> span8 = CollectionsMarshal.AsSpan(list249); + index3 = 0; + span8[index3] = null; + index3++; + ref List reference188 = ref span8[index3]; + int num4 = 1; + List list250 = new List(num4); + CollectionsMarshal.SetCount(list250, num4); + span7 = CollectionsMarshal.AsSpan(list250); + int index4 = 0; + span7[index4] = new QuestWorkValue(null, (byte)3, EQuestWorkMode.Bitwise); + reference188 = list250; + index3++; + span8[index3] = null; + index3++; + span8[index3] = null; + index3++; + span8[index3] = null; + index3++; + span8[index3] = null; + obj168.RequiredQuestVariables = list249; + reference187 = obj168; + num2++; + ref QuestStep reference189 = ref span3[num2]; + QuestStep obj169 = new QuestStep(EInteractionType.Interact, 1055819u, new Vector3(442.31323f, 101.649635f, 363.21045f), 1187) + { + Fly = true, + Land = true + }; + index3 = 6; + List> list251 = new List>(index3); + CollectionsMarshal.SetCount(list251, index3); + span8 = CollectionsMarshal.AsSpan(list251); + num3 = 0; + span8[num3] = null; + num3++; + ref List reference190 = ref span8[num3]; + index4 = 1; + List list252 = new List(index4); + CollectionsMarshal.SetCount(list252, index4); + span7 = CollectionsMarshal.AsSpan(list252); + num4 = 0; + span7[num4] = new QuestWorkValue(null, (byte)1, EQuestWorkMode.Bitwise); + reference190 = list252; + num3++; + span8[num3] = null; + num3++; + span8[num3] = null; + num3++; + span8[num3] = null; + num3++; + span8[num3] = null; + obj169.RequiredQuestVariables = list251; + reference189 = obj169; + num2++; + ref QuestStep reference191 = ref span3[num2]; + QuestStep obj170 = new QuestStep(EInteractionType.Interact, 1055820u, new Vector3(379.50696f, 78.73412f, 440.63464f), 1187) + { + Fly = true, + Land = true + }; + num3 = 6; + List> list253 = new List>(num3); + CollectionsMarshal.SetCount(list253, num3); + span8 = CollectionsMarshal.AsSpan(list253); + index3 = 0; + span8[index3] = null; + index3++; + ref List reference192 = ref span8[index3]; + num4 = 1; + List list254 = new List(num4); + CollectionsMarshal.SetCount(list254, num4); + span7 = CollectionsMarshal.AsSpan(list254); + index4 = 0; + span7[index4] = new QuestWorkValue(null, (byte)2, EQuestWorkMode.Bitwise); + reference192 = list254; + index3++; + span8[index3] = null; + index3++; + span8[index3] = null; + index3++; + span8[index3] = null; + index3++; + span8[index3] = null; + obj170.RequiredQuestVariables = list253; + reference191 = obj170; + obj167.Steps = list248; + reference186 = obj167; + num++; + ref QuestSequence reference193 = ref span2[num]; + QuestSequence obj171 = new QuestSequence + { + Sequence = byte.MaxValue + }; + num2 = 1; List list255 = new List(num2); CollectionsMarshal.SetCount(list255, num2); span3 = CollectionsMarshal.AsSpan(list255); index2 = 0; - span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + { + Fly = true, + Land = true, + AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho + }; + obj171.Steps = list255; + reference193 = obj171; + questRoot30.QuestSequence = list246; + AddQuest(questId30, questRoot30); + QuestId questId31 = new QuestId(5340); + QuestRoot questRoot31 = new QuestRoot(); + num = 1; + List list256 = new List(num); + CollectionsMarshal.SetCount(list256, num); + span = CollectionsMarshal.AsSpan(list256); + index = 0; + span[index] = "CryoTechnic"; + questRoot31.Author = list256; + index = 4; + List list257 = new List(index); + CollectionsMarshal.SetCount(list257, index); + span2 = CollectionsMarshal.AsSpan(list257); + num = 0; + ref QuestSequence reference194 = ref span2[num]; + QuestSequence obj172 = new QuestSequence + { + Sequence = 0 + }; + index2 = 1; + List list258 = new List(index2); + CollectionsMarshal.SetCount(list258, index2); + span3 = CollectionsMarshal.AsSpan(list258); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { Fly = true, AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, @@ -462477,79 +462529,81 @@ public static class AssemblyQuestLoader } } }; - obj169.Steps = list255; - reference191 = obj169; - num++; - ref QuestSequence reference192 = ref span2[num]; - QuestSequence obj170 = new QuestSequence - { - Sequence = 1 - }; - index2 = 4; - List list256 = new List(index2); - CollectionsMarshal.SetCount(list256, index2); - span3 = CollectionsMarshal.AsSpan(list256); - num2 = 0; - ref QuestStep reference193 = ref span3[num2]; - QuestStep obj171 = new QuestStep(EInteractionType.Interact, 1054640u, new Vector3(496.11658f, 142.24991f, 801.6022f), 1187) - { - TargetTerritoryId = (ushort)1297 - }; - SkipConditions skipConditions17 = new SkipConditions(); - SkipStepConditions skipStepConditions16 = new SkipStepConditions(); - index3 = 1; - List list257 = new List(index3); - CollectionsMarshal.SetCount(list257, index3); - span4 = CollectionsMarshal.AsSpan(list257); - num3 = 0; - span4[num3] = 1187; - skipStepConditions16.NotInTerritory = list257; - skipConditions17.StepIf = skipStepConditions16; - obj171.SkipConditions = skipConditions17; - reference193 = obj171; - num2++; - span3[num2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(52.610603f, 0f, 68.19062f), 1297) - { - Fly = false - }; - num2++; - span3[num2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(89.2292f, 3.372309f, 66.11308f), 1297); - num2++; - span3[num2] = new QuestStep(EInteractionType.Interact, 1055821u, new Vector3(88.97534f, 3.3723087f, 75.791504f), 1297); - obj170.Steps = list256; - reference192 = obj170; - num++; - ref QuestSequence reference194 = ref span2[num]; - QuestSequence obj172 = new QuestSequence - { - Sequence = 2 - }; - num2 = 2; - List list258 = new List(num2); - CollectionsMarshal.SetCount(list258, num2); - span3 = CollectionsMarshal.AsSpan(list258); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Craft, null, null, 1297) - { - ItemId = 46216u, - ItemCount = 3 - }; - index2++; - span3[index2] = new QuestStep(EInteractionType.Interact, 1055821u, new Vector3(88.97534f, 3.3723087f, 75.791504f), 1297); obj172.Steps = list258; reference194 = obj172; num++; ref QuestSequence reference195 = ref span2[num]; QuestSequence obj173 = new QuestSequence + { + Sequence = 1 + }; + num2 = 3; + List list259 = new List(num2); + CollectionsMarshal.SetCount(list259, num2); + span3 = CollectionsMarshal.AsSpan(list259); + index2 = 0; + ref QuestStep reference196 = ref span3[index2]; + QuestStep obj174 = new QuestStep(EInteractionType.Interact, 1054640u, new Vector3(496.11658f, 142.24991f, 801.6022f), 1187) + { + TargetTerritoryId = (ushort)1297 + }; + SkipConditions skipConditions17 = new SkipConditions(); + SkipStepConditions skipStepConditions16 = new SkipStepConditions(); + index3 = 1; + List list260 = new List(index3); + CollectionsMarshal.SetCount(list260, index3); + span4 = CollectionsMarshal.AsSpan(list260); + num3 = 0; + span4[num3] = 1187; + skipStepConditions16.NotInTerritory = list260; + skipConditions17.StepIf = skipStepConditions16; + obj174.SkipConditions = skipConditions17; + reference196 = obj174; + index2++; + span3[index2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(52.610603f, 0f, 68.19062f), 1297) + { + Fly = false + }; + index2++; + span3[index2] = new QuestStep(EInteractionType.Interact, 1055802u, new Vector3(74.75391f, 1.8866259f, 50.369995f), 1297); + obj173.Steps = list259; + reference195 = obj173; + num++; + ref QuestSequence reference197 = ref span2[num]; + QuestSequence obj175 = new QuestSequence + { + Sequence = 2 + }; + index2 = 4; + List list261 = new List(index2); + CollectionsMarshal.SetCount(list261, index2); + span3 = CollectionsMarshal.AsSpan(list261); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Craft, null, null, 1297) + { + ItemId = 46214u, + ItemCount = 3 + }; + num2++; + span3[num2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(68.66426f, 1.8905385f, 65.188644f), 1297); + num2++; + span3[num2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(89.68089f, 3.372309f, 67.41638f), 1297); + num2++; + span3[num2] = new QuestStep(EInteractionType.Interact, 1055821u, new Vector3(88.97534f, 3.3723087f, 75.791504f), 1297); + obj175.Steps = list261; + reference197 = obj175; + num++; + ref QuestSequence reference198 = ref span2[num]; + QuestSequence obj176 = new QuestSequence { Sequence = byte.MaxValue }; - index2 = 1; - List list259 = new List(index2); - CollectionsMarshal.SetCount(list259, index2); - span3 = CollectionsMarshal.AsSpan(list259); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + num2 = 1; + List list262 = new List(num2); + CollectionsMarshal.SetCount(list262, num2); + span3 = CollectionsMarshal.AsSpan(list262); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { Fly = true, Land = true, @@ -462562,35 +462616,35 @@ public static class AssemblyQuestLoader } } }; - obj173.Steps = list259; - reference195 = obj173; - questRoot31.QuestSequence = list254; + obj176.Steps = list262; + reference198 = obj176; + questRoot31.QuestSequence = list257; AddQuest(questId31, questRoot31); - QuestId questId32 = new QuestId(5342); + QuestId questId32 = new QuestId(5341); QuestRoot questRoot32 = new QuestRoot(); num = 1; - List list260 = new List(num); - CollectionsMarshal.SetCount(list260, num); - span = CollectionsMarshal.AsSpan(list260); + List list263 = new List(num); + CollectionsMarshal.SetCount(list263, num); + span = CollectionsMarshal.AsSpan(list263); index = 0; span[index] = "CryoTechnic"; - questRoot32.Author = list260; + questRoot32.Author = list263; index = 4; - List list261 = new List(index); - CollectionsMarshal.SetCount(list261, index); - span2 = CollectionsMarshal.AsSpan(list261); + List list264 = new List(index); + CollectionsMarshal.SetCount(list264, index); + span2 = CollectionsMarshal.AsSpan(list264); num = 0; - ref QuestSequence reference196 = ref span2[num]; - QuestSequence obj174 = new QuestSequence + ref QuestSequence reference199 = ref span2[num]; + QuestSequence obj177 = new QuestSequence { Sequence = 0 }; - num2 = 1; - List list262 = new List(num2); - CollectionsMarshal.SetCount(list262, num2); - span3 = CollectionsMarshal.AsSpan(list262); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + index2 = 1; + List list265 = new List(index2); + CollectionsMarshal.SetCount(list265, index2); + span3 = CollectionsMarshal.AsSpan(list265); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { Fly = true, AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, @@ -462602,242 +462656,79 @@ public static class AssemblyQuestLoader } } }; - obj174.Steps = list262; - reference196 = obj174; - num++; - ref QuestSequence reference197 = ref span2[num]; - QuestSequence obj175 = new QuestSequence - { - Sequence = 1 - }; - index2 = 1; - List list263 = new List(index2); - CollectionsMarshal.SetCount(list263, index2); - span3 = CollectionsMarshal.AsSpan(list263); - num2 = 0; - ref QuestStep reference198 = ref span3[num2]; - QuestStep obj176 = new QuestStep(EInteractionType.Interact, 1054676u, new Vector3(500.93835f, 142.24991f, 782.22314f), 1187) - { - TargetTerritoryId = (ushort)1297 - }; - SkipConditions skipConditions18 = new SkipConditions(); - SkipStepConditions skipStepConditions17 = new SkipStepConditions(); - num3 = 1; - List list264 = new List(num3); - CollectionsMarshal.SetCount(list264, num3); - span4 = CollectionsMarshal.AsSpan(list264); - index3 = 0; - span4[index3] = 1187; - skipStepConditions17.NotInTerritory = list264; - skipConditions18.StepIf = skipStepConditions17; - obj176.SkipConditions = skipConditions18; - reference198 = obj176; - obj175.Steps = list263; - reference197 = obj175; - num++; - ref QuestSequence reference199 = ref span2[num]; - QuestSequence obj177 = new QuestSequence - { - Sequence = 2 - }; - num2 = 2; - List list265 = new List(num2); - CollectionsMarshal.SetCount(list265, num2); - span3 = CollectionsMarshal.AsSpan(list265); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Craft, null, null, 1297) - { - ItemId = 46218u, - ItemCount = 3 - }; - index2++; - span3[index2] = new QuestStep(EInteractionType.Interact, 1055824u, new Vector3(520.714f, 111.135f, 608.5145f), 1187) - { - Fly = true, - Land = true - }; obj177.Steps = list265; reference199 = obj177; num++; ref QuestSequence reference200 = ref span2[num]; QuestSequence obj178 = new QuestSequence { - Sequence = byte.MaxValue + Sequence = 1 }; - index2 = 1; - List list266 = new List(index2); - CollectionsMarshal.SetCount(list266, index2); + num2 = 4; + List list266 = new List(num2); + CollectionsMarshal.SetCount(list266, num2); span3 = CollectionsMarshal.AsSpan(list266); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + index2 = 0; + ref QuestStep reference201 = ref span3[index2]; + QuestStep obj179 = new QuestStep(EInteractionType.Interact, 1054640u, new Vector3(496.11658f, 142.24991f, 801.6022f), 1187) { - Fly = true, - Land = true, - AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, - SkipConditions = new SkipConditions - { - AetheryteShortcutIf = new SkipAetheryteCondition - { - InSameTerritory = true - } - } + TargetTerritoryId = (ushort)1297 }; + SkipConditions skipConditions18 = new SkipConditions(); + SkipStepConditions skipStepConditions17 = new SkipStepConditions(); + num3 = 1; + List list267 = new List(num3); + CollectionsMarshal.SetCount(list267, num3); + span4 = CollectionsMarshal.AsSpan(list267); + index3 = 0; + span4[index3] = 1187; + skipStepConditions17.NotInTerritory = list267; + skipConditions18.StepIf = skipStepConditions17; + obj179.SkipConditions = skipConditions18; + reference201 = obj179; + index2++; + span3[index2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(52.610603f, 0f, 68.19062f), 1297) + { + Fly = false + }; + index2++; + span3[index2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(89.2292f, 3.372309f, 66.11308f), 1297); + index2++; + span3[index2] = new QuestStep(EInteractionType.Interact, 1055821u, new Vector3(88.97534f, 3.3723087f, 75.791504f), 1297); obj178.Steps = list266; reference200 = obj178; - questRoot32.QuestSequence = list261; - AddQuest(questId32, questRoot32); - QuestId questId33 = new QuestId(5343); - QuestRoot questRoot33 = new QuestRoot(); - num = 1; - List list267 = new List(num); - CollectionsMarshal.SetCount(list267, num); - span = CollectionsMarshal.AsSpan(list267); - index = 0; - span[index] = "WigglyMuffin"; - questRoot33.Author = list267; - index = 4; - List list268 = new List(index); - CollectionsMarshal.SetCount(list268, index); - span2 = CollectionsMarshal.AsSpan(list268); - num = 0; - ref QuestSequence reference201 = ref span2[num]; - QuestSequence obj179 = new QuestSequence + num++; + ref QuestSequence reference202 = ref span2[num]; + QuestSequence obj180 = new QuestSequence { - Sequence = 0 + Sequence = 2 + }; + index2 = 2; + List list268 = new List(index2); + CollectionsMarshal.SetCount(list268, index2); + span3 = CollectionsMarshal.AsSpan(list268); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Craft, null, null, 1297) + { + ItemId = 46216u, + ItemCount = 3 + }; + num2++; + span3[num2] = new QuestStep(EInteractionType.Interact, 1055821u, new Vector3(88.97534f, 3.3723087f, 75.791504f), 1297); + obj180.Steps = list268; + reference202 = obj180; + num++; + ref QuestSequence reference203 = ref span2[num]; + QuestSequence obj181 = new QuestSequence + { + Sequence = byte.MaxValue }; num2 = 1; List list269 = new List(num2); CollectionsMarshal.SetCount(list269, num2); span3 = CollectionsMarshal.AsSpan(list269); index2 = 0; - span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) - { - Fly = true, - AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, - SkipConditions = new SkipConditions - { - AetheryteShortcutIf = new SkipAetheryteCondition - { - InSameTerritory = true - } - } - }; - obj179.Steps = list269; - reference201 = obj179; - num++; - ref QuestSequence reference202 = ref span2[num]; - QuestSequence obj180 = new QuestSequence - { - Sequence = 1 - }; - index2 = 3; - List list270 = new List(index2); - CollectionsMarshal.SetCount(list270, index2); - span3 = CollectionsMarshal.AsSpan(list270); - num2 = 0; - ref QuestStep reference203 = ref span3[num2]; - QuestStep obj181 = new QuestStep(EInteractionType.Interact, 1054640u, new Vector3(496.11658f, 142.24991f, 801.6022f), 1187) - { - TargetTerritoryId = (ushort)1297 - }; - SkipConditions skipConditions19 = new SkipConditions(); - SkipStepConditions skipStepConditions18 = new SkipStepConditions(); - index3 = 1; - List list271 = new List(index3); - CollectionsMarshal.SetCount(list271, index3); - span4 = CollectionsMarshal.AsSpan(list271); - num3 = 0; - span4[num3] = 1187; - skipStepConditions18.NotInTerritory = list271; - skipConditions19.StepIf = skipStepConditions18; - obj181.SkipConditions = skipConditions19; - reference203 = obj181; - num2++; - span3[num2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(52.610603f, 0f, 68.19062f), 1297) - { - Fly = false - }; - num2++; - span3[num2] = new QuestStep(EInteractionType.Interact, 1055786u, new Vector3(97.24573f, 4.942853f, 198.19934f), 1297); - obj180.Steps = list270; - reference202 = obj180; - num++; - ref QuestSequence reference204 = ref span2[num]; - QuestSequence obj182 = new QuestSequence - { - Sequence = 2 - }; - num2 = 3; - List list272 = new List(num2); - CollectionsMarshal.SetCount(list272, num2); - span3 = CollectionsMarshal.AsSpan(list272); - index2 = 0; - ref QuestStep reference205 = ref span3[index2]; - QuestStep obj183 = new QuestStep(EInteractionType.UseItem, 2014944u, new Vector3(162.2566f, 3.905f, 88.95158f), 1297) - { - ItemId = 2003777u - }; - num3 = 6; - List list273 = new List(num3); - CollectionsMarshal.SetCount(list273, num3); - span7 = CollectionsMarshal.AsSpan(list273); - index3 = 0; - span7[index3] = null; - index3++; - span7[index3] = null; - index3++; - span7[index3] = null; - index3++; - span7[index3] = null; - index3++; - span7[index3] = null; - index3++; - span7[index3] = new QuestWorkValue((byte)8, null, EQuestWorkMode.Bitwise); - obj183.CompletionQuestVariablesFlags = list273; - reference205 = obj183; - index2++; - ref QuestStep reference206 = ref span3[index2]; - QuestStep obj184 = new QuestStep(EInteractionType.UseItem, 2014946u, new Vector3(99.3091f, 5.821984f, 15.11211f), 1297) - { - ItemId = 2003777u - }; - index3 = 6; - List list274 = new List(index3); - CollectionsMarshal.SetCount(list274, index3); - span7 = CollectionsMarshal.AsSpan(list274); - num3 = 0; - span7[num3] = null; - num3++; - span7[num3] = null; - num3++; - span7[num3] = null; - num3++; - span7[num3] = null; - num3++; - span7[num3] = null; - num3++; - span7[num3] = new QuestWorkValue((byte)10, null, EQuestWorkMode.Bitwise); - obj184.CompletionQuestVariablesFlags = list274; - reference206 = obj184; - index2++; - span3[index2] = new QuestStep(EInteractionType.UseItem, 2014945u, new Vector3(72.99576f, 3.579935f, 29.1846f), 1297) - { - ItemId = 2003777u - }; - obj182.Steps = list272; - reference204 = obj182; - num++; - ref QuestSequence reference207 = ref span2[num]; - QuestSequence obj185 = new QuestSequence - { - Sequence = byte.MaxValue - }; - index2 = 1; - List list275 = new List(index2); - CollectionsMarshal.SetCount(list275, index2); - span3 = CollectionsMarshal.AsSpan(list275); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { Fly = true, Land = true, @@ -462850,35 +462741,35 @@ public static class AssemblyQuestLoader } } }; - obj185.Steps = list275; - reference207 = obj185; - questRoot33.QuestSequence = list268; - AddQuest(questId33, questRoot33); - QuestId questId34 = new QuestId(5344); - QuestRoot questRoot34 = new QuestRoot(); + obj181.Steps = list269; + reference203 = obj181; + questRoot32.QuestSequence = list264; + AddQuest(questId32, questRoot32); + QuestId questId33 = new QuestId(5342); + QuestRoot questRoot33 = new QuestRoot(); num = 1; - List list276 = new List(num); - CollectionsMarshal.SetCount(list276, num); - span = CollectionsMarshal.AsSpan(list276); + List list270 = new List(num); + CollectionsMarshal.SetCount(list270, num); + span = CollectionsMarshal.AsSpan(list270); index = 0; - span[index] = "WigglyMuffin"; - questRoot34.Author = list276; + span[index] = "CryoTechnic"; + questRoot33.Author = list270; index = 4; - List list277 = new List(index); - CollectionsMarshal.SetCount(list277, index); - span2 = CollectionsMarshal.AsSpan(list277); + List list271 = new List(index); + CollectionsMarshal.SetCount(list271, index); + span2 = CollectionsMarshal.AsSpan(list271); num = 0; - ref QuestSequence reference208 = ref span2[num]; - QuestSequence obj186 = new QuestSequence + ref QuestSequence reference204 = ref span2[num]; + QuestSequence obj182 = new QuestSequence { Sequence = 0 }; - num2 = 1; - List list278 = new List(num2); - CollectionsMarshal.SetCount(list278, num2); - span3 = CollectionsMarshal.AsSpan(list278); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + index2 = 1; + List list272 = new List(index2); + CollectionsMarshal.SetCount(list272, index2); + span3 = CollectionsMarshal.AsSpan(list272); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { Fly = true, AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, @@ -462890,20 +462781,115 @@ public static class AssemblyQuestLoader } } }; - obj186.Steps = list278; - reference208 = obj186; + obj182.Steps = list272; + reference204 = obj182; num++; + ref QuestSequence reference205 = ref span2[num]; + QuestSequence obj183 = new QuestSequence + { + Sequence = 1 + }; + num2 = 1; + List list273 = new List(num2); + CollectionsMarshal.SetCount(list273, num2); + span3 = CollectionsMarshal.AsSpan(list273); + index2 = 0; + ref QuestStep reference206 = ref span3[index2]; + QuestStep obj184 = new QuestStep(EInteractionType.Interact, 1054676u, new Vector3(500.93835f, 142.24991f, 782.22314f), 1187) + { + TargetTerritoryId = (ushort)1297 + }; + SkipConditions skipConditions19 = new SkipConditions(); + SkipStepConditions skipStepConditions18 = new SkipStepConditions(); + index3 = 1; + List list274 = new List(index3); + CollectionsMarshal.SetCount(list274, index3); + span4 = CollectionsMarshal.AsSpan(list274); + num3 = 0; + span4[num3] = 1187; + skipStepConditions18.NotInTerritory = list274; + skipConditions19.StepIf = skipStepConditions18; + obj184.SkipConditions = skipConditions19; + reference206 = obj184; + obj183.Steps = list273; + reference205 = obj183; + num++; + ref QuestSequence reference207 = ref span2[num]; + QuestSequence obj185 = new QuestSequence + { + Sequence = 2 + }; + index2 = 2; + List list275 = new List(index2); + CollectionsMarshal.SetCount(list275, index2); + span3 = CollectionsMarshal.AsSpan(list275); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Craft, null, null, 1297) + { + ItemId = 46218u, + ItemCount = 3 + }; + num2++; + span3[num2] = new QuestStep(EInteractionType.Interact, 1055824u, new Vector3(520.714f, 111.135f, 608.5145f), 1187) + { + Fly = true, + Land = true + }; + obj185.Steps = list275; + reference207 = obj185; + num++; + ref QuestSequence reference208 = ref span2[num]; + QuestSequence obj186 = new QuestSequence + { + Sequence = byte.MaxValue + }; + num2 = 1; + List list276 = new List(num2); + CollectionsMarshal.SetCount(list276, num2); + span3 = CollectionsMarshal.AsSpan(list276); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + { + Fly = true, + Land = true, + AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, + SkipConditions = new SkipConditions + { + AetheryteShortcutIf = new SkipAetheryteCondition + { + InSameTerritory = true + } + } + }; + obj186.Steps = list276; + reference208 = obj186; + questRoot33.QuestSequence = list271; + AddQuest(questId33, questRoot33); + QuestId questId34 = new QuestId(5343); + QuestRoot questRoot34 = new QuestRoot(); + num = 1; + List list277 = new List(num); + CollectionsMarshal.SetCount(list277, num); + span = CollectionsMarshal.AsSpan(list277); + index = 0; + span[index] = "WigglyMuffin"; + questRoot34.Author = list277; + index = 4; + List list278 = new List(index); + CollectionsMarshal.SetCount(list278, index); + span2 = CollectionsMarshal.AsSpan(list278); + num = 0; ref QuestSequence reference209 = ref span2[num]; QuestSequence obj187 = new QuestSequence { - Sequence = 1 + Sequence = 0 }; index2 = 1; List list279 = new List(index2); CollectionsMarshal.SetCount(list279, index2); span3 = CollectionsMarshal.AsSpan(list279); num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 1055787u, new Vector3(521.8126f, 111.135f, 713.4049f), 1187) + span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { Fly = true, AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, @@ -462921,68 +462907,119 @@ public static class AssemblyQuestLoader ref QuestSequence reference210 = ref span2[num]; QuestSequence obj188 = new QuestSequence { - Sequence = 2 + Sequence = 1 }; - num2 = 2; + num2 = 3; List list280 = new List(num2); CollectionsMarshal.SetCount(list280, num2); span3 = CollectionsMarshal.AsSpan(list280); index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Craft, null, null, 1187) + ref QuestStep reference211 = ref span3[index2]; + QuestStep obj189 = new QuestStep(EInteractionType.Interact, 1054640u, new Vector3(496.11658f, 142.24991f, 801.6022f), 1187) { - ItemId = 46220u, - ItemCount = 1 + TargetTerritoryId = (ushort)1297 + }; + SkipConditions skipConditions20 = new SkipConditions(); + SkipStepConditions skipStepConditions19 = new SkipStepConditions(); + num3 = 1; + List list281 = new List(num3); + CollectionsMarshal.SetCount(list281, num3); + span4 = CollectionsMarshal.AsSpan(list281); + index3 = 0; + span4[index3] = 1187; + skipStepConditions19.NotInTerritory = list281; + skipConditions20.StepIf = skipStepConditions19; + obj189.SkipConditions = skipConditions20; + reference211 = obj189; + index2++; + span3[index2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(52.610603f, 0f, 68.19062f), 1297) + { + Fly = false }; index2++; - span3[index2] = new QuestStep(EInteractionType.Interact, 1055787u, new Vector3(521.8126f, 111.135f, 713.4049f), 1187); + span3[index2] = new QuestStep(EInteractionType.Interact, 1055786u, new Vector3(97.24573f, 4.942853f, 198.19934f), 1297); obj188.Steps = list280; reference210 = obj188; num++; - ref QuestSequence reference211 = ref span2[num]; - QuestSequence obj189 = new QuestSequence - { - Sequence = byte.MaxValue - }; - index2 = 1; - List list281 = new List(index2); - CollectionsMarshal.SetCount(list281, index2); - span3 = CollectionsMarshal.AsSpan(list281); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) - { - Fly = true - }; - obj189.Steps = list281; - reference211 = obj189; - questRoot34.QuestSequence = list277; - AddQuest(questId34, questRoot34); - QuestId questId35 = new QuestId(5345); - QuestRoot questRoot35 = new QuestRoot(); - num = 1; - List list282 = new List(num); - CollectionsMarshal.SetCount(list282, num); - span = CollectionsMarshal.AsSpan(list282); - index = 0; - span[index] = "CryoTechnic"; - questRoot35.Author = list282; - index = 4; - List list283 = new List(index); - CollectionsMarshal.SetCount(list283, index); - span2 = CollectionsMarshal.AsSpan(list283); - num = 0; ref QuestSequence reference212 = ref span2[num]; QuestSequence obj190 = new QuestSequence { - Sequence = 0 + Sequence = 2 + }; + index2 = 3; + List list282 = new List(index2); + CollectionsMarshal.SetCount(list282, index2); + span3 = CollectionsMarshal.AsSpan(list282); + num2 = 0; + ref QuestStep reference213 = ref span3[num2]; + QuestStep obj191 = new QuestStep(EInteractionType.UseItem, 2014944u, new Vector3(162.2566f, 3.905f, 88.95158f), 1297) + { + ItemId = 2003777u + }; + index3 = 6; + List list283 = new List(index3); + CollectionsMarshal.SetCount(list283, index3); + span7 = CollectionsMarshal.AsSpan(list283); + num3 = 0; + span7[num3] = null; + num3++; + span7[num3] = null; + num3++; + span7[num3] = null; + num3++; + span7[num3] = null; + num3++; + span7[num3] = null; + num3++; + span7[num3] = new QuestWorkValue((byte)8, null, EQuestWorkMode.Bitwise); + obj191.CompletionQuestVariablesFlags = list283; + reference213 = obj191; + num2++; + ref QuestStep reference214 = ref span3[num2]; + QuestStep obj192 = new QuestStep(EInteractionType.UseItem, 2014946u, new Vector3(99.3091f, 5.821984f, 15.11211f), 1297) + { + ItemId = 2003777u + }; + num3 = 6; + List list284 = new List(num3); + CollectionsMarshal.SetCount(list284, num3); + span7 = CollectionsMarshal.AsSpan(list284); + index3 = 0; + span7[index3] = null; + index3++; + span7[index3] = null; + index3++; + span7[index3] = null; + index3++; + span7[index3] = null; + index3++; + span7[index3] = null; + index3++; + span7[index3] = new QuestWorkValue((byte)10, null, EQuestWorkMode.Bitwise); + obj192.CompletionQuestVariablesFlags = list284; + reference214 = obj192; + num2++; + span3[num2] = new QuestStep(EInteractionType.UseItem, 2014945u, new Vector3(72.99576f, 3.579935f, 29.1846f), 1297) + { + ItemId = 2003777u + }; + obj190.Steps = list282; + reference212 = obj190; + num++; + ref QuestSequence reference215 = ref span2[num]; + QuestSequence obj193 = new QuestSequence + { + Sequence = byte.MaxValue }; num2 = 1; - List list284 = new List(num2); - CollectionsMarshal.SetCount(list284, num2); - span3 = CollectionsMarshal.AsSpan(list284); + List list285 = new List(num2); + CollectionsMarshal.SetCount(list285, num2); + span3 = CollectionsMarshal.AsSpan(list285); index2 = 0; - span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { Fly = true, + Land = true, AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, SkipConditions = new SkipConditions { @@ -462992,75 +463029,37 @@ public static class AssemblyQuestLoader } } }; - obj190.Steps = list284; - reference212 = obj190; - num++; - ref QuestSequence reference213 = ref span2[num]; - QuestSequence obj191 = new QuestSequence - { - Sequence = 1 - }; - index2 = 2; - List list285 = new List(index2); - CollectionsMarshal.SetCount(list285, index2); - span3 = CollectionsMarshal.AsSpan(list285); - num2 = 0; - ref QuestStep reference214 = ref span3[num2]; - QuestStep obj192 = new QuestStep(EInteractionType.Interact, 1054640u, new Vector3(496.11658f, 142.24991f, 801.6022f), 1187) - { - TargetTerritoryId = (ushort)1297 - }; - SkipConditions skipConditions20 = new SkipConditions(); - SkipStepConditions skipStepConditions19 = new SkipStepConditions(); - num3 = 1; - List list286 = new List(num3); - CollectionsMarshal.SetCount(list286, num3); - span4 = CollectionsMarshal.AsSpan(list286); - index3 = 0; - span4[index3] = 1187; - skipStepConditions19.NotInTerritory = list286; - skipConditions20.StepIf = skipStepConditions19; - obj192.SkipConditions = skipConditions20; - reference214 = obj192; - num2++; - span3[num2] = new QuestStep(EInteractionType.Interact, 1055788u, new Vector3(97.8866f, 4.942851f, 160.66211f), 1297); - obj191.Steps = list285; - reference213 = obj191; - num++; - ref QuestSequence reference215 = ref span2[num]; - QuestSequence obj193 = new QuestSequence - { - Sequence = 2 - }; - num2 = 2; - List list287 = new List(num2); - CollectionsMarshal.SetCount(list287, num2); - span3 = CollectionsMarshal.AsSpan(list287); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Craft, null, null, 1297) - { - ItemId = 46222u, - ItemCount = 4 - }; - index2++; - span3[index2] = new QuestStep(EInteractionType.Interact, 1055788u, new Vector3(97.8866f, 4.942851f, 160.66211f), 1297); - obj193.Steps = list287; + obj193.Steps = list285; reference215 = obj193; - num++; + questRoot34.QuestSequence = list278; + AddQuest(questId34, questRoot34); + QuestId questId35 = new QuestId(5344); + QuestRoot questRoot35 = new QuestRoot(); + num = 1; + List list286 = new List(num); + CollectionsMarshal.SetCount(list286, num); + span = CollectionsMarshal.AsSpan(list286); + index = 0; + span[index] = "WigglyMuffin"; + questRoot35.Author = list286; + index = 4; + List list287 = new List(index); + CollectionsMarshal.SetCount(list287, index); + span2 = CollectionsMarshal.AsSpan(list287); + num = 0; ref QuestSequence reference216 = ref span2[num]; QuestSequence obj194 = new QuestSequence { - Sequence = byte.MaxValue + Sequence = 0 }; index2 = 1; List list288 = new List(index2); CollectionsMarshal.SetCount(list288, index2); span3 = CollectionsMarshal.AsSpan(list288); num2 = 0; - span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { Fly = true, - Land = true, AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, SkipConditions = new SkipConditions { @@ -463072,33 +463071,18 @@ public static class AssemblyQuestLoader }; obj194.Steps = list288; reference216 = obj194; - questRoot35.QuestSequence = list283; - AddQuest(questId35, questRoot35); - QuestId questId36 = new QuestId(5346); - QuestRoot questRoot36 = new QuestRoot(); - num = 1; - List list289 = new List(num); - CollectionsMarshal.SetCount(list289, num); - span = CollectionsMarshal.AsSpan(list289); - index = 0; - span[index] = "WigglyMuffin"; - questRoot36.Author = list289; - index = 3; - List list290 = new List(index); - CollectionsMarshal.SetCount(list290, index); - span2 = CollectionsMarshal.AsSpan(list290); - num = 0; + num++; ref QuestSequence reference217 = ref span2[num]; QuestSequence obj195 = new QuestSequence { - Sequence = 0 + Sequence = 1 }; num2 = 1; - List list291 = new List(num2); - CollectionsMarshal.SetCount(list291, num2); - span3 = CollectionsMarshal.AsSpan(list291); + List list289 = new List(num2); + CollectionsMarshal.SetCount(list289, num2); + span3 = CollectionsMarshal.AsSpan(list289); index2 = 0; - span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + span3[index2] = new QuestStep(EInteractionType.Interact, 1055787u, new Vector3(521.8126f, 111.135f, 713.4049f), 1187) { Fly = true, AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, @@ -463110,192 +463094,70 @@ public static class AssemblyQuestLoader } } }; - obj195.Steps = list291; + obj195.Steps = list289; reference217 = obj195; num++; ref QuestSequence reference218 = ref span2[num]; QuestSequence obj196 = new QuestSequence { - Sequence = 1 + Sequence = 2 }; - index2 = 4; - List list292 = new List(index2); - CollectionsMarshal.SetCount(list292, index2); - span3 = CollectionsMarshal.AsSpan(list292); + index2 = 2; + List list290 = new List(index2); + CollectionsMarshal.SetCount(list290, index2); + span3 = CollectionsMarshal.AsSpan(list290); num2 = 0; - ref QuestStep reference219 = ref span3[num2]; - QuestStep obj197 = new QuestStep(EInteractionType.Emote, 1055796u, new Vector3(-486.8086f, 60.107265f, 138.56714f), 1187) + span3[num2] = new QuestStep(EInteractionType.Craft, null, null, 1187) { - Fly = true, - Emote = EEmote.Poke + ItemId = 46220u, + ItemCount = 1 }; - index3 = 6; - List> list293 = new List>(index3); - CollectionsMarshal.SetCount(list293, index3); - span8 = CollectionsMarshal.AsSpan(list293); - num3 = 0; - span8[num3] = null; - num3++; - ref List reference220 = ref span8[num3]; - index4 = 1; - List list294 = new List(index4); - CollectionsMarshal.SetCount(list294, index4); - span7 = CollectionsMarshal.AsSpan(list294); - num4 = 0; - span7[num4] = new QuestWorkValue((byte)3, null, EQuestWorkMode.Bitwise); - reference220 = list294; - num3++; - span8[num3] = null; - num3++; - span8[num3] = null; - num3++; - span8[num3] = null; - num3++; - span8[num3] = null; - obj197.RequiredQuestVariables = list293; - reference219 = obj197; num2++; - ref QuestStep reference221 = ref span3[num2]; - QuestStep obj198 = new QuestStep(EInteractionType.Emote, 1055797u, new Vector3(-195.02557f, 40.181572f, 15.518433f), 1187) - { - Fly = true, - AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, - Emote = EEmote.Poke - }; - num3 = 6; - List> list295 = new List>(num3); - CollectionsMarshal.SetCount(list295, num3); - span8 = CollectionsMarshal.AsSpan(list295); - index3 = 0; - span8[index3] = null; - index3++; - ref List reference222 = ref span8[index3]; - num4 = 1; - List list296 = new List(num4); - CollectionsMarshal.SetCount(list296, num4); - span7 = CollectionsMarshal.AsSpan(list296); - index4 = 0; - span7[index4] = new QuestWorkValue((byte)1, null, EQuestWorkMode.Bitwise); - reference222 = list296; - index3++; - span8[index3] = null; - index3++; - span8[index3] = null; - index3++; - span8[index3] = null; - index3++; - span8[index3] = null; - obj198.RequiredQuestVariables = list295; - reference221 = obj198; - num2++; - ref QuestStep reference223 = ref span3[num2]; - QuestStep obj199 = new QuestStep(EInteractionType.Emote, 1055798u, new Vector3(-434.40912f, 118.59887f, 553.8567f), 1187) - { - Fly = true, - Emote = EEmote.Poke - }; - index3 = 6; - List> list297 = new List>(index3); - CollectionsMarshal.SetCount(list297, index3); - span8 = CollectionsMarshal.AsSpan(list297); - num3 = 0; - span8[num3] = null; - num3++; - ref List reference224 = ref span8[num3]; - index4 = 1; - List list298 = new List(index4); - CollectionsMarshal.SetCount(list298, index4); - span7 = CollectionsMarshal.AsSpan(list298); - num4 = 0; - span7[num4] = new QuestWorkValue((byte)4, null, EQuestWorkMode.Bitwise); - reference224 = list298; - num3++; - span8[num3] = null; - num3++; - span8[num3] = null; - num3++; - span8[num3] = null; - num3++; - span8[num3] = null; - obj199.RequiredQuestVariables = list297; - reference223 = obj199; - num2++; - ref QuestStep reference225 = ref span3[num2]; - QuestStep obj200 = new QuestStep(EInteractionType.Emote, 1055789u, new Vector3(509.69702f, 111.134995f, 693.78186f), 1187) - { - Fly = true, - Emote = EEmote.Poke - }; - num3 = 6; - List> list299 = new List>(num3); - CollectionsMarshal.SetCount(list299, num3); - span8 = CollectionsMarshal.AsSpan(list299); - index3 = 0; - span8[index3] = null; - index3++; - ref List reference226 = ref span8[index3]; - num4 = 1; - List list300 = new List(num4); - CollectionsMarshal.SetCount(list300, num4); - span7 = CollectionsMarshal.AsSpan(list300); - index4 = 0; - span7[index4] = new QuestWorkValue((byte)2, null, EQuestWorkMode.Bitwise); - reference226 = list300; - index3++; - span8[index3] = null; - index3++; - span8[index3] = null; - index3++; - span8[index3] = null; - index3++; - span8[index3] = null; - obj200.RequiredQuestVariables = list299; - reference225 = obj200; - obj196.Steps = list292; + span3[num2] = new QuestStep(EInteractionType.Interact, 1055787u, new Vector3(521.8126f, 111.135f, 713.4049f), 1187); + obj196.Steps = list290; reference218 = obj196; num++; - ref QuestSequence reference227 = ref span2[num]; - QuestSequence obj201 = new QuestSequence + ref QuestSequence reference219 = ref span2[num]; + QuestSequence obj197 = new QuestSequence { Sequence = byte.MaxValue }; num2 = 1; - List list301 = new List(num2); - CollectionsMarshal.SetCount(list301, num2); - span3 = CollectionsMarshal.AsSpan(list301); + List list291 = new List(num2); + CollectionsMarshal.SetCount(list291, num2); + span3 = CollectionsMarshal.AsSpan(list291); index2 = 0; span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { - Fly = true, - AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho + Fly = true }; - obj201.Steps = list301; - reference227 = obj201; - questRoot36.QuestSequence = list290; - AddQuest(questId36, questRoot36); - QuestId questId37 = new QuestId(5347); - QuestRoot questRoot37 = new QuestRoot(); + obj197.Steps = list291; + reference219 = obj197; + questRoot35.QuestSequence = list287; + AddQuest(questId35, questRoot35); + QuestId questId36 = new QuestId(5345); + QuestRoot questRoot36 = new QuestRoot(); num = 1; - List list302 = new List(num); - CollectionsMarshal.SetCount(list302, num); - span = CollectionsMarshal.AsSpan(list302); + List list292 = new List(num); + CollectionsMarshal.SetCount(list292, num); + span = CollectionsMarshal.AsSpan(list292); index = 0; span[index] = "CryoTechnic"; - questRoot37.Author = list302; + questRoot36.Author = list292; index = 4; - List list303 = new List(index); - CollectionsMarshal.SetCount(list303, index); - span2 = CollectionsMarshal.AsSpan(list303); + List list293 = new List(index); + CollectionsMarshal.SetCount(list293, index); + span2 = CollectionsMarshal.AsSpan(list293); num = 0; - ref QuestSequence reference228 = ref span2[num]; - QuestSequence obj202 = new QuestSequence + ref QuestSequence reference220 = ref span2[num]; + QuestSequence obj198 = new QuestSequence { Sequence = 0 }; index2 = 1; - List list304 = new List(index2); - CollectionsMarshal.SetCount(list304, index2); - span3 = CollectionsMarshal.AsSpan(list304); + List list294 = new List(index2); + CollectionsMarshal.SetCount(list294, index2); + span3 = CollectionsMarshal.AsSpan(list294); num2 = 0; span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { @@ -463309,70 +463171,70 @@ public static class AssemblyQuestLoader } } }; - obj202.Steps = list304; - reference228 = obj202; + obj198.Steps = list294; + reference220 = obj198; num++; - ref QuestSequence reference229 = ref span2[num]; - QuestSequence obj203 = new QuestSequence + ref QuestSequence reference221 = ref span2[num]; + QuestSequence obj199 = new QuestSequence { Sequence = 1 }; num2 = 2; - List list305 = new List(num2); - CollectionsMarshal.SetCount(list305, num2); - span3 = CollectionsMarshal.AsSpan(list305); + List list295 = new List(num2); + CollectionsMarshal.SetCount(list295, num2); + span3 = CollectionsMarshal.AsSpan(list295); index2 = 0; - ref QuestStep reference230 = ref span3[index2]; - QuestStep obj204 = new QuestStep(EInteractionType.Interact, 1054640u, new Vector3(496.11658f, 142.24991f, 801.6022f), 1187) + ref QuestStep reference222 = ref span3[index2]; + QuestStep obj200 = new QuestStep(EInteractionType.Interact, 1054640u, new Vector3(496.11658f, 142.24991f, 801.6022f), 1187) { TargetTerritoryId = (ushort)1297 }; SkipConditions skipConditions21 = new SkipConditions(); SkipStepConditions skipStepConditions20 = new SkipStepConditions(); index3 = 1; - List list306 = new List(index3); - CollectionsMarshal.SetCount(list306, index3); - span4 = CollectionsMarshal.AsSpan(list306); + List list296 = new List(index3); + CollectionsMarshal.SetCount(list296, index3); + span4 = CollectionsMarshal.AsSpan(list296); num3 = 0; span4[num3] = 1187; - skipStepConditions20.NotInTerritory = list306; + skipStepConditions20.NotInTerritory = list296; skipConditions21.StepIf = skipStepConditions20; - obj204.SkipConditions = skipConditions21; - reference230 = obj204; + obj200.SkipConditions = skipConditions21; + reference222 = obj200; index2++; - span3[index2] = new QuestStep(EInteractionType.Interact, 1055790u, new Vector3(124.98657f, 3.9429288f, 184.6189f), 1297); - obj203.Steps = list305; - reference229 = obj203; + span3[index2] = new QuestStep(EInteractionType.Interact, 1055788u, new Vector3(97.8866f, 4.942851f, 160.66211f), 1297); + obj199.Steps = list295; + reference221 = obj199; num++; - ref QuestSequence reference231 = ref span2[num]; - QuestSequence obj205 = new QuestSequence + ref QuestSequence reference223 = ref span2[num]; + QuestSequence obj201 = new QuestSequence { Sequence = 2 }; index2 = 2; - List list307 = new List(index2); - CollectionsMarshal.SetCount(list307, index2); - span3 = CollectionsMarshal.AsSpan(list307); + List list297 = new List(index2); + CollectionsMarshal.SetCount(list297, index2); + span3 = CollectionsMarshal.AsSpan(list297); num2 = 0; span3[num2] = new QuestStep(EInteractionType.Craft, null, null, 1297) { - ItemId = 46224u, - ItemCount = 2 + ItemId = 46222u, + ItemCount = 4 }; num2++; - span3[num2] = new QuestStep(EInteractionType.Interact, 1055790u, new Vector3(124.98657f, 3.9429288f, 184.6189f), 1297); - obj205.Steps = list307; - reference231 = obj205; + span3[num2] = new QuestStep(EInteractionType.Interact, 1055788u, new Vector3(97.8866f, 4.942851f, 160.66211f), 1297); + obj201.Steps = list297; + reference223 = obj201; num++; - ref QuestSequence reference232 = ref span2[num]; - QuestSequence obj206 = new QuestSequence + ref QuestSequence reference224 = ref span2[num]; + QuestSequence obj202 = new QuestSequence { Sequence = byte.MaxValue }; num2 = 1; - List list308 = new List(num2); - CollectionsMarshal.SetCount(list308, num2); - span3 = CollectionsMarshal.AsSpan(list308); + List list298 = new List(num2); + CollectionsMarshal.SetCount(list298, num2); + span3 = CollectionsMarshal.AsSpan(list298); index2 = 0; span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { @@ -463387,33 +463249,33 @@ public static class AssemblyQuestLoader } } }; - obj206.Steps = list308; - reference232 = obj206; - questRoot37.QuestSequence = list303; - AddQuest(questId37, questRoot37); - QuestId questId38 = new QuestId(5348); - QuestRoot questRoot38 = new QuestRoot(); + obj202.Steps = list298; + reference224 = obj202; + questRoot36.QuestSequence = list293; + AddQuest(questId36, questRoot36); + QuestId questId37 = new QuestId(5346); + QuestRoot questRoot37 = new QuestRoot(); num = 1; - List list309 = new List(num); - CollectionsMarshal.SetCount(list309, num); - span = CollectionsMarshal.AsSpan(list309); + List list299 = new List(num); + CollectionsMarshal.SetCount(list299, num); + span = CollectionsMarshal.AsSpan(list299); index = 0; - span[index] = "CryoTechnic"; - questRoot38.Author = list309; + span[index] = "WigglyMuffin"; + questRoot37.Author = list299; index = 3; - List list310 = new List(index); - CollectionsMarshal.SetCount(list310, index); - span2 = CollectionsMarshal.AsSpan(list310); + List list300 = new List(index); + CollectionsMarshal.SetCount(list300, index); + span2 = CollectionsMarshal.AsSpan(list300); num = 0; - ref QuestSequence reference233 = ref span2[num]; - QuestSequence obj207 = new QuestSequence + ref QuestSequence reference225 = ref span2[num]; + QuestSequence obj203 = new QuestSequence { Sequence = 0 }; index2 = 1; - List list311 = new List(index2); - CollectionsMarshal.SetCount(list311, index2); - span3 = CollectionsMarshal.AsSpan(list311); + List list301 = new List(index2); + CollectionsMarshal.SetCount(list301, index2); + span3 = CollectionsMarshal.AsSpan(list301); num2 = 0; span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { @@ -463427,39 +463289,270 @@ public static class AssemblyQuestLoader } } }; - obj207.Steps = list311; - reference233 = obj207; + obj203.Steps = list301; + reference225 = obj203; num++; - ref QuestSequence reference234 = ref span2[num]; - QuestSequence obj208 = new QuestSequence + ref QuestSequence reference226 = ref span2[num]; + QuestSequence obj204 = new QuestSequence { Sequence = 1 }; - num2 = 1; - List list312 = new List(num2); - CollectionsMarshal.SetCount(list312, num2); - span3 = CollectionsMarshal.AsSpan(list312); + num2 = 4; + List list302 = new List(num2); + CollectionsMarshal.SetCount(list302, num2); + span3 = CollectionsMarshal.AsSpan(list302); index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 1054676u, new Vector3(500.93835f, 142.24991f, 782.22314f), 1187); - obj208.Steps = list312; - reference234 = obj208; + ref QuestStep reference227 = ref span3[index2]; + QuestStep obj205 = new QuestStep(EInteractionType.Emote, 1055796u, new Vector3(-486.8086f, 60.107265f, 138.56714f), 1187) + { + Fly = true, + Emote = EEmote.Poke + }; + num3 = 6; + List> list303 = new List>(num3); + CollectionsMarshal.SetCount(list303, num3); + span8 = CollectionsMarshal.AsSpan(list303); + index3 = 0; + span8[index3] = null; + index3++; + ref List reference228 = ref span8[index3]; + index4 = 1; + List list304 = new List(index4); + CollectionsMarshal.SetCount(list304, index4); + span7 = CollectionsMarshal.AsSpan(list304); + num4 = 0; + span7[num4] = new QuestWorkValue((byte)3, null, EQuestWorkMode.Bitwise); + reference228 = list304; + index3++; + span8[index3] = null; + index3++; + span8[index3] = null; + index3++; + span8[index3] = null; + index3++; + span8[index3] = null; + obj205.RequiredQuestVariables = list303; + reference227 = obj205; + index2++; + ref QuestStep reference229 = ref span3[index2]; + QuestStep obj206 = new QuestStep(EInteractionType.Emote, 1055797u, new Vector3(-195.02557f, 40.181572f, 15.518433f), 1187) + { + Fly = true, + AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, + Emote = EEmote.Poke + }; + index3 = 6; + List> list305 = new List>(index3); + CollectionsMarshal.SetCount(list305, index3); + span8 = CollectionsMarshal.AsSpan(list305); + num3 = 0; + span8[num3] = null; + num3++; + ref List reference230 = ref span8[num3]; + num4 = 1; + List list306 = new List(num4); + CollectionsMarshal.SetCount(list306, num4); + span7 = CollectionsMarshal.AsSpan(list306); + index4 = 0; + span7[index4] = new QuestWorkValue((byte)1, null, EQuestWorkMode.Bitwise); + reference230 = list306; + num3++; + span8[num3] = null; + num3++; + span8[num3] = null; + num3++; + span8[num3] = null; + num3++; + span8[num3] = null; + obj206.RequiredQuestVariables = list305; + reference229 = obj206; + index2++; + ref QuestStep reference231 = ref span3[index2]; + QuestStep obj207 = new QuestStep(EInteractionType.Emote, 1055798u, new Vector3(-434.40912f, 118.59887f, 553.8567f), 1187) + { + Fly = true, + Emote = EEmote.Poke + }; + num3 = 6; + List> list307 = new List>(num3); + CollectionsMarshal.SetCount(list307, num3); + span8 = CollectionsMarshal.AsSpan(list307); + index3 = 0; + span8[index3] = null; + index3++; + ref List reference232 = ref span8[index3]; + index4 = 1; + List list308 = new List(index4); + CollectionsMarshal.SetCount(list308, index4); + span7 = CollectionsMarshal.AsSpan(list308); + num4 = 0; + span7[num4] = new QuestWorkValue((byte)4, null, EQuestWorkMode.Bitwise); + reference232 = list308; + index3++; + span8[index3] = null; + index3++; + span8[index3] = null; + index3++; + span8[index3] = null; + index3++; + span8[index3] = null; + obj207.RequiredQuestVariables = list307; + reference231 = obj207; + index2++; + ref QuestStep reference233 = ref span3[index2]; + QuestStep obj208 = new QuestStep(EInteractionType.Emote, 1055789u, new Vector3(509.69702f, 111.134995f, 693.78186f), 1187) + { + Fly = true, + Emote = EEmote.Poke + }; + index3 = 6; + List> list309 = new List>(index3); + CollectionsMarshal.SetCount(list309, index3); + span8 = CollectionsMarshal.AsSpan(list309); + num3 = 0; + span8[num3] = null; + num3++; + ref List reference234 = ref span8[num3]; + num4 = 1; + List list310 = new List(num4); + CollectionsMarshal.SetCount(list310, num4); + span7 = CollectionsMarshal.AsSpan(list310); + index4 = 0; + span7[index4] = new QuestWorkValue((byte)2, null, EQuestWorkMode.Bitwise); + reference234 = list310; + num3++; + span8[num3] = null; + num3++; + span8[num3] = null; + num3++; + span8[num3] = null; + num3++; + span8[num3] = null; + obj208.RequiredQuestVariables = list309; + reference233 = obj208; + obj204.Steps = list302; + reference226 = obj204; num++; ref QuestSequence reference235 = ref span2[num]; QuestSequence obj209 = new QuestSequence { Sequence = byte.MaxValue }; - index2 = 2; - List list313 = new List(index2); - CollectionsMarshal.SetCount(list313, index2); - span3 = CollectionsMarshal.AsSpan(list313); + index2 = 1; + List list311 = new List(index2); + CollectionsMarshal.SetCount(list311, index2); + span3 = CollectionsMarshal.AsSpan(list311); num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Craft, null, null, 1187) + span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { - ItemId = 46226u, - ItemCount = 1 + Fly = true, + AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho }; + obj209.Steps = list311; + reference235 = obj209; + questRoot37.QuestSequence = list300; + AddQuest(questId37, questRoot37); + QuestId questId38 = new QuestId(5347); + QuestRoot questRoot38 = new QuestRoot(); + num = 1; + List list312 = new List(num); + CollectionsMarshal.SetCount(list312, num); + span = CollectionsMarshal.AsSpan(list312); + index = 0; + span[index] = "CryoTechnic"; + questRoot38.Author = list312; + index = 4; + List list313 = new List(index); + CollectionsMarshal.SetCount(list313, index); + span2 = CollectionsMarshal.AsSpan(list313); + num = 0; + ref QuestSequence reference236 = ref span2[num]; + QuestSequence obj210 = new QuestSequence + { + Sequence = 0 + }; + num2 = 1; + List list314 = new List(num2); + CollectionsMarshal.SetCount(list314, num2); + span3 = CollectionsMarshal.AsSpan(list314); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + { + Fly = true, + AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, + SkipConditions = new SkipConditions + { + AetheryteShortcutIf = new SkipAetheryteCondition + { + InSameTerritory = true + } + } + }; + obj210.Steps = list314; + reference236 = obj210; + num++; + ref QuestSequence reference237 = ref span2[num]; + QuestSequence obj211 = new QuestSequence + { + Sequence = 1 + }; + index2 = 2; + List list315 = new List(index2); + CollectionsMarshal.SetCount(list315, index2); + span3 = CollectionsMarshal.AsSpan(list315); + num2 = 0; + ref QuestStep reference238 = ref span3[num2]; + QuestStep obj212 = new QuestStep(EInteractionType.Interact, 1054640u, new Vector3(496.11658f, 142.24991f, 801.6022f), 1187) + { + TargetTerritoryId = (ushort)1297 + }; + SkipConditions skipConditions22 = new SkipConditions(); + SkipStepConditions skipStepConditions21 = new SkipStepConditions(); + num3 = 1; + List list316 = new List(num3); + CollectionsMarshal.SetCount(list316, num3); + span4 = CollectionsMarshal.AsSpan(list316); + index3 = 0; + span4[index3] = 1187; + skipStepConditions21.NotInTerritory = list316; + skipConditions22.StepIf = skipStepConditions21; + obj212.SkipConditions = skipConditions22; + reference238 = obj212; num2++; + span3[num2] = new QuestStep(EInteractionType.Interact, 1055790u, new Vector3(124.98657f, 3.9429288f, 184.6189f), 1297); + obj211.Steps = list315; + reference237 = obj211; + num++; + ref QuestSequence reference239 = ref span2[num]; + QuestSequence obj213 = new QuestSequence + { + Sequence = 2 + }; + num2 = 2; + List list317 = new List(num2); + CollectionsMarshal.SetCount(list317, num2); + span3 = CollectionsMarshal.AsSpan(list317); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Craft, null, null, 1297) + { + ItemId = 46224u, + ItemCount = 2 + }; + index2++; + span3[index2] = new QuestStep(EInteractionType.Interact, 1055790u, new Vector3(124.98657f, 3.9429288f, 184.6189f), 1297); + obj213.Steps = list317; + reference239 = obj213; + num++; + ref QuestSequence reference240 = ref span2[num]; + QuestSequence obj214 = new QuestSequence + { + Sequence = byte.MaxValue + }; + index2 = 1; + List list318 = new List(index2); + CollectionsMarshal.SetCount(list318, index2); + span3 = CollectionsMarshal.AsSpan(list318); + num2 = 0; span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { Fly = true, @@ -463473,33 +463566,33 @@ public static class AssemblyQuestLoader } } }; - obj209.Steps = list313; - reference235 = obj209; - questRoot38.QuestSequence = list310; + obj214.Steps = list318; + reference240 = obj214; + questRoot38.QuestSequence = list313; AddQuest(questId38, questRoot38); - QuestId questId39 = new QuestId(5349); + QuestId questId39 = new QuestId(5348); QuestRoot questRoot39 = new QuestRoot(); num = 1; - List list314 = new List(num); - CollectionsMarshal.SetCount(list314, num); - span = CollectionsMarshal.AsSpan(list314); + List list319 = new List(num); + CollectionsMarshal.SetCount(list319, num); + span = CollectionsMarshal.AsSpan(list319); index = 0; span[index] = "CryoTechnic"; - questRoot39.Author = list314; + questRoot39.Author = list319; index = 3; - List list315 = new List(index); - CollectionsMarshal.SetCount(list315, index); - span2 = CollectionsMarshal.AsSpan(list315); + List list320 = new List(index); + CollectionsMarshal.SetCount(list320, index); + span2 = CollectionsMarshal.AsSpan(list320); num = 0; - ref QuestSequence reference236 = ref span2[num]; - QuestSequence obj210 = new QuestSequence + ref QuestSequence reference241 = ref span2[num]; + QuestSequence obj215 = new QuestSequence { Sequence = 0 }; num2 = 1; - List list316 = new List(num2); - CollectionsMarshal.SetCount(list316, num2); - span3 = CollectionsMarshal.AsSpan(list316); + List list321 = new List(num2); + CollectionsMarshal.SetCount(list321, num2); + span3 = CollectionsMarshal.AsSpan(list321); index2 = 0; span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { @@ -463513,20 +463606,117 @@ public static class AssemblyQuestLoader } } }; - obj210.Steps = list316; - reference236 = obj210; + obj215.Steps = list321; + reference241 = obj215; num++; - ref QuestSequence reference237 = ref span2[num]; - QuestSequence obj211 = new QuestSequence + ref QuestSequence reference242 = ref span2[num]; + QuestSequence obj216 = new QuestSequence { Sequence = 1 }; - index2 = 3; - List list317 = new List(index2); - CollectionsMarshal.SetCount(list317, index2); - span3 = CollectionsMarshal.AsSpan(list317); + index2 = 1; + List list322 = new List(index2); + CollectionsMarshal.SetCount(list322, index2); + span3 = CollectionsMarshal.AsSpan(list322); num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Say, 1055825u, new Vector3(254.56616f, 34.20388f, 156.60327f), 1187) + span3[num2] = new QuestStep(EInteractionType.Interact, 1054676u, new Vector3(500.93835f, 142.24991f, 782.22314f), 1187) + { + Fly = true, + AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, + SkipConditions = new SkipConditions + { + AetheryteShortcutIf = new SkipAetheryteCondition + { + InSameTerritory = true + } + } + }; + obj216.Steps = list322; + reference242 = obj216; + num++; + ref QuestSequence reference243 = ref span2[num]; + QuestSequence obj217 = new QuestSequence + { + Sequence = byte.MaxValue + }; + num2 = 2; + List list323 = new List(num2); + CollectionsMarshal.SetCount(list323, num2); + span3 = CollectionsMarshal.AsSpan(list323); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Craft, null, null, 1187) + { + ItemId = 46226u, + ItemCount = 1 + }; + index2++; + span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + { + Fly = true, + Land = true, + AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, + SkipConditions = new SkipConditions + { + AetheryteShortcutIf = new SkipAetheryteCondition + { + InSameTerritory = true + } + } + }; + obj217.Steps = list323; + reference243 = obj217; + questRoot39.QuestSequence = list320; + AddQuest(questId39, questRoot39); + QuestId questId40 = new QuestId(5349); + QuestRoot questRoot40 = new QuestRoot(); + num = 1; + List list324 = new List(num); + CollectionsMarshal.SetCount(list324, num); + span = CollectionsMarshal.AsSpan(list324); + index = 0; + span[index] = "CryoTechnic"; + questRoot40.Author = list324; + index = 3; + List list325 = new List(index); + CollectionsMarshal.SetCount(list325, index); + span2 = CollectionsMarshal.AsSpan(list325); + num = 0; + ref QuestSequence reference244 = ref span2[num]; + QuestSequence obj218 = new QuestSequence + { + Sequence = 0 + }; + index2 = 1; + List list326 = new List(index2); + CollectionsMarshal.SetCount(list326, index2); + span3 = CollectionsMarshal.AsSpan(list326); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + { + Fly = true, + AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, + SkipConditions = new SkipConditions + { + AetheryteShortcutIf = new SkipAetheryteCondition + { + InSameTerritory = true + } + } + }; + obj218.Steps = list326; + reference244 = obj218; + num++; + ref QuestSequence reference245 = ref span2[num]; + QuestSequence obj219 = new QuestSequence + { + Sequence = 1 + }; + num2 = 3; + List list327 = new List(num2); + CollectionsMarshal.SetCount(list327, num2); + span3 = CollectionsMarshal.AsSpan(list327); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Say, 1055825u, new Vector3(254.56616f, 34.20388f, 156.60327f), 1187) { Fly = true, Land = true, @@ -463535,34 +463725,34 @@ public static class AssemblyQuestLoader Key = "TEXT_BANYOK114_05349_SAYTODO_000_010" } }; - num2++; - span3[num2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(145.29918f, 34.203415f, 104.64879f), 1187) + index2++; + span3[index2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(145.29918f, 34.203415f, 104.64879f), 1187) { Fly = true, Land = true }; - num2++; - span3[num2] = new QuestStep(EInteractionType.Say, 1055826u, new Vector3(145.76941f, 34.203403f, 101.548706f), 1187) + index2++; + span3[index2] = new QuestStep(EInteractionType.Say, 1055826u, new Vector3(145.76941f, 34.203403f, 101.548706f), 1187) { ChatMessage = new ChatMessage { Key = "TEXT_BANYOK114_05349_SAYTODO_000_010" } }; - obj211.Steps = list317; - reference237 = obj211; + obj219.Steps = list327; + reference245 = obj219; num++; - ref QuestSequence reference238 = ref span2[num]; - QuestSequence obj212 = new QuestSequence + ref QuestSequence reference246 = ref span2[num]; + QuestSequence obj220 = new QuestSequence { Sequence = byte.MaxValue }; - num2 = 1; - List list318 = new List(num2); - CollectionsMarshal.SetCount(list318, num2); - span3 = CollectionsMarshal.AsSpan(list318); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + index2 = 1; + List list328 = new List(index2); + CollectionsMarshal.SetCount(list328, index2); + span3 = CollectionsMarshal.AsSpan(list328); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { Fly = true, Land = true, @@ -463580,10 +463770,10 @@ public static class AssemblyQuestLoader } } }; - obj212.Steps = list318; - reference238 = obj212; - questRoot39.QuestSequence = list315; - AddQuest(questId39, questRoot39); + obj220.Steps = list328; + reference246 = obj220; + questRoot40.QuestSequence = list325; + AddQuest(questId40, questRoot40); } private static void LoadQuests107() @@ -463715,7 +463905,7 @@ public static class AssemblyQuestLoader CollectionsMarshal.SetCount(list9, num2); span3 = CollectionsMarshal.AsSpan(list9); index2 = 0; - span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054636u, new Vector3(506.70618f, 142.24991f, 800.2289f), 1187) + span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { Fly = true, AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, @@ -463740,50 +463930,7 @@ public static class AssemblyQuestLoader CollectionsMarshal.SetCount(list10, index2); span3 = CollectionsMarshal.AsSpan(list10); num2 = 0; - ref QuestStep reference7 = ref span3[num2]; - QuestStep obj7 = new QuestStep(EInteractionType.Interact, 1055805u, new Vector3(134.08093f, 31.956184f, 376.9436f), 1187) - { - Fly = true - }; - int num3 = 6; - List> list11 = new List>(num3); - CollectionsMarshal.SetCount(list11, num3); - Span> span4 = CollectionsMarshal.AsSpan(list11); - int num4 = 0; - span4[num4] = null; - num4++; - ref List reference8 = ref span4[num4]; - int num5 = 1; - List list12 = new List(num5); - CollectionsMarshal.SetCount(list12, num5); - Span span5 = CollectionsMarshal.AsSpan(list12); - int index3 = 0; - span5[index3] = new QuestWorkValue((byte)1, null, EQuestWorkMode.Bitwise); - reference8 = list12; - num4++; - span4[num4] = null; - num4++; - span4[num4] = null; - num4++; - span4[num4] = null; - num4++; - span4[num4] = null; - obj7.RequiredQuestVariables = list11; - reference7 = obj7; - obj6.Steps = list10; - reference6 = obj6; - num++; - ref QuestSequence reference9 = ref span2[num]; - QuestSequence obj8 = new QuestSequence - { - Sequence = byte.MaxValue - }; - num2 = 1; - List list13 = new List(num2); - CollectionsMarshal.SetCount(list13, num2); - span3 = CollectionsMarshal.AsSpan(list13); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + span3[num2] = new QuestStep(EInteractionType.Interact, 1055805u, new Vector3(134.08093f, 31.956184f, 376.9436f), 1187) { Fly = true, AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, @@ -463791,42 +463938,63 @@ public static class AssemblyQuestLoader { AetheryteShortcutIf = new SkipAetheryteCondition { - NearPosition = new NearPositionCondition - { - Position = new Vector3(503.1118f, 142.24991f, 787.5082f), - MaximumDistance = 500f, - TerritoryId = 1187 - } + InSameTerritory = true } } }; - obj8.Steps = list13; - reference9 = obj8; + obj6.Steps = list10; + reference6 = obj6; + num++; + ref QuestSequence reference7 = ref span2[num]; + QuestSequence obj7 = new QuestSequence + { + Sequence = byte.MaxValue + }; + num2 = 1; + List list11 = new List(num2); + CollectionsMarshal.SetCount(list11, num2); + span3 = CollectionsMarshal.AsSpan(list11); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + { + Fly = true, + Land = true, + AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, + SkipConditions = new SkipConditions + { + AetheryteShortcutIf = new SkipAetheryteCondition + { + InSameTerritory = true + } + } + }; + obj7.Steps = list11; + reference7 = obj7; questRoot2.QuestSequence = list8; AddQuest(questId2, questRoot2); QuestId questId3 = new QuestId(5352); QuestRoot questRoot3 = new QuestRoot(); num = 1; - List list14 = new List(num); - CollectionsMarshal.SetCount(list14, num); - span = CollectionsMarshal.AsSpan(list14); + List list12 = new List(num); + CollectionsMarshal.SetCount(list12, num); + span = CollectionsMarshal.AsSpan(list12); index = 0; span[index] = "WigglyMuffin"; - questRoot3.Author = list14; + questRoot3.Author = list12; index = 4; - List list15 = new List(index); - CollectionsMarshal.SetCount(list15, index); - span2 = CollectionsMarshal.AsSpan(list15); + List list13 = new List(index); + CollectionsMarshal.SetCount(list13, index); + span2 = CollectionsMarshal.AsSpan(list13); num = 0; - ref QuestSequence reference10 = ref span2[num]; - QuestSequence obj9 = new QuestSequence + ref QuestSequence reference8 = ref span2[num]; + QuestSequence obj8 = new QuestSequence { Sequence = 0 }; index2 = 1; - List list16 = new List(index2); - CollectionsMarshal.SetCount(list16, index2); - span3 = CollectionsMarshal.AsSpan(list16); + List list14 = new List(index2); + CollectionsMarshal.SetCount(list14, index2); + span3 = CollectionsMarshal.AsSpan(list14); num2 = 0; span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { @@ -463840,36 +464008,36 @@ public static class AssemblyQuestLoader } } }; - obj9.Steps = list16; - reference10 = obj9; + obj8.Steps = list14; + reference8 = obj8; num++; - ref QuestSequence reference11 = ref span2[num]; - QuestSequence obj10 = new QuestSequence + ref QuestSequence reference9 = ref span2[num]; + QuestSequence obj9 = new QuestSequence { Sequence = 1 }; num2 = 3; - List list17 = new List(num2); - CollectionsMarshal.SetCount(list17, num2); - span3 = CollectionsMarshal.AsSpan(list17); + List list15 = new List(num2); + CollectionsMarshal.SetCount(list15, num2); + span3 = CollectionsMarshal.AsSpan(list15); index2 = 0; - ref QuestStep reference12 = ref span3[index2]; - QuestStep obj11 = new QuestStep(EInteractionType.Interact, 1054640u, new Vector3(496.11658f, 142.24991f, 801.6022f), 1187) + ref QuestStep reference10 = ref span3[index2]; + QuestStep obj10 = new QuestStep(EInteractionType.Interact, 1054640u, new Vector3(496.11658f, 142.24991f, 801.6022f), 1187) { TargetTerritoryId = (ushort)1297 }; SkipConditions skipConditions = new SkipConditions(); SkipStepConditions skipStepConditions = new SkipStepConditions(); - num4 = 1; - List list18 = new List(num4); - CollectionsMarshal.SetCount(list18, num4); - Span span6 = CollectionsMarshal.AsSpan(list18); - num3 = 0; - span6[num3] = 1187; - skipStepConditions.NotInTerritory = list18; + int num3 = 1; + List list16 = new List(num3); + CollectionsMarshal.SetCount(list16, num3); + Span span4 = CollectionsMarshal.AsSpan(list16); + int index3 = 0; + span4[index3] = 1187; + skipStepConditions.NotInTerritory = list16; skipConditions.StepIf = skipStepConditions; - obj11.SkipConditions = skipConditions; - reference12 = obj11; + obj10.SkipConditions = skipConditions; + reference10 = obj10; index2++; span3[index2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(52.610603f, 0f, 68.19062f), 1297) { @@ -463877,18 +464045,18 @@ public static class AssemblyQuestLoader }; index2++; span3[index2] = new QuestStep(EInteractionType.Interact, 1055802u, new Vector3(74.75391f, 1.8866259f, 50.369995f), 1297); - obj10.Steps = list17; - reference11 = obj10; + obj9.Steps = list15; + reference9 = obj9; num++; - ref QuestSequence reference13 = ref span2[num]; - QuestSequence obj12 = new QuestSequence + ref QuestSequence reference11 = ref span2[num]; + QuestSequence obj11 = new QuestSequence { Sequence = 2 }; index2 = 3; - List list19 = new List(index2); - CollectionsMarshal.SetCount(list19, index2); - span3 = CollectionsMarshal.AsSpan(list19); + List list17 = new List(index2); + CollectionsMarshal.SetCount(list17, index2); + span3 = CollectionsMarshal.AsSpan(list17); num2 = 0; span3[num2] = new QuestStep(EInteractionType.Craft, null, null, 1297) { @@ -463902,18 +464070,18 @@ public static class AssemblyQuestLoader }; num2++; span3[num2] = new QuestStep(EInteractionType.Interact, 1055806u, new Vector3(-105.760315f, 6.3924823f, 60.349365f), 1297); - obj12.Steps = list19; - reference13 = obj12; + obj11.Steps = list17; + reference11 = obj11; num++; - ref QuestSequence reference14 = ref span2[num]; - QuestSequence obj13 = new QuestSequence + ref QuestSequence reference12 = ref span2[num]; + QuestSequence obj12 = new QuestSequence { Sequence = byte.MaxValue }; num2 = 1; - List list20 = new List(num2); - CollectionsMarshal.SetCount(list20, num2); - span3 = CollectionsMarshal.AsSpan(list20); + List list18 = new List(num2); + CollectionsMarshal.SetCount(list18, num2); + span3 = CollectionsMarshal.AsSpan(list18); index2 = 0; span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { @@ -463928,33 +464096,33 @@ public static class AssemblyQuestLoader } } }; - obj13.Steps = list20; - reference14 = obj13; - questRoot3.QuestSequence = list15; + obj12.Steps = list18; + reference12 = obj12; + questRoot3.QuestSequence = list13; AddQuest(questId3, questRoot3); QuestId questId4 = new QuestId(5353); QuestRoot questRoot4 = new QuestRoot(); num = 1; - List list21 = new List(num); - CollectionsMarshal.SetCount(list21, num); - span = CollectionsMarshal.AsSpan(list21); + List list19 = new List(num); + CollectionsMarshal.SetCount(list19, num); + span = CollectionsMarshal.AsSpan(list19); index = 0; span[index] = "WigglyMuffin"; - questRoot4.Author = list21; + questRoot4.Author = list19; index = 4; - List list22 = new List(index); - CollectionsMarshal.SetCount(list22, index); - span2 = CollectionsMarshal.AsSpan(list22); + List list20 = new List(index); + CollectionsMarshal.SetCount(list20, index); + span2 = CollectionsMarshal.AsSpan(list20); num = 0; - ref QuestSequence reference15 = ref span2[num]; - QuestSequence obj14 = new QuestSequence + ref QuestSequence reference13 = ref span2[num]; + QuestSequence obj13 = new QuestSequence { Sequence = 0 }; index2 = 1; - List list23 = new List(index2); - CollectionsMarshal.SetCount(list23, index2); - span3 = CollectionsMarshal.AsSpan(list23); + List list21 = new List(index2); + CollectionsMarshal.SetCount(list21, index2); + span3 = CollectionsMarshal.AsSpan(list21); num2 = 0; span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { @@ -463968,36 +464136,36 @@ public static class AssemblyQuestLoader } } }; - obj14.Steps = list23; - reference15 = obj14; + obj13.Steps = list21; + reference13 = obj13; num++; - ref QuestSequence reference16 = ref span2[num]; - QuestSequence obj15 = new QuestSequence + ref QuestSequence reference14 = ref span2[num]; + QuestSequence obj14 = new QuestSequence { Sequence = 1 }; num2 = 3; - List list24 = new List(num2); - CollectionsMarshal.SetCount(list24, num2); - span3 = CollectionsMarshal.AsSpan(list24); + List list22 = new List(num2); + CollectionsMarshal.SetCount(list22, num2); + span3 = CollectionsMarshal.AsSpan(list22); index2 = 0; - ref QuestStep reference17 = ref span3[index2]; - QuestStep obj16 = new QuestStep(EInteractionType.Interact, 1054640u, new Vector3(496.11658f, 142.24991f, 801.6022f), 1187) + ref QuestStep reference15 = ref span3[index2]; + QuestStep obj15 = new QuestStep(EInteractionType.Interact, 1054640u, new Vector3(496.11658f, 142.24991f, 801.6022f), 1187) { TargetTerritoryId = (ushort)1297 }; SkipConditions skipConditions2 = new SkipConditions(); SkipStepConditions skipStepConditions2 = new SkipStepConditions(); - num3 = 1; - List list25 = new List(num3); - CollectionsMarshal.SetCount(list25, num3); - span6 = CollectionsMarshal.AsSpan(list25); - num4 = 0; - span6[num4] = 1187; - skipStepConditions2.NotInTerritory = list25; + index3 = 1; + List list23 = new List(index3); + CollectionsMarshal.SetCount(list23, index3); + span4 = CollectionsMarshal.AsSpan(list23); + num3 = 0; + span4[num3] = 1187; + skipStepConditions2.NotInTerritory = list23; skipConditions2.StepIf = skipStepConditions2; - obj16.SkipConditions = skipConditions2; - reference17 = obj16; + obj15.SkipConditions = skipConditions2; + reference15 = obj15; index2++; span3[index2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(52.610603f, 0f, 68.19062f), 1297) { @@ -464005,18 +464173,18 @@ public static class AssemblyQuestLoader }; index2++; span3[index2] = new QuestStep(EInteractionType.Interact, 1055802u, new Vector3(74.75391f, 1.8866259f, 50.369995f), 1297); - obj15.Steps = list24; - reference16 = obj15; + obj14.Steps = list22; + reference14 = obj14; num++; - ref QuestSequence reference18 = ref span2[num]; - QuestSequence obj17 = new QuestSequence + ref QuestSequence reference16 = ref span2[num]; + QuestSequence obj16 = new QuestSequence { Sequence = 2 }; index2 = 2; - List list26 = new List(index2); - CollectionsMarshal.SetCount(list26, index2); - span3 = CollectionsMarshal.AsSpan(list26); + List list24 = new List(index2); + CollectionsMarshal.SetCount(list24, index2); + span3 = CollectionsMarshal.AsSpan(list24); num2 = 0; span3[num2] = new QuestStep(EInteractionType.Craft, null, null, 1297) { @@ -464025,18 +464193,18 @@ public static class AssemblyQuestLoader }; num2++; span3[num2] = new QuestStep(EInteractionType.Interact, 1055807u, new Vector3(-76.46301f, 6.180734f, 35.75183f), 1297); - obj17.Steps = list26; - reference18 = obj17; + obj16.Steps = list24; + reference16 = obj16; num++; - ref QuestSequence reference19 = ref span2[num]; - QuestSequence obj18 = new QuestSequence + ref QuestSequence reference17 = ref span2[num]; + QuestSequence obj17 = new QuestSequence { Sequence = byte.MaxValue }; num2 = 1; - List list27 = new List(num2); - CollectionsMarshal.SetCount(list27, num2); - span3 = CollectionsMarshal.AsSpan(list27); + List list25 = new List(num2); + CollectionsMarshal.SetCount(list25, num2); + span3 = CollectionsMarshal.AsSpan(list25); index2 = 0; span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { @@ -464051,33 +464219,33 @@ public static class AssemblyQuestLoader } } }; - obj18.Steps = list27; - reference19 = obj18; - questRoot4.QuestSequence = list22; + obj17.Steps = list25; + reference17 = obj17; + questRoot4.QuestSequence = list20; AddQuest(questId4, questRoot4); QuestId questId5 = new QuestId(5354); QuestRoot questRoot5 = new QuestRoot(); num = 1; - List list28 = new List(num); - CollectionsMarshal.SetCount(list28, num); - span = CollectionsMarshal.AsSpan(list28); + List list26 = new List(num); + CollectionsMarshal.SetCount(list26, num); + span = CollectionsMarshal.AsSpan(list26); index = 0; span[index] = "WigglyMuffin"; - questRoot5.Author = list28; + questRoot5.Author = list26; index = 4; - List list29 = new List(index); - CollectionsMarshal.SetCount(list29, index); - span2 = CollectionsMarshal.AsSpan(list29); + List list27 = new List(index); + CollectionsMarshal.SetCount(list27, index); + span2 = CollectionsMarshal.AsSpan(list27); num = 0; - ref QuestSequence reference20 = ref span2[num]; - QuestSequence obj19 = new QuestSequence + ref QuestSequence reference18 = ref span2[num]; + QuestSequence obj18 = new QuestSequence { Sequence = 0 }; index2 = 1; - List list30 = new List(index2); - CollectionsMarshal.SetCount(list30, index2); - span3 = CollectionsMarshal.AsSpan(list30); + List list28 = new List(index2); + CollectionsMarshal.SetCount(list28, index2); + span3 = CollectionsMarshal.AsSpan(list28); num2 = 0; span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { @@ -464091,36 +464259,36 @@ public static class AssemblyQuestLoader } } }; - obj19.Steps = list30; - reference20 = obj19; + obj18.Steps = list28; + reference18 = obj18; num++; - ref QuestSequence reference21 = ref span2[num]; - QuestSequence obj20 = new QuestSequence + ref QuestSequence reference19 = ref span2[num]; + QuestSequence obj19 = new QuestSequence { Sequence = 1 }; num2 = 3; - List list31 = new List(num2); - CollectionsMarshal.SetCount(list31, num2); - span3 = CollectionsMarshal.AsSpan(list31); + List list29 = new List(num2); + CollectionsMarshal.SetCount(list29, num2); + span3 = CollectionsMarshal.AsSpan(list29); index2 = 0; - ref QuestStep reference22 = ref span3[index2]; - QuestStep obj21 = new QuestStep(EInteractionType.Interact, 1054640u, new Vector3(496.11658f, 142.24991f, 801.6022f), 1187) + ref QuestStep reference20 = ref span3[index2]; + QuestStep obj20 = new QuestStep(EInteractionType.Interact, 1054640u, new Vector3(496.11658f, 142.24991f, 801.6022f), 1187) { TargetTerritoryId = (ushort)1297 }; SkipConditions skipConditions3 = new SkipConditions(); SkipStepConditions skipStepConditions3 = new SkipStepConditions(); - num4 = 1; - List list32 = new List(num4); - CollectionsMarshal.SetCount(list32, num4); - span6 = CollectionsMarshal.AsSpan(list32); - num3 = 0; - span6[num3] = 1187; - skipStepConditions3.NotInTerritory = list32; + num3 = 1; + List list30 = new List(num3); + CollectionsMarshal.SetCount(list30, num3); + span4 = CollectionsMarshal.AsSpan(list30); + index3 = 0; + span4[index3] = 1187; + skipStepConditions3.NotInTerritory = list30; skipConditions3.StepIf = skipStepConditions3; - obj21.SkipConditions = skipConditions3; - reference22 = obj21; + obj20.SkipConditions = skipConditions3; + reference20 = obj20; index2++; span3[index2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(-78.796455f, 5.969013f, 48.502377f), 1297) { @@ -464128,18 +464296,18 @@ public static class AssemblyQuestLoader }; index2++; span3[index2] = new QuestStep(EInteractionType.Interact, 1055808u, new Vector3(-143.63324f, 5.9494705f, 58.457275f), 1297); - obj20.Steps = list31; - reference21 = obj20; + obj19.Steps = list29; + reference19 = obj19; num++; - ref QuestSequence reference23 = ref span2[num]; - QuestSequence obj22 = new QuestSequence + ref QuestSequence reference21 = ref span2[num]; + QuestSequence obj21 = new QuestSequence { Sequence = 2 }; index2 = 1; - List list33 = new List(index2); - CollectionsMarshal.SetCount(list33, index2); - span3 = CollectionsMarshal.AsSpan(list33); + List list31 = new List(index2); + CollectionsMarshal.SetCount(list31, index2); + span3 = CollectionsMarshal.AsSpan(list31); num2 = 0; span3[num2] = new QuestStep(EInteractionType.Interact, 1055809u, new Vector3(703.8834f, 75.19972f, 633.3562f), 1187) { @@ -464153,18 +464321,18 @@ public static class AssemblyQuestLoader } } }; - obj22.Steps = list33; - reference23 = obj22; + obj21.Steps = list31; + reference21 = obj21; num++; - ref QuestSequence reference24 = ref span2[num]; - QuestSequence obj23 = new QuestSequence + ref QuestSequence reference22 = ref span2[num]; + QuestSequence obj22 = new QuestSequence { Sequence = byte.MaxValue }; num2 = 1; - List list34 = new List(num2); - CollectionsMarshal.SetCount(list34, num2); - span3 = CollectionsMarshal.AsSpan(list34); + List list32 = new List(num2); + CollectionsMarshal.SetCount(list32, num2); + span3 = CollectionsMarshal.AsSpan(list32); index2 = 0; span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { @@ -464178,33 +464346,33 @@ public static class AssemblyQuestLoader } } }; - obj23.Steps = list34; - reference24 = obj23; - questRoot5.QuestSequence = list29; + obj22.Steps = list32; + reference22 = obj22; + questRoot5.QuestSequence = list27; AddQuest(questId5, questRoot5); QuestId questId6 = new QuestId(5355); QuestRoot questRoot6 = new QuestRoot(); num = 1; - List list35 = new List(num); - CollectionsMarshal.SetCount(list35, num); - span = CollectionsMarshal.AsSpan(list35); + List list33 = new List(num); + CollectionsMarshal.SetCount(list33, num); + span = CollectionsMarshal.AsSpan(list33); index = 0; span[index] = "WigglyMuffin"; - questRoot6.Author = list35; + questRoot6.Author = list33; index = 4; - List list36 = new List(index); - CollectionsMarshal.SetCount(list36, index); - span2 = CollectionsMarshal.AsSpan(list36); + List list34 = new List(index); + CollectionsMarshal.SetCount(list34, index); + span2 = CollectionsMarshal.AsSpan(list34); num = 0; - ref QuestSequence reference25 = ref span2[num]; - QuestSequence obj24 = new QuestSequence + ref QuestSequence reference23 = ref span2[num]; + QuestSequence obj23 = new QuestSequence { Sequence = 0 }; index2 = 1; - List list37 = new List(index2); - CollectionsMarshal.SetCount(list37, index2); - span3 = CollectionsMarshal.AsSpan(list37); + List list35 = new List(index2); + CollectionsMarshal.SetCount(list35, index2); + span3 = CollectionsMarshal.AsSpan(list35); num2 = 0; span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { @@ -464218,50 +464386,50 @@ public static class AssemblyQuestLoader } } }; - obj24.Steps = list37; - reference25 = obj24; + obj23.Steps = list35; + reference23 = obj23; num++; - ref QuestSequence reference26 = ref span2[num]; - QuestSequence obj25 = new QuestSequence + ref QuestSequence reference24 = ref span2[num]; + QuestSequence obj24 = new QuestSequence { Sequence = 1 }; num2 = 2; - List list38 = new List(num2); - CollectionsMarshal.SetCount(list38, num2); - span3 = CollectionsMarshal.AsSpan(list38); + List list36 = new List(num2); + CollectionsMarshal.SetCount(list36, num2); + span3 = CollectionsMarshal.AsSpan(list36); index2 = 0; - ref QuestStep reference27 = ref span3[index2]; - QuestStep obj26 = new QuestStep(EInteractionType.Interact, 1054640u, new Vector3(496.11658f, 142.24991f, 801.6022f), 1187) + ref QuestStep reference25 = ref span3[index2]; + QuestStep obj25 = new QuestStep(EInteractionType.Interact, 1054640u, new Vector3(496.11658f, 142.24991f, 801.6022f), 1187) { TargetTerritoryId = (ushort)1297 }; SkipConditions skipConditions4 = new SkipConditions(); SkipStepConditions skipStepConditions4 = new SkipStepConditions(); - num3 = 1; - List list39 = new List(num3); - CollectionsMarshal.SetCount(list39, num3); - span6 = CollectionsMarshal.AsSpan(list39); - num4 = 0; - span6[num4] = 1187; - skipStepConditions4.NotInTerritory = list39; + index3 = 1; + List list37 = new List(index3); + CollectionsMarshal.SetCount(list37, index3); + span4 = CollectionsMarshal.AsSpan(list37); + num3 = 0; + span4[num3] = 1187; + skipStepConditions4.NotInTerritory = list37; skipConditions4.StepIf = skipStepConditions4; - obj26.SkipConditions = skipConditions4; - reference27 = obj26; + obj25.SkipConditions = skipConditions4; + reference25 = obj25; index2++; span3[index2] = new QuestStep(EInteractionType.Interact, 1055806u, new Vector3(-105.760315f, 6.3924823f, 60.349365f), 1297); - obj25.Steps = list38; - reference26 = obj25; + obj24.Steps = list36; + reference24 = obj24; num++; - ref QuestSequence reference28 = ref span2[num]; - QuestSequence obj27 = new QuestSequence + ref QuestSequence reference26 = ref span2[num]; + QuestSequence obj26 = new QuestSequence { Sequence = 2 }; index2 = 3; - List list40 = new List(index2); - CollectionsMarshal.SetCount(list40, index2); - span3 = CollectionsMarshal.AsSpan(list40); + List list38 = new List(index2); + CollectionsMarshal.SetCount(list38, index2); + span3 = CollectionsMarshal.AsSpan(list38); num2 = 0; span3[num2] = new QuestStep(EInteractionType.Craft, null, null, 1297) { @@ -464275,18 +464443,18 @@ public static class AssemblyQuestLoader }; num2++; span3[num2] = new QuestStep(EInteractionType.Interact, 1055806u, new Vector3(-105.760315f, 6.3924823f, 60.349365f), 1297); - obj27.Steps = list40; - reference28 = obj27; + obj26.Steps = list38; + reference26 = obj26; num++; - ref QuestSequence reference29 = ref span2[num]; - QuestSequence obj28 = new QuestSequence + ref QuestSequence reference27 = ref span2[num]; + QuestSequence obj27 = new QuestSequence { Sequence = byte.MaxValue }; num2 = 1; - List list41 = new List(num2); - CollectionsMarshal.SetCount(list41, num2); - span3 = CollectionsMarshal.AsSpan(list41); + List list39 = new List(num2); + CollectionsMarshal.SetCount(list39, num2); + span3 = CollectionsMarshal.AsSpan(list39); index2 = 0; span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { @@ -464301,33 +464469,33 @@ public static class AssemblyQuestLoader } } }; - obj28.Steps = list41; - reference29 = obj28; - questRoot6.QuestSequence = list36; + obj27.Steps = list39; + reference27 = obj27; + questRoot6.QuestSequence = list34; AddQuest(questId6, questRoot6); QuestId questId7 = new QuestId(5356); QuestRoot questRoot7 = new QuestRoot(); num = 1; - List list42 = new List(num); - CollectionsMarshal.SetCount(list42, num); - span = CollectionsMarshal.AsSpan(list42); + List list40 = new List(num); + CollectionsMarshal.SetCount(list40, num); + span = CollectionsMarshal.AsSpan(list40); index = 0; span[index] = "CryoTechnic"; - questRoot7.Author = list42; + questRoot7.Author = list40; index = 4; - List list43 = new List(index); - CollectionsMarshal.SetCount(list43, index); - span2 = CollectionsMarshal.AsSpan(list43); + List list41 = new List(index); + CollectionsMarshal.SetCount(list41, index); + span2 = CollectionsMarshal.AsSpan(list41); num = 0; - ref QuestSequence reference30 = ref span2[num]; - QuestSequence obj29 = new QuestSequence + ref QuestSequence reference28 = ref span2[num]; + QuestSequence obj28 = new QuestSequence { Sequence = 0 }; index2 = 1; - List list44 = new List(index2); - CollectionsMarshal.SetCount(list44, index2); - span3 = CollectionsMarshal.AsSpan(list44); + List list42 = new List(index2); + CollectionsMarshal.SetCount(list42, index2); + span3 = CollectionsMarshal.AsSpan(list42); num2 = 0; span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { @@ -464341,35 +464509,35 @@ public static class AssemblyQuestLoader } } }; - obj29.Steps = list44; - reference30 = obj29; + obj28.Steps = list42; + reference28 = obj28; num++; - ref QuestSequence reference31 = ref span2[num]; - QuestSequence obj30 = new QuestSequence + ref QuestSequence reference29 = ref span2[num]; + QuestSequence obj29 = new QuestSequence { Sequence = 1 }; num2 = 1; - List list45 = new List(num2); - CollectionsMarshal.SetCount(list45, num2); - span3 = CollectionsMarshal.AsSpan(list45); + List list43 = new List(num2); + CollectionsMarshal.SetCount(list43, num2); + span3 = CollectionsMarshal.AsSpan(list43); index2 = 0; span3[index2] = new QuestStep(EInteractionType.Interact, 1055810u, new Vector3(530.44934f, 107.13501f, 539.0554f), 1187) { Fly = true }; - obj30.Steps = list45; - reference31 = obj30; + obj29.Steps = list43; + reference29 = obj29; num++; - ref QuestSequence reference32 = ref span2[num]; - QuestSequence obj31 = new QuestSequence + ref QuestSequence reference30 = ref span2[num]; + QuestSequence obj30 = new QuestSequence { Sequence = 2 }; index2 = 6; - List list46 = new List(index2); - CollectionsMarshal.SetCount(list46, index2); - span3 = CollectionsMarshal.AsSpan(list46); + List list44 = new List(index2); + CollectionsMarshal.SetCount(list44, index2); + span3 = CollectionsMarshal.AsSpan(list44); num2 = 0; span3[num2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(552.27673f, 108.55478f, 727.94354f), 1187) { @@ -464408,18 +464576,18 @@ public static class AssemblyQuestLoader Mount = false, Fly = false }; - obj31.Steps = list46; - reference32 = obj31; + obj30.Steps = list44; + reference30 = obj30; num++; - ref QuestSequence reference33 = ref span2[num]; - QuestSequence obj32 = new QuestSequence + ref QuestSequence reference31 = ref span2[num]; + QuestSequence obj31 = new QuestSequence { Sequence = byte.MaxValue }; num2 = 1; - List list47 = new List(num2); - CollectionsMarshal.SetCount(list47, num2); - span3 = CollectionsMarshal.AsSpan(list47); + List list45 = new List(num2); + CollectionsMarshal.SetCount(list45, num2); + span3 = CollectionsMarshal.AsSpan(list45); index2 = 0; span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { @@ -464438,9 +464606,9 @@ public static class AssemblyQuestLoader } } }; - obj32.Steps = list47; - reference33 = obj32; - questRoot7.QuestSequence = list43; + obj31.Steps = list45; + reference31 = obj31; + questRoot7.QuestSequence = list41; AddQuest(questId7, questRoot7); AddQuest(new QuestId(5357), new QuestRoot { @@ -464457,16 +464625,323 @@ public static class AssemblyQuestLoader Disabled = true, QuestSequence = new List() }); - AddQuest(new QuestId(5360), new QuestRoot + QuestId questId8 = new QuestId(5360); + QuestRoot questRoot8 = new QuestRoot(); + num = 1; + List list46 = new List(num); + CollectionsMarshal.SetCount(list46, num); + span = CollectionsMarshal.AsSpan(list46); + index = 0; + span[index] = "WigglyMuffin"; + questRoot8.Author = list46; + index = 4; + List list47 = new List(index); + CollectionsMarshal.SetCount(list47, index); + span2 = CollectionsMarshal.AsSpan(list47); + num = 0; + ref QuestSequence reference32 = ref span2[num]; + QuestSequence obj32 = new QuestSequence { - Disabled = true, - QuestSequence = new List() - }); - AddQuest(new QuestId(5361), new QuestRoot + Sequence = 0 + }; + index2 = 1; + List list48 = new List(index2); + CollectionsMarshal.SetCount(list48, index2); + span3 = CollectionsMarshal.AsSpan(list48); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) { - Disabled = true, - QuestSequence = new List() - }); + Fly = true, + AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, + SkipConditions = new SkipConditions + { + AetheryteShortcutIf = new SkipAetheryteCondition + { + InSameTerritory = true + } + } + }; + obj32.Steps = list48; + reference32 = obj32; + num++; + ref QuestSequence reference33 = ref span2[num]; + QuestSequence obj33 = new QuestSequence + { + Sequence = 1 + }; + num2 = 3; + List list49 = new List(num2); + CollectionsMarshal.SetCount(list49, num2); + span3 = CollectionsMarshal.AsSpan(list49); + index2 = 0; + ref QuestStep reference34 = ref span3[index2]; + QuestStep obj34 = new QuestStep(EInteractionType.Interact, 2014948u, new Vector3(-485.1251f, 49.18068f, -302.4295f), 1187) + { + Fly = true + }; + num3 = 6; + List list50 = new List(num3); + CollectionsMarshal.SetCount(list50, num3); + Span span5 = CollectionsMarshal.AsSpan(list50); + index3 = 0; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = new QuestWorkValue((byte)4, null, EQuestWorkMode.Bitwise); + obj34.CompletionQuestVariablesFlags = list50; + reference34 = obj34; + index2++; + ref QuestStep reference35 = ref span3[index2]; + QuestStep obj35 = new QuestStep(EInteractionType.Interact, 2014949u, new Vector3(-556.6002f, 55.26223f, -305.9056f), 1187) + { + Fly = true + }; + index3 = 6; + List list51 = new List(index3); + CollectionsMarshal.SetCount(list51, index3); + span5 = CollectionsMarshal.AsSpan(list51); + num3 = 0; + span5[num3] = null; + num3++; + span5[num3] = null; + num3++; + span5[num3] = null; + num3++; + span5[num3] = null; + num3++; + span5[num3] = null; + num3++; + span5[num3] = new QuestWorkValue((byte)6, null, EQuestWorkMode.Bitwise); + obj35.CompletionQuestVariablesFlags = list51; + reference35 = obj35; + index2++; + ref QuestStep reference36 = ref span3[index2]; + QuestStep obj36 = new QuestStep(EInteractionType.Interact, 2014947u, new Vector3(-503.3189f, 57.45695f, -196.0937f), 1187) + { + Fly = true + }; + num3 = 6; + List list52 = new List(num3); + CollectionsMarshal.SetCount(list52, num3); + span5 = CollectionsMarshal.AsSpan(list52); + index3 = 0; + span5[index3] = null; + index3++; + span5[index3] = new QuestWorkValue((byte)3, null, EQuestWorkMode.Bitwise); + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + obj36.CompletionQuestVariablesFlags = list52; + reference36 = obj36; + obj33.Steps = list49; + reference33 = obj33; + num++; + ref QuestSequence reference37 = ref span2[num]; + QuestSequence obj37 = new QuestSequence + { + Sequence = 2 + }; + index2 = 2; + List list53 = new List(index2); + CollectionsMarshal.SetCount(list53, index2); + span3 = CollectionsMarshal.AsSpan(list53); + num2 = 0; + ref QuestStep reference38 = ref span3[num2]; + QuestStep obj38 = new QuestStep(EInteractionType.Interact, 1054640u, new Vector3(496.11658f, 142.24991f, 801.6022f), 1187) + { + TargetTerritoryId = (ushort)1297 + }; + SkipConditions skipConditions5 = new SkipConditions(); + SkipStepConditions skipStepConditions5 = new SkipStepConditions(); + index3 = 1; + List list54 = new List(index3); + CollectionsMarshal.SetCount(list54, index3); + span4 = CollectionsMarshal.AsSpan(list54); + num3 = 0; + span4[num3] = 1187; + skipStepConditions5.NotInTerritory = list54; + skipConditions5.StepIf = skipStepConditions5; + obj38.SkipConditions = skipConditions5; + reference38 = obj38; + num2++; + span3[num2] = new QuestStep(EInteractionType.Interact, 1055794u, new Vector3(-92.729065f, 4.071174f, 172.07593f), 1297); + obj37.Steps = list53; + reference37 = obj37; + num++; + ref QuestSequence reference39 = ref span2[num]; + QuestSequence obj39 = new QuestSequence + { + Sequence = byte.MaxValue + }; + num2 = 1; + List list55 = new List(num2); + CollectionsMarshal.SetCount(list55, num2); + span3 = CollectionsMarshal.AsSpan(list55); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + { + Fly = true, + AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, + SkipConditions = new SkipConditions + { + AetheryteShortcutIf = new SkipAetheryteCondition + { + InSameTerritory = true + } + } + }; + obj39.Steps = list55; + reference39 = obj39; + questRoot8.QuestSequence = list47; + AddQuest(questId8, questRoot8); + QuestId questId9 = new QuestId(5361); + QuestRoot questRoot9 = new QuestRoot(); + num = 1; + List list56 = new List(num); + CollectionsMarshal.SetCount(list56, num); + span = CollectionsMarshal.AsSpan(list56); + index = 0; + span[index] = "WigglyMuffin"; + questRoot9.Author = list56; + index = 5; + List list57 = new List(index); + CollectionsMarshal.SetCount(list57, index); + span2 = CollectionsMarshal.AsSpan(list57); + num = 0; + ref QuestSequence reference40 = ref span2[num]; + QuestSequence obj40 = new QuestSequence + { + Sequence = 0 + }; + index2 = 1; + List list58 = new List(index2); + CollectionsMarshal.SetCount(list58, index2); + span3 = CollectionsMarshal.AsSpan(list58); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + { + Fly = true, + AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, + SkipConditions = new SkipConditions + { + AetheryteShortcutIf = new SkipAetheryteCondition + { + InSameTerritory = true + } + } + }; + obj40.Steps = list58; + reference40 = obj40; + num++; + ref QuestSequence reference41 = ref span2[num]; + QuestSequence obj41 = new QuestSequence + { + Sequence = 1 + }; + num2 = 1; + List list59 = new List(num2); + CollectionsMarshal.SetCount(list59, num2); + span3 = CollectionsMarshal.AsSpan(list59); + index2 = 0; + ref QuestStep reference42 = ref span3[index2]; + QuestStep obj42 = new QuestStep(EInteractionType.Interact, 1054640u, new Vector3(496.11658f, 142.24991f, 801.6022f), 1187) + { + TargetTerritoryId = (ushort)1297 + }; + SkipConditions skipConditions6 = new SkipConditions(); + SkipStepConditions skipStepConditions6 = new SkipStepConditions(); + num3 = 1; + List list60 = new List(num3); + CollectionsMarshal.SetCount(list60, num3); + span4 = CollectionsMarshal.AsSpan(list60); + index3 = 0; + span4[index3] = 1187; + skipStepConditions6.NotInTerritory = list60; + skipConditions6.StepIf = skipStepConditions6; + obj42.SkipConditions = skipConditions6; + reference42 = obj42; + obj41.Steps = list59; + reference41 = obj41; + num++; + ref QuestSequence reference43 = ref span2[num]; + QuestSequence obj43 = new QuestSequence + { + Sequence = 2 + }; + index2 = 1; + List list61 = new List(index2); + CollectionsMarshal.SetCount(list61, index2); + span3 = CollectionsMarshal.AsSpan(list61); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 1055802u, new Vector3(74.75391f, 1.8866259f, 50.369995f), 1297); + obj43.Steps = list61; + reference43 = obj43; + num++; + ref QuestSequence reference44 = ref span2[num]; + QuestSequence obj44 = new QuestSequence + { + Sequence = 3 + }; + num2 = 2; + List list62 = new List(num2); + CollectionsMarshal.SetCount(list62, num2); + span3 = CollectionsMarshal.AsSpan(list62); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Craft, null, null, 1297) + { + ItemId = 46240u, + ItemCount = 4, + SkipConditions = new SkipConditions + { + StepIf = new SkipStepConditions + { + Item = new SkipItemConditions() + } + } + }; + index2++; + span3[index2] = new QuestStep(EInteractionType.Interact, 1055795u, new Vector3(76.98169f, 3.871f, 20.248657f), 1297); + obj44.Steps = list62; + reference44 = obj44; + num++; + ref QuestSequence reference45 = ref span2[num]; + QuestSequence obj45 = new QuestSequence + { + Sequence = byte.MaxValue + }; + index2 = 1; + List list63 = new List(index2); + CollectionsMarshal.SetCount(list63, index2); + span3 = CollectionsMarshal.AsSpan(list63); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054635u, new Vector3(493.2173f, 142.24991f, 783.0471f), 1187) + { + Fly = true, + AetheryteShortcut = EAetheryteLocation.UrqopachaWorlarsEcho, + SkipConditions = new SkipConditions + { + AetheryteShortcutIf = new SkipAetheryteCondition + { + InSameTerritory = true + } + } + }; + obj45.Steps = list63; + reference45 = obj45; + questRoot9.QuestSequence = list57; + AddQuest(questId9, questRoot9); AddQuest(new QuestId(5362), new QuestRoot { Disabled = true, @@ -464477,32 +464952,32 @@ public static class AssemblyQuestLoader Disabled = true, QuestSequence = new List() }); - QuestId questId8 = new QuestId(5364); - QuestRoot questRoot8 = new QuestRoot(); + QuestId questId10 = new QuestId(5364); + QuestRoot questRoot10 = new QuestRoot(); num = 1; - List list48 = new List(num); - CollectionsMarshal.SetCount(list48, num); - span = CollectionsMarshal.AsSpan(list48); + List list64 = new List(num); + CollectionsMarshal.SetCount(list64, num); + span = CollectionsMarshal.AsSpan(list64); index = 0; span[index] = "liza"; - questRoot8.Author = list48; + questRoot10.Author = list64; index = 7; - List list49 = new List(index); - CollectionsMarshal.SetCount(list49, index); - span2 = CollectionsMarshal.AsSpan(list49); + List list65 = new List(index); + CollectionsMarshal.SetCount(list65, index); + span2 = CollectionsMarshal.AsSpan(list65); num = 0; - ref QuestSequence reference34 = ref span2[num]; - QuestSequence obj33 = new QuestSequence + ref QuestSequence reference46 = ref span2[num]; + QuestSequence obj46 = new QuestSequence { Sequence = 0 }; - index2 = 2; - List list50 = new List(index2); - CollectionsMarshal.SetCount(list50, index2); - span3 = CollectionsMarshal.AsSpan(list50); - num2 = 0; - ref QuestStep reference35 = ref span3[num2]; - QuestStep obj34 = new QuestStep(EInteractionType.Interact, 1048083u, new Vector3(302.05237f, 51.199978f, 205.0354f), 1186) + num2 = 2; + List list66 = new List(num2); + CollectionsMarshal.SetCount(list66, num2); + span3 = CollectionsMarshal.AsSpan(list66); + index2 = 0; + ref QuestStep reference47 = ref span3[index2]; + QuestStep obj47 = new QuestStep(EInteractionType.Interact, 1048083u, new Vector3(302.05237f, 51.199978f, 205.0354f), 1186) { TargetTerritoryId = (ushort)1207, AetheryteShortcut = EAetheryteLocation.SolutionNine, @@ -464512,118 +464987,118 @@ public static class AssemblyQuestLoader To = EAetheryteLocation.SolutionNineNeonStein } }; - SkipConditions skipConditions5 = new SkipConditions(); - SkipStepConditions skipStepConditions5 = new SkipStepConditions(); - num4 = 1; - List list51 = new List(num4); - CollectionsMarshal.SetCount(list51, num4); - span6 = CollectionsMarshal.AsSpan(list51); + SkipConditions skipConditions7 = new SkipConditions(); + SkipStepConditions skipStepConditions7 = new SkipStepConditions(); + index3 = 1; + List list67 = new List(index3); + CollectionsMarshal.SetCount(list67, index3); + span4 = CollectionsMarshal.AsSpan(list67); num3 = 0; - span6[num3] = 1207; - skipStepConditions5.InTerritory = list51; - skipConditions5.StepIf = skipStepConditions5; - SkipAetheryteCondition obj35 = new SkipAetheryteCondition + span4[num3] = 1207; + skipStepConditions7.InTerritory = list67; + skipConditions7.StepIf = skipStepConditions7; + SkipAetheryteCondition obj48 = new SkipAetheryteCondition { InSameTerritory = true }; num3 = 1; - List list52 = new List(num3); - CollectionsMarshal.SetCount(list52, num3); - span6 = CollectionsMarshal.AsSpan(list52); - num4 = 0; - span6[num4] = 1207; - obj35.InTerritory = list52; - skipConditions5.AetheryteShortcutIf = obj35; - obj34.SkipConditions = skipConditions5; - reference35 = obj34; - num2++; - span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1048161u, new Vector3(-5.874817f, -3.6188258E-08f, 6.8512573f), 1207); - obj33.Steps = list50; - reference34 = obj33; + List list68 = new List(num3); + CollectionsMarshal.SetCount(list68, num3); + span4 = CollectionsMarshal.AsSpan(list68); + index3 = 0; + span4[index3] = 1207; + obj48.InTerritory = list68; + skipConditions7.AetheryteShortcutIf = obj48; + obj47.SkipConditions = skipConditions7; + reference47 = obj47; + index2++; + span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1048161u, new Vector3(-5.874817f, -3.6188258E-08f, 6.8512573f), 1207); + obj46.Steps = list66; + reference46 = obj46; num++; - ref QuestSequence reference36 = ref span2[num]; - QuestSequence obj36 = new QuestSequence + ref QuestSequence reference48 = ref span2[num]; + QuestSequence obj49 = new QuestSequence { Sequence = 1 }; - num2 = 2; - List list53 = new List(num2); - CollectionsMarshal.SetCount(list53, num2); - span3 = CollectionsMarshal.AsSpan(list53); - index2 = 0; - ref QuestStep reference37 = ref span3[index2]; - QuestStep obj37 = new QuestStep(EInteractionType.Interact, 2014102u, new Vector3(-0.015319824f, 0.99176025f, 16.03717f), 1207) + index2 = 2; + List list69 = new List(index2); + CollectionsMarshal.SetCount(list69, index2); + span3 = CollectionsMarshal.AsSpan(list69); + num2 = 0; + ref QuestStep reference49 = ref span3[num2]; + QuestStep obj50 = new QuestStep(EInteractionType.Interact, 2014102u, new Vector3(-0.015319824f, 0.99176025f, 16.03717f), 1207) { TargetTerritoryId = (ushort)1186 }; - SkipConditions skipConditions6 = new SkipConditions(); - SkipStepConditions skipStepConditions6 = new SkipStepConditions(); - num4 = 1; - List list54 = new List(num4); - CollectionsMarshal.SetCount(list54, num4); - span6 = CollectionsMarshal.AsSpan(list54); + SkipConditions skipConditions8 = new SkipConditions(); + SkipStepConditions skipStepConditions8 = new SkipStepConditions(); + index3 = 1; + List list70 = new List(index3); + CollectionsMarshal.SetCount(list70, index3); + span4 = CollectionsMarshal.AsSpan(list70); num3 = 0; - span6[num3] = 1207; - skipStepConditions6.NotInTerritory = list54; - skipConditions6.StepIf = skipStepConditions6; - obj37.SkipConditions = skipConditions6; - reference37 = obj37; - index2++; - span3[index2] = new QuestStep(EInteractionType.Interact, 1054503u, new Vector3(291.4015f, 50.749996f, 155.19946f), 1186); - obj36.Steps = list53; - reference36 = obj36; + span4[num3] = 1207; + skipStepConditions8.NotInTerritory = list70; + skipConditions8.StepIf = skipStepConditions8; + obj50.SkipConditions = skipConditions8; + reference49 = obj50; + num2++; + span3[num2] = new QuestStep(EInteractionType.Interact, 1054503u, new Vector3(291.4015f, 50.749996f, 155.19946f), 1186); + obj49.Steps = list69; + reference48 = obj49; num++; - ref QuestSequence reference38 = ref span2[num]; - QuestSequence obj38 = new QuestSequence + ref QuestSequence reference50 = ref span2[num]; + QuestSequence obj51 = new QuestSequence { Sequence = 2 }; - index2 = 1; - List list55 = new List(index2); - CollectionsMarshal.SetCount(list55, index2); - span3 = CollectionsMarshal.AsSpan(list55); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 1054509u, new Vector3(291.432f, 50.75f, 153.79565f), 1186); - obj38.Steps = list55; - reference38 = obj38; + num2 = 1; + List list71 = new List(num2); + CollectionsMarshal.SetCount(list71, num2); + span3 = CollectionsMarshal.AsSpan(list71); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 1054509u, new Vector3(291.432f, 50.75f, 153.79565f), 1186); + obj51.Steps = list71; + reference50 = obj51; num++; - ref QuestSequence reference39 = ref span2[num]; - QuestSequence obj39 = new QuestSequence + ref QuestSequence reference51 = ref span2[num]; + QuestSequence obj52 = new QuestSequence { Sequence = 3 }; - num2 = 3; - List list56 = new List(num2); - CollectionsMarshal.SetCount(list56, num2); - span3 = CollectionsMarshal.AsSpan(list56); - index2 = 0; - ref QuestStep reference40 = ref span3[index2]; + index2 = 3; + List list72 = new List(index2); + CollectionsMarshal.SetCount(list72, index2); + span3 = CollectionsMarshal.AsSpan(list72); + num2 = 0; + ref QuestStep reference52 = ref span3[num2]; QuestStep questStep = new QuestStep(EInteractionType.Interact, 1056091u, new Vector3(349.17212f, 50.75f, 198.38245f), 1186); num3 = 6; - List list57 = new List(num3); - CollectionsMarshal.SetCount(list57, num3); - span5 = CollectionsMarshal.AsSpan(list57); - num4 = 0; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = new QuestWorkValue((byte)2, 0, EQuestWorkMode.Bitwise); - questStep.CompletionQuestVariablesFlags = list57; - reference40 = questStep; - index2++; - ref QuestStep reference41 = ref span3[index2]; + List list73 = new List(num3); + CollectionsMarshal.SetCount(list73, num3); + span5 = CollectionsMarshal.AsSpan(list73); + index3 = 0; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = new QuestWorkValue((byte)2, 0, EQuestWorkMode.Bitwise); + questStep.CompletionQuestVariablesFlags = list73; + reference52 = questStep; + num2++; + ref QuestStep reference53 = ref span3[num2]; QuestStep questStep2 = new QuestStep(EInteractionType.Interact, 1056090u, new Vector3(341.26794f, 50.75f, 146.68494f), 1186); - num4 = 6; - List list58 = new List(num4); - CollectionsMarshal.SetCount(list58, num4); - span5 = CollectionsMarshal.AsSpan(list58); + index3 = 6; + List list74 = new List(index3); + CollectionsMarshal.SetCount(list74, index3); + span5 = CollectionsMarshal.AsSpan(list74); num3 = 0; span5[num3] = null; num3++; @@ -464636,81 +465111,81 @@ public static class AssemblyQuestLoader span5[num3] = null; num3++; span5[num3] = new QuestWorkValue((byte)4, 0, EQuestWorkMode.Bitwise); - questStep2.CompletionQuestVariablesFlags = list58; - reference41 = questStep2; - index2++; - ref QuestStep reference42 = ref span3[index2]; + questStep2.CompletionQuestVariablesFlags = list74; + reference53 = questStep2; + num2++; + ref QuestStep reference54 = ref span3[num2]; QuestStep questStep3 = new QuestStep(EInteractionType.Interact, 1054508u, new Vector3(377.3098f, 50.749996f, 115.098755f), 1186); num3 = 6; - List list59 = new List(num3); - CollectionsMarshal.SetCount(list59, num3); - span5 = CollectionsMarshal.AsSpan(list59); - num4 = 0; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = new QuestWorkValue((byte)8, 0, EQuestWorkMode.Bitwise); - questStep3.CompletionQuestVariablesFlags = list59; - num4 = 1; - List list60 = new List(num4); - CollectionsMarshal.SetCount(list60, num4); - Span span7 = CollectionsMarshal.AsSpan(list60); + List list75 = new List(num3); + CollectionsMarshal.SetCount(list75, num3); + span5 = CollectionsMarshal.AsSpan(list75); + index3 = 0; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = new QuestWorkValue((byte)8, 0, EQuestWorkMode.Bitwise); + questStep3.CompletionQuestVariablesFlags = list75; + index3 = 1; + List list76 = new List(index3); + CollectionsMarshal.SetCount(list76, index3); + Span span6 = CollectionsMarshal.AsSpan(list76); num3 = 0; - span7[num3] = new DialogueChoice + span6[num3] = new DialogueChoice { Type = EDialogChoiceType.List, Prompt = new ExcelRef("TEXT_KINGMI101_05364_Q3_000_000"), Answer = new ExcelRef("TEXT_KINGMI101_05364_A3_000_003") }; - questStep3.DialogueChoices = list60; - reference42 = questStep3; - obj39.Steps = list56; - reference39 = obj39; + questStep3.DialogueChoices = list76; + reference54 = questStep3; + obj52.Steps = list72; + reference51 = obj52; num++; - ref QuestSequence reference43 = ref span2[num]; - QuestSequence obj40 = new QuestSequence + ref QuestSequence reference55 = ref span2[num]; + QuestSequence obj53 = new QuestSequence { Sequence = 4 }; - index2 = 2; - List list61 = new List(index2); - CollectionsMarshal.SetCount(list61, index2); - span3 = CollectionsMarshal.AsSpan(list61); - num2 = 0; - ref QuestStep reference44 = ref span3[num2]; + num2 = 2; + List list77 = new List(num2); + CollectionsMarshal.SetCount(list77, num2); + span3 = CollectionsMarshal.AsSpan(list77); + index2 = 0; + ref QuestStep reference56 = ref span3[index2]; QuestStep questStep4 = new QuestStep(EInteractionType.Interact, 1054507u, new Vector3(465.2932f, 60f, 149.79773f), 1186); num3 = 6; - List list62 = new List(num3); - CollectionsMarshal.SetCount(list62, num3); - span5 = CollectionsMarshal.AsSpan(list62); - num4 = 0; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = new QuestWorkValue((byte)4, 0, EQuestWorkMode.Bitwise); - questStep4.CompletionQuestVariablesFlags = list62; - reference44 = questStep4; - num2++; - ref QuestStep reference45 = ref span3[num2]; + List list78 = new List(num3); + CollectionsMarshal.SetCount(list78, num3); + span5 = CollectionsMarshal.AsSpan(list78); + index3 = 0; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = new QuestWorkValue((byte)4, 0, EQuestWorkMode.Bitwise); + questStep4.CompletionQuestVariablesFlags = list78; + reference56 = questStep4; + index2++; + ref QuestStep reference57 = ref span3[index2]; QuestStep questStep5 = new QuestStep(EInteractionType.Interact, 1054506u, new Vector3(465.44592f, 59.999886f, 196.58191f), 1186); - num4 = 6; - List list63 = new List(num4); - CollectionsMarshal.SetCount(list63, num4); - span5 = CollectionsMarshal.AsSpan(list63); + index3 = 6; + List list79 = new List(index3); + CollectionsMarshal.SetCount(list79, index3); + span5 = CollectionsMarshal.AsSpan(list79); num3 = 0; span5[num3] = null; num3++; @@ -464723,948 +465198,411 @@ public static class AssemblyQuestLoader span5[num3] = null; num3++; span5[num3] = new QuestWorkValue((byte)8, 0, EQuestWorkMode.Bitwise); - questStep5.CompletionQuestVariablesFlags = list63; - reference45 = questStep5; - obj40.Steps = list61; - reference43 = obj40; - num++; - ref QuestSequence reference46 = ref span2[num]; - QuestSequence obj41 = new QuestSequence - { - Sequence = 5 - }; - num2 = 3; - List list64 = new List(num2); - CollectionsMarshal.SetCount(list64, num2); - span3 = CollectionsMarshal.AsSpan(list64); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(472.45462f, 60f, 142.0744f), 1186); - index2++; - span3[index2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(467.92972f, 60f, 120.31207f), 1186); - index2++; - span3[index2] = new QuestStep(EInteractionType.Interact, 1056092u, new Vector3(350.78967f, 59.999996f, 76.798584f), 1186); - obj41.Steps = list64; - reference46 = obj41; - num++; - ref QuestSequence reference47 = ref span2[num]; - QuestSequence obj42 = new QuestSequence - { - Sequence = byte.MaxValue - }; - index2 = 1; - List list65 = new List(index2); - CollectionsMarshal.SetCount(list65, index2); - span3 = CollectionsMarshal.AsSpan(list65); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054514u, new Vector3(-404.4709f, 13.699978f, 239.00195f), 1186) - { - StopDistance = 7f - }; - obj42.Steps = list65; - reference47 = obj42; - questRoot8.QuestSequence = list49; - AddQuest(questId8, questRoot8); - QuestId questId9 = new QuestId(5365); - QuestRoot questRoot9 = new QuestRoot(); - num = 1; - List list66 = new List(num); - CollectionsMarshal.SetCount(list66, num); - span = CollectionsMarshal.AsSpan(list66); - index = 0; - span[index] = "liza"; - questRoot9.Author = list66; - index = 6; - List list67 = new List(index); - CollectionsMarshal.SetCount(list67, index); - span2 = CollectionsMarshal.AsSpan(list67); - num = 0; - ref QuestSequence reference48 = ref span2[num]; - QuestSequence obj43 = new QuestSequence - { - Sequence = 0 - }; - num2 = 1; - List list68 = new List(num2); - CollectionsMarshal.SetCount(list68, num2); - span3 = CollectionsMarshal.AsSpan(list68); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054514u, new Vector3(-404.4709f, 13.699978f, 239.00195f), 1186) - { - StopDistance = 7f - }; - obj43.Steps = list68; - reference48 = obj43; - num++; - ref QuestSequence reference49 = ref span2[num]; - QuestSequence obj44 = new QuestSequence - { - Sequence = 1 - }; - index2 = 3; - List list69 = new List(index2); - CollectionsMarshal.SetCount(list69, index2); - span3 = CollectionsMarshal.AsSpan(list69); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(-409.0448f, 13.499981f, 269.6568f), 1186); - num2++; - span3[num2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(-403.7604f, 14.029999f, 272.61798f), 1186) - { - DisableNavmesh = true - }; - num2++; - span3[num2] = new QuestStep(EInteractionType.Interact, 1054518u, new Vector3(-368.00183f, 14f, 228.90051f), 1186); - obj44.Steps = list69; - reference49 = obj44; - num++; - ref QuestSequence reference50 = ref span2[num]; - QuestSequence obj45 = new QuestSequence - { - Sequence = 2 - }; - num2 = 1; - List list70 = new List(num2); - CollectionsMarshal.SetCount(list70, num2); - span3 = CollectionsMarshal.AsSpan(list70); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 2014833u, new Vector3(-328.48102f, 13.992493f, 161.24207f), 1186); - obj45.Steps = list70; - reference50 = obj45; - num++; - ref QuestSequence reference51 = ref span2[num]; - QuestSequence obj46 = new QuestSequence - { - Sequence = 3 - }; - index2 = 1; - List list71 = new List(index2); - CollectionsMarshal.SetCount(list71, index2); - span3 = CollectionsMarshal.AsSpan(list71); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 2014834u, new Vector3(-242.69476f, 2.1820068f, 212.4513f), 1186); - obj46.Steps = list71; - reference51 = obj46; - num++; - ref QuestSequence reference52 = ref span2[num]; - QuestSequence obj47 = new QuestSequence - { - Sequence = 4 - }; - num2 = 1; - List list72 = new List(num2); - CollectionsMarshal.SetCount(list72, num2); - span3 = CollectionsMarshal.AsSpan(list72); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 2014835u, new Vector3(-141.31384f, 2.1820068f, 212.9701f), 1186); - obj47.Steps = list72; - reference52 = obj47; - num++; - ref QuestSequence reference53 = ref span2[num]; - QuestSequence obj48 = new QuestSequence - { - Sequence = byte.MaxValue - }; - index2 = 1; - List list73 = new List(index2); - CollectionsMarshal.SetCount(list73, index2); - span3 = CollectionsMarshal.AsSpan(list73); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054529u, new Vector3(-134.53882f, 19.699795f, 382.77246f), 1186); - obj48.Steps = list73; - reference53 = obj48; - questRoot9.QuestSequence = list67; - AddQuest(questId9, questRoot9); - QuestId questId10 = new QuestId(5366); - QuestRoot questRoot10 = new QuestRoot(); - num = 1; - List list74 = new List(num); - CollectionsMarshal.SetCount(list74, num); - span = CollectionsMarshal.AsSpan(list74); - index = 0; - span[index] = "liza"; - questRoot10.Author = list74; - index = 9; - List list75 = new List(index); - CollectionsMarshal.SetCount(list75, index); - span2 = CollectionsMarshal.AsSpan(list75); - num = 0; - ref QuestSequence reference54 = ref span2[num]; - QuestSequence obj49 = new QuestSequence - { - Sequence = 0 - }; - num2 = 1; - List list76 = new List(num2); - CollectionsMarshal.SetCount(list76, num2); - span3 = CollectionsMarshal.AsSpan(list76); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054529u, new Vector3(-134.53882f, 19.699795f, 382.77246f), 1186); - obj49.Steps = list76; - reference54 = obj49; - num++; - ref QuestSequence reference55 = ref span2[num]; - QuestSequence obj50 = new QuestSequence - { - Sequence = 1 - }; - index2 = 1; - List list77 = new List(index2); - CollectionsMarshal.SetCount(list77, index2); - span3 = CollectionsMarshal.AsSpan(list77); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 1054535u, new Vector3(0.503479f, -4.5634806E-08f, 6.7596436f), 1207) - { - StopDistance = 7f - }; - obj50.Steps = list77; - reference55 = obj50; - num++; - ref QuestSequence reference56 = ref span2[num]; - QuestSequence obj51 = new QuestSequence - { - Sequence = 2 - }; - num2 = 1; - List list78 = new List(num2); - CollectionsMarshal.SetCount(list78, num2); - span3 = CollectionsMarshal.AsSpan(list78); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 1054536u, new Vector3(-5.1728516f, -4.656613E-08f, 7.1869507f), 1207) - { - StopDistance = 7f - }; - obj51.Steps = list78; - reference56 = obj51; - num++; - ref QuestSequence reference57 = ref span2[num]; - QuestSequence obj52 = new QuestSequence - { - Sequence = 3 - }; - index2 = 1; - List list79 = new List(index2); - CollectionsMarshal.SetCount(list79, index2); - span3 = CollectionsMarshal.AsSpan(list79); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 1054543u, new Vector3(-284.596f, 45.884224f, -812.55817f), 1191); - obj52.Steps = list79; - reference57 = obj52; + questStep5.CompletionQuestVariablesFlags = list79; + reference57 = questStep5; + obj53.Steps = list77; + reference55 = obj53; num++; ref QuestSequence reference58 = ref span2[num]; - QuestSequence obj53 = new QuestSequence - { - Sequence = 4 - }; - num2 = 1; - List list80 = new List(num2); - CollectionsMarshal.SetCount(list80, num2); - span3 = CollectionsMarshal.AsSpan(list80); - index2 = 0; - ref QuestStep reference59 = ref span3[index2]; - QuestStep questStep6 = new QuestStep(EInteractionType.Interact, 1054543u, new Vector3(-284.596f, 45.884224f, -812.55817f), 1191); - num3 = 1; - List list81 = new List(num3); - CollectionsMarshal.SetCount(list81, num3); - span7 = CollectionsMarshal.AsSpan(list81); - num4 = 0; - span7[num4] = new DialogueChoice - { - Type = EDialogChoiceType.YesNo, - Prompt = new ExcelRef("TEXT_KINGMI103_05366_SYSTEM_000_081") - }; - questStep6.DialogueChoices = list81; - reference59 = questStep6; - obj53.Steps = list80; - reference58 = obj53; - num++; - ref QuestSequence reference60 = ref span2[num]; QuestSequence obj54 = new QuestSequence { Sequence = 5 }; - index2 = 1; - List list82 = new List(index2); - CollectionsMarshal.SetCount(list82, index2); - span3 = CollectionsMarshal.AsSpan(list82); + index2 = 3; + List list80 = new List(index2); + CollectionsMarshal.SetCount(list80, index2); + span3 = CollectionsMarshal.AsSpan(list80); num2 = 0; - ref QuestStep reference61 = ref span3[num2]; - QuestStep obj55 = new QuestStep(EInteractionType.Combat, null, new Vector3(219.38443f, 57.060833f, -661.6021f), 1191) - { - Fly = true, - EnemySpawnType = EEnemySpawnType.AutoOnEnterArea - }; - num4 = 1; - List list83 = new List(num4); - CollectionsMarshal.SetCount(list83, num4); - Span span8 = CollectionsMarshal.AsSpan(list83); - num3 = 0; - span8[num3] = 18915u; - obj55.KillEnemyDataIds = list83; - reference61 = obj55; - obj54.Steps = list82; - reference60 = obj54; + span3[num2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(472.45462f, 60f, 142.0744f), 1186); + num2++; + span3[num2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(467.92972f, 60f, 120.31207f), 1186); + num2++; + span3[num2] = new QuestStep(EInteractionType.Interact, 1056092u, new Vector3(350.78967f, 59.999996f, 76.798584f), 1186); + obj54.Steps = list80; + reference58 = obj54; num++; - ref QuestSequence reference62 = ref span2[num]; - QuestSequence obj56 = new QuestSequence - { - Sequence = 6 - }; - num2 = 1; - List list84 = new List(num2); - CollectionsMarshal.SetCount(list84, num2); - span3 = CollectionsMarshal.AsSpan(list84); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 1054544u, new Vector3(210.40662f, 57.66854f, -651.3619f), 1191); - obj56.Steps = list84; - reference62 = obj56; - num++; - span2[num] = new QuestSequence - { - Sequence = 7 - }; - num++; - ref QuestSequence reference63 = ref span2[num]; - QuestSequence obj57 = new QuestSequence + ref QuestSequence reference59 = ref span2[num]; + QuestSequence obj55 = new QuestSequence { Sequence = byte.MaxValue }; - index2 = 1; - List list85 = new List(index2); - CollectionsMarshal.SetCount(list85, index2); - span3 = CollectionsMarshal.AsSpan(list85); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054545u, new Vector3(6.6071167f, 0.37129992f, -18.570251f), 1171) + num2 = 1; + List list81 = new List(num2); + CollectionsMarshal.SetCount(list81, num2); + span3 = CollectionsMarshal.AsSpan(list81); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054514u, new Vector3(-404.4709f, 13.699978f, 239.00195f), 1186) { StopDistance = 7f }; - obj57.Steps = list85; - reference63 = obj57; - questRoot10.QuestSequence = list75; + obj55.Steps = list81; + reference59 = obj55; + questRoot10.QuestSequence = list65; AddQuest(questId10, questRoot10); - QuestId questId11 = new QuestId(5367); + QuestId questId11 = new QuestId(5365); QuestRoot questRoot11 = new QuestRoot(); num = 1; - List list86 = new List(num); - CollectionsMarshal.SetCount(list86, num); - span = CollectionsMarshal.AsSpan(list86); + List list82 = new List(num); + CollectionsMarshal.SetCount(list82, num); + span = CollectionsMarshal.AsSpan(list82); index = 0; span[index] = "liza"; - questRoot11.Author = list86; + questRoot11.Author = list82; index = 6; - List list87 = new List(index); - CollectionsMarshal.SetCount(list87, index); - span2 = CollectionsMarshal.AsSpan(list87); + List list83 = new List(index); + CollectionsMarshal.SetCount(list83, index); + span2 = CollectionsMarshal.AsSpan(list83); num = 0; - ref QuestSequence reference64 = ref span2[num]; - QuestSequence obj58 = new QuestSequence + ref QuestSequence reference60 = ref span2[num]; + QuestSequence obj56 = new QuestSequence { Sequence = 0 }; - num2 = 1; - List list88 = new List(num2); - CollectionsMarshal.SetCount(list88, num2); - span3 = CollectionsMarshal.AsSpan(list88); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054545u, new Vector3(6.6071167f, 0.37129992f, -18.570251f), 1171); - obj58.Steps = list88; - reference64 = obj58; + index2 = 1; + List list84 = new List(index2); + CollectionsMarshal.SetCount(list84, index2); + span3 = CollectionsMarshal.AsSpan(list84); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054514u, new Vector3(-404.4709f, 13.699978f, 239.00195f), 1186) + { + StopDistance = 7f + }; + obj56.Steps = list84; + reference60 = obj56; num++; - ref QuestSequence reference65 = ref span2[num]; - QuestSequence obj59 = new QuestSequence + ref QuestSequence reference61 = ref span2[num]; + QuestSequence obj57 = new QuestSequence { Sequence = 1 }; - index2 = 1; - List list89 = new List(index2); - CollectionsMarshal.SetCount(list89, index2); - span3 = CollectionsMarshal.AsSpan(list89); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 1054546u, new Vector3(-240.77216f, 30f, -597.345f), 1191) + num2 = 3; + List list85 = new List(num2); + CollectionsMarshal.SetCount(list85, num2); + span3 = CollectionsMarshal.AsSpan(list85); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(-409.0448f, 13.499981f, 269.6568f), 1186); + index2++; + span3[index2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(-403.7604f, 14.029999f, 272.61798f), 1186) { - AetheryteShortcut = EAetheryteLocation.HeritageFoundTheOutskirts + DisableNavmesh = true }; - obj59.Steps = list89; - reference65 = obj59; + index2++; + span3[index2] = new QuestStep(EInteractionType.Interact, 1054518u, new Vector3(-368.00183f, 14f, 228.90051f), 1186); + obj57.Steps = list85; + reference61 = obj57; num++; - ref QuestSequence reference66 = ref span2[num]; - QuestSequence obj60 = new QuestSequence + ref QuestSequence reference62 = ref span2[num]; + QuestSequence obj58 = new QuestSequence { Sequence = 2 }; - num2 = 3; - List list90 = new List(num2); - CollectionsMarshal.SetCount(list90, num2); - span3 = CollectionsMarshal.AsSpan(list90); - index2 = 0; - ref QuestStep reference67 = ref span3[index2]; - QuestStep obj61 = new QuestStep(EInteractionType.Interact, 1054549u, new Vector3(-303.8529f, 33.89061f, -546.7765f), 1191) - { - Fly = true - }; - num3 = 6; - List list91 = new List(num3); - CollectionsMarshal.SetCount(list91, num3); - span5 = CollectionsMarshal.AsSpan(list91); - num4 = 0; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = new QuestWorkValue((byte)2, 0, EQuestWorkMode.Bitwise); - obj61.CompletionQuestVariablesFlags = list91; - reference67 = obj61; - index2++; - ref QuestStep reference68 = ref span3[index2]; - QuestStep obj62 = new QuestStep(EInteractionType.Interact, 1054548u, new Vector3(-182.97095f, 28f, -570.0313f), 1191) - { - Fly = true - }; - num4 = 6; - List list92 = new List(num4); - CollectionsMarshal.SetCount(list92, num4); - span5 = CollectionsMarshal.AsSpan(list92); - num3 = 0; - span5[num3] = null; - num3++; - span5[num3] = null; - num3++; - span5[num3] = null; - num3++; - span5[num3] = null; - num3++; - span5[num3] = null; - num3++; - span5[num3] = new QuestWorkValue((byte)4, 0, EQuestWorkMode.Bitwise); - obj62.CompletionQuestVariablesFlags = list92; - reference68 = obj62; - index2++; - ref QuestStep reference69 = ref span3[index2]; - QuestStep obj63 = new QuestStep(EInteractionType.Interact, 1054547u, new Vector3(-111.49768f, 42.99968f, -658.7778f), 1191) - { - Fly = true - }; - num3 = 6; - List list93 = new List(num3); - CollectionsMarshal.SetCount(list93, num3); - span5 = CollectionsMarshal.AsSpan(list93); - num4 = 0; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = new QuestWorkValue((byte)8, 0, EQuestWorkMode.Bitwise); - obj63.CompletionQuestVariablesFlags = list93; - reference69 = obj63; - obj60.Steps = list90; - reference66 = obj60; + index2 = 1; + List list86 = new List(index2); + CollectionsMarshal.SetCount(list86, index2); + span3 = CollectionsMarshal.AsSpan(list86); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 2014833u, new Vector3(-328.48102f, 13.992493f, 161.24207f), 1186); + obj58.Steps = list86; + reference62 = obj58; num++; - ref QuestSequence reference70 = ref span2[num]; - QuestSequence obj64 = new QuestSequence + ref QuestSequence reference63 = ref span2[num]; + QuestSequence obj59 = new QuestSequence { Sequence = 3 }; + num2 = 1; + List list87 = new List(num2); + CollectionsMarshal.SetCount(list87, num2); + span3 = CollectionsMarshal.AsSpan(list87); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 2014834u, new Vector3(-242.69476f, 2.1820068f, 212.4513f), 1186); + obj59.Steps = list87; + reference63 = obj59; + num++; + ref QuestSequence reference64 = ref span2[num]; + QuestSequence obj60 = new QuestSequence + { + Sequence = 4 + }; + index2 = 1; + List list88 = new List(index2); + CollectionsMarshal.SetCount(list88, index2); + span3 = CollectionsMarshal.AsSpan(list88); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 2014835u, new Vector3(-141.31384f, 2.1820068f, 212.9701f), 1186); + obj60.Steps = list88; + reference64 = obj60; + num++; + ref QuestSequence reference65 = ref span2[num]; + QuestSequence obj61 = new QuestSequence + { + Sequence = byte.MaxValue + }; + num2 = 1; + List list89 = new List(num2); + CollectionsMarshal.SetCount(list89, num2); + span3 = CollectionsMarshal.AsSpan(list89); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054529u, new Vector3(-134.53882f, 19.699795f, 382.77246f), 1186); + obj61.Steps = list89; + reference65 = obj61; + questRoot11.QuestSequence = list83; + AddQuest(questId11, questRoot11); + QuestId questId12 = new QuestId(5366); + QuestRoot questRoot12 = new QuestRoot(); + num = 1; + List list90 = new List(num); + CollectionsMarshal.SetCount(list90, num); + span = CollectionsMarshal.AsSpan(list90); + index = 0; + span[index] = "liza"; + questRoot12.Author = list90; + index = 9; + List list91 = new List(index); + CollectionsMarshal.SetCount(list91, index); + span2 = CollectionsMarshal.AsSpan(list91); + num = 0; + ref QuestSequence reference66 = ref span2[num]; + QuestSequence obj62 = new QuestSequence + { + Sequence = 0 + }; + index2 = 1; + List list92 = new List(index2); + CollectionsMarshal.SetCount(list92, index2); + span3 = CollectionsMarshal.AsSpan(list92); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054529u, new Vector3(-134.53882f, 19.699795f, 382.77246f), 1186); + obj62.Steps = list92; + reference66 = obj62; + num++; + ref QuestSequence reference67 = ref span2[num]; + QuestSequence obj63 = new QuestSequence + { + Sequence = 1 + }; + num2 = 1; + List list93 = new List(num2); + CollectionsMarshal.SetCount(list93, num2); + span3 = CollectionsMarshal.AsSpan(list93); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 1054535u, new Vector3(0.503479f, -4.5634806E-08f, 6.7596436f), 1207) + { + StopDistance = 7f + }; + obj63.Steps = list93; + reference67 = obj63; + num++; + ref QuestSequence reference68 = ref span2[num]; + QuestSequence obj64 = new QuestSequence + { + Sequence = 2 + }; index2 = 1; List list94 = new List(index2); CollectionsMarshal.SetCount(list94, index2); span3 = CollectionsMarshal.AsSpan(list94); num2 = 0; - ref QuestStep reference71 = ref span3[num2]; - QuestStep obj65 = new QuestStep(EInteractionType.Interact, 1054546u, new Vector3(-240.77216f, 30f, -597.345f), 1191) + span3[num2] = new QuestStep(EInteractionType.Interact, 1054536u, new Vector3(-5.1728516f, -4.656613E-08f, 7.1869507f), 1207) { - Fly = true + StopDistance = 7f }; - num4 = 1; - List list95 = new List(num4); - CollectionsMarshal.SetCount(list95, num4); - span7 = CollectionsMarshal.AsSpan(list95); - num3 = 0; - span7[num3] = new DialogueChoice - { - Type = EDialogChoiceType.List, - Prompt = new ExcelRef("TEXT_KINGMI104_05367_Q1_000_000"), - Answer = new ExcelRef("TEXT_KINGMI104_05367_A1_000_002") - }; - obj65.DialogueChoices = list95; - reference71 = obj65; obj64.Steps = list94; - reference70 = obj64; + reference68 = obj64; num++; - span2[num] = new QuestSequence - { - Sequence = 4 - }; - num++; - ref QuestSequence reference72 = ref span2[num]; - QuestSequence obj66 = new QuestSequence - { - Sequence = byte.MaxValue - }; - num2 = 1; - List list96 = new List(num2); - CollectionsMarshal.SetCount(list96, num2); - span3 = CollectionsMarshal.AsSpan(list96); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054550u, new Vector3(-24.307678f, 38.806587f, -411.2459f), 1186) - { - StopDistance = 7f - }; - obj66.Steps = list96; - reference72 = obj66; - questRoot11.QuestSequence = list87; - AddQuest(questId11, questRoot11); - QuestId questId12 = new QuestId(5368); - QuestRoot questRoot12 = new QuestRoot(); - num = 1; - List list97 = new List(num); - CollectionsMarshal.SetCount(list97, num); - span = CollectionsMarshal.AsSpan(list97); - index = 0; - span[index] = "liza"; - questRoot12.Author = list97; - index = 13; - List list98 = new List(index); - CollectionsMarshal.SetCount(list98, index); - span2 = CollectionsMarshal.AsSpan(list98); - num = 0; - ref QuestSequence reference73 = ref span2[num]; - QuestSequence obj67 = new QuestSequence - { - Sequence = 0 - }; - index2 = 1; - List list99 = new List(index2); - CollectionsMarshal.SetCount(list99, index2); - span3 = CollectionsMarshal.AsSpan(list99); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054551u, new Vector3(-23.544739f, 38.806587f, -412.19202f), 1186) - { - StopDistance = 7f - }; - obj67.Steps = list99; - reference73 = obj67; - num++; - ref QuestSequence reference74 = ref span2[num]; - QuestSequence obj68 = new QuestSequence - { - Sequence = 1 - }; - num2 = 1; - List list100 = new List(num2); - CollectionsMarshal.SetCount(list100, num2); - span3 = CollectionsMarshal.AsSpan(list100); - index2 = 0; - ref QuestStep reference75 = ref span3[index2]; - QuestStep questStep7 = new QuestStep(EInteractionType.Interact, 1054936u, new Vector3(-57.41974f, 42.8066f, -546.7765f), 1186); - num3 = 1; - List list101 = new List(num3); - CollectionsMarshal.SetCount(list101, num3); - span7 = CollectionsMarshal.AsSpan(list101); - num4 = 0; - span7[num4] = new DialogueChoice - { - Type = EDialogChoiceType.YesNo, - Prompt = new ExcelRef("TEXT_KINGMI105_05368_SYSTEM_000_061") - }; - questStep7.DialogueChoices = list101; - reference75 = questStep7; - obj68.Steps = list100; - reference74 = obj68; - num++; - span2[num] = new QuestSequence - { - Sequence = 2 - }; - num++; - ref QuestSequence reference76 = ref span2[num]; - QuestSequence obj69 = new QuestSequence + ref QuestSequence reference69 = ref span2[num]; + QuestSequence obj65 = new QuestSequence { Sequence = 3 }; - index2 = 1; - List list102 = new List(index2); - CollectionsMarshal.SetCount(list102, index2); - span3 = CollectionsMarshal.AsSpan(list102); - num2 = 0; - ref QuestStep reference77 = ref span3[num2]; - QuestStep questStep8 = new QuestStep(EInteractionType.Interact, 2014877u, new Vector3(-53.76658f, 0.4967778f, 10.78857f), 1299); - num4 = 1; - List list103 = new List(num4); - CollectionsMarshal.SetCount(list103, num4); - span7 = CollectionsMarshal.AsSpan(list103); - num3 = 0; - span7[num3] = new DialogueChoice - { - Type = EDialogChoiceType.YesNo, - Prompt = new ExcelRef("TEXT_KINGMI105_05368_SYSTEM_000_117") - }; - questStep8.DialogueChoices = list103; - reference77 = questStep8; - obj69.Steps = list102; - reference76 = obj69; + num2 = 1; + List list95 = new List(num2); + CollectionsMarshal.SetCount(list95, num2); + span3 = CollectionsMarshal.AsSpan(list95); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 1054543u, new Vector3(-284.596f, 45.884224f, -812.55817f), 1191); + obj65.Steps = list95; + reference69 = obj65; num++; - ref QuestSequence reference78 = ref span2[num]; - QuestSequence obj70 = new QuestSequence + ref QuestSequence reference70 = ref span2[num]; + QuestSequence obj66 = new QuestSequence { Sequence = 4 }; - num2 = 1; - List list104 = new List(num2); - CollectionsMarshal.SetCount(list104, num2); - span3 = CollectionsMarshal.AsSpan(list104); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.UseItem, 2014879u, new Vector3(-31.18711f, 1.386986f, 14.38922f), 1299) + index2 = 1; + List list96 = new List(index2); + CollectionsMarshal.SetCount(list96, index2); + span3 = CollectionsMarshal.AsSpan(list96); + num2 = 0; + ref QuestStep reference71 = ref span3[num2]; + QuestStep questStep6 = new QuestStep(EInteractionType.Interact, 1054543u, new Vector3(-284.596f, 45.884224f, -812.55817f), 1191); + num3 = 1; + List list97 = new List(num3); + CollectionsMarshal.SetCount(list97, num3); + span6 = CollectionsMarshal.AsSpan(list97); + index3 = 0; + span6[index3] = new DialogueChoice { - ItemId = 2003767u + Type = EDialogChoiceType.YesNo, + Prompt = new ExcelRef("TEXT_KINGMI103_05366_SYSTEM_000_081") }; - obj70.Steps = list104; - reference78 = obj70; + questStep6.DialogueChoices = list97; + reference71 = questStep6; + obj66.Steps = list96; + reference70 = obj66; num++; - ref QuestSequence reference79 = ref span2[num]; - QuestSequence obj71 = new QuestSequence + ref QuestSequence reference72 = ref span2[num]; + QuestSequence obj67 = new QuestSequence { Sequence = 5 }; - index2 = 1; - List list105 = new List(index2); - CollectionsMarshal.SetCount(list105, index2); - span3 = CollectionsMarshal.AsSpan(list105); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.UseItem, 2014880u, new Vector3(5.563949f, 1.29885f, -7.714191f), 1299) + num2 = 1; + List list98 = new List(num2); + CollectionsMarshal.SetCount(list98, num2); + span3 = CollectionsMarshal.AsSpan(list98); + index2 = 0; + ref QuestStep reference73 = ref span3[index2]; + QuestStep obj68 = new QuestStep(EInteractionType.Combat, null, new Vector3(219.38443f, 57.060833f, -661.6021f), 1191) { - ItemId = 2003789u + Fly = true, + EnemySpawnType = EEnemySpawnType.AutoOnEnterArea }; - obj71.Steps = list105; - reference79 = obj71; + index3 = 1; + List list99 = new List(index3); + CollectionsMarshal.SetCount(list99, index3); + Span span7 = CollectionsMarshal.AsSpan(list99); + num3 = 0; + span7[num3] = 18915u; + obj68.KillEnemyDataIds = list99; + reference73 = obj68; + obj67.Steps = list98; + reference72 = obj67; num++; - ref QuestSequence reference80 = ref span2[num]; - QuestSequence obj72 = new QuestSequence + ref QuestSequence reference74 = ref span2[num]; + QuestSequence obj69 = new QuestSequence { Sequence = 6 }; - num2 = 1; - List list106 = new List(num2); - CollectionsMarshal.SetCount(list106, num2); - span3 = CollectionsMarshal.AsSpan(list106); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 1054888u, new Vector3(-9.079163f, 0.9997301f, -45.731323f), 1299); - obj72.Steps = list106; - reference80 = obj72; + index2 = 1; + List list100 = new List(index2); + CollectionsMarshal.SetCount(list100, index2); + span3 = CollectionsMarshal.AsSpan(list100); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 1054544u, new Vector3(210.40662f, 57.66854f, -651.3619f), 1191); + obj69.Steps = list100; + reference74 = obj69; num++; - ref QuestSequence reference81 = ref span2[num]; - QuestSequence obj73 = new QuestSequence + span2[num] = new QuestSequence { Sequence = 7 }; - index2 = 1; - List list107 = new List(index2); - CollectionsMarshal.SetCount(list107, index2); - span3 = CollectionsMarshal.AsSpan(list107); - num2 = 0; - ref QuestStep reference82 = ref span3[num2]; - QuestStep questStep9 = new QuestStep(EInteractionType.Interact, 2014883u, new Vector3(6.94281f, 1.480042f, -53.72705f), 1299); - num3 = 1; - List list108 = new List(num3); - CollectionsMarshal.SetCount(list108, num3); - span7 = CollectionsMarshal.AsSpan(list108); - num4 = 0; - span7[num4] = new DialogueChoice - { - Type = EDialogChoiceType.YesNo, - Prompt = new ExcelRef("TEXT_KINGMI105_05368_SYSTEM_120_250") - }; - questStep9.DialogueChoices = list108; - num4 = 6; - List list109 = new List(num4); - CollectionsMarshal.SetCount(list109, num4); - span8 = CollectionsMarshal.AsSpan(list109); - num3 = 0; - span8[num3] = 0u; - num3++; - span8[num3] = 0u; - num3++; - span8[num3] = 4u; - num3++; - span8[num3] = 10u; - num3++; - span8[num3] = 8u; - num3++; - span8[num3] = 11u; - questStep9.PointMenuChoices = list109; - reference82 = questStep9; - obj73.Steps = list107; - reference81 = obj73; num++; - ref QuestSequence reference83 = ref span2[num]; - QuestSequence obj74 = new QuestSequence - { - Sequence = 8 - }; - num2 = 1; - List list110 = new List(num2); - CollectionsMarshal.SetCount(list110, num2); - span3 = CollectionsMarshal.AsSpan(list110); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.UseItem, 2014881u, new Vector3(7.765003f, 1.296952f, 5.581435f), 1299) - { - ItemId = 2003768u - }; - obj74.Steps = list110; - reference83 = obj74; - num++; - ref QuestSequence reference84 = ref span2[num]; - QuestSequence obj75 = new QuestSequence - { - Sequence = 9 - }; - index2 = 1; - List list111 = new List(index2); - CollectionsMarshal.SetCount(list111, index2); - span3 = CollectionsMarshal.AsSpan(list111); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 1054901u, new Vector3(15.6710205f, -1.036562E-06f, 28.244385f), 1299); - obj75.Steps = list111; - reference84 = obj75; - num++; - ref QuestSequence reference85 = ref span2[num]; - QuestSequence obj76 = new QuestSequence - { - Sequence = 10 - }; - num2 = 1; - List list112 = new List(num2); - CollectionsMarshal.SetCount(list112, num2); - span3 = CollectionsMarshal.AsSpan(list112); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 1054907u, new Vector3(43.289795f, 0.30650482f, 12.436096f), 1299); - obj76.Steps = list112; - reference85 = obj76; - num++; - ref QuestSequence reference86 = ref span2[num]; - QuestSequence obj77 = new QuestSequence - { - Sequence = 11 - }; - index2 = 4; - List list113 = new List(index2); - CollectionsMarshal.SetCount(list113, index2); - span3 = CollectionsMarshal.AsSpan(list113); - num2 = 0; - ref QuestStep reference87 = ref span3[num2]; - QuestStep questStep10 = new QuestStep(EInteractionType.Interact, 2014884u, new Vector3(44.99468f, 0.7551205f, 18.96421f), 1299); - num3 = 1; - List list114 = new List(num3); - CollectionsMarshal.SetCount(list114, num3); - span7 = CollectionsMarshal.AsSpan(list114); - num4 = 0; - span7[num4] = new DialogueChoice - { - Type = EDialogChoiceType.List, - Prompt = new ExcelRef("TEXT_KINGMI105_05368_Q1_100_000"), - Answer = new ExcelRef("TEXT_KINGMI105_05368_A1_100_004") - }; - questStep10.DialogueChoices = list114; - reference87 = questStep10; - num2++; - ref QuestStep reference88 = ref span3[num2]; - QuestStep questStep11 = new QuestStep(EInteractionType.Interact, 2014885u, new Vector3(50.98755f, 0.7551f, 19.03446f), 1299); - num4 = 1; - List list115 = new List(num4); - CollectionsMarshal.SetCount(list115, num4); - span7 = CollectionsMarshal.AsSpan(list115); - num3 = 0; - span7[num3] = new DialogueChoice - { - Type = EDialogChoiceType.List, - Prompt = new ExcelRef("TEXT_KINGMI105_05368_Q1_100_000"), - Answer = new ExcelRef("TEXT_KINGMI105_05368_A1_100_002") - }; - questStep11.DialogueChoices = list115; - reference88 = questStep11; - num2++; - ref QuestStep reference89 = ref span3[num2]; - QuestStep questStep12 = new QuestStep(EInteractionType.Interact, 2014887u, new Vector3(51.00287f, 0.7551f, 24.9874f), 1299); - num3 = 1; - List list116 = new List(num3); - CollectionsMarshal.SetCount(list116, num3); - span7 = CollectionsMarshal.AsSpan(list116); - num4 = 0; - span7[num4] = new DialogueChoice - { - Type = EDialogChoiceType.List, - Prompt = new ExcelRef("TEXT_KINGMI105_05368_Q1_100_000"), - Answer = new ExcelRef("TEXT_KINGMI105_05368_A1_100_003") - }; - questStep12.DialogueChoices = list116; - reference89 = questStep12; - num2++; - ref QuestStep reference90 = ref span3[num2]; - QuestStep questStep13 = new QuestStep(EInteractionType.Interact, 2014886u, new Vector3(44.9988f, 0.7551f, 25.03204f), 1299); - num4 = 1; - List list117 = new List(num4); - CollectionsMarshal.SetCount(list117, num4); - span7 = CollectionsMarshal.AsSpan(list117); - num3 = 0; - span7[num3] = new DialogueChoice - { - Type = EDialogChoiceType.List, - Prompt = new ExcelRef("TEXT_KINGMI105_05368_Q1_100_000"), - Answer = new ExcelRef("TEXT_KINGMI105_05368_A1_100_001") - }; - questStep13.DialogueChoices = list117; - reference90 = questStep13; - obj77.Steps = list113; - reference86 = obj77; - num++; - ref QuestSequence reference91 = ref span2[num]; - QuestSequence obj78 = new QuestSequence + ref QuestSequence reference75 = ref span2[num]; + QuestSequence obj70 = new QuestSequence { Sequence = byte.MaxValue }; num2 = 1; - List list118 = new List(num2); - CollectionsMarshal.SetCount(list118, num2); - span3 = CollectionsMarshal.AsSpan(list118); + List list101 = new List(num2); + CollectionsMarshal.SetCount(list101, num2); + span3 = CollectionsMarshal.AsSpan(list101); index2 = 0; - span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054916u, new Vector3(16.189758f, -1.8225983E-06f, 28.030762f), 1299); - obj78.Steps = list118; - reference91 = obj78; - questRoot12.QuestSequence = list98; + span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054545u, new Vector3(6.6071167f, 0.37129992f, -18.570251f), 1171) + { + StopDistance = 7f + }; + obj70.Steps = list101; + reference75 = obj70; + questRoot12.QuestSequence = list91; AddQuest(questId12, questRoot12); - QuestId questId13 = new QuestId(5369); + QuestId questId13 = new QuestId(5367); QuestRoot questRoot13 = new QuestRoot(); num = 1; - List list119 = new List(num); - CollectionsMarshal.SetCount(list119, num); - span = CollectionsMarshal.AsSpan(list119); + List list102 = new List(num); + CollectionsMarshal.SetCount(list102, num); + span = CollectionsMarshal.AsSpan(list102); index = 0; span[index] = "liza"; - questRoot13.Author = list119; - index = 10; - List list120 = new List(index); - CollectionsMarshal.SetCount(list120, index); - span2 = CollectionsMarshal.AsSpan(list120); + questRoot13.Author = list102; + index = 6; + List list103 = new List(index); + CollectionsMarshal.SetCount(list103, index); + span2 = CollectionsMarshal.AsSpan(list103); num = 0; - ref QuestSequence reference92 = ref span2[num]; - QuestSequence obj79 = new QuestSequence + ref QuestSequence reference76 = ref span2[num]; + QuestSequence obj71 = new QuestSequence { Sequence = 0 }; index2 = 1; - List list121 = new List(index2); - CollectionsMarshal.SetCount(list121, index2); - span3 = CollectionsMarshal.AsSpan(list121); + List list104 = new List(index2); + CollectionsMarshal.SetCount(list104, index2); + span3 = CollectionsMarshal.AsSpan(list104); num2 = 0; - span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054916u, new Vector3(16.189758f, -1.8225983E-06f, 28.030762f), 1299); - obj79.Steps = list121; - reference92 = obj79; + span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054545u, new Vector3(6.6071167f, 0.37129992f, -18.570251f), 1171); + obj71.Steps = list104; + reference76 = obj71; num++; - ref QuestSequence reference93 = ref span2[num]; - QuestSequence obj80 = new QuestSequence + ref QuestSequence reference77 = ref span2[num]; + QuestSequence obj72 = new QuestSequence { Sequence = 1 }; num2 = 1; - List list122 = new List(num2); - CollectionsMarshal.SetCount(list122, num2); - span3 = CollectionsMarshal.AsSpan(list122); + List list105 = new List(num2); + CollectionsMarshal.SetCount(list105, num2); + span3 = CollectionsMarshal.AsSpan(list105); index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 2014889u, new Vector3(-6.637756f, 0.9917603f, 32.45593f), 1299); - obj80.Steps = list122; - reference93 = obj80; + span3[index2] = new QuestStep(EInteractionType.Interact, 1054546u, new Vector3(-240.77216f, 30f, -597.345f), 1191) + { + AetheryteShortcut = EAetheryteLocation.HeritageFoundTheOutskirts + }; + obj72.Steps = list105; + reference77 = obj72; num++; - ref QuestSequence reference94 = ref span2[num]; - QuestSequence obj81 = new QuestSequence + ref QuestSequence reference78 = ref span2[num]; + QuestSequence obj73 = new QuestSequence { Sequence = 2 }; - index2 = 1; - List list123 = new List(index2); - CollectionsMarshal.SetCount(list123, index2); - span3 = CollectionsMarshal.AsSpan(list123); + index2 = 3; + List list106 = new List(index2); + CollectionsMarshal.SetCount(list106, index2); + span3 = CollectionsMarshal.AsSpan(list106); num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 1054918u, new Vector3(4.0740967f, 1.1999817f, 41.82495f), 1299); - obj81.Steps = list123; - reference94 = obj81; - num++; - ref QuestSequence reference95 = ref span2[num]; - QuestSequence obj82 = new QuestSequence + ref QuestStep reference79 = ref span3[num2]; + QuestStep obj74 = new QuestStep(EInteractionType.Interact, 1054549u, new Vector3(-303.8529f, 33.89061f, -546.7765f), 1191) { - Sequence = 3 + Fly = true }; - num2 = 1; - List list124 = new List(num2); - CollectionsMarshal.SetCount(list124, num2); - span3 = CollectionsMarshal.AsSpan(list124); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.UseItem, 2014909u, new Vector3(5.5639f, 1.2989f, -7.7142f), 1299) - { - ItemId = 2003769u - }; - obj82.Steps = list124; - reference95 = obj82; - num++; - ref QuestSequence reference96 = ref span2[num]; - QuestSequence obj83 = new QuestSequence - { - Sequence = 4 - }; - index2 = 1; - List list125 = new List(index2); - CollectionsMarshal.SetCount(list125, index2); - span3 = CollectionsMarshal.AsSpan(list125); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 1054928u, new Vector3(43.167725f, 0.020000027f, -18.661804f), 1299); - obj83.Steps = list125; - reference96 = obj83; - num++; - ref QuestSequence reference97 = ref span2[num]; - QuestSequence obj84 = new QuestSequence - { - Sequence = 5 - }; - num2 = 4; - List list126 = new List(num2); - CollectionsMarshal.SetCount(list126, num2); - span3 = CollectionsMarshal.AsSpan(list126); - index2 = 0; - ref QuestStep reference98 = ref span3[index2]; - QuestStep questStep14 = new QuestStep(EInteractionType.Interact, 2014913u, new Vector3(48.28509f, 0.7955156f, -15.36493f), 1299); num3 = 6; - List list127 = new List(num3); - CollectionsMarshal.SetCount(list127, num3); - span5 = CollectionsMarshal.AsSpan(list127); - num4 = 0; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = new QuestWorkValue((byte)1, 0, EQuestWorkMode.Bitwise); - questStep14.CompletionQuestVariablesFlags = list127; - reference98 = questStep14; - index2++; - ref QuestStep reference99 = ref span3[index2]; - QuestStep questStep15 = new QuestStep(EInteractionType.Interact, 2014891u, new Vector3(45.64126f, 0.9739f, -23.77144f), 1299); - num4 = 6; - List list128 = new List(num4); - CollectionsMarshal.SetCount(list128, num4); - span5 = CollectionsMarshal.AsSpan(list128); + List list107 = new List(num3); + CollectionsMarshal.SetCount(list107, num3); + span5 = CollectionsMarshal.AsSpan(list107); + index3 = 0; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = new QuestWorkValue((byte)2, 0, EQuestWorkMode.Bitwise); + obj74.CompletionQuestVariablesFlags = list107; + reference79 = obj74; + num2++; + ref QuestStep reference80 = ref span3[num2]; + QuestStep obj75 = new QuestStep(EInteractionType.Interact, 1054548u, new Vector3(-182.97095f, 28f, -570.0313f), 1191) + { + Fly = true + }; + index3 = 6; + List list108 = new List(index3); + CollectionsMarshal.SetCount(list108, index3); + span5 = CollectionsMarshal.AsSpan(list108); num3 = 0; span5[num3] = null; num3++; @@ -465677,36 +465615,573 @@ public static class AssemblyQuestLoader span5[num3] = null; num3++; span5[num3] = new QuestWorkValue((byte)4, 0, EQuestWorkMode.Bitwise); - questStep15.CompletionQuestVariablesFlags = list128; - reference99 = questStep15; + obj75.CompletionQuestVariablesFlags = list108; + reference80 = obj75; + num2++; + ref QuestStep reference81 = ref span3[num2]; + QuestStep obj76 = new QuestStep(EInteractionType.Interact, 1054547u, new Vector3(-111.49768f, 42.99968f, -658.7778f), 1191) + { + Fly = true + }; + num3 = 6; + List list109 = new List(num3); + CollectionsMarshal.SetCount(list109, num3); + span5 = CollectionsMarshal.AsSpan(list109); + index3 = 0; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = new QuestWorkValue((byte)8, 0, EQuestWorkMode.Bitwise); + obj76.CompletionQuestVariablesFlags = list109; + reference81 = obj76; + obj73.Steps = list106; + reference78 = obj73; + num++; + ref QuestSequence reference82 = ref span2[num]; + QuestSequence obj77 = new QuestSequence + { + Sequence = 3 + }; + num2 = 1; + List list110 = new List(num2); + CollectionsMarshal.SetCount(list110, num2); + span3 = CollectionsMarshal.AsSpan(list110); + index2 = 0; + ref QuestStep reference83 = ref span3[index2]; + QuestStep obj78 = new QuestStep(EInteractionType.Interact, 1054546u, new Vector3(-240.77216f, 30f, -597.345f), 1191) + { + Fly = true + }; + index3 = 1; + List list111 = new List(index3); + CollectionsMarshal.SetCount(list111, index3); + span6 = CollectionsMarshal.AsSpan(list111); + num3 = 0; + span6[num3] = new DialogueChoice + { + Type = EDialogChoiceType.List, + Prompt = new ExcelRef("TEXT_KINGMI104_05367_Q1_000_000"), + Answer = new ExcelRef("TEXT_KINGMI104_05367_A1_000_002") + }; + obj78.DialogueChoices = list111; + reference83 = obj78; + obj77.Steps = list110; + reference82 = obj77; + num++; + span2[num] = new QuestSequence + { + Sequence = 4 + }; + num++; + ref QuestSequence reference84 = ref span2[num]; + QuestSequence obj79 = new QuestSequence + { + Sequence = byte.MaxValue + }; + index2 = 1; + List list112 = new List(index2); + CollectionsMarshal.SetCount(list112, index2); + span3 = CollectionsMarshal.AsSpan(list112); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054550u, new Vector3(-24.307678f, 38.806587f, -411.2459f), 1186) + { + StopDistance = 7f + }; + obj79.Steps = list112; + reference84 = obj79; + questRoot13.QuestSequence = list103; + AddQuest(questId13, questRoot13); + QuestId questId14 = new QuestId(5368); + QuestRoot questRoot14 = new QuestRoot(); + num = 1; + List list113 = new List(num); + CollectionsMarshal.SetCount(list113, num); + span = CollectionsMarshal.AsSpan(list113); + index = 0; + span[index] = "liza"; + questRoot14.Author = list113; + index = 13; + List list114 = new List(index); + CollectionsMarshal.SetCount(list114, index); + span2 = CollectionsMarshal.AsSpan(list114); + num = 0; + ref QuestSequence reference85 = ref span2[num]; + QuestSequence obj80 = new QuestSequence + { + Sequence = 0 + }; + num2 = 1; + List list115 = new List(num2); + CollectionsMarshal.SetCount(list115, num2); + span3 = CollectionsMarshal.AsSpan(list115); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054551u, new Vector3(-23.544739f, 38.806587f, -412.19202f), 1186) + { + StopDistance = 7f + }; + obj80.Steps = list115; + reference85 = obj80; + num++; + ref QuestSequence reference86 = ref span2[num]; + QuestSequence obj81 = new QuestSequence + { + Sequence = 1 + }; + index2 = 1; + List list116 = new List(index2); + CollectionsMarshal.SetCount(list116, index2); + span3 = CollectionsMarshal.AsSpan(list116); + num2 = 0; + ref QuestStep reference87 = ref span3[num2]; + QuestStep questStep7 = new QuestStep(EInteractionType.Interact, 1054936u, new Vector3(-57.41974f, 42.8066f, -546.7765f), 1186); + num3 = 1; + List list117 = new List(num3); + CollectionsMarshal.SetCount(list117, num3); + span6 = CollectionsMarshal.AsSpan(list117); + index3 = 0; + span6[index3] = new DialogueChoice + { + Type = EDialogChoiceType.YesNo, + Prompt = new ExcelRef("TEXT_KINGMI105_05368_SYSTEM_000_061") + }; + questStep7.DialogueChoices = list117; + reference87 = questStep7; + obj81.Steps = list116; + reference86 = obj81; + num++; + span2[num] = new QuestSequence + { + Sequence = 2 + }; + num++; + ref QuestSequence reference88 = ref span2[num]; + QuestSequence obj82 = new QuestSequence + { + Sequence = 3 + }; + num2 = 1; + List list118 = new List(num2); + CollectionsMarshal.SetCount(list118, num2); + span3 = CollectionsMarshal.AsSpan(list118); + index2 = 0; + ref QuestStep reference89 = ref span3[index2]; + QuestStep questStep8 = new QuestStep(EInteractionType.Interact, 2014877u, new Vector3(-53.76658f, 0.4967778f, 10.78857f), 1299); + index3 = 1; + List list119 = new List(index3); + CollectionsMarshal.SetCount(list119, index3); + span6 = CollectionsMarshal.AsSpan(list119); + num3 = 0; + span6[num3] = new DialogueChoice + { + Type = EDialogChoiceType.YesNo, + Prompt = new ExcelRef("TEXT_KINGMI105_05368_SYSTEM_000_117") + }; + questStep8.DialogueChoices = list119; + reference89 = questStep8; + obj82.Steps = list118; + reference88 = obj82; + num++; + ref QuestSequence reference90 = ref span2[num]; + QuestSequence obj83 = new QuestSequence + { + Sequence = 4 + }; + index2 = 1; + List list120 = new List(index2); + CollectionsMarshal.SetCount(list120, index2); + span3 = CollectionsMarshal.AsSpan(list120); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.UseItem, 2014879u, new Vector3(-31.18711f, 1.386986f, 14.38922f), 1299) + { + ItemId = 2003767u + }; + obj83.Steps = list120; + reference90 = obj83; + num++; + ref QuestSequence reference91 = ref span2[num]; + QuestSequence obj84 = new QuestSequence + { + Sequence = 5 + }; + num2 = 1; + List list121 = new List(num2); + CollectionsMarshal.SetCount(list121, num2); + span3 = CollectionsMarshal.AsSpan(list121); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.UseItem, 2014880u, new Vector3(5.563949f, 1.29885f, -7.714191f), 1299) + { + ItemId = 2003789u + }; + obj84.Steps = list121; + reference91 = obj84; + num++; + ref QuestSequence reference92 = ref span2[num]; + QuestSequence obj85 = new QuestSequence + { + Sequence = 6 + }; + index2 = 1; + List list122 = new List(index2); + CollectionsMarshal.SetCount(list122, index2); + span3 = CollectionsMarshal.AsSpan(list122); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 1054888u, new Vector3(-9.079163f, 0.9997301f, -45.731323f), 1299); + obj85.Steps = list122; + reference92 = obj85; + num++; + ref QuestSequence reference93 = ref span2[num]; + QuestSequence obj86 = new QuestSequence + { + Sequence = 7 + }; + num2 = 1; + List list123 = new List(num2); + CollectionsMarshal.SetCount(list123, num2); + span3 = CollectionsMarshal.AsSpan(list123); + index2 = 0; + ref QuestStep reference94 = ref span3[index2]; + QuestStep questStep9 = new QuestStep(EInteractionType.Interact, 2014883u, new Vector3(6.94281f, 1.480042f, -53.72705f), 1299); + num3 = 1; + List list124 = new List(num3); + CollectionsMarshal.SetCount(list124, num3); + span6 = CollectionsMarshal.AsSpan(list124); + index3 = 0; + span6[index3] = new DialogueChoice + { + Type = EDialogChoiceType.YesNo, + Prompt = new ExcelRef("TEXT_KINGMI105_05368_SYSTEM_120_250") + }; + questStep9.DialogueChoices = list124; + index3 = 6; + List list125 = new List(index3); + CollectionsMarshal.SetCount(list125, index3); + span7 = CollectionsMarshal.AsSpan(list125); + num3 = 0; + span7[num3] = 0u; + num3++; + span7[num3] = 0u; + num3++; + span7[num3] = 4u; + num3++; + span7[num3] = 10u; + num3++; + span7[num3] = 8u; + num3++; + span7[num3] = 11u; + questStep9.PointMenuChoices = list125; + reference94 = questStep9; + obj86.Steps = list123; + reference93 = obj86; + num++; + ref QuestSequence reference95 = ref span2[num]; + QuestSequence obj87 = new QuestSequence + { + Sequence = 8 + }; + index2 = 1; + List list126 = new List(index2); + CollectionsMarshal.SetCount(list126, index2); + span3 = CollectionsMarshal.AsSpan(list126); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.UseItem, 2014881u, new Vector3(7.765003f, 1.296952f, 5.581435f), 1299) + { + ItemId = 2003768u + }; + obj87.Steps = list126; + reference95 = obj87; + num++; + ref QuestSequence reference96 = ref span2[num]; + QuestSequence obj88 = new QuestSequence + { + Sequence = 9 + }; + num2 = 1; + List list127 = new List(num2); + CollectionsMarshal.SetCount(list127, num2); + span3 = CollectionsMarshal.AsSpan(list127); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 1054901u, new Vector3(15.6710205f, -1.036562E-06f, 28.244385f), 1299); + obj88.Steps = list127; + reference96 = obj88; + num++; + ref QuestSequence reference97 = ref span2[num]; + QuestSequence obj89 = new QuestSequence + { + Sequence = 10 + }; + index2 = 1; + List list128 = new List(index2); + CollectionsMarshal.SetCount(list128, index2); + span3 = CollectionsMarshal.AsSpan(list128); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 1054907u, new Vector3(43.289795f, 0.30650482f, 12.436096f), 1299); + obj89.Steps = list128; + reference97 = obj89; + num++; + ref QuestSequence reference98 = ref span2[num]; + QuestSequence obj90 = new QuestSequence + { + Sequence = 11 + }; + num2 = 4; + List list129 = new List(num2); + CollectionsMarshal.SetCount(list129, num2); + span3 = CollectionsMarshal.AsSpan(list129); + index2 = 0; + ref QuestStep reference99 = ref span3[index2]; + QuestStep questStep10 = new QuestStep(EInteractionType.Interact, 2014884u, new Vector3(44.99468f, 0.7551205f, 18.96421f), 1299); + num3 = 1; + List list130 = new List(num3); + CollectionsMarshal.SetCount(list130, num3); + span6 = CollectionsMarshal.AsSpan(list130); + index3 = 0; + span6[index3] = new DialogueChoice + { + Type = EDialogChoiceType.List, + Prompt = new ExcelRef("TEXT_KINGMI105_05368_Q1_100_000"), + Answer = new ExcelRef("TEXT_KINGMI105_05368_A1_100_004") + }; + questStep10.DialogueChoices = list130; + reference99 = questStep10; index2++; ref QuestStep reference100 = ref span3[index2]; - QuestStep questStep16 = new QuestStep(EInteractionType.Interact, 2014890u, new Vector3(32.00146f, 1.173118f, -22.75444f), 1299); - num3 = 6; - List list129 = new List(num3); - CollectionsMarshal.SetCount(list129, num3); - span5 = CollectionsMarshal.AsSpan(list129); - num4 = 0; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = new QuestWorkValue((byte)8, 0, EQuestWorkMode.Bitwise); - questStep16.CompletionQuestVariablesFlags = list129; - reference100 = questStep16; + QuestStep questStep11 = new QuestStep(EInteractionType.Interact, 2014885u, new Vector3(50.98755f, 0.7551f, 19.03446f), 1299); + index3 = 1; + List list131 = new List(index3); + CollectionsMarshal.SetCount(list131, index3); + span6 = CollectionsMarshal.AsSpan(list131); + num3 = 0; + span6[num3] = new DialogueChoice + { + Type = EDialogChoiceType.List, + Prompt = new ExcelRef("TEXT_KINGMI105_05368_Q1_100_000"), + Answer = new ExcelRef("TEXT_KINGMI105_05368_A1_100_002") + }; + questStep11.DialogueChoices = list131; + reference100 = questStep11; index2++; ref QuestStep reference101 = ref span3[index2]; + QuestStep questStep12 = new QuestStep(EInteractionType.Interact, 2014887u, new Vector3(51.00287f, 0.7551f, 24.9874f), 1299); + num3 = 1; + List list132 = new List(num3); + CollectionsMarshal.SetCount(list132, num3); + span6 = CollectionsMarshal.AsSpan(list132); + index3 = 0; + span6[index3] = new DialogueChoice + { + Type = EDialogChoiceType.List, + Prompt = new ExcelRef("TEXT_KINGMI105_05368_Q1_100_000"), + Answer = new ExcelRef("TEXT_KINGMI105_05368_A1_100_003") + }; + questStep12.DialogueChoices = list132; + reference101 = questStep12; + index2++; + ref QuestStep reference102 = ref span3[index2]; + QuestStep questStep13 = new QuestStep(EInteractionType.Interact, 2014886u, new Vector3(44.9988f, 0.7551f, 25.03204f), 1299); + index3 = 1; + List list133 = new List(index3); + CollectionsMarshal.SetCount(list133, index3); + span6 = CollectionsMarshal.AsSpan(list133); + num3 = 0; + span6[num3] = new DialogueChoice + { + Type = EDialogChoiceType.List, + Prompt = new ExcelRef("TEXT_KINGMI105_05368_Q1_100_000"), + Answer = new ExcelRef("TEXT_KINGMI105_05368_A1_100_001") + }; + questStep13.DialogueChoices = list133; + reference102 = questStep13; + obj90.Steps = list129; + reference98 = obj90; + num++; + ref QuestSequence reference103 = ref span2[num]; + QuestSequence obj91 = new QuestSequence + { + Sequence = byte.MaxValue + }; + index2 = 1; + List list134 = new List(index2); + CollectionsMarshal.SetCount(list134, index2); + span3 = CollectionsMarshal.AsSpan(list134); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054916u, new Vector3(16.189758f, -1.8225983E-06f, 28.030762f), 1299); + obj91.Steps = list134; + reference103 = obj91; + questRoot14.QuestSequence = list114; + AddQuest(questId14, questRoot14); + QuestId questId15 = new QuestId(5369); + QuestRoot questRoot15 = new QuestRoot(); + num = 1; + List list135 = new List(num); + CollectionsMarshal.SetCount(list135, num); + span = CollectionsMarshal.AsSpan(list135); + index = 0; + span[index] = "liza"; + questRoot15.Author = list135; + index = 10; + List list136 = new List(index); + CollectionsMarshal.SetCount(list136, index); + span2 = CollectionsMarshal.AsSpan(list136); + num = 0; + ref QuestSequence reference104 = ref span2[num]; + QuestSequence obj92 = new QuestSequence + { + Sequence = 0 + }; + num2 = 1; + List list137 = new List(num2); + CollectionsMarshal.SetCount(list137, num2); + span3 = CollectionsMarshal.AsSpan(list137); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054916u, new Vector3(16.189758f, -1.8225983E-06f, 28.030762f), 1299); + obj92.Steps = list137; + reference104 = obj92; + num++; + ref QuestSequence reference105 = ref span2[num]; + QuestSequence obj93 = new QuestSequence + { + Sequence = 1 + }; + index2 = 1; + List list138 = new List(index2); + CollectionsMarshal.SetCount(list138, index2); + span3 = CollectionsMarshal.AsSpan(list138); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 2014889u, new Vector3(-6.637756f, 0.9917603f, 32.45593f), 1299); + obj93.Steps = list138; + reference105 = obj93; + num++; + ref QuestSequence reference106 = ref span2[num]; + QuestSequence obj94 = new QuestSequence + { + Sequence = 2 + }; + num2 = 1; + List list139 = new List(num2); + CollectionsMarshal.SetCount(list139, num2); + span3 = CollectionsMarshal.AsSpan(list139); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 1054918u, new Vector3(4.0740967f, 1.1999817f, 41.82495f), 1299); + obj94.Steps = list139; + reference106 = obj94; + num++; + ref QuestSequence reference107 = ref span2[num]; + QuestSequence obj95 = new QuestSequence + { + Sequence = 3 + }; + index2 = 1; + List list140 = new List(index2); + CollectionsMarshal.SetCount(list140, index2); + span3 = CollectionsMarshal.AsSpan(list140); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.UseItem, 2014909u, new Vector3(5.5639f, 1.2989f, -7.7142f), 1299) + { + ItemId = 2003769u + }; + obj95.Steps = list140; + reference107 = obj95; + num++; + ref QuestSequence reference108 = ref span2[num]; + QuestSequence obj96 = new QuestSequence + { + Sequence = 4 + }; + num2 = 1; + List list141 = new List(num2); + CollectionsMarshal.SetCount(list141, num2); + span3 = CollectionsMarshal.AsSpan(list141); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 1054928u, new Vector3(43.167725f, 0.020000027f, -18.661804f), 1299); + obj96.Steps = list141; + reference108 = obj96; + num++; + ref QuestSequence reference109 = ref span2[num]; + QuestSequence obj97 = new QuestSequence + { + Sequence = 5 + }; + index2 = 4; + List list142 = new List(index2); + CollectionsMarshal.SetCount(list142, index2); + span3 = CollectionsMarshal.AsSpan(list142); + num2 = 0; + ref QuestStep reference110 = ref span3[num2]; + QuestStep questStep14 = new QuestStep(EInteractionType.Interact, 2014913u, new Vector3(48.28509f, 0.7955156f, -15.36493f), 1299); + num3 = 6; + List list143 = new List(num3); + CollectionsMarshal.SetCount(list143, num3); + span5 = CollectionsMarshal.AsSpan(list143); + index3 = 0; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = new QuestWorkValue((byte)1, 0, EQuestWorkMode.Bitwise); + questStep14.CompletionQuestVariablesFlags = list143; + reference110 = questStep14; + num2++; + ref QuestStep reference111 = ref span3[num2]; + QuestStep questStep15 = new QuestStep(EInteractionType.Interact, 2014891u, new Vector3(45.64126f, 0.9739f, -23.77144f), 1299); + index3 = 6; + List list144 = new List(index3); + CollectionsMarshal.SetCount(list144, index3); + span5 = CollectionsMarshal.AsSpan(list144); + num3 = 0; + span5[num3] = null; + num3++; + span5[num3] = null; + num3++; + span5[num3] = null; + num3++; + span5[num3] = null; + num3++; + span5[num3] = null; + num3++; + span5[num3] = new QuestWorkValue((byte)4, 0, EQuestWorkMode.Bitwise); + questStep15.CompletionQuestVariablesFlags = list144; + reference111 = questStep15; + num2++; + ref QuestStep reference112 = ref span3[num2]; + QuestStep questStep16 = new QuestStep(EInteractionType.Interact, 2014890u, new Vector3(32.00146f, 1.173118f, -22.75444f), 1299); + num3 = 6; + List list145 = new List(num3); + CollectionsMarshal.SetCount(list145, num3); + span5 = CollectionsMarshal.AsSpan(list145); + index3 = 0; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = new QuestWorkValue((byte)8, 0, EQuestWorkMode.Bitwise); + questStep16.CompletionQuestVariablesFlags = list145; + reference112 = questStep16; + num2++; + ref QuestStep reference113 = ref span3[num2]; QuestStep questStep17 = new QuestStep(EInteractionType.Interact, 2014892u, new Vector3(32.07058f, 0.8092833f, -9.735413f), 1299); - num4 = 6; - List list130 = new List(num4); - CollectionsMarshal.SetCount(list130, num4); - span5 = CollectionsMarshal.AsSpan(list130); + index3 = 6; + List list146 = new List(index3); + CollectionsMarshal.SetCount(list146, index3); + span5 = CollectionsMarshal.AsSpan(list146); num3 = 0; span5[num3] = null; num3++; @@ -465719,37 +466194,37 @@ public static class AssemblyQuestLoader span5[num3] = null; num3++; span5[num3] = new QuestWorkValue((byte)2, 0, EQuestWorkMode.Bitwise); - questStep17.CompletionQuestVariablesFlags = list130; - reference101 = questStep17; - obj84.Steps = list126; - reference97 = obj84; + questStep17.CompletionQuestVariablesFlags = list146; + reference113 = questStep17; + obj97.Steps = list142; + reference109 = obj97; num++; - ref QuestSequence reference102 = ref span2[num]; - QuestSequence obj85 = new QuestSequence + ref QuestSequence reference114 = ref span2[num]; + QuestSequence obj98 = new QuestSequence { Sequence = 6 }; - index2 = 1; - List list131 = new List(index2); - CollectionsMarshal.SetCount(list131, index2); - span3 = CollectionsMarshal.AsSpan(list131); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 1054928u, new Vector3(43.167725f, 0.020000027f, -18.661804f), 1299); - obj85.Steps = list131; - reference102 = obj85; + num2 = 1; + List list147 = new List(num2); + CollectionsMarshal.SetCount(list147, num2); + span3 = CollectionsMarshal.AsSpan(list147); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 1054928u, new Vector3(43.167725f, 0.020000027f, -18.661804f), 1299); + obj98.Steps = list147; + reference114 = obj98; num++; - ref QuestSequence reference103 = ref span2[num]; - QuestSequence obj86 = new QuestSequence + ref QuestSequence reference115 = ref span2[num]; + QuestSequence obj99 = new QuestSequence { Sequence = 7 }; - num2 = 4; - List list132 = new List(num2); - CollectionsMarshal.SetCount(list132, num2); - span3 = CollectionsMarshal.AsSpan(list132); - index2 = 0; - ref QuestStep reference104 = ref span3[index2]; - QuestStep obj87 = new QuestStep(EInteractionType.Interact, 1054935u, new Vector3(47.287598f, -8.0940923E-13f, -21.561035f), 1299) + index2 = 4; + List list148 = new List(index2); + CollectionsMarshal.SetCount(list148, index2); + span3 = CollectionsMarshal.AsSpan(list148); + num2 = 0; + ref QuestStep reference116 = ref span3[num2]; + QuestStep obj100 = new QuestStep(EInteractionType.Interact, 1054935u, new Vector3(47.287598f, -8.0940923E-13f, -21.561035f), 1299) { SkipConditions = new SkipConditions { @@ -465760,86 +466235,86 @@ public static class AssemblyQuestLoader } }; num3 = 6; - List list133 = new List(num3); - CollectionsMarshal.SetCount(list133, num3); - span5 = CollectionsMarshal.AsSpan(list133); - num4 = 0; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = new QuestWorkValue((byte)8, 0, EQuestWorkMode.Bitwise); - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - obj87.CompletionQuestVariablesFlags = list133; - num4 = 1; - List list134 = new List(num4); - CollectionsMarshal.SetCount(list134, num4); - span7 = CollectionsMarshal.AsSpan(list134); + List list149 = new List(num3); + CollectionsMarshal.SetCount(list149, num3); + span5 = CollectionsMarshal.AsSpan(list149); + index3 = 0; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = new QuestWorkValue((byte)8, 0, EQuestWorkMode.Bitwise); + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + obj100.CompletionQuestVariablesFlags = list149; + index3 = 1; + List list150 = new List(index3); + CollectionsMarshal.SetCount(list150, index3); + span6 = CollectionsMarshal.AsSpan(list150); num3 = 0; - span7[num3] = new DialogueChoice + span6[num3] = new DialogueChoice { Type = EDialogChoiceType.List, Prompt = new ExcelRef("TEXT_KINGMI106_05369_Q5_000_000"), Answer = new ExcelRef("TEXT_KINGMI106_05369_A5_000_001") }; - obj87.DialogueChoices = list134; - reference104 = obj87; - index2++; - ref QuestStep reference105 = ref span3[index2]; + obj100.DialogueChoices = list150; + reference116 = obj100; + num2++; + ref QuestStep reference117 = ref span3[num2]; QuestStep questStep18 = new QuestStep(EInteractionType.Interact, 2014894u, new Vector3(39.08986f, 1.296936f, -24.0025f), 1299); num3 = 6; - List list135 = new List(num3); - CollectionsMarshal.SetCount(list135, num3); - span5 = CollectionsMarshal.AsSpan(list135); - num4 = 0; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = new QuestWorkValue((byte)2, 0, EQuestWorkMode.Bitwise); - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - questStep18.CompletionQuestVariablesFlags = list135; - num4 = 2; - List list136 = new List(num4); - CollectionsMarshal.SetCount(list136, num4); - span7 = CollectionsMarshal.AsSpan(list136); + List list151 = new List(num3); + CollectionsMarshal.SetCount(list151, num3); + span5 = CollectionsMarshal.AsSpan(list151); + index3 = 0; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = new QuestWorkValue((byte)2, 0, EQuestWorkMode.Bitwise); + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + questStep18.CompletionQuestVariablesFlags = list151; + index3 = 2; + List list152 = new List(index3); + CollectionsMarshal.SetCount(list152, index3); + span6 = CollectionsMarshal.AsSpan(list152); num3 = 0; - span7[num3] = new DialogueChoice + span6[num3] = new DialogueChoice { Type = EDialogChoiceType.YesNo, Prompt = new ExcelRef("TEXT_KINGMI106_05369_SYSTEM_000_350") }; num3++; - span7[num3] = new DialogueChoice + span6[num3] = new DialogueChoice { Type = EDialogChoiceType.List, Prompt = new ExcelRef("TEXT_KINGMI106_05369_Q7_000_000"), Answer = new ExcelRef("TEXT_KINGMI106_05369_A7_000_003") }; - questStep18.DialogueChoices = list136; + questStep18.DialogueChoices = list152; num3 = 2; - List list137 = new List(num3); - CollectionsMarshal.SetCount(list137, num3); - span8 = CollectionsMarshal.AsSpan(list137); - num4 = 0; - span8[num4] = 3u; - num4++; - span8[num4] = 4u; - questStep18.PointMenuChoices = list137; - reference105 = questStep18; - index2++; - ref QuestStep reference106 = ref span3[index2]; - QuestStep obj88 = new QuestStep(EInteractionType.Interact, 1054931u, new Vector3(38.223755f, 0f, -13.443237f), 1299) + List list153 = new List(num3); + CollectionsMarshal.SetCount(list153, num3); + span7 = CollectionsMarshal.AsSpan(list153); + index3 = 0; + span7[index3] = 3u; + index3++; + span7[index3] = 4u; + questStep18.PointMenuChoices = list153; + reference117 = questStep18; + num2++; + ref QuestStep reference118 = ref span3[num2]; + QuestStep obj101 = new QuestStep(EInteractionType.Interact, 1054931u, new Vector3(38.223755f, 0f, -13.443237f), 1299) { SkipConditions = new SkipConditions { @@ -465849,10 +466324,10 @@ public static class AssemblyQuestLoader } } }; - num4 = 6; - List list138 = new List(num4); - CollectionsMarshal.SetCount(list138, num4); - span5 = CollectionsMarshal.AsSpan(list138); + index3 = 6; + List list154 = new List(index3); + CollectionsMarshal.SetCount(list154, index3); + span5 = CollectionsMarshal.AsSpan(list154); num3 = 0; span5[num3] = null; num3++; @@ -465865,126 +466340,126 @@ public static class AssemblyQuestLoader span5[num3] = null; num3++; span5[num3] = null; - obj88.CompletionQuestVariablesFlags = list138; + obj101.CompletionQuestVariablesFlags = list154; num3 = 1; - List list139 = new List(num3); - CollectionsMarshal.SetCount(list139, num3); - span7 = CollectionsMarshal.AsSpan(list139); - num4 = 0; - span7[num4] = new DialogueChoice + List list155 = new List(num3); + CollectionsMarshal.SetCount(list155, num3); + span6 = CollectionsMarshal.AsSpan(list155); + index3 = 0; + span6[index3] = new DialogueChoice { Type = EDialogChoiceType.List, Prompt = new ExcelRef("TEXT_KINGMI106_05369_Q6_000_000"), Answer = new ExcelRef("TEXT_KINGMI106_05369_A6_000_001") }; - obj88.DialogueChoices = list139; - reference106 = obj88; - index2++; - ref QuestStep reference107 = ref span3[index2]; + obj101.DialogueChoices = list155; + reference118 = obj101; + num2++; + ref QuestStep reference119 = ref span3[num2]; QuestStep questStep19 = new QuestStep(EInteractionType.Interact, 2014893u, new Vector3(43.16655f, 1.244391f, -18.57025f), 1299); - num4 = 3; - List list140 = new List(num4); - CollectionsMarshal.SetCount(list140, num4); - span7 = CollectionsMarshal.AsSpan(list140); + index3 = 3; + List list156 = new List(index3); + CollectionsMarshal.SetCount(list156, index3); + span6 = CollectionsMarshal.AsSpan(list156); num3 = 0; - span7[num3] = new DialogueChoice + span6[num3] = new DialogueChoice { Type = EDialogChoiceType.List, Prompt = new ExcelRef("TEXT_KINGMI106_05369_Q8_000_000"), Answer = new ExcelRef("TEXT_KINGMI106_05369_A8_000_005") }; num3++; - span7[num3] = new DialogueChoice + span6[num3] = new DialogueChoice { Type = EDialogChoiceType.List, Prompt = new ExcelRef("TEXT_KINGMI106_05369_Q9_000_000"), Answer = new ExcelRef("TEXT_KINGMI106_05369_A9_000_006") }; num3++; - span7[num3] = new DialogueChoice + span6[num3] = new DialogueChoice { Type = EDialogChoiceType.List, Prompt = new ExcelRef("TEXT_KINGMI106_05369_Q10_000_000"), Answer = new ExcelRef("TEXT_KINGMI106_05369_A10_000_004") }; - questStep19.DialogueChoices = list140; - reference107 = questStep19; - obj86.Steps = list132; - reference103 = obj86; + questStep19.DialogueChoices = list156; + reference119 = questStep19; + obj99.Steps = list148; + reference115 = obj99; num++; - ref QuestSequence reference108 = ref span2[num]; - QuestSequence obj89 = new QuestSequence + ref QuestSequence reference120 = ref span2[num]; + QuestSequence obj102 = new QuestSequence { Sequence = 8 }; - index2 = 1; - List list141 = new List(index2); - CollectionsMarshal.SetCount(list141, index2); - span3 = CollectionsMarshal.AsSpan(list141); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 1054938u, new Vector3(47.837036f, 0f, -10.025269f), 1299); - obj89.Steps = list141; - reference108 = obj89; + num2 = 1; + List list157 = new List(num2); + CollectionsMarshal.SetCount(list157, num2); + span3 = CollectionsMarshal.AsSpan(list157); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 1054938u, new Vector3(47.837036f, 0f, -10.025269f), 1299); + obj102.Steps = list157; + reference120 = obj102; num++; - ref QuestSequence reference109 = ref span2[num]; - QuestSequence obj90 = new QuestSequence + ref QuestSequence reference121 = ref span2[num]; + QuestSequence obj103 = new QuestSequence { Sequence = byte.MaxValue }; - num2 = 1; - List list142 = new List(num2); - CollectionsMarshal.SetCount(list142, num2); - span3 = CollectionsMarshal.AsSpan(list142); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054560u, new Vector3(-5.1118164f, -4.656613E-08f, 7.095398f), 1207); - obj90.Steps = list142; - reference109 = obj90; - questRoot13.QuestSequence = list120; - AddQuest(questId13, questRoot13); - QuestId questId14 = new QuestId(5370); - QuestRoot questRoot14 = new QuestRoot(); + index2 = 1; + List list158 = new List(index2); + CollectionsMarshal.SetCount(list158, index2); + span3 = CollectionsMarshal.AsSpan(list158); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054560u, new Vector3(-5.1118164f, -4.656613E-08f, 7.095398f), 1207); + obj103.Steps = list158; + reference121 = obj103; + questRoot15.QuestSequence = list136; + AddQuest(questId15, questRoot15); + QuestId questId16 = new QuestId(5370); + QuestRoot questRoot16 = new QuestRoot(); num = 1; - List list143 = new List(num); - CollectionsMarshal.SetCount(list143, num); - span = CollectionsMarshal.AsSpan(list143); + List list159 = new List(num); + CollectionsMarshal.SetCount(list159, num); + span = CollectionsMarshal.AsSpan(list159); index = 0; span[index] = "liza"; - questRoot14.Author = list143; + questRoot16.Author = list159; index = 4; - List list144 = new List(index); - CollectionsMarshal.SetCount(list144, index); - span2 = CollectionsMarshal.AsSpan(list144); + List list160 = new List(index); + CollectionsMarshal.SetCount(list160, index); + span2 = CollectionsMarshal.AsSpan(list160); num = 0; - ref QuestSequence reference110 = ref span2[num]; - QuestSequence obj91 = new QuestSequence + ref QuestSequence reference122 = ref span2[num]; + QuestSequence obj104 = new QuestSequence { Sequence = 0 }; - index2 = 1; - List list145 = new List(index2); - CollectionsMarshal.SetCount(list145, index2); - span3 = CollectionsMarshal.AsSpan(list145); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054555u, new Vector3(-4.1047363f, -7.7714425E-08f, 9.536865f), 1207); - obj91.Steps = list145; - reference110 = obj91; + num2 = 1; + List list161 = new List(num2); + CollectionsMarshal.SetCount(list161, num2); + span3 = CollectionsMarshal.AsSpan(list161); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054555u, new Vector3(-4.1047363f, -7.7714425E-08f, 9.536865f), 1207); + obj104.Steps = list161; + reference122 = obj104; num++; - ref QuestSequence reference111 = ref span2[num]; - QuestSequence obj92 = new QuestSequence + ref QuestSequence reference123 = ref span2[num]; + QuestSequence obj105 = new QuestSequence { Sequence = 1 }; - num2 = 2; - List list146 = new List(num2); - CollectionsMarshal.SetCount(list146, num2); - span3 = CollectionsMarshal.AsSpan(list146); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 2014102u, new Vector3(-0.015319824f, 0.99176025f, 16.03717f), 1207) + index2 = 2; + List list162 = new List(index2); + CollectionsMarshal.SetCount(list162, index2); + span3 = CollectionsMarshal.AsSpan(list162); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 2014102u, new Vector3(-0.015319824f, 0.99176025f, 16.03717f), 1207) { TargetTerritoryId = (ushort)1186 }; - index2++; - span3[index2] = new QuestStep(EInteractionType.Interact, 1054561u, new Vector3(20.58435f, 38.056595f, -388.20483f), 1186) + num2++; + span3[num2] = new QuestStep(EInteractionType.Interact, 1054561u, new Vector3(20.58435f, 38.056595f, -388.20483f), 1186) { AethernetShortcut = new AethernetShortcut { @@ -465992,279 +466467,279 @@ public static class AssemblyQuestLoader To = EAetheryteLocation.SolutionNineResolution } }; - obj92.Steps = list146; - reference111 = obj92; + obj105.Steps = list162; + reference123 = obj105; num++; - ref QuestSequence reference112 = ref span2[num]; - QuestSequence obj93 = new QuestSequence + ref QuestSequence reference124 = ref span2[num]; + QuestSequence obj106 = new QuestSequence { Sequence = 2 }; - index2 = 1; - List list147 = new List(index2); - CollectionsMarshal.SetCount(list147, index2); - span3 = CollectionsMarshal.AsSpan(list147); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 1054565u, new Vector3(18.539673f, 38.0566f, -387.16718f), 1186); - obj93.Steps = list147; - reference112 = obj93; + num2 = 1; + List list163 = new List(num2); + CollectionsMarshal.SetCount(list163, num2); + span3 = CollectionsMarshal.AsSpan(list163); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 1054565u, new Vector3(18.539673f, 38.0566f, -387.16718f), 1186); + obj106.Steps = list163; + reference124 = obj106; num++; - ref QuestSequence reference113 = ref span2[num]; - QuestSequence obj94 = new QuestSequence + ref QuestSequence reference125 = ref span2[num]; + QuestSequence obj107 = new QuestSequence { Sequence = byte.MaxValue }; - num2 = 1; - List list148 = new List(num2); - CollectionsMarshal.SetCount(list148, num2); - span3 = CollectionsMarshal.AsSpan(list148); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054569u, new Vector3(-0.5340576f, 53.200012f, 768.27637f), 1192) + index2 = 1; + List list164 = new List(index2); + CollectionsMarshal.SetCount(list164, index2); + span3 = CollectionsMarshal.AsSpan(list164); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054569u, new Vector3(-0.5340576f, 53.200012f, 768.27637f), 1192) { AetheryteShortcut = EAetheryteLocation.LivingMemoryLeynodeMnemo }; - obj94.Steps = list148; - reference113 = obj94; - questRoot14.QuestSequence = list144; - AddQuest(questId14, questRoot14); - QuestId questId15 = new QuestId(5371); - QuestRoot questRoot15 = new QuestRoot(); + obj107.Steps = list164; + reference125 = obj107; + questRoot16.QuestSequence = list160; + AddQuest(questId16, questRoot16); + QuestId questId17 = new QuestId(5371); + QuestRoot questRoot17 = new QuestRoot(); num = 1; - List list149 = new List(num); - CollectionsMarshal.SetCount(list149, num); - span = CollectionsMarshal.AsSpan(list149); + List list165 = new List(num); + CollectionsMarshal.SetCount(list165, num); + span = CollectionsMarshal.AsSpan(list165); index = 0; span[index] = "liza"; - questRoot15.Author = list149; + questRoot17.Author = list165; index = 8; - List list150 = new List(index); - CollectionsMarshal.SetCount(list150, index); - span2 = CollectionsMarshal.AsSpan(list150); + List list166 = new List(index); + CollectionsMarshal.SetCount(list166, index); + span2 = CollectionsMarshal.AsSpan(list166); num = 0; - ref QuestSequence reference114 = ref span2[num]; - QuestSequence obj95 = new QuestSequence + ref QuestSequence reference126 = ref span2[num]; + QuestSequence obj108 = new QuestSequence { Sequence = 0 }; - index2 = 1; - List list151 = new List(index2); - CollectionsMarshal.SetCount(list151, index2); - span3 = CollectionsMarshal.AsSpan(list151); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054569u, new Vector3(-0.5340576f, 53.200012f, 768.27637f), 1192); - obj95.Steps = list151; - reference114 = obj95; + num2 = 1; + List list167 = new List(num2); + CollectionsMarshal.SetCount(list167, num2); + span3 = CollectionsMarshal.AsSpan(list167); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054569u, new Vector3(-0.5340576f, 53.200012f, 768.27637f), 1192); + obj108.Steps = list167; + reference126 = obj108; num++; - ref QuestSequence reference115 = ref span2[num]; - QuestSequence obj96 = new QuestSequence + ref QuestSequence reference127 = ref span2[num]; + QuestSequence obj109 = new QuestSequence { Sequence = 1 }; - num2 = 1; - List list152 = new List(num2); - CollectionsMarshal.SetCount(list152, num2); - span3 = CollectionsMarshal.AsSpan(list152); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 1054576u, new Vector3(-0.16790771f, 50.12495f, 364.8584f), 1192) + index2 = 1; + List list168 = new List(index2); + CollectionsMarshal.SetCount(list168, index2); + span3 = CollectionsMarshal.AsSpan(list168); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 1054576u, new Vector3(-0.16790771f, 50.12495f, 364.8584f), 1192) { Fly = true }; - obj96.Steps = list152; - reference115 = obj96; + obj109.Steps = list168; + reference127 = obj109; num++; - ref QuestSequence reference116 = ref span2[num]; - QuestSequence obj97 = new QuestSequence + ref QuestSequence reference128 = ref span2[num]; + QuestSequence obj110 = new QuestSequence { Sequence = 2 }; - index2 = 1; - List list153 = new List(index2); - CollectionsMarshal.SetCount(list153, index2); - span3 = CollectionsMarshal.AsSpan(list153); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Duty, null, null, 1192) + num2 = 1; + List list169 = new List(num2); + CollectionsMarshal.SetCount(list169, num2); + span3 = CollectionsMarshal.AsSpan(list169); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Duty, null, null, 1192) { DutyOptions = new DutyOptions { ContentFinderConditionId = 1028u } }; - obj97.Steps = list153; - reference116 = obj97; + obj110.Steps = list169; + reference128 = obj110; num++; span2[num] = new QuestSequence { Sequence = 3 }; num++; - ref QuestSequence reference117 = ref span2[num]; - QuestSequence obj98 = new QuestSequence + ref QuestSequence reference129 = ref span2[num]; + QuestSequence obj111 = new QuestSequence { Sequence = 4 }; - num2 = 1; - List list154 = new List(num2); - CollectionsMarshal.SetCount(list154, num2); - span3 = CollectionsMarshal.AsSpan(list154); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Duty, null, null, 1312) + index2 = 1; + List list170 = new List(index2); + CollectionsMarshal.SetCount(list170, index2); + span3 = CollectionsMarshal.AsSpan(list170); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Duty, null, null, 1312) { DutyOptions = new DutyOptions { ContentFinderConditionId = 1061u } }; - obj98.Steps = list154; - reference117 = obj98; + obj111.Steps = list170; + reference129 = obj111; num++; span2[num] = new QuestSequence { Sequence = 5 }; num++; - ref QuestSequence reference118 = ref span2[num]; - QuestSequence obj99 = new QuestSequence + ref QuestSequence reference130 = ref span2[num]; + QuestSequence obj112 = new QuestSequence { Sequence = 6 }; - index2 = 1; - List list155 = new List(index2); - CollectionsMarshal.SetCount(list155, index2); - span3 = CollectionsMarshal.AsSpan(list155); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 1054597u, new Vector3(5.8136597f, 50.12495f, 369.80237f), 1192) + num2 = 1; + List list171 = new List(num2); + CollectionsMarshal.SetCount(list171, num2); + span3 = CollectionsMarshal.AsSpan(list171); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 1054597u, new Vector3(5.8136597f, 50.12495f, 369.80237f), 1192) { StopDistance = 5f }; - obj99.Steps = list155; - reference118 = obj99; + obj112.Steps = list171; + reference130 = obj112; num++; - ref QuestSequence reference119 = ref span2[num]; - QuestSequence obj100 = new QuestSequence + ref QuestSequence reference131 = ref span2[num]; + QuestSequence obj113 = new QuestSequence { Sequence = byte.MaxValue }; - num2 = 1; - List list156 = new List(num2); - CollectionsMarshal.SetCount(list156, num2); - span3 = CollectionsMarshal.AsSpan(list156); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054604u, new Vector3(-145.06763f, 25.971825f, -495.38416f), 1191) + index2 = 1; + List list172 = new List(index2); + CollectionsMarshal.SetCount(list172, index2); + span3 = CollectionsMarshal.AsSpan(list172); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054604u, new Vector3(-145.06763f, 25.971825f, -495.38416f), 1191) { Fly = true, AetheryteShortcut = EAetheryteLocation.HeritageFoundTheOutskirts }; - obj100.Steps = list156; - reference119 = obj100; - questRoot15.QuestSequence = list150; - AddQuest(questId15, questRoot15); - QuestId questId16 = new QuestId(5372); - QuestRoot questRoot16 = new QuestRoot(); + obj113.Steps = list172; + reference131 = obj113; + questRoot17.QuestSequence = list166; + AddQuest(questId17, questRoot17); + QuestId questId18 = new QuestId(5372); + QuestRoot questRoot18 = new QuestRoot(); num = 1; - List list157 = new List(num); - CollectionsMarshal.SetCount(list157, num); - span = CollectionsMarshal.AsSpan(list157); + List list173 = new List(num); + CollectionsMarshal.SetCount(list173, num); + span = CollectionsMarshal.AsSpan(list173); index = 0; span[index] = "liza"; - questRoot16.Author = list157; + questRoot18.Author = list173; index = 6; - List list158 = new List(index); - CollectionsMarshal.SetCount(list158, index); - span2 = CollectionsMarshal.AsSpan(list158); + List list174 = new List(index); + CollectionsMarshal.SetCount(list174, index); + span2 = CollectionsMarshal.AsSpan(list174); num = 0; - ref QuestSequence reference120 = ref span2[num]; - QuestSequence obj101 = new QuestSequence + ref QuestSequence reference132 = ref span2[num]; + QuestSequence obj114 = new QuestSequence { Sequence = 0 }; - index2 = 1; - List list159 = new List(index2); - CollectionsMarshal.SetCount(list159, index2); - span3 = CollectionsMarshal.AsSpan(list159); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054604u, new Vector3(-145.06763f, 25.971825f, -495.38416f), 1191); - obj101.Steps = list159; - reference120 = obj101; + num2 = 1; + List list175 = new List(num2); + CollectionsMarshal.SetCount(list175, num2); + span3 = CollectionsMarshal.AsSpan(list175); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054604u, new Vector3(-145.06763f, 25.971825f, -495.38416f), 1191); + obj114.Steps = list175; + reference132 = obj114; num++; - ref QuestSequence reference121 = ref span2[num]; - QuestSequence obj102 = new QuestSequence + ref QuestSequence reference133 = ref span2[num]; + QuestSequence obj115 = new QuestSequence { Sequence = 1 }; - num2 = 1; - List list160 = new List(num2); - CollectionsMarshal.SetCount(list160, num2); - span3 = CollectionsMarshal.AsSpan(list160); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 1055852u, new Vector3(-117.906494f, 28.995459f, -353.1701f), 1191) + index2 = 1; + List list176 = new List(index2); + CollectionsMarshal.SetCount(list176, index2); + span3 = CollectionsMarshal.AsSpan(list176); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 1055852u, new Vector3(-117.906494f, 28.995459f, -353.1701f), 1191) { Fly = true }; - obj102.Steps = list160; - reference121 = obj102; + obj115.Steps = list176; + reference133 = obj115; num++; - ref QuestSequence reference122 = ref span2[num]; - QuestSequence obj103 = new QuestSequence + ref QuestSequence reference134 = ref span2[num]; + QuestSequence obj116 = new QuestSequence { Sequence = 2 }; - index2 = 1; - List list161 = new List(index2); - CollectionsMarshal.SetCount(list161, index2); - span3 = CollectionsMarshal.AsSpan(list161); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 1048099u, new Vector3(-606.5919f, -2.203068f, -486.6255f), 1191) + num2 = 1; + List list177 = new List(num2); + CollectionsMarshal.SetCount(list177, num2); + span3 = CollectionsMarshal.AsSpan(list177); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 1048099u, new Vector3(-606.5919f, -2.203068f, -486.6255f), 1191) { Fly = true }; - obj103.Steps = list161; - reference122 = obj103; + obj116.Steps = list177; + reference134 = obj116; num++; - ref QuestSequence reference123 = ref span2[num]; - QuestSequence obj104 = new QuestSequence + ref QuestSequence reference135 = ref span2[num]; + QuestSequence obj117 = new QuestSequence { Sequence = 3 }; - num2 = 1; - List list162 = new List(num2); - CollectionsMarshal.SetCount(list162, num2); - span3 = CollectionsMarshal.AsSpan(list162); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 1054612u, new Vector3(-670.95447f, 52.96887f, -203.35706f), 1191) + index2 = 1; + List list178 = new List(index2); + CollectionsMarshal.SetCount(list178, index2); + span3 = CollectionsMarshal.AsSpan(list178); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 1054612u, new Vector3(-670.95447f, 52.96887f, -203.35706f), 1191) { Fly = true }; - obj104.Steps = list162; - reference123 = obj104; + obj117.Steps = list178; + reference135 = obj117; num++; - ref QuestSequence reference124 = ref span2[num]; - QuestSequence obj105 = new QuestSequence + ref QuestSequence reference136 = ref span2[num]; + QuestSequence obj118 = new QuestSequence { Sequence = 4 }; - index2 = 1; - List list163 = new List(index2); - CollectionsMarshal.SetCount(list163, index2); - span3 = CollectionsMarshal.AsSpan(list163); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 1054614u, new Vector3(-554.4366f, 44.324562f, -159.5636f), 1191) + num2 = 1; + List list179 = new List(num2); + CollectionsMarshal.SetCount(list179, num2); + span3 = CollectionsMarshal.AsSpan(list179); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 1054614u, new Vector3(-554.4366f, 44.324562f, -159.5636f), 1191) { StopDistance = 7f }; - obj105.Steps = list163; - reference124 = obj105; + obj118.Steps = list179; + reference136 = obj118; num++; - ref QuestSequence reference125 = ref span2[num]; - QuestSequence obj106 = new QuestSequence + ref QuestSequence reference137 = ref span2[num]; + QuestSequence obj119 = new QuestSequence { Sequence = byte.MaxValue }; - num2 = 2; - List list164 = new List(num2); - CollectionsMarshal.SetCount(list164, num2); - span3 = CollectionsMarshal.AsSpan(list164); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 1048083u, new Vector3(302.05237f, 51.199978f, 205.0354f), 1186) + index2 = 2; + List list180 = new List(index2); + CollectionsMarshal.SetCount(list180, index2); + span3 = CollectionsMarshal.AsSpan(list180); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 1048083u, new Vector3(302.05237f, 51.199978f, 205.0354f), 1186) { TargetTerritoryId = (ushort)1207, AetheryteShortcut = EAetheryteLocation.SolutionNine, @@ -466274,95 +466749,95 @@ public static class AssemblyQuestLoader To = EAetheryteLocation.SolutionNineNeonStein } }; - index2++; - span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054616u, new Vector3(-0.6256714f, -4.656613E-08f, 6.8512573f), 1207); - obj106.Steps = list164; - reference125 = obj106; - questRoot16.QuestSequence = list158; - AddQuest(questId16, questRoot16); - QuestId questId17 = new QuestId(5373); - QuestRoot questRoot17 = new QuestRoot(); + num2++; + span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054616u, new Vector3(-0.6256714f, -4.656613E-08f, 6.8512573f), 1207); + obj119.Steps = list180; + reference137 = obj119; + questRoot18.QuestSequence = list174; + AddQuest(questId18, questRoot18); + QuestId questId19 = new QuestId(5373); + QuestRoot questRoot19 = new QuestRoot(); num = 1; - List list165 = new List(num); - CollectionsMarshal.SetCount(list165, num); - span = CollectionsMarshal.AsSpan(list165); + List list181 = new List(num); + CollectionsMarshal.SetCount(list181, num); + span = CollectionsMarshal.AsSpan(list181); index = 0; span[index] = "liza"; - questRoot17.Author = list165; + questRoot19.Author = list181; index = 5; - List list166 = new List(index); - CollectionsMarshal.SetCount(list166, index); - span2 = CollectionsMarshal.AsSpan(list166); + List list182 = new List(index); + CollectionsMarshal.SetCount(list182, index); + span2 = CollectionsMarshal.AsSpan(list182); num = 0; - ref QuestSequence reference126 = ref span2[num]; - QuestSequence obj107 = new QuestSequence + ref QuestSequence reference138 = ref span2[num]; + QuestSequence obj120 = new QuestSequence { Sequence = 0 }; - index2 = 1; - List list167 = new List(index2); - CollectionsMarshal.SetCount(list167, index2); - span3 = CollectionsMarshal.AsSpan(list167); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054616u, new Vector3(-0.6256714f, -4.656613E-08f, 6.8512573f), 1207); - obj107.Steps = list167; - reference126 = obj107; + num2 = 1; + List list183 = new List(num2); + CollectionsMarshal.SetCount(list183, num2); + span3 = CollectionsMarshal.AsSpan(list183); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054616u, new Vector3(-0.6256714f, -4.656613E-08f, 6.8512573f), 1207); + obj120.Steps = list183; + reference138 = obj120; num++; - ref QuestSequence reference127 = ref span2[num]; - QuestSequence obj108 = new QuestSequence + ref QuestSequence reference139 = ref span2[num]; + QuestSequence obj121 = new QuestSequence { Sequence = 1 }; - num2 = 1; - List list168 = new List(num2); - CollectionsMarshal.SetCount(list168, num2); - span3 = CollectionsMarshal.AsSpan(list168); - index2 = 0; - ref QuestStep reference128 = ref span3[index2]; + index2 = 1; + List list184 = new List(index2); + CollectionsMarshal.SetCount(list184, index2); + span3 = CollectionsMarshal.AsSpan(list184); + num2 = 0; + ref QuestStep reference140 = ref span3[num2]; QuestStep questStep20 = new QuestStep(EInteractionType.Interact, 1054616u, new Vector3(-0.6256714f, -4.656613E-08f, 6.8512573f), 1207); num3 = 1; - List list169 = new List(num3); - CollectionsMarshal.SetCount(list169, num3); - span7 = CollectionsMarshal.AsSpan(list169); - num4 = 0; - span7[num4] = new DialogueChoice + List list185 = new List(num3); + CollectionsMarshal.SetCount(list185, num3); + span6 = CollectionsMarshal.AsSpan(list185); + index3 = 0; + span6[index3] = new DialogueChoice { Type = EDialogChoiceType.YesNo, Prompt = new ExcelRef("TEXT_KINGMI110_05373_SYSTEM_000_040") }; - questStep20.DialogueChoices = list169; - reference128 = questStep20; - obj108.Steps = list168; - reference127 = obj108; + questStep20.DialogueChoices = list185; + reference140 = questStep20; + obj121.Steps = list184; + reference139 = obj121; num++; - ref QuestSequence reference129 = ref span2[num]; - QuestSequence obj109 = new QuestSequence + ref QuestSequence reference141 = ref span2[num]; + QuestSequence obj122 = new QuestSequence { Sequence = 2 }; - index2 = 1; - List list170 = new List(index2); - CollectionsMarshal.SetCount(list170, index2); - span3 = CollectionsMarshal.AsSpan(list170); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 1054618u, new Vector3(1.296936f, 50.12499f, 704.7378f), 1192) + num2 = 1; + List list186 = new List(num2); + CollectionsMarshal.SetCount(list186, num2); + span3 = CollectionsMarshal.AsSpan(list186); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 1054618u, new Vector3(1.296936f, 50.12499f, 704.7378f), 1192) { StopDistance = 7f }; - obj109.Steps = list170; - reference129 = obj109; + obj122.Steps = list186; + reference141 = obj122; num++; - ref QuestSequence reference130 = ref span2[num]; - QuestSequence obj110 = new QuestSequence + ref QuestSequence reference142 = ref span2[num]; + QuestSequence obj123 = new QuestSequence { Sequence = 3 }; - num2 = 1; - List list171 = new List(num2); - CollectionsMarshal.SetCount(list171, num2); - span3 = CollectionsMarshal.AsSpan(list171); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 1054624u, new Vector3(-105.638245f, 100.04267f, -202.47198f), 1185) + index2 = 1; + List list187 = new List(index2); + CollectionsMarshal.SetCount(list187, index2); + span3 = CollectionsMarshal.AsSpan(list187); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 1054624u, new Vector3(-105.638245f, 100.04267f, -202.47198f), 1185) { AetheryteShortcut = EAetheryteLocation.Tuliyollal, AethernetShortcut = new AethernetShortcut @@ -466371,20 +466846,20 @@ public static class AssemblyQuestLoader To = EAetheryteLocation.TuliyollalVollokShoonsa } }; - obj110.Steps = list171; - reference130 = obj110; + obj123.Steps = list187; + reference142 = obj123; num++; - ref QuestSequence reference131 = ref span2[num]; - QuestSequence obj111 = new QuestSequence + ref QuestSequence reference143 = ref span2[num]; + QuestSequence obj124 = new QuestSequence { Sequence = byte.MaxValue }; - index2 = 1; - List list172 = new List(index2); - CollectionsMarshal.SetCount(list172, index2); - span3 = CollectionsMarshal.AsSpan(list172); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054628u, new Vector3(-23.941406f, 38.0566f, -389.0288f), 1186) + num2 = 1; + List list188 = new List(num2); + CollectionsMarshal.SetCount(list188, num2); + span3 = CollectionsMarshal.AsSpan(list188); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054628u, new Vector3(-23.941406f, 38.0566f, -389.0288f), 1186) { AetheryteShortcut = EAetheryteLocation.SolutionNine, AethernetShortcut = new AethernetShortcut @@ -466393,35 +466868,35 @@ public static class AssemblyQuestLoader To = EAetheryteLocation.SolutionNineResolution } }; - obj111.Steps = list172; - reference131 = obj111; - questRoot17.QuestSequence = list166; - AddQuest(questId17, questRoot17); - QuestId questId18 = new QuestId(5374); - QuestRoot questRoot18 = new QuestRoot(); + obj124.Steps = list188; + reference143 = obj124; + questRoot19.QuestSequence = list182; + AddQuest(questId19, questRoot19); + QuestId questId20 = new QuestId(5374); + QuestRoot questRoot20 = new QuestRoot(); num = 1; - List list173 = new List(num); - CollectionsMarshal.SetCount(list173, num); - span = CollectionsMarshal.AsSpan(list173); + List list189 = new List(num); + CollectionsMarshal.SetCount(list189, num); + span = CollectionsMarshal.AsSpan(list189); index = 0; span[index] = "WigglyMuffin"; - questRoot18.Author = list173; + questRoot20.Author = list189; index = 13; - List list174 = new List(index); - CollectionsMarshal.SetCount(list174, index); - span2 = CollectionsMarshal.AsSpan(list174); + List list190 = new List(index); + CollectionsMarshal.SetCount(list190, index); + span2 = CollectionsMarshal.AsSpan(list190); num = 0; - ref QuestSequence reference132 = ref span2[num]; - QuestSequence obj112 = new QuestSequence + ref QuestSequence reference144 = ref span2[num]; + QuestSequence obj125 = new QuestSequence { Sequence = 0 }; - num2 = 1; - List list175 = new List(num2); - CollectionsMarshal.SetCount(list175, num2); - span3 = CollectionsMarshal.AsSpan(list175); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054465u, new Vector3(0.1373291f, -14f, 106.21802f), 1185) + index2 = 1; + List list191 = new List(index2); + CollectionsMarshal.SetCount(list191, index2); + span3 = CollectionsMarshal.AsSpan(list191); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054465u, new Vector3(0.1373291f, -14f, 106.21802f), 1185) { AetheryteShortcut = EAetheryteLocation.Tuliyollal, AethernetShortcut = new AethernetShortcut @@ -466437,20 +466912,20 @@ public static class AssemblyQuestLoader } } }; - obj112.Steps = list175; - reference132 = obj112; + obj125.Steps = list191; + reference144 = obj125; num++; - ref QuestSequence reference133 = ref span2[num]; - QuestSequence obj113 = new QuestSequence + ref QuestSequence reference145 = ref span2[num]; + QuestSequence obj126 = new QuestSequence { Sequence = 1 }; - index2 = 1; - List list176 = new List(index2); - CollectionsMarshal.SetCount(list176, index2); - span3 = CollectionsMarshal.AsSpan(list176); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 2014821u, new Vector3(342.03088f, -1.3275757f, 438.4984f), 1190) + num2 = 1; + List list192 = new List(num2); + CollectionsMarshal.SetCount(list192, num2); + span3 = CollectionsMarshal.AsSpan(list192); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 2014821u, new Vector3(342.03088f, -1.3275757f, 438.4984f), 1190) { AetheryteShortcut = EAetheryteLocation.ShaaloaniHhusatahwi, SkipConditions = new SkipConditions @@ -466466,192 +466941,192 @@ public static class AssemblyQuestLoader } } }; - obj113.Steps = list176; - reference133 = obj113; + obj126.Steps = list192; + reference145 = obj126; num++; - ref QuestSequence reference134 = ref span2[num]; - QuestSequence obj114 = new QuestSequence + ref QuestSequence reference146 = ref span2[num]; + QuestSequence obj127 = new QuestSequence { Sequence = 2 }; - num2 = 1; - List list177 = new List(num2); - CollectionsMarshal.SetCount(list177, num2); - span3 = CollectionsMarshal.AsSpan(list177); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 1054466u, new Vector3(420.37073f, -0.65818214f, 390.67664f), 1190); - obj114.Steps = list177; - reference134 = obj114; + index2 = 1; + List list193 = new List(index2); + CollectionsMarshal.SetCount(list193, index2); + span3 = CollectionsMarshal.AsSpan(list193); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 1054466u, new Vector3(420.37073f, -0.65818214f, 390.67664f), 1190); + obj127.Steps = list193; + reference146 = obj127; num++; - ref QuestSequence reference135 = ref span2[num]; - QuestSequence obj115 = new QuestSequence + ref QuestSequence reference147 = ref span2[num]; + QuestSequence obj128 = new QuestSequence { Sequence = 3 }; - index2 = 1; - List list178 = new List(index2); - CollectionsMarshal.SetCount(list178, index2); - span3 = CollectionsMarshal.AsSpan(list178); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 2014823u, new Vector3(478.96545f, 4.7455444f, 237.53711f), 1190) + num2 = 1; + List list194 = new List(num2); + CollectionsMarshal.SetCount(list194, num2); + span3 = CollectionsMarshal.AsSpan(list194); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 2014823u, new Vector3(478.96545f, 4.7455444f, 237.53711f), 1190) { Fly = true }; - obj115.Steps = list178; - reference135 = obj115; + obj128.Steps = list194; + reference147 = obj128; num++; - ref QuestSequence reference136 = ref span2[num]; - QuestSequence obj116 = new QuestSequence + ref QuestSequence reference148 = ref span2[num]; + QuestSequence obj129 = new QuestSequence { Sequence = 4 }; - num2 = 1; - List list179 = new List(num2); - CollectionsMarshal.SetCount(list179, num2); - span3 = CollectionsMarshal.AsSpan(list179); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 2014824u, new Vector3(349.813f, 7.1869507f, 220.78271f), 1190) + index2 = 1; + List list195 = new List(index2); + CollectionsMarshal.SetCount(list195, index2); + span3 = CollectionsMarshal.AsSpan(list195); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 2014824u, new Vector3(349.813f, 7.1869507f, 220.78271f), 1190) { Fly = true }; - obj116.Steps = list179; - reference136 = obj116; + obj129.Steps = list195; + reference148 = obj129; num++; - ref QuestSequence reference137 = ref span2[num]; - QuestSequence obj117 = new QuestSequence + ref QuestSequence reference149 = ref span2[num]; + QuestSequence obj130 = new QuestSequence { Sequence = 5 }; - index2 = 1; - List list180 = new List(index2); - CollectionsMarshal.SetCount(list180, index2); - span3 = CollectionsMarshal.AsSpan(list180); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 2014822u, new Vector3(402.42603f, -11.276428f, 40.604248f), 1190) + num2 = 1; + List list196 = new List(num2); + CollectionsMarshal.SetCount(list196, num2); + span3 = CollectionsMarshal.AsSpan(list196); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 2014822u, new Vector3(402.42603f, -11.276428f, 40.604248f), 1190) { Fly = true }; - obj117.Steps = list180; - reference137 = obj117; + obj130.Steps = list196; + reference149 = obj130; num++; - ref QuestSequence reference138 = ref span2[num]; - QuestSequence obj118 = new QuestSequence + ref QuestSequence reference150 = ref span2[num]; + QuestSequence obj131 = new QuestSequence { Sequence = 6 }; - num2 = 1; - List list181 = new List(num2); - CollectionsMarshal.SetCount(list181, num2); - span3 = CollectionsMarshal.AsSpan(list181); - index2 = 0; - ref QuestStep reference139 = ref span3[index2]; + index2 = 1; + List list197 = new List(index2); + CollectionsMarshal.SetCount(list197, index2); + span3 = CollectionsMarshal.AsSpan(list197); + num2 = 0; + ref QuestStep reference151 = ref span3[num2]; QuestStep questStep21 = new QuestStep(EInteractionType.Interact, 1054467u, new Vector3(254.38306f, -7.9001174f, 465.17126f), 1190); - num4 = 1; - List list182 = new List(num4); - CollectionsMarshal.SetCount(list182, num4); - span7 = CollectionsMarshal.AsSpan(list182); + index3 = 1; + List list198 = new List(index3); + CollectionsMarshal.SetCount(list198, index3); + span6 = CollectionsMarshal.AsSpan(list198); num3 = 0; - span7[num3] = new DialogueChoice + span6[num3] = new DialogueChoice { Type = EDialogChoiceType.YesNo, Prompt = new ExcelRef("TEXT_KINGYX901_05374_SYSTEM_000_301") }; - questStep21.DialogueChoices = list182; - reference139 = questStep21; - obj118.Steps = list181; - reference138 = obj118; + questStep21.DialogueChoices = list198; + reference151 = questStep21; + obj131.Steps = list197; + reference150 = obj131; num++; - ref QuestSequence reference140 = ref span2[num]; - QuestSequence obj119 = new QuestSequence + ref QuestSequence reference152 = ref span2[num]; + QuestSequence obj132 = new QuestSequence { Sequence = 7 }; - index2 = 1; - List list183 = new List(index2); - CollectionsMarshal.SetCount(list183, index2); - span3 = CollectionsMarshal.AsSpan(list183); - num2 = 0; - ref QuestStep reference141 = ref span3[num2]; + num2 = 1; + List list199 = new List(num2); + CollectionsMarshal.SetCount(list199, num2); + span3 = CollectionsMarshal.AsSpan(list199); + index2 = 0; + ref QuestStep reference153 = ref span3[index2]; QuestStep questStep22 = new QuestStep(EInteractionType.Interact, 1054469u, new Vector3(-215.04541f, 45.13145f, -756.89325f), 1190); num3 = 1; - List list184 = new List(num3); - CollectionsMarshal.SetCount(list184, num3); - span7 = CollectionsMarshal.AsSpan(list184); - num4 = 0; - span7[num4] = new DialogueChoice + List list200 = new List(num3); + CollectionsMarshal.SetCount(list200, num3); + span6 = CollectionsMarshal.AsSpan(list200); + index3 = 0; + span6[index3] = new DialogueChoice { Type = EDialogChoiceType.YesNo, Prompt = new ExcelRef("TEXT_KINGYX901_05374_SYSTEM_200_402") }; - questStep22.DialogueChoices = list184; - reference141 = questStep22; - obj119.Steps = list183; - reference140 = obj119; + questStep22.DialogueChoices = list200; + reference153 = questStep22; + obj132.Steps = list199; + reference152 = obj132; num++; span2[num] = new QuestSequence { Sequence = 8 }; num++; - ref QuestSequence reference142 = ref span2[num]; - QuestSequence obj120 = new QuestSequence + ref QuestSequence reference154 = ref span2[num]; + QuestSequence obj133 = new QuestSequence { Sequence = 9 }; - num2 = 1; - List list185 = new List(num2); - CollectionsMarshal.SetCount(list185, num2); - span3 = CollectionsMarshal.AsSpan(list185); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 1054471u, new Vector3(23.056335f, 101f, 733.7604f), 1301); - obj120.Steps = list185; - reference142 = obj120; + index2 = 1; + List list201 = new List(index2); + CollectionsMarshal.SetCount(list201, index2); + span3 = CollectionsMarshal.AsSpan(list201); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 1054471u, new Vector3(23.056335f, 101f, 733.7604f), 1301); + obj133.Steps = list201; + reference154 = obj133; num++; - ref QuestSequence reference143 = ref span2[num]; - QuestSequence obj121 = new QuestSequence + ref QuestSequence reference155 = ref span2[num]; + QuestSequence obj134 = new QuestSequence { Sequence = 10 }; - index2 = 1; - List list186 = new List(index2); - CollectionsMarshal.SetCount(list186, index2); - span3 = CollectionsMarshal.AsSpan(list186); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 1054471u, new Vector3(23.056335f, 101f, 733.7604f), 1301); - obj121.Steps = list186; - reference143 = obj121; + num2 = 1; + List list202 = new List(num2); + CollectionsMarshal.SetCount(list202, num2); + span3 = CollectionsMarshal.AsSpan(list202); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 1054471u, new Vector3(23.056335f, 101f, 733.7604f), 1301); + obj134.Steps = list202; + reference155 = obj134; num++; - ref QuestSequence reference144 = ref span2[num]; - QuestSequence obj122 = new QuestSequence + ref QuestSequence reference156 = ref span2[num]; + QuestSequence obj135 = new QuestSequence { Sequence = 11 }; - num2 = 1; - List list187 = new List(num2); - CollectionsMarshal.SetCount(list187, num2); - span3 = CollectionsMarshal.AsSpan(list187); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Duty, null, null, 1301) + index2 = 1; + List list203 = new List(index2); + CollectionsMarshal.SetCount(list203, index2); + span3 = CollectionsMarshal.AsSpan(list203); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Duty, null, null, 1301) { DutyOptions = new DutyOptions { ContentFinderConditionId = 1043u } }; - obj122.Steps = list187; - reference144 = obj122; + obj135.Steps = list203; + reference156 = obj135; num++; - ref QuestSequence reference145 = ref span2[num]; - QuestSequence obj123 = new QuestSequence + ref QuestSequence reference157 = ref span2[num]; + QuestSequence obj136 = new QuestSequence { Sequence = byte.MaxValue }; - index2 = 1; - List list188 = new List(index2); - CollectionsMarshal.SetCount(list188, index2); - span3 = CollectionsMarshal.AsSpan(list188); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054465u, new Vector3(0.1373291f, -14f, 106.21802f), 1185) + num2 = 1; + List list204 = new List(num2); + CollectionsMarshal.SetCount(list204, num2); + span3 = CollectionsMarshal.AsSpan(list204); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054465u, new Vector3(0.1373291f, -14f, 106.21802f), 1185) { AetheryteShortcut = EAetheryteLocation.Tuliyollal, AethernetShortcut = new AethernetShortcut @@ -466667,35 +467142,35 @@ public static class AssemblyQuestLoader } } }; - obj123.Steps = list188; - reference145 = obj123; - questRoot18.QuestSequence = list174; - AddQuest(questId18, questRoot18); - QuestId questId19 = new QuestId(5378); - QuestRoot questRoot19 = new QuestRoot(); + obj136.Steps = list204; + reference157 = obj136; + questRoot20.QuestSequence = list190; + AddQuest(questId20, questRoot20); + QuestId questId21 = new QuestId(5378); + QuestRoot questRoot21 = new QuestRoot(); num = 1; - List list189 = new List(num); - CollectionsMarshal.SetCount(list189, num); - span = CollectionsMarshal.AsSpan(list189); + List list205 = new List(num); + CollectionsMarshal.SetCount(list205, num); + span = CollectionsMarshal.AsSpan(list205); index = 0; span[index] = "WigglyMuffin"; - questRoot19.Author = list189; + questRoot21.Author = list205; index = 8; - List list190 = new List(index); - CollectionsMarshal.SetCount(list190, index); - span2 = CollectionsMarshal.AsSpan(list190); + List list206 = new List(index); + CollectionsMarshal.SetCount(list206, index); + span2 = CollectionsMarshal.AsSpan(list206); num = 0; - ref QuestSequence reference146 = ref span2[num]; - QuestSequence obj124 = new QuestSequence + ref QuestSequence reference158 = ref span2[num]; + QuestSequence obj137 = new QuestSequence { Sequence = 0 }; - num2 = 1; - List list191 = new List(num2); - CollectionsMarshal.SetCount(list191, num2); - span3 = CollectionsMarshal.AsSpan(list191); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1053655u, new Vector3(231.64722f, 50.749847f, 210.25403f), 1186) + index2 = 1; + List list207 = new List(index2); + CollectionsMarshal.SetCount(list207, index2); + span3 = CollectionsMarshal.AsSpan(list207); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1053655u, new Vector3(231.64722f, 50.749847f, 210.25403f), 1186) { AetheryteShortcut = EAetheryteLocation.SolutionNine, AethernetShortcut = new AethernetShortcut @@ -466711,22 +467186,22 @@ public static class AssemblyQuestLoader } } }; - obj124.Steps = list191; - reference146 = obj124; + obj137.Steps = list207; + reference158 = obj137; num++; - ref QuestSequence reference147 = ref span2[num]; - QuestSequence obj125 = new QuestSequence + ref QuestSequence reference159 = ref span2[num]; + QuestSequence obj138 = new QuestSequence { Sequence = 1 }; - index2 = 2; - List list192 = new List(index2); - CollectionsMarshal.SetCount(list192, index2); - span3 = CollectionsMarshal.AsSpan(list192); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(258.43686f, 50.749672f, 151.8797f), 1186); - num2++; - span3[num2] = new QuestStep(EInteractionType.Interact, 1054748u, new Vector3(441.5503f, 60f, 88.91431f), 1186) + num2 = 2; + List list208 = new List(num2); + CollectionsMarshal.SetCount(list208, num2); + span3 = CollectionsMarshal.AsSpan(list208); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(258.43686f, 50.749672f, 151.8797f), 1186); + index2++; + span3[index2] = new QuestStep(EInteractionType.Interact, 1054748u, new Vector3(441.5503f, 60f, 88.91431f), 1186) { AetheryteShortcut = EAetheryteLocation.SolutionNine, AethernetShortcut = new AethernetShortcut @@ -466735,20 +467210,20 @@ public static class AssemblyQuestLoader To = EAetheryteLocation.SolutionNineTrueVue } }; - obj125.Steps = list192; - reference147 = obj125; + obj138.Steps = list208; + reference159 = obj138; num++; - ref QuestSequence reference148 = ref span2[num]; - QuestSequence obj126 = new QuestSequence + ref QuestSequence reference160 = ref span2[num]; + QuestSequence obj139 = new QuestSequence { Sequence = 2 }; - num2 = 1; - List list193 = new List(num2); - CollectionsMarshal.SetCount(list193, num2); - span3 = CollectionsMarshal.AsSpan(list193); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 1054753u, new Vector3(639.33765f, 146.06567f, 706.4773f), 1191) + index2 = 1; + List list209 = new List(index2); + CollectionsMarshal.SetCount(list209, index2); + span3 = CollectionsMarshal.AsSpan(list209); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 1054753u, new Vector3(639.33765f, 146.06567f, 706.4773f), 1191) { Fly = true, AetheryteShortcut = EAetheryteLocation.HeritageFoundYyasulaniStation, @@ -466760,130 +467235,130 @@ public static class AssemblyQuestLoader } } }; - obj126.Steps = list193; - reference148 = obj126; + obj139.Steps = list209; + reference160 = obj139; num++; - ref QuestSequence reference149 = ref span2[num]; - QuestSequence obj127 = new QuestSequence + ref QuestSequence reference161 = ref span2[num]; + QuestSequence obj140 = new QuestSequence { Sequence = 3 }; - index2 = 1; - List list194 = new List(index2); - CollectionsMarshal.SetCount(list194, index2); - span3 = CollectionsMarshal.AsSpan(list194); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 1054757u, new Vector3(-185.29034f, 15.695002f, -385.00043f), 1190); - obj127.Steps = list194; - reference149 = obj127; + num2 = 1; + List list210 = new List(num2); + CollectionsMarshal.SetCount(list210, num2); + span3 = CollectionsMarshal.AsSpan(list210); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 1054757u, new Vector3(-185.29034f, 15.695002f, -385.00043f), 1190); + obj140.Steps = list210; + reference161 = obj140; num++; - ref QuestSequence reference150 = ref span2[num]; - QuestSequence obj128 = new QuestSequence + ref QuestSequence reference162 = ref span2[num]; + QuestSequence obj141 = new QuestSequence { Sequence = 4 }; - num2 = 1; - List list195 = new List(num2); - CollectionsMarshal.SetCount(list195, num2); - span3 = CollectionsMarshal.AsSpan(list195); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 1054760u, new Vector3(-277.27173f, 15.865601f, -195.36127f), 1190) + index2 = 1; + List list211 = new List(index2); + CollectionsMarshal.SetCount(list211, index2); + span3 = CollectionsMarshal.AsSpan(list211); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 1054760u, new Vector3(-277.27173f, 15.865601f, -195.36127f), 1190) { Fly = true }; - obj128.Steps = list195; - reference150 = obj128; + obj141.Steps = list211; + reference162 = obj141; num++; - ref QuestSequence reference151 = ref span2[num]; - QuestSequence obj129 = new QuestSequence + ref QuestSequence reference163 = ref span2[num]; + QuestSequence obj142 = new QuestSequence { Sequence = 5 }; - index2 = 4; - List list196 = new List(index2); - CollectionsMarshal.SetCount(list196, index2); - span3 = CollectionsMarshal.AsSpan(list196); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(-342.82297f, 18.182781f, -161.67989f), 1190) + num2 = 4; + List list212 = new List(num2); + CollectionsMarshal.SetCount(list212, num2); + span3 = CollectionsMarshal.AsSpan(list212); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(-342.82297f, 18.182781f, -161.67989f), 1190) { Land = true }; - num2++; - span3[num2] = new QuestStep(EInteractionType.Interact, 1049374u, new Vector3(-345.2049f, 18.198153f, -163.50049f), 1190) + index2++; + span3[index2] = new QuestStep(EInteractionType.Interact, 1049374u, new Vector3(-345.2049f, 18.198153f, -163.50049f), 1190) { Fly = true }; - num2++; - span3[num2] = new QuestStep(EInteractionType.Interact, 1049384u, new Vector3(-321.98065f, 18.589752f, -114.39691f), 1190) + index2++; + span3[index2] = new QuestStep(EInteractionType.Interact, 1049384u, new Vector3(-321.98065f, 18.589752f, -114.39691f), 1190) { Fly = true }; - num2++; - span3[num2] = new QuestStep(EInteractionType.Interact, 1054763u, new Vector3(-282.12408f, 18.276659f, -87.296875f), 1190) + index2++; + span3[index2] = new QuestStep(EInteractionType.Interact, 1054763u, new Vector3(-282.12408f, 18.276659f, -87.296875f), 1190) { Fly = true }; - obj129.Steps = list196; - reference151 = obj129; + obj142.Steps = list212; + reference163 = obj142; num++; - ref QuestSequence reference152 = ref span2[num]; - QuestSequence obj130 = new QuestSequence + ref QuestSequence reference164 = ref span2[num]; + QuestSequence obj143 = new QuestSequence { Sequence = 6 }; - num2 = 1; - List list197 = new List(num2); - CollectionsMarshal.SetCount(list197, num2); - span3 = CollectionsMarshal.AsSpan(list197); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 1054764u, new Vector3(-306.32483f, 18.195349f, -87.60205f), 1190); - obj130.Steps = list197; - reference152 = obj130; + index2 = 1; + List list213 = new List(index2); + CollectionsMarshal.SetCount(list213, index2); + span3 = CollectionsMarshal.AsSpan(list213); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 1054764u, new Vector3(-306.32483f, 18.195349f, -87.60205f), 1190); + obj143.Steps = list213; + reference164 = obj143; num++; - ref QuestSequence reference153 = ref span2[num]; - QuestSequence obj131 = new QuestSequence + ref QuestSequence reference165 = ref span2[num]; + QuestSequence obj144 = new QuestSequence { Sequence = byte.MaxValue }; - index2 = 1; - List list198 = new List(index2); - CollectionsMarshal.SetCount(list198, index2); - span3 = CollectionsMarshal.AsSpan(list198); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1054767u, new Vector3(-419.3637f, 21.14813f, -142.74823f), 1190) + num2 = 1; + List list214 = new List(num2); + CollectionsMarshal.SetCount(list214, num2); + span3 = CollectionsMarshal.AsSpan(list214); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054767u, new Vector3(-419.3637f, 21.14813f, -142.74823f), 1190) { Fly = true, NextQuestId = new QuestId(5379) }; - obj131.Steps = list198; - reference153 = obj131; - questRoot19.QuestSequence = list190; - AddQuest(questId19, questRoot19); - QuestId questId20 = new QuestId(5379); - QuestRoot questRoot20 = new QuestRoot(); + obj144.Steps = list214; + reference165 = obj144; + questRoot21.QuestSequence = list206; + AddQuest(questId21, questRoot21); + QuestId questId22 = new QuestId(5379); + QuestRoot questRoot22 = new QuestRoot(); num = 1; - List list199 = new List(num); - CollectionsMarshal.SetCount(list199, num); - span = CollectionsMarshal.AsSpan(list199); + List list215 = new List(num); + CollectionsMarshal.SetCount(list215, num); + span = CollectionsMarshal.AsSpan(list215); index = 0; span[index] = "WigglyMuffin"; - questRoot20.Author = list199; + questRoot22.Author = list215; index = 12; - List list200 = new List(index); - CollectionsMarshal.SetCount(list200, index); - span2 = CollectionsMarshal.AsSpan(list200); + List list216 = new List(index); + CollectionsMarshal.SetCount(list216, index); + span2 = CollectionsMarshal.AsSpan(list216); num = 0; - ref QuestSequence reference154 = ref span2[num]; - QuestSequence obj132 = new QuestSequence + ref QuestSequence reference166 = ref span2[num]; + QuestSequence obj145 = new QuestSequence { Sequence = 0 }; - num2 = 1; - List list201 = new List(num2); - CollectionsMarshal.SetCount(list201, num2); - span3 = CollectionsMarshal.AsSpan(list201); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054773u, new Vector3(-329.21344f, 18.02224f, -137.28546f), 1190) + index2 = 1; + List list217 = new List(index2); + CollectionsMarshal.SetCount(list217, index2); + span3 = CollectionsMarshal.AsSpan(list217); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1054773u, new Vector3(-329.21344f, 18.02224f, -137.28546f), 1190) { Fly = true, AetheryteShortcut = EAetheryteLocation.ShaaloaniShesheneweziSprings, @@ -466895,127 +467370,127 @@ public static class AssemblyQuestLoader } } }; - obj132.Steps = list201; - reference154 = obj132; + obj145.Steps = list217; + reference166 = obj145; num++; - ref QuestSequence reference155 = ref span2[num]; - QuestSequence obj133 = new QuestSequence + ref QuestSequence reference167 = ref span2[num]; + QuestSequence obj146 = new QuestSequence { Sequence = 1 }; - index2 = 1; - List list202 = new List(index2); - CollectionsMarshal.SetCount(list202, index2); - span3 = CollectionsMarshal.AsSpan(list202); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 1054775u, new Vector3(-236.13336f, -0.8372388f, 247.11987f), 1190) + num2 = 1; + List list218 = new List(num2); + CollectionsMarshal.SetCount(list218, num2); + span3 = CollectionsMarshal.AsSpan(list218); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 1054775u, new Vector3(-236.13336f, -0.8372388f, 247.11987f), 1190) { Fly = true }; - obj133.Steps = list202; - reference155 = obj133; + obj146.Steps = list218; + reference167 = obj146; num++; - ref QuestSequence reference156 = ref span2[num]; - QuestSequence obj134 = new QuestSequence + ref QuestSequence reference168 = ref span2[num]; + QuestSequence obj147 = new QuestSequence { Sequence = 2 }; - num2 = 1; - List list203 = new List(num2); - CollectionsMarshal.SetCount(list203, num2); - span3 = CollectionsMarshal.AsSpan(list203); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 1054775u, new Vector3(-236.13336f, -0.8372388f, 247.11987f), 1190); - obj134.Steps = list203; - reference156 = obj134; + index2 = 1; + List list219 = new List(index2); + CollectionsMarshal.SetCount(list219, index2); + span3 = CollectionsMarshal.AsSpan(list219); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 1054775u, new Vector3(-236.13336f, -0.8372388f, 247.11987f), 1190); + obj147.Steps = list219; + reference168 = obj147; num++; - ref QuestSequence reference157 = ref span2[num]; - QuestSequence obj135 = new QuestSequence + ref QuestSequence reference169 = ref span2[num]; + QuestSequence obj148 = new QuestSequence { Sequence = 3 }; - index2 = 1; - List list204 = new List(index2); - CollectionsMarshal.SetCount(list204, index2); - span3 = CollectionsMarshal.AsSpan(list204); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 1054777u, new Vector3(-186.81628f, (float)Math.E * 63f / 92f, 303.42554f), 1190) + num2 = 1; + List list220 = new List(num2); + CollectionsMarshal.SetCount(list220, num2); + span3 = CollectionsMarshal.AsSpan(list220); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 1054777u, new Vector3(-186.81628f, (float)Math.E * 63f / 92f, 303.42554f), 1190) { Fly = true }; - obj135.Steps = list204; - reference157 = obj135; + obj148.Steps = list220; + reference169 = obj148; num++; - ref QuestSequence reference158 = ref span2[num]; - QuestSequence obj136 = new QuestSequence + ref QuestSequence reference170 = ref span2[num]; + QuestSequence obj149 = new QuestSequence { Sequence = 4 }; - num2 = 1; - List list205 = new List(num2); - CollectionsMarshal.SetCount(list205, num2); - span3 = CollectionsMarshal.AsSpan(list205); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 1054778u, new Vector3(-127.6723f, 1.5186902f, 336.7207f), 1190) + index2 = 1; + List list221 = new List(index2); + CollectionsMarshal.SetCount(list221, index2); + span3 = CollectionsMarshal.AsSpan(list221); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 1054778u, new Vector3(-127.6723f, 1.5186902f, 336.7207f), 1190) { Fly = true }; - obj136.Steps = list205; - reference158 = obj136; + obj149.Steps = list221; + reference170 = obj149; num++; - ref QuestSequence reference159 = ref span2[num]; - QuestSequence obj137 = new QuestSequence + ref QuestSequence reference171 = ref span2[num]; + QuestSequence obj150 = new QuestSequence { Sequence = 5 }; - index2 = 1; - List list206 = new List(index2); - CollectionsMarshal.SetCount(list206, index2); - span3 = CollectionsMarshal.AsSpan(list206); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 1054779u, new Vector3(-168.29181f, -1.8273239f, 402.7008f), 1190) + num2 = 1; + List list222 = new List(num2); + CollectionsMarshal.SetCount(list222, num2); + span3 = CollectionsMarshal.AsSpan(list222); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 1054779u, new Vector3(-168.29181f, -1.8273239f, 402.7008f), 1190) { Fly = true }; - obj137.Steps = list206; - reference159 = obj137; + obj150.Steps = list222; + reference171 = obj150; num++; - ref QuestSequence reference160 = ref span2[num]; - QuestSequence obj138 = new QuestSequence + ref QuestSequence reference172 = ref span2[num]; + QuestSequence obj151 = new QuestSequence { Sequence = 6 }; - num2 = 1; - List list207 = new List(num2); - CollectionsMarshal.SetCount(list207, num2); - span3 = CollectionsMarshal.AsSpan(list207); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 1054780u, new Vector3(-111.28406f, -7.4034004f, 529.9f), 1190) + index2 = 1; + List list223 = new List(index2); + CollectionsMarshal.SetCount(list223, index2); + span3 = CollectionsMarshal.AsSpan(list223); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 1054780u, new Vector3(-111.28406f, -7.4034004f, 529.9f), 1190) { Fly = true }; - obj138.Steps = list207; - reference160 = obj138; + obj151.Steps = list223; + reference172 = obj151; num++; - ref QuestSequence reference161 = ref span2[num]; - QuestSequence obj139 = new QuestSequence + ref QuestSequence reference173 = ref span2[num]; + QuestSequence obj152 = new QuestSequence { Sequence = 7 }; - index2 = 3; - List list208 = new List(index2); - CollectionsMarshal.SetCount(list208, index2); - span3 = CollectionsMarshal.AsSpan(list208); - num2 = 0; - ref QuestStep reference162 = ref span3[num2]; - QuestStep obj140 = new QuestStep(EInteractionType.Interact, 2014869u, new Vector3(-286.18298f, -45.91449f, 624.567f), 1190) + num2 = 3; + List list224 = new List(num2); + CollectionsMarshal.SetCount(list224, num2); + span3 = CollectionsMarshal.AsSpan(list224); + index2 = 0; + ref QuestStep reference174 = ref span3[index2]; + QuestStep obj153 = new QuestStep(EInteractionType.Interact, 2014869u, new Vector3(-286.18298f, -45.91449f, 624.567f), 1190) { Fly = true }; - num4 = 6; - List list209 = new List(num4); - CollectionsMarshal.SetCount(list209, num4); - span5 = CollectionsMarshal.AsSpan(list209); + index3 = 6; + List list225 = new List(index3); + CollectionsMarshal.SetCount(list225, index3); + span5 = CollectionsMarshal.AsSpan(list225); num3 = 0; span5[num3] = null; num3++; @@ -467028,62 +467503,62 @@ public static class AssemblyQuestLoader span5[num3] = null; num3++; span5[num3] = new QuestWorkValue((byte)2, null, EQuestWorkMode.Bitwise); - obj140.CompletionQuestVariablesFlags = list209; - reference162 = obj140; - num2++; - ref QuestStep reference163 = ref span3[num2]; + obj153.CompletionQuestVariablesFlags = list225; + reference174 = obj153; + index2++; + ref QuestStep reference175 = ref span3[index2]; QuestStep questStep23 = new QuestStep(EInteractionType.Interact, 2014868u, new Vector3(-273.82324f, -44.38855f, 627.25244f), 1190); num3 = 6; - List list210 = new List(num3); - CollectionsMarshal.SetCount(list210, num3); - span5 = CollectionsMarshal.AsSpan(list210); - num4 = 0; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = null; - num4++; - span5[num4] = new QuestWorkValue((byte)6, null, EQuestWorkMode.Bitwise); - questStep23.CompletionQuestVariablesFlags = list210; - reference163 = questStep23; - num2++; - span3[num2] = new QuestStep(EInteractionType.Interact, 2014867u, new Vector3(-214.12988f, -39.871887f, 659.8153f), 1190) + List list226 = new List(num3); + CollectionsMarshal.SetCount(list226, num3); + span5 = CollectionsMarshal.AsSpan(list226); + index3 = 0; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = null; + index3++; + span5[index3] = new QuestWorkValue((byte)6, null, EQuestWorkMode.Bitwise); + questStep23.CompletionQuestVariablesFlags = list226; + reference175 = questStep23; + index2++; + span3[index2] = new QuestStep(EInteractionType.Interact, 2014867u, new Vector3(-214.12988f, -39.871887f, 659.8153f), 1190) { Fly = true }; - obj139.Steps = list208; - reference161 = obj139; + obj152.Steps = list224; + reference173 = obj152; num++; - ref QuestSequence reference164 = ref span2[num]; - QuestSequence obj141 = new QuestSequence + ref QuestSequence reference176 = ref span2[num]; + QuestSequence obj154 = new QuestSequence { Sequence = 8 }; - num2 = 1; - List list211 = new List(num2); - CollectionsMarshal.SetCount(list211, num2); - span3 = CollectionsMarshal.AsSpan(list211); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 1054782u, new Vector3(-186.69415f, -33.644463f, 658.50305f), 1190); - obj141.Steps = list211; - reference164 = obj141; + index2 = 1; + List list227 = new List(index2); + CollectionsMarshal.SetCount(list227, index2); + span3 = CollectionsMarshal.AsSpan(list227); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 1054782u, new Vector3(-186.69415f, -33.644463f, 658.50305f), 1190); + obj154.Steps = list227; + reference176 = obj154; num++; - ref QuestSequence reference165 = ref span2[num]; - QuestSequence obj142 = new QuestSequence + ref QuestSequence reference177 = ref span2[num]; + QuestSequence obj155 = new QuestSequence { Sequence = 9 }; - index2 = 2; - List list212 = new List(index2); - CollectionsMarshal.SetCount(list212, index2); - span3 = CollectionsMarshal.AsSpan(list212); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(475.81485f, 3.2201807f, 466.20187f), 1190) + num2 = 2; + List list228 = new List(num2); + CollectionsMarshal.SetCount(list228, num2); + span3 = CollectionsMarshal.AsSpan(list228); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.WalkTo, null, new Vector3(475.81485f, 3.2201807f, 466.20187f), 1190) { Fly = true, AetheryteShortcut = EAetheryteLocation.ShaaloaniHhusatahwi, @@ -467100,36 +467575,36 @@ public static class AssemblyQuestLoader } } }; - num2++; - span3[num2] = new QuestStep(EInteractionType.Interact, 1051501u, new Vector3(488.0598f, 3.2202392f, 484.03137f), 1190); - obj142.Steps = list212; - reference165 = obj142; + index2++; + span3[index2] = new QuestStep(EInteractionType.Interact, 1051501u, new Vector3(488.0598f, 3.2202392f, 484.03137f), 1190); + obj155.Steps = list228; + reference177 = obj155; num++; - ref QuestSequence reference166 = ref span2[num]; - QuestSequence obj143 = new QuestSequence + ref QuestSequence reference178 = ref span2[num]; + QuestSequence obj156 = new QuestSequence { Sequence = 10 }; - num2 = 1; - List list213 = new List(num2); - CollectionsMarshal.SetCount(list213, num2); - span3 = CollectionsMarshal.AsSpan(list213); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 1051501u, new Vector3(488.0598f, 3.2202392f, 484.03137f), 1190); - obj143.Steps = list213; - reference166 = obj143; + index2 = 1; + List list229 = new List(index2); + CollectionsMarshal.SetCount(list229, index2); + span3 = CollectionsMarshal.AsSpan(list229); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 1051501u, new Vector3(488.0598f, 3.2202392f, 484.03137f), 1190); + obj156.Steps = list229; + reference178 = obj156; num++; - ref QuestSequence reference167 = ref span2[num]; - QuestSequence obj144 = new QuestSequence + ref QuestSequence reference179 = ref span2[num]; + QuestSequence obj157 = new QuestSequence { Sequence = byte.MaxValue }; - index2 = 1; - List list214 = new List(index2); - CollectionsMarshal.SetCount(list214, index2); - span3 = CollectionsMarshal.AsSpan(list214); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1053655u, new Vector3(231.64722f, 50.749847f, 210.25403f), 1186) + num2 = 1; + List list230 = new List(num2); + CollectionsMarshal.SetCount(list230, num2); + span3 = CollectionsMarshal.AsSpan(list230); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1053655u, new Vector3(231.64722f, 50.749847f, 210.25403f), 1186) { AetheryteShortcut = EAetheryteLocation.SolutionNine, AethernetShortcut = new AethernetShortcut @@ -467145,205 +467620,205 @@ public static class AssemblyQuestLoader } } }; - obj144.Steps = list214; - reference167 = obj144; - questRoot20.QuestSequence = list200; - AddQuest(questId20, questRoot20); - QuestId questId21 = new QuestId(5380); - QuestRoot questRoot21 = new QuestRoot(); + obj157.Steps = list230; + reference179 = obj157; + questRoot22.QuestSequence = list216; + AddQuest(questId22, questRoot22); + QuestId questId23 = new QuestId(5380); + QuestRoot questRoot23 = new QuestRoot(); num = 1; - List list215 = new List(num); - CollectionsMarshal.SetCount(list215, num); - span = CollectionsMarshal.AsSpan(list215); + List list231 = new List(num); + CollectionsMarshal.SetCount(list231, num); + span = CollectionsMarshal.AsSpan(list231); index = 0; span[index] = "WigglyMuffin"; - questRoot21.Author = list215; + questRoot23.Author = list231; index = 4; - List list216 = new List(index); - CollectionsMarshal.SetCount(list216, index); - span2 = CollectionsMarshal.AsSpan(list216); + List list232 = new List(index); + CollectionsMarshal.SetCount(list232, index); + span2 = CollectionsMarshal.AsSpan(list232); num = 0; - ref QuestSequence reference168 = ref span2[num]; - QuestSequence obj145 = new QuestSequence + ref QuestSequence reference180 = ref span2[num]; + QuestSequence obj158 = new QuestSequence { Sequence = 0 }; - num2 = 1; - List list217 = new List(num2); - CollectionsMarshal.SetCount(list217, num2); - span3 = CollectionsMarshal.AsSpan(list217); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1039457u, new Vector3(25.802979f, 0f, 13.38208f), 1278); - obj145.Steps = list217; - reference168 = obj145; + index2 = 1; + List list233 = new List(index2); + CollectionsMarshal.SetCount(list233, index2); + span3 = CollectionsMarshal.AsSpan(list233); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1039457u, new Vector3(25.802979f, 0f, 13.38208f), 1278); + obj158.Steps = list233; + reference180 = obj158; num++; - ref QuestSequence reference169 = ref span2[num]; - QuestSequence obj146 = new QuestSequence + ref QuestSequence reference181 = ref span2[num]; + QuestSequence obj159 = new QuestSequence { Sequence = 1 }; - index2 = 1; - List list218 = new List(index2); - CollectionsMarshal.SetCount(list218, index2); - span3 = CollectionsMarshal.AsSpan(list218); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Emote, 1039456u, new Vector3(28.854736f, 0f, 13.351624f), 1278) + num2 = 1; + List list234 = new List(num2); + CollectionsMarshal.SetCount(list234, num2); + span3 = CollectionsMarshal.AsSpan(list234); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Emote, 1039456u, new Vector3(28.854736f, 0f, 13.351624f), 1278) { Emote = EEmote.Doubt }; - obj146.Steps = list218; - reference169 = obj146; + obj159.Steps = list234; + reference181 = obj159; num++; - ref QuestSequence reference170 = ref span2[num]; - QuestSequence obj147 = new QuestSequence + ref QuestSequence reference182 = ref span2[num]; + QuestSequence obj160 = new QuestSequence { Sequence = 2 }; - num2 = 1; - List list219 = new List(num2); - CollectionsMarshal.SetCount(list219, num2); - span3 = CollectionsMarshal.AsSpan(list219); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.Interact, 1053908u, new Vector3(28.854736f, 0f, 13.351624f), 1278); - obj147.Steps = list219; - reference170 = obj147; + index2 = 1; + List list235 = new List(index2); + CollectionsMarshal.SetCount(list235, index2); + span3 = CollectionsMarshal.AsSpan(list235); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.Interact, 1053908u, new Vector3(28.854736f, 0f, 13.351624f), 1278); + obj160.Steps = list235; + reference182 = obj160; num++; - ref QuestSequence reference171 = ref span2[num]; - QuestSequence obj148 = new QuestSequence + ref QuestSequence reference183 = ref span2[num]; + QuestSequence obj161 = new QuestSequence { Sequence = byte.MaxValue }; - index2 = 1; - List list220 = new List(index2); - CollectionsMarshal.SetCount(list220, index2); - span3 = CollectionsMarshal.AsSpan(list220); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 2014937u, new Vector3(27.60829f, 0f, 11.74576f), 1278) + num2 = 1; + List list236 = new List(num2); + CollectionsMarshal.SetCount(list236, num2); + span3 = CollectionsMarshal.AsSpan(list236); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 2014937u, new Vector3(27.60829f, 0f, 11.74576f), 1278) { NextQuestId = new QuestId(5381) }; - obj148.Steps = list220; - reference171 = obj148; - questRoot21.QuestSequence = list216; - AddQuest(questId21, questRoot21); - QuestId questId22 = new QuestId(5381); - QuestRoot questRoot22 = new QuestRoot(); + obj161.Steps = list236; + reference183 = obj161; + questRoot23.QuestSequence = list232; + AddQuest(questId23, questRoot23); + QuestId questId24 = new QuestId(5381); + QuestRoot questRoot24 = new QuestRoot(); num = 1; - List list221 = new List(num); - CollectionsMarshal.SetCount(list221, num); - span = CollectionsMarshal.AsSpan(list221); + List list237 = new List(num); + CollectionsMarshal.SetCount(list237, num); + span = CollectionsMarshal.AsSpan(list237); index = 0; span[index] = "WigglyMuffin"; - questRoot22.Author = list221; + questRoot24.Author = list237; index = 3; - List list222 = new List(index); - CollectionsMarshal.SetCount(list222, index); - span2 = CollectionsMarshal.AsSpan(list222); + List list238 = new List(index); + CollectionsMarshal.SetCount(list238, index); + span2 = CollectionsMarshal.AsSpan(list238); num = 0; - ref QuestSequence reference172 = ref span2[num]; - QuestSequence obj149 = new QuestSequence + ref QuestSequence reference184 = ref span2[num]; + QuestSequence obj162 = new QuestSequence { Sequence = 0 }; - num2 = 1; - List list223 = new List(num2); - CollectionsMarshal.SetCount(list223, num2); - span3 = CollectionsMarshal.AsSpan(list223); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1053906u, new Vector3(25.802979f, 0f, 13.38208f), 1278); - obj149.Steps = list223; - reference172 = obj149; + index2 = 1; + List list239 = new List(index2); + CollectionsMarshal.SetCount(list239, index2); + span3 = CollectionsMarshal.AsSpan(list239); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1053906u, new Vector3(25.802979f, 0f, 13.38208f), 1278); + obj162.Steps = list239; + reference184 = obj162; num++; - ref QuestSequence reference173 = ref span2[num]; - QuestSequence obj150 = new QuestSequence + ref QuestSequence reference185 = ref span2[num]; + QuestSequence obj163 = new QuestSequence { Sequence = 1 }; - index2 = 1; - List list224 = new List(index2); - CollectionsMarshal.SetCount(list224, index2); - span3 = CollectionsMarshal.AsSpan(list224); - num2 = 0; - span3[num2] = new QuestStep(EInteractionType.Interact, 1053906u, new Vector3(25.802979f, 0f, 13.38208f), 1278); - obj150.Steps = list224; - reference173 = obj150; + num2 = 1; + List list240 = new List(num2); + CollectionsMarshal.SetCount(list240, num2); + span3 = CollectionsMarshal.AsSpan(list240); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.Interact, 1053906u, new Vector3(25.802979f, 0f, 13.38208f), 1278); + obj163.Steps = list240; + reference185 = obj163; num++; - ref QuestSequence reference174 = ref span2[num]; - QuestSequence obj151 = new QuestSequence + ref QuestSequence reference186 = ref span2[num]; + QuestSequence obj164 = new QuestSequence { Sequence = byte.MaxValue }; - num2 = 1; - List list225 = new List(num2); - CollectionsMarshal.SetCount(list225, num2); - span3 = CollectionsMarshal.AsSpan(list225); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1053908u, new Vector3(28.854736f, 0f, 13.351624f), 1278) + index2 = 1; + List list241 = new List(index2); + CollectionsMarshal.SetCount(list241, index2); + span3 = CollectionsMarshal.AsSpan(list241); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1053908u, new Vector3(28.854736f, 0f, 13.351624f), 1278) { NextQuestId = new QuestId(5382) }; - obj151.Steps = list225; - reference174 = obj151; - questRoot22.QuestSequence = list222; - AddQuest(questId22, questRoot22); - QuestId questId23 = new QuestId(5382); - QuestRoot questRoot23 = new QuestRoot(); + obj164.Steps = list241; + reference186 = obj164; + questRoot24.QuestSequence = list238; + AddQuest(questId24, questRoot24); + QuestId questId25 = new QuestId(5382); + QuestRoot questRoot25 = new QuestRoot(); num = 1; - List list226 = new List(num); - CollectionsMarshal.SetCount(list226, num); - span = CollectionsMarshal.AsSpan(list226); + List list242 = new List(num); + CollectionsMarshal.SetCount(list242, num); + span = CollectionsMarshal.AsSpan(list242); index = 0; span[index] = "WigglyMuffin"; - questRoot23.Author = list226; + questRoot25.Author = list242; index = 2; - List list227 = new List(index); - CollectionsMarshal.SetCount(list227, index); - span2 = CollectionsMarshal.AsSpan(list227); + List list243 = new List(index); + CollectionsMarshal.SetCount(list243, index); + span2 = CollectionsMarshal.AsSpan(list243); num = 0; - ref QuestSequence reference175 = ref span2[num]; - QuestSequence obj152 = new QuestSequence + ref QuestSequence reference187 = ref span2[num]; + QuestSequence obj165 = new QuestSequence { Sequence = 0 }; - index2 = 1; - List list228 = new List(index2); - CollectionsMarshal.SetCount(list228, index2); - span3 = CollectionsMarshal.AsSpan(list228); - num2 = 0; - ref QuestStep reference176 = ref span3[num2]; + num2 = 1; + List list244 = new List(num2); + CollectionsMarshal.SetCount(list244, num2); + span3 = CollectionsMarshal.AsSpan(list244); + index2 = 0; + ref QuestStep reference188 = ref span3[index2]; QuestStep questStep24 = new QuestStep(EInteractionType.AcceptQuest, 1053906u, new Vector3(25.802979f, 0f, 13.38208f), 1278); - num4 = 1; - List list229 = new List(num4); - CollectionsMarshal.SetCount(list229, num4); - span7 = CollectionsMarshal.AsSpan(list229); + index3 = 1; + List list245 = new List(index3); + CollectionsMarshal.SetCount(list245, index3); + span6 = CollectionsMarshal.AsSpan(list245); num3 = 0; - span7[num3] = new DialogueChoice + span6[num3] = new DialogueChoice { Type = EDialogChoiceType.List, Prompt = new ExcelRef("TEXT_KINGKW103_05382_Q1_000_000"), Answer = new ExcelRef("TEXT_KINGKW103_05382_A1_000_002"), AnswerIsRegularExpression = true }; - questStep24.DialogueChoices = list229; - reference176 = questStep24; - obj152.Steps = list228; - reference175 = obj152; + questStep24.DialogueChoices = list245; + reference188 = questStep24; + obj165.Steps = list244; + reference187 = obj165; num++; - ref QuestSequence reference177 = ref span2[num]; - QuestSequence obj153 = new QuestSequence + ref QuestSequence reference189 = ref span2[num]; + QuestSequence obj166 = new QuestSequence { Sequence = byte.MaxValue }; - num2 = 1; - List list230 = new List(num2); - CollectionsMarshal.SetCount(list230, num2); - span3 = CollectionsMarshal.AsSpan(list230); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1053905u, new Vector3(29.55664f, 0f, 10.788086f), 1278); - obj153.Steps = list230; - reference177 = obj153; - questRoot23.QuestSequence = list227; - AddQuest(questId23, questRoot23); + index2 = 1; + List list246 = new List(index2); + CollectionsMarshal.SetCount(list246, index2); + span3 = CollectionsMarshal.AsSpan(list246); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1053905u, new Vector3(29.55664f, 0f, 10.788086f), 1278); + obj166.Steps = list246; + reference189 = obj166; + questRoot25.QuestSequence = list243; + AddQuest(questId25, questRoot25); } private static void LoadQuests108() @@ -467533,7 +468008,7 @@ public static class AssemblyQuestLoader reference8 = obj8; questRoot2.QuestSequence = list10; AddQuest(questId2, questRoot2); - QuestId questId3 = new QuestId(5409); + QuestId questId3 = new QuestId(5407); QuestRoot questRoot3 = new QuestRoot(); num = 1; List list13 = new List(num); @@ -467557,7 +468032,17 @@ public static class AssemblyQuestLoader CollectionsMarshal.SetCount(list15, num2); span3 = CollectionsMarshal.AsSpan(list15); index2 = 0; - span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1052617u, new Vector3(-53.177734f, -3.33786E-06f, -72.129456f), 1237); + span3[index2] = new QuestStep(EInteractionType.AcceptQuest, 1054945u, new Vector3(418.7533f, 89.46841f, -779.5682f), 816) + { + AetheryteShortcut = EAetheryteLocation.IlMhegWolekdorf, + SkipConditions = new SkipConditions + { + AetheryteShortcutIf = new SkipAetheryteCondition + { + InSameTerritory = true + } + } + }; obj9.Steps = list15; reference9 = obj9; num++; @@ -467571,37 +468056,114 @@ public static class AssemblyQuestLoader CollectionsMarshal.SetCount(list16, index2); span3 = CollectionsMarshal.AsSpan(list16); num2 = 0; - ref QuestStep reference11 = ref span3[num2]; + span3[num2] = new QuestStep(EInteractionType.Interact, 2014910u, new Vector3(541.2074f, 109.4176f, -871.7104f), 816) + { + AetheryteShortcut = EAetheryteLocation.IlMhegWolekdorf, + SkipConditions = new SkipConditions + { + AetheryteShortcutIf = new SkipAetheryteCondition + { + InSameTerritory = true + } + } + }; + obj10.Steps = list16; + reference10 = obj10; + num++; + ref QuestSequence reference11 = ref span2[num]; + QuestSequence obj11 = new QuestSequence + { + Sequence = byte.MaxValue + }; + num2 = 1; + List list17 = new List(num2); + CollectionsMarshal.SetCount(list17, num2); + span3 = CollectionsMarshal.AsSpan(list17); + index2 = 0; + span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1054945u, new Vector3(418.7533f, 89.46841f, -779.5682f), 816) + { + AetheryteShortcut = EAetheryteLocation.IlMhegWolekdorf, + SkipConditions = new SkipConditions + { + AetheryteShortcutIf = new SkipAetheryteCondition + { + InSameTerritory = true + } + } + }; + obj11.Steps = list17; + reference11 = obj11; + questRoot3.QuestSequence = list14; + AddQuest(questId3, questRoot3); + QuestId questId4 = new QuestId(5409); + QuestRoot questRoot4 = new QuestRoot(); + num = 1; + List list18 = new List(num); + CollectionsMarshal.SetCount(list18, num); + span = CollectionsMarshal.AsSpan(list18); + index = 0; + span[index] = "WigglyMuffin"; + questRoot4.Author = list18; + index = 3; + List list19 = new List(index); + CollectionsMarshal.SetCount(list19, index); + span2 = CollectionsMarshal.AsSpan(list19); + num = 0; + ref QuestSequence reference12 = ref span2[num]; + QuestSequence obj12 = new QuestSequence + { + Sequence = 0 + }; + index2 = 1; + List list20 = new List(index2); + CollectionsMarshal.SetCount(list20, index2); + span3 = CollectionsMarshal.AsSpan(list20); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.AcceptQuest, 1052617u, new Vector3(-53.177734f, -3.33786E-06f, -72.129456f), 1237); + obj12.Steps = list20; + reference12 = obj12; + num++; + ref QuestSequence reference13 = ref span2[num]; + QuestSequence obj13 = new QuestSequence + { + Sequence = 1 + }; + num2 = 1; + List list21 = new List(num2); + CollectionsMarshal.SetCount(list21, num2); + span3 = CollectionsMarshal.AsSpan(list21); + index2 = 0; + ref QuestStep reference14 = ref span3[index2]; QuestStep questStep = new QuestStep(EInteractionType.Interact, 1052624u, new Vector3(-42.008118f, 11.869998f, -95.75043f), 1237); int num3 = 1; - List list17 = new List(num3); - CollectionsMarshal.SetCount(list17, num3); - Span span4 = CollectionsMarshal.AsSpan(list17); + List list22 = new List(num3); + CollectionsMarshal.SetCount(list22, num3); + Span span4 = CollectionsMarshal.AsSpan(list22); int index3 = 0; span4[index3] = new DialogueChoice { Type = EDialogChoiceType.YesNo, Prompt = new ExcelRef("TEXT_KINGWK201_05409_SYSTEM_100_021") }; - questStep.DialogueChoices = list17; - reference11 = questStep; - obj10.Steps = list16; - reference10 = obj10; + questStep.DialogueChoices = list22; + reference14 = questStep; + obj13.Steps = list21; + reference13 = obj13; num++; - ref QuestSequence reference12 = ref span2[num]; - QuestSequence obj11 = new QuestSequence + ref QuestSequence reference15 = ref span2[num]; + QuestSequence obj14 = new QuestSequence { Sequence = byte.MaxValue }; - num2 = 1; - List list18 = new List(num2); - CollectionsMarshal.SetCount(list18, num2); - span3 = CollectionsMarshal.AsSpan(list18); - index2 = 0; - span3[index2] = new QuestStep(EInteractionType.CompleteQuest, 1053219u, new Vector3(287.49524f, 52.00211f, -382.9862f), 1291); - obj11.Steps = list18; - reference12 = obj11; - questRoot3.QuestSequence = list14; - AddQuest(questId3, questRoot3); + index2 = 1; + List list23 = new List(index2); + CollectionsMarshal.SetCount(list23, index2); + span3 = CollectionsMarshal.AsSpan(list23); + num2 = 0; + span3[num2] = new QuestStep(EInteractionType.CompleteQuest, 1053219u, new Vector3(287.49524f, 52.00211f, -382.9862f), 1291); + obj14.Steps = list23; + reference15 = obj14; + questRoot4.QuestSequence = list19; + AddQuest(questId4, questRoot4); } } diff --git a/Questionable/Questionable.Windows.QuestComponents/ActiveQuestComponent.cs b/Questionable/Questionable.Windows.QuestComponents/ActiveQuestComponent.cs index 97b2c9a..d2351f9 100644 --- a/Questionable/Questionable.Windows.QuestComponents/ActiveQuestComponent.cs +++ b/Questionable/Questionable.Windows.QuestComponents/ActiveQuestComponent.cs @@ -52,7 +52,7 @@ internal sealed class ActiveQuestComponent public event EventHandler? Reload; [GeneratedRegex("\\s\\s+", RegexOptions.IgnoreCase, "en-US")] - [GeneratedCode("System.Text.RegularExpressions.Generator", "9.0.12.41916")] + [GeneratedCode("System.Text.RegularExpressions.Generator", "9.0.12.47515")] private static Regex MultipleWhitespaceRegex() { return _003CRegexGenerator_g_003EFBB8301322196CF81C64F1652C2FA6E1D6BF3907141F781E9D97ABED51BF056C4__MultipleWhitespaceRegex_0.Instance; diff --git a/Questionable/System.Text.RegularExpressions.Generated/-RegexGenerator_g-FBB8301322196CF81C64F1652C2FA6E1D6BF3907141F781E9D97ABED51BF056C4__MultipleWhitespaceRegex_0.cs b/Questionable/System.Text.RegularExpressions.Generated/-RegexGenerator_g-FBB8301322196CF81C64F1652C2FA6E1D6BF3907141F781E9D97ABED51BF056C4__MultipleWhitespaceRegex_0.cs index 0698372..68100a1 100644 --- a/Questionable/System.Text.RegularExpressions.Generated/-RegexGenerator_g-FBB8301322196CF81C64F1652C2FA6E1D6BF3907141F781E9D97ABED51BF056C4__MultipleWhitespaceRegex_0.cs +++ b/Questionable/System.Text.RegularExpressions.Generated/-RegexGenerator_g-FBB8301322196CF81C64F1652C2FA6E1D6BF3907141F781E9D97ABED51BF056C4__MultipleWhitespaceRegex_0.cs @@ -3,7 +3,7 @@ using System.Runtime.CompilerServices; namespace System.Text.RegularExpressions.Generated; -[GeneratedCode("System.Text.RegularExpressions.Generator", "9.0.12.41916")] +[GeneratedCode("System.Text.RegularExpressions.Generator", "9.0.12.47515")] [SkipLocalsInit] internal sealed class _003CRegexGenerator_g_003EFBB8301322196CF81C64F1652C2FA6E1D6BF3907141F781E9D97ABED51BF056C4__MultipleWhitespaceRegex_0 : Regex { diff --git a/Questionable/System.Text.RegularExpressions.Generated/-RegexGenerator_g-FBB8301322196CF81C64F1652C2FA6E1D6BF3907141F781E9D97ABED51BF056C4__Utilities.cs b/Questionable/System.Text.RegularExpressions.Generated/-RegexGenerator_g-FBB8301322196CF81C64F1652C2FA6E1D6BF3907141F781E9D97ABED51BF056C4__Utilities.cs index 30c582d..ad02d79 100644 --- a/Questionable/System.Text.RegularExpressions.Generated/-RegexGenerator_g-FBB8301322196CF81C64F1652C2FA6E1D6BF3907141F781E9D97ABED51BF056C4__Utilities.cs +++ b/Questionable/System.Text.RegularExpressions.Generated/-RegexGenerator_g-FBB8301322196CF81C64F1652C2FA6E1D6BF3907141F781E9D97ABED51BF056C4__Utilities.cs @@ -3,7 +3,7 @@ using System.CodeDom.Compiler; namespace System.Text.RegularExpressions.Generated; -[GeneratedCode("System.Text.RegularExpressions.Generator", "9.0.12.41916")] +[GeneratedCode("System.Text.RegularExpressions.Generator", "9.0.12.47515")] internal static class _003CRegexGenerator_g_003EFBB8301322196CF81C64F1652C2FA6E1D6BF3907141F781E9D97ABED51BF056C4__Utilities { internal static readonly TimeSpan s_defaultTimeout = ((AppContext.GetData("REGEX_DEFAULT_MATCH_TIMEOUT") is TimeSpan timeSpan) ? timeSpan : Regex.InfiniteMatchTimeout);