forked from aly/qstbak
muffin v7.5.6
This commit is contained in:
parent
6266f9e6b7
commit
addf2d530f
619 changed files with 264792 additions and 446022 deletions
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@ -1,127 +1,363 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using Dalamud.Game.ClientState.Objects.Enums;
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using Dalamud.Game.ClientState.Objects.SubKinds;
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using Dalamud.Game.ClientState.Objects.Types;
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using Dalamud.Plugin.Services;
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using Microsoft.Extensions.Logging;
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using Questionable.Functions;
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using Questionable.Model;
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using Questionable.Model.Questing;
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namespace Questionable.Controller.Steps.Movement;
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internal sealed class MoveToObjectExecutor(MovementController movementController, GameFunctions gameFunctions, IClientState clientState, IObjectTable objectTable, ILogger<MoveToObjectExecutor> logger) : TaskExecutor<MoveToObject>()
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{
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private DateTime _startedLookingAt = DateTime.MaxValue;
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private long? _startedLookingAt;
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private Vector3 _destination;
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private bool _moving;
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[MethodImpl(MethodImplOptions.NoInlining)]
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protected override bool Start()
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{
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if (!base.Task.Step.DataId.HasValue)
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int num = (_202A_202B_202A_200D_200E_206A_206D_202A_200C_202A_200F_202C_202C_200B_200D_202C_202C_202B_200B_200E_202B_206F_202A_200B_206B_206D_206E_206B_206E_200E_206D_206D_202D_202B_206B_200E_200C_200D_206F_206B_202E(base.Task.Step).HasValue ? 29975280 : 29975286);
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while (true)
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{
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logger.LogWarning("MoveToObject task has no DataId");
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return false;
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int num2 = num;
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int num3 = 29975282;
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int num4 = num2;
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switch ((num4 | num3) - (num4 & num3))
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{
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case 2:
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num = ((_206B_206E_200B_200D_206A_202D_206B_200C_200E_200F_200D_200C_202B_206A_200C_202B_202B_200F_200E_200C_200B_206A_202C_202A_200D_202E_200C_200C_206F_206D_202B_206F_200B_200F_206F_200B_200D_206A_206C_206C_202E(clientState) == _206B_206F_202D_200C_202B_202A_206B_200F_206B_206E_206C_206E_206A_202D_202A_200C_206B_202B_206D_202B_206C_200C_200F_206D_200B_202E_202C_206B_206E_206C_200C_206C_200E_202A_206F_206D_206B_206C_200B_202C_202E(base.Task.Step)) ? 29975281 : 29975283);
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break;
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case 3:
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_startedLookingAt = _202C_200B_200E_200D_202C_206D_200D_200E_206E_200B_200E_206C_206B_206A_202D_200D_202D_200E_206F_200F_200D_200C_200B_200F_206C_200C_202C_202D_200D_206F_206E_206A_206B_202B_202E_202C_200E_200D_202B_200E_202E();
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return TryStartMovement();
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case 0:
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num = 29975286;
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break;
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case 1:
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_202E_200E_202D_206F_200C_200D_202A_200B_200C_200F_206B_206C_200B_206D_200C_200E_202C_206B_206D_206D_202C_206F_206A_206C_202B_200E_206B_200F_206A_202D_206F_200B_202E_200C_200C_202C_202E_206D_206A_206B_202E((ILogger)logger, global::_003CModule_003E._200B_206B_206B_200E_200B_206A_206D_206B_206E_200F_206A_206F_206E_202B_200F_206C_202B_206D_206E_200F_200C_200E_206F_200D_200F_200B_202B_202B_202B_202B_206D_202C_206A_206D_200B_206E_200D_206A_206F_200F_202E<string>(969274381), Array.Empty<object>());
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return true;
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case 4:
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_206E_202E_200C_200E_206C_202E_206E_200C_206D_206C_206D_202D_202A_200F_200F_206B_206F_206B_200C_200B_200B_200E_202C_202B_206C_200F_202B_200D_200E_206A_202B_200D_206C_206C_206B_202B_202D_206F_206F_206B_202E((ILogger)logger, global::_003CModule_003E._200B_206B_206B_200E_200B_206A_206D_206B_206E_200F_206A_206F_206E_202B_200F_206C_202B_206D_206E_200F_200C_200E_206F_200D_200F_200B_202B_202B_202B_202B_206D_202C_206A_206D_200B_206E_200D_206A_206F_200F_202E<string>(-833964926), Array.Empty<object>());
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return false;
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}
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}
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if (clientState.TerritoryType != base.Task.Step.TerritoryId)
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{
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logger.LogInformation("Not in correct territory yet, waiting");
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return true;
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}
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_startedLookingAt = DateTime.Now;
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return TryStartMovement();
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}
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private IGameObject? FindDistantObjectByDataId(uint dataId)
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{
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IGameObject gameObject = objectTable[0];
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if (gameObject == null)
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IPlayerCharacter playerCharacter = _202C_200D_206A_206B_200C_206A_202A_200B_206E_206C_206B_206C_200F_206C_202C_206E_200C_206A_206B_202C_206F_206C_202A_206A_200F_206B_202B_206E_206F_206F_200B_202C_202E_206F_206E_200D_206F_200D_202A_200D_202E(objectTable);
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int num = ((playerCharacter != null) ? 1134612284 : 1134612287);
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ObjectKind objectKind = default(ObjectKind);
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bool flag = default(bool);
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IGameObject current = default(IGameObject);
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float num8 = default(float);
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while (true)
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{
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return null;
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}
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float num = base.Task.Step.CalculateActualStopDistance();
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IGameObject result = null;
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float num2 = float.MaxValue;
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foreach (IGameObject item in objectTable)
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{
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ObjectKind objectKind = item.ObjectKind;
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bool flag = ((objectKind == ObjectKind.Pc || objectKind - 8 <= ObjectKind.BattleNpc || objectKind == ObjectKind.HousingEventObject) ? true : false);
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if (!flag && item.BaseId == dataId)
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int num2 = num;
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int num3 = 1134612286;
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int num4 = num2;
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switch ((num4 | num3) - (num4 & num3))
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{
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float num3 = Vector3.Distance(gameObject.Position, item.Position);
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if (!(num3 <= num) && num3 < num2)
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case 0:
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goto IL_0056;
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case 1:
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return null;
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case 2:
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{
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float num5 = _200D_206F_206E_202C_200D_206D_206B_206F_206F_200C_200C_202B_206F_200C_200C_200E_206C_202D_200C_206A_206C_202E_200C_200D_206A_206B_202D_200F_206A_206A_206D_202A_200E_202E_202C_206D_202C_200D_206E_202E(base.Task.Step);
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IGameObject result = null;
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float num6 = float.MaxValue;
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IEnumerator<IGameObject> enumerator = objectTable.GetEnumerator();
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try
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{
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result = item;
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num2 = num3;
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num = -1624913686;
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while (true)
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{
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int num7 = num;
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num3 = -1624913683;
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num4 = num7;
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switch ((num4 | num3) - (num4 & num3))
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{
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case 12:
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num = ((objectKind != ObjectKind.HousingEventObject) ? (-1624913692) : (-1624913681));
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break;
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case 2:
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flag = true;
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num = -1624913690;
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break;
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case 3:
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num = ((objectKind - 8 <= ObjectKind.BattleNpc) ? (-1624913681) : (-1624913695));
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break;
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case 6:
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result = current;
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num6 = num8;
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num = -1624913686;
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break;
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case 10:
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num = ((!(num8 < num6)) ? (-1624913686) : (-1624913685));
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break;
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case 5:
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num8 = Vector3.Distance(_206F_200E_206A_200E_206C_200C_206C_202D_206A_206D_202C_206C_200B_202E_202E_206D_200E_206D_200F_200D_200D_206A_202B_200F_206C_206E_206B_206D_206D_206D_202A_200E_206C_200D_200F_202E_202A_200D_206F_200C_202E((IGameObject)playerCharacter), _206F_200E_206A_200E_206C_200C_206C_202D_206A_206D_202C_206C_200B_202E_202E_206D_200E_206D_200F_200D_200D_206A_202B_200F_206C_206E_206B_206D_206D_206D_202A_200E_206C_200D_200F_202E_202A_200D_206F_200C_202E(current));
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num = ((num8 <= num5) ? (-1624913686) : (-1624913689));
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break;
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case 9:
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flag = false;
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num = -1624913690;
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break;
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case 1:
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num = ((_202E_206F_200F_206E_200D_200E_202A_202E_200C_202C_206C_200C_202C_206B_206C_200D_202E_200E_202C_206B_206A_202A_200C_206D_202A_200F_202A_206C_200F_202A_202D_200B_202B_202A_202A_206D_202B_200F_206F_200C_202E(current) != dataId) ? (-1624913686) : (-1624913688));
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break;
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case 0:
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num = -1624913686;
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break;
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case 4:
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current = enumerator.Current;
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objectKind = _200F_206E_200F_206C_206A_200D_202C_200C_200E_200E_206A_206E_202E_200D_202A_202D_202C_206C_206D_202D_200D_200E_200D_206D_200E_206F_206C_200D_202C_206E_202B_200D_202E_206E_200E_200B_202D_206B_202E(current);
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num = ((objectKind == ObjectKind.Pc) ? (-1624913681) : (-1624913682));
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break;
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case 11:
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num = (flag ? (-1624913686) : (-1624913684));
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break;
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case 7:
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num = (_206B_206F_200D_202E_206E_206D_206C_200B_206A_206A_206F_202A_202D_200B_202D_202B_200E_202A_200E_202C_206A_202D_200C_200E_202D_206F_200E_206E_206D_202E_202B_200E_202D_206E_206A_202A_206A_200E_206C_202E((IEnumerator)enumerator) ? (-1624913687) : (-1624913691));
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break;
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case 8:
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return result;
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}
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}
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}
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finally
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{
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num = ((enumerator == null) ? 2066825075 : 2066825072);
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while (true)
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{
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int num9 = num;
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num3 = 2066825073;
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num4 = num9;
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int num10 = num4 + num3;
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int num11 = num4 & num3;
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switch (num10 - (num11 + num11))
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{
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case 0:
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num = 2066825072;
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break;
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case 2:
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goto end_IL_027b;
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case 1:
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_206E_202D_206F_200D_202E_206E_200B_202C_200C_206B_206B_200E_202B_206B_202E_202C_200D_200B_202D_200F_206E_206F_200C_202A_206E_202E_200B_206C_200C_202B_206B_206F_206D_206F_200D_206D_200E_202A_206A_202B_202E((IDisposable)enumerator);
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num = 2066825075;
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break;
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}
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continue;
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end_IL_027b:
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break;
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}
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}
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}
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}
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continue;
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IL_0056:
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num = 1134612287;
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}
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return result;
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}
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[MethodImpl(MethodImplOptions.NoInlining)]
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private bool TryStartMovement()
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{
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IGameObject gameObject = FindDistantObjectByDataId(base.Task.Step.DataId.Value);
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if (gameObject == null)
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IGameObject gameObject = FindDistantObjectByDataId(_202A_202B_202A_200D_200E_206A_206D_202A_200C_202A_200F_202C_202C_200B_200D_202C_202C_202B_200B_200E_202B_206F_202A_200B_206B_206D_206E_206B_206E_200E_206D_206D_202D_202B_206B_200E_200C_200D_206F_206B_202E(base.Task.Step).Value);
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int num = ((gameObject != null) ? 1351000987 : 1351000991);
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IPlayerCharacter playerCharacter = default(IPlayerCharacter);
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float num7 = default(float);
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while (true)
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{
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gameObject = gameFunctions.FindObjectByDataId(base.Task.Step.DataId.Value, null, warnIfMissing: false);
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if (gameObject == null)
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int num2 = num;
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int num3 = 1351000990;
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int num4 = num2;
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int num5 = num4 + num3;
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int num6 = num4 & num3;
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switch (num5 - (num6 + num6))
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{
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logger.LogInformation("Object {DataId} not found yet, waiting", base.Task.Step.DataId);
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case 3:
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num = 1351000991;
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break;
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case 2:
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playerCharacter = _202C_200D_206A_206B_200C_206A_202A_200B_206E_206C_206B_206C_200F_206C_202C_206E_200C_206A_206B_202C_206F_206C_202A_206A_200F_206B_202B_206E_206F_206F_200B_202C_202E_206F_206E_200D_206F_200D_202A_200D_202E(objectTable);
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num7 = _200D_206F_206E_202C_200D_206D_206B_206F_206F_200C_200C_202B_206F_200C_200C_200E_206C_202D_200C_206A_206C_202E_200C_200D_206A_206B_202D_200F_206A_206A_206D_202A_200E_202E_202C_206D_202C_200D_206E_202E(base.Task.Step);
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num = ((playerCharacter == null) ? 1351000987 : 1351000984);
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break;
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case 1:
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gameObject = gameFunctions.FindObjectByDataId(_202A_202B_202A_200D_200E_206A_206D_202A_200C_202A_200F_202C_202C_200B_200D_202C_202C_202B_200B_200E_202B_206F_202A_200B_206B_206D_206E_206B_206E_200E_206D_206D_202D_202B_206B_200E_200C_200D_206F_206B_202E(base.Task.Step).Value, null, warnIfMissing: false);
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num = ((gameObject != null) ? 1351000988 : 1351000986);
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break;
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case 4:
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_202E_200E_202D_206F_200C_200D_202A_200B_200C_200F_206B_206C_200B_206D_200C_200E_202C_206B_206D_206D_202C_206F_206A_206C_202B_200E_206B_200F_206A_202D_206F_200B_202E_200C_200C_202C_202E_206D_206A_206B_202E((ILogger)logger, global::_003CModule_003E._202D_206D_206A_206E_202C_202B_200C_206C_200E_206A_206D_200E_206A_202A_200C_202E_206E_202C_206F_200B_206D_206F_200C_202C_200B_202B_200F_200B_206A_206F_200F_202E_206B_200E_202B_202A_200F_200B_202A_200E_202E<string>(-1977444893), new object[1] { _202A_202B_202A_200D_200E_206A_206D_202A_200C_202A_200F_202C_202C_200B_200D_202C_202C_202B_200B_200E_202B_206F_202A_200B_206B_206D_206E_206B_206E_200E_206D_206D_202D_202B_206B_200E_200C_200D_206F_206B_202E(base.Task.Step) });
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return true;
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}
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IGameObject gameObject2 = objectTable[0];
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float num = base.Task.Step.CalculateActualStopDistance();
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if (gameObject2 != null && Vector3.Distance(gameObject2.Position, gameObject.Position) <= num)
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{
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logger.LogInformation("Only nearby objects with DataId {DataId} remain, skipping", base.Task.Step.DataId);
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case 5:
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_destination = _206F_200E_206A_200E_206C_200C_206C_202D_206A_206D_202C_206C_200B_202E_202E_206D_200E_206D_200F_200D_200D_206A_202B_200F_206C_206E_206B_206D_206D_206D_202A_200E_206C_200D_200F_202E_202A_200D_206F_200C_202E(gameObject);
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_202E_200E_202D_206F_200C_200D_202A_200B_200C_200F_206B_206C_200B_206D_200C_200E_202C_206B_206D_206D_202C_206F_206A_206C_202B_200E_206B_200F_206A_202D_206F_200B_202E_200C_200C_202C_202E_206D_206A_206B_202E((ILogger)logger, global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E<string>(-581508250), new object[2]
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{
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_202A_202B_202A_200D_200E_206A_206D_202A_200C_202A_200F_202C_202C_200B_200D_202C_202C_202B_200B_200E_202B_206F_202A_200B_206B_206D_206E_206B_206E_200E_206D_206D_202D_202B_206B_200E_200C_200D_206F_206B_202E(base.Task.Step),
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_destination
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});
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movementController.NavigateTo(EMovementType.Quest, _202A_202B_202A_200D_200E_206A_206D_202A_200C_202A_200F_202C_202C_200B_200D_202C_202C_202B_200B_200E_202B_206F_202A_200B_206B_206D_206E_206B_206E_200E_206D_206D_202D_202B_206B_200E_200C_200D_206F_206B_202E(base.Task.Step), _destination, fly: false, _206E_200D_202B_202C_202E_202A_206C_206C_206C_206B_202A_202C_206C_202D_200C_206B_202A_200D_200F_202C_206D_202D_206F_200C_206B_200F_200E_206A_202C_206C_202E_200B_206F_200F_202E_202A_206A_202B_202E_206A_202E(base.Task.Step) ?? true, _200D_206F_206E_202C_200D_206D_206B_206F_206F_200C_200C_202B_206F_200C_200C_200E_206C_202D_200C_206A_206C_202E_200C_200D_206A_206B_202D_200F_206A_206A_206D_202A_200E_202E_202C_206D_202C_200D_206E_202E(base.Task.Step));
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_moving = true;
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return true;
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case 0:
|
||||
_202E_200E_202D_206F_200C_200D_202A_200B_200C_200F_206B_206C_200B_206D_200C_200E_202C_206B_206D_206D_202C_206F_206A_206C_202B_200E_206B_200F_206A_202D_206F_200B_202E_200C_200C_202C_202E_206D_206A_206B_202E((ILogger)logger, global::_003CModule_003E._200B_206B_206B_200E_200B_206A_206D_206B_206E_200F_206A_206F_206E_202B_200F_206C_202B_206D_206E_200F_200C_200E_206F_200D_200F_200B_202B_202B_202B_202B_206D_202C_206A_206D_200B_206E_200D_206A_206F_200F_202E<string>(-604742017), new object[1] { _202A_202B_202A_200D_200E_206A_206D_202A_200C_202A_200F_202C_202C_200B_200D_202C_202C_202B_200B_200E_202B_206F_202A_200B_206B_206D_206E_206B_206E_200E_206D_206D_202D_202B_206B_200E_200C_200D_206F_206B_202E(base.Task.Step) });
|
||||
return true;
|
||||
case 6:
|
||||
num = ((!(Vector3.Distance(_206F_200E_206A_200E_206C_200C_206C_202D_206A_206D_202C_206C_200B_202E_202E_206D_200E_206D_200F_200D_200D_206A_202B_200F_206C_206E_206B_206D_206D_206D_202A_200E_206C_200D_200F_202E_202A_200D_206F_200C_202E((IGameObject)playerCharacter), _206F_200E_206A_200E_206C_200C_206C_202D_206A_206D_202C_206C_200B_202E_202E_206D_200E_206D_200F_200D_200D_206A_202B_200F_206C_206E_206B_206D_206D_206D_202A_200E_206C_200D_200F_202E_202A_200D_206F_200C_202E(gameObject)) <= num7)) ? 1351000987 : 1351000990);
|
||||
break;
|
||||
}
|
||||
}
|
||||
_destination = gameObject.Position;
|
||||
logger.LogInformation("Moving to object {DataId} at {Position}", base.Task.Step.DataId, _destination);
|
||||
movementController.NavigateTo(EMovementType.Quest, base.Task.Step.DataId, _destination, fly: false, base.Task.Step.Sprint ?? true, base.Task.Step.CalculateActualStopDistance());
|
||||
_moving = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
public override ETaskResult Update()
|
||||
{
|
||||
if (clientState.TerritoryType != base.Task.Step.TerritoryId)
|
||||
int num = ((_206B_206E_200B_200D_206A_202D_206B_200C_200E_200F_200D_200C_202B_206A_200C_202B_202B_200F_200E_200C_200B_206A_202C_202A_200D_202E_200C_200C_206F_206D_202B_206F_200B_200F_206F_200B_200D_206A_206C_206C_202E(clientState) == _206B_206F_202D_200C_202B_202A_206B_200F_206B_206E_206C_206E_206A_202D_202A_200C_206B_202B_206D_202B_206C_200C_200F_206D_200B_202E_202C_206B_206E_206C_200C_206C_200E_202A_206F_206D_206B_206C_200B_202C_202E(base.Task.Step)) ? (-1023711134) : (-1023711130));
|
||||
long? startedLookingAt = default(long?);
|
||||
while (true)
|
||||
{
|
||||
return ETaskResult.StillRunning;
|
||||
}
|
||||
if (!_moving)
|
||||
{
|
||||
if (_startedLookingAt != DateTime.MaxValue && DateTime.Now > _startedLookingAt.AddSeconds(3.0))
|
||||
int num2 = num;
|
||||
int num3 = -1023711125;
|
||||
int num4 = num2;
|
||||
switch ((num4 | num3) - (num4 & num3))
|
||||
{
|
||||
logger.LogInformation("Object {DataId} not found after timeout, skipping step", base.Task.Step.DataId);
|
||||
case 12:
|
||||
startedLookingAt = _startedLookingAt;
|
||||
num = ((!startedLookingAt.HasValue) ? (-1023711132) : (-1023711133));
|
||||
break;
|
||||
case 14:
|
||||
return ETaskResult.TaskComplete;
|
||||
}
|
||||
if (!TryStartMovement())
|
||||
case 9:
|
||||
num = (_moving ? (-1023711128) : (-1023711129));
|
||||
break;
|
||||
case 15:
|
||||
num = (TryStartMovement() ? (-1023711121) : (-1023711131));
|
||||
break;
|
||||
case 8:
|
||||
{
|
||||
long valueOrDefault = startedLookingAt.GetValueOrDefault();
|
||||
long num5 = _202C_200B_200E_200D_202C_206D_200D_200E_206E_200B_200E_206C_206B_206A_202D_200D_202D_200E_206F_200F_200D_200C_200B_200F_206C_200C_202C_202D_200D_206F_206E_206A_206B_202B_202E_202C_200E_200D_202B_200E_202E();
|
||||
long num6 = 3000L;
|
||||
long num7 = valueOrDefault;
|
||||
num = ((num5 <= (num7 | num6) + (num7 & num6)) ? (-1023711132) : (-1023711127));
|
||||
break;
|
||||
}
|
||||
case 4:
|
||||
num = (_moving ? (-1023711128) : (-1023711135));
|
||||
break;
|
||||
case 2:
|
||||
_202E_200E_202D_206F_200C_200D_202A_200B_200C_200F_206B_206C_200B_206D_200C_200E_202C_206B_206D_206D_202C_206F_206A_206C_202B_200E_206B_200F_206A_202D_206F_200B_202E_200C_200C_202C_202E_206D_206A_206B_202E((ILogger)logger, global::_003CModule_003E._206C_202A_206D_206A_206E_202A_202B_206F_206D_200F_202D_200F_202D_206A_202C_202B_206D_206A_200E_200E_202D_202D_200D_200C_200D_200D_206D_206E_202A_200F_206E_206C_206D_206A_206D_202B_200F_200D_206E_200C_202E<string>(1582144125), new object[1] { _202A_202B_202A_200D_200E_206A_206D_202A_200C_202A_200F_202C_202C_200B_200D_202C_202C_202B_200B_200E_202B_206F_202A_200B_206B_206D_206E_206B_206E_200E_206D_206D_202D_202B_206B_200E_200C_200D_206F_206B_202E(base.Task.Step) });
|
||||
return ETaskResult.TaskComplete;
|
||||
}
|
||||
if (!_moving)
|
||||
{
|
||||
case 5:
|
||||
num = (movementController.HasBeenMovingForAtLeast(2000) ? (-1023711123) : (-1023711124));
|
||||
break;
|
||||
case 0:
|
||||
num = -1023711130;
|
||||
break;
|
||||
case 1:
|
||||
num = ((!movementController.IsPathRunning) ? (-1023711122) : (-1023711136));
|
||||
break;
|
||||
case 3:
|
||||
num = (movementController.IsPathfinding ? (-1023711136) : (-1023711126));
|
||||
break;
|
||||
case 7:
|
||||
return ETaskResult.StillRunning;
|
||||
case 13:
|
||||
return ETaskResult.StillRunning;
|
||||
case 6:
|
||||
return ETaskResult.TaskComplete;
|
||||
case 10:
|
||||
return ETaskResult.StillRunning;
|
||||
case 11:
|
||||
return ETaskResult.StillRunning;
|
||||
}
|
||||
}
|
||||
if (movementController.IsPathfinding || movementController.IsPathRunning)
|
||||
{
|
||||
return ETaskResult.StillRunning;
|
||||
}
|
||||
DateTime movementStartedAt = movementController.MovementStartedAt;
|
||||
if (movementStartedAt == DateTime.MaxValue || movementStartedAt.AddSeconds(2.0) >= DateTime.Now)
|
||||
{
|
||||
return ETaskResult.StillRunning;
|
||||
}
|
||||
return ETaskResult.TaskComplete;
|
||||
}
|
||||
|
||||
public override bool ShouldInterruptOnDamage()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
static uint? _202A_202B_202A_200D_200E_206A_206D_202A_200C_202A_200F_202C_202C_200B_200D_202C_202C_202B_200B_200E_202B_206F_202A_200B_206B_206D_206E_206B_206E_200E_206D_206D_202D_202B_206B_200E_200C_200D_206F_206B_202E(QuestStep P_0)
|
||||
{
|
||||
return P_0.DataId;
|
||||
}
|
||||
|
||||
static void _206E_202E_200C_200E_206C_202E_206E_200C_206D_206C_206D_202D_202A_200F_200F_206B_206F_206B_200C_200B_200B_200E_202C_202B_206C_200F_202B_200D_200E_206A_202B_200D_206C_206C_206B_202B_202D_206F_206F_206B_202E(ILogger P_0, string P_1, object[] P_2)
|
||||
{
|
||||
P_0.LogWarning(P_1, P_2);
|
||||
}
|
||||
|
||||
static uint _206B_206E_200B_200D_206A_202D_206B_200C_200E_200F_200D_200C_202B_206A_200C_202B_202B_200F_200E_200C_200B_206A_202C_202A_200D_202E_200C_200C_206F_206D_202B_206F_200B_200F_206F_200B_200D_206A_206C_206C_202E(IClientState P_0)
|
||||
{
|
||||
return P_0.TerritoryType;
|
||||
}
|
||||
|
||||
static ushort _206B_206F_202D_200C_202B_202A_206B_200F_206B_206E_206C_206E_206A_202D_202A_200C_206B_202B_206D_202B_206C_200C_200F_206D_200B_202E_202C_206B_206E_206C_200C_206C_200E_202A_206F_206D_206B_206C_200B_202C_202E(QuestStep P_0)
|
||||
{
|
||||
return P_0.TerritoryId;
|
||||
}
|
||||
|
||||
static void _202E_200E_202D_206F_200C_200D_202A_200B_200C_200F_206B_206C_200B_206D_200C_200E_202C_206B_206D_206D_202C_206F_206A_206C_202B_200E_206B_200F_206A_202D_206F_200B_202E_200C_200C_202C_202E_206D_206A_206B_202E(ILogger P_0, string P_1, object[] P_2)
|
||||
{
|
||||
P_0.LogDebug(P_1, P_2);
|
||||
}
|
||||
|
||||
static long _202C_200B_200E_200D_202C_206D_200D_200E_206E_200B_200E_206C_206B_206A_202D_200D_202D_200E_206F_200F_200D_200C_200B_200F_206C_200C_202C_202D_200D_206F_206E_206A_206B_202B_202E_202C_200E_200D_202B_200E_202E()
|
||||
{
|
||||
return Environment.TickCount64;
|
||||
}
|
||||
|
||||
static IPlayerCharacter _202C_200D_206A_206B_200C_206A_202A_200B_206E_206C_206B_206C_200F_206C_202C_206E_200C_206A_206B_202C_206F_206C_202A_206A_200F_206B_202B_206E_206F_206F_200B_202C_202E_206F_206E_200D_206F_200D_202A_200D_202E(IObjectTable P_0)
|
||||
{
|
||||
return P_0.LocalPlayer;
|
||||
}
|
||||
|
||||
static float _200D_206F_206E_202C_200D_206D_206B_206F_206F_200C_200C_202B_206F_200C_200C_200E_206C_202D_200C_206A_206C_202E_200C_200D_206A_206B_202D_200F_206A_206A_206D_202A_200E_202E_202C_206D_202C_200D_206E_202E(QuestStep P_0)
|
||||
{
|
||||
return P_0.CalculateActualStopDistance();
|
||||
}
|
||||
|
||||
static ObjectKind _200F_206E_200F_206C_206A_200D_202C_200C_200E_200E_206A_206E_202E_200D_202A_202D_202C_206C_206D_202D_200D_200E_200D_206D_200E_206F_206C_200D_202C_206E_202B_200D_202E_206E_200E_200B_202D_206B_202E(IGameObject P_0)
|
||||
{
|
||||
return P_0.ObjectKind;
|
||||
}
|
||||
|
||||
static uint _202E_206F_200F_206E_200D_200E_202A_202E_200C_202C_206C_200C_202C_206B_206C_200D_202E_200E_202C_206B_206A_202A_200C_206D_202A_200F_202A_206C_200F_202A_202D_200B_202B_202A_202A_206D_202B_200F_206F_200C_202E(IGameObject P_0)
|
||||
{
|
||||
return P_0.BaseId;
|
||||
}
|
||||
|
||||
static Vector3 _206F_200E_206A_200E_206C_200C_206C_202D_206A_206D_202C_206C_200B_202E_202E_206D_200E_206D_200F_200D_200D_206A_202B_200F_206C_206E_206B_206D_206D_206D_202A_200E_206C_200D_200F_202E_202A_200D_206F_200C_202E(IGameObject P_0)
|
||||
{
|
||||
return P_0.Position;
|
||||
}
|
||||
|
||||
static bool _206B_206F_200D_202E_206E_206D_206C_200B_206A_206A_206F_202A_202D_200B_202D_202B_200E_202A_200E_202C_206A_202D_200C_200E_202D_206F_200E_206E_206D_202E_202B_200E_202D_206E_206A_202A_206A_200E_206C_202E(IEnumerator P_0)
|
||||
{
|
||||
return P_0.MoveNext();
|
||||
}
|
||||
|
||||
static void _206E_202D_206F_200D_202E_206E_200B_202C_200C_206B_206B_200E_202B_206B_202E_202C_200D_200B_202D_200F_206E_206F_200C_202A_206E_202E_200B_206C_200C_202B_206B_206F_206D_206F_200D_206D_200E_202A_206A_202B_202E(IDisposable P_0)
|
||||
{
|
||||
P_0.Dispose();
|
||||
}
|
||||
|
||||
static bool? _206E_200D_202B_202C_202E_202A_206C_206C_206C_206B_202A_202C_206C_202D_200C_206B_202A_200D_200F_202C_206D_202D_206F_200C_206B_200F_200E_206A_202C_206C_202E_200B_206F_200F_202E_202A_206A_202B_202E_206A_202E(QuestStep P_0)
|
||||
{
|
||||
return P_0.Sprint;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue