using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Runtime.CompilerServices; using Dalamud.Plugin.Services; using Questionable.Data; using Questionable.Model; using Questionable.Model.Questing; namespace Questionable.Validation.Validators; internal sealed class GameSequenceCoverageValidator : IQuestValidator { [Serializable] [CompilerGenerated] private sealed class _003C_003Ec { public static readonly _003C_003Ec _003C_003E9 = new _003C_003Ec(); public static Func _003C_003E9__2_0; internal int _003CValidate_003Eb__2_0(QuestSequence x) { return _202A_200F_206E_206E_206F_202A_202D_200D_200E_202D_202E_206B_206B_202C_206F_206F_200B_206B_200C_202C_200D_202B_206A_202E_206B_202A_200F_206D_202A_200D_202B_206F_202E_200F_200D_206E_206B_206F_200B_206F_202E(x); } static byte _202A_200F_206E_206E_206F_202A_202D_200D_200E_202D_202E_206B_206B_202C_206F_206F_200B_206B_200C_202C_200D_202B_206A_202E_206B_202A_200F_206D_202A_200D_202B_206F_202E_200F_200D_206E_206B_206F_200B_206F_202E(QuestSequence P_0) { return P_0.Sequence; } } [CompilerGenerated] private sealed class _003C_003Ec__DisplayClass2_0 { public HashSet authored; internal bool _003CValidate_003Eb__1(int seq) { return !authored.Contains(seq); } } [CompilerGenerated] private sealed class _003CValidate_003Ed__2 : IEnumerable, IEnumerable, IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; private ValidationIssue _003C_003E2__current; private int _003C_003El__initialThreadId; private Quest quest; public Quest _003C_003E3__quest; public GameSequenceCoverageValidator _003C_003E4__this; private IEnumerator _003C_003E7__wrap1; ValidationIssue IEnumerator.Current { [DebuggerHidden] get { return _003C_003E2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return _003C_003E2__current; } } [DebuggerHidden] public _003CValidate_003Ed__2(int _003C_003E1__state) { this._003C_003E1__state = _003C_003E1__state; _003C_003El__initialThreadId = _206A_200F_206B_202D_206F_202D_206B_202E_200F_206D_200B_206D_202B_206E_206C_206E_206E_206E_206A_206F_202B_200E_206E_202E_200C_202D_200C_200C_206C_202A_200C_202B_200B_200D_200B_202E_202E_200C_206D_202D_202E(); } [DebuggerHidden] void IDisposable.Dispose() { int num = _003C_003E1__state; int num2 = ((num == -3) ? (-1463378025) : (-1463378026)); while (true) { int num3 = num2; int num4 = -1463378025; int num5 = num3; int num6 = num5 + num4; int num7 = num5 & num4; switch (num6 - (num7 + num7)) { default: continue; case 2: num2 = -1463378026; continue; case 1: if (num == 1) { num2 = -1463378025; continue; } break; case 0: try { } finally { _003C_003Em__Finally1(); } break; } break; } _003C_003E7__wrap1 = null; _003C_003E1__state = -2; } [MethodImpl(MethodImplOptions.NoInlining)] private bool MoveNext() { try { int num = _003C_003E1__state; GameSequenceCoverageValidator gameSequenceCoverageValidator = _003C_003E4__this; int num2 = ((num == 0) ? (-1251389121) : (-1251389133)); _003C_003Ec__DisplayClass2_0 _003C_003Ec__DisplayClass2_ = default(_003C_003Ec__DisplayClass2_0); QuestId questId = default(QuestId); while (true) { int num3 = num2; int num4 = -1251389125; int num5 = num3; switch ((num5 | num4) - (num5 & num4)) { case 5: return false; case 8: num2 = ((num == 1) ? (-1251389124) : (-1251389122)); break; case 6: return false; case 4: _003C_003E1__state = -1; _003C_003Ec__DisplayClass2_ = new _003C_003Ec__DisplayClass2_0(); questId = quest.Id as QuestId; num2 = (((object)questId != null) ? (-1251389125) : (-1251389123)); break; case 3: num2 = -1251389133; break; case 0: { _003C_003Ec__DisplayClass2_.authored = ((IEnumerable)_202C_202A_206D_206A_206B_202E_206F_200C_200B_202A_206C_206B_206A_202E_206B_200C_206B_200C_200F_200F_200B_206D_200E_202C_200E_206A_200B_202C_206D_200F_200E_200F_200C_202D_200C_202A_200D_202E_206E_200E_202E(quest.Root)).Select((Func)((QuestSequence x) => _003C_003Ec._202A_200F_206E_206E_206F_202A_202D_200D_200E_202D_202E_206B_206B_202C_206F_206F_200B_206B_200C_202C_200D_202B_206A_202E_206B_202A_200F_206D_202A_200D_202B_206F_202E_200F_200D_206E_206B_206F_200B_206F_202E(x))).ToHashSet(); IEnumerable enumerable = GameQuestSequences.GetCompletionSequences(gameSequenceCoverageValidator._dataManager, questId).Where(_003C_003Ec__DisplayClass2_._003CValidate_003Eb__1); _003C_003E7__wrap1 = enumerable.GetEnumerator(); _003C_003E1__state = -3; num2 = -1251389134; break; } case 2: { int current = _003C_003E7__wrap1.Current; ValidationIssue obj = new ValidationIssue { PathType = EPathType.Quest, Id = _206F_206C_206E_202A_200F_206D_200B_202E_206C_200C_200B_200F_200C_202B_202B_206D_206B_202C_200D_200F_200F_200D_206B_200B_202E_200C_200D_202C_200F_206D_200D_200E_202C_206E_200B_206B_206E_202A_206B_200C_202E((object)quest.Id), Location = SchemaValidationHelper.FormatQuestLocation((byte)current, null), Type = EIssueType.MissingPostInstanceSequence, Severity = EIssueSeverity.Warning }; DefaultInterpolatedStringHandler defaultInterpolatedStringHandler = new DefaultInterpolatedStringHandler(76, 1); defaultInterpolatedStringHandler.AppendLiteral(global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E(1038269044)); defaultInterpolatedStringHandler.AppendFormatted(current); defaultInterpolatedStringHandler.AppendLiteral(global::_003CModule_003E._202E_206C_200F_206B_206A_202A_202C_206F_200C_206C_202B_206B_206D_206D_206D_202D_206E_202E_206C_206E_206D_202C_206F_200D_202D_202E_206A_206D_202A_206A_202B_200D_200C_206D_202B_200B_200D_200C_206E_206B_202E(-1871308311)); obj.Description = _206B_202C_206E_206A_200F_206E_202A_202C_206F_200D_200C_206E_202E_200B_206B_206E_202B_202D_202E_206E_202B_206C_206B_206F_200E_206F_202B_200E_206B_206C_202C_202A_202E_202A_202D_202D_200C_206D_202E_202D_202E(defaultInterpolatedStringHandler.ToStringAndClear(), global::_003CModule_003E._200B_206B_206B_200E_200B_206A_206D_206B_206E_200F_206A_206F_206E_202B_200F_206C_202B_206D_206E_200F_200C_200E_206F_200D_200F_200B_202B_202B_202B_202B_206D_202C_206A_206D_200B_206E_200D_206A_206F_200F_202E(1742548975)); _003C_003E2__current = obj; _003C_003E1__state = 1; return true; } case 7: _003C_003E1__state = -3; num2 = -1251389134; break; case 9: num2 = (_202A_206D_206A_200B_200B_202A_202E_202A_200B_206E_202A_202E_202D_200B_206B_200B_206B_200D_206E_202B_200B_200F_206C_200C_200E_206E_206B_206C_202E_202A_200B_202C_202E_200C_202B_206E_206F_206F_206F_200C_202E((IEnumerator)_003C_003E7__wrap1) ? (-1251389127) : (-1251389126)); break; case 1: _003C_003Em__Finally1(); _003C_003E7__wrap1 = null; return false; } } } catch { //try-fault ((IDisposable)this).Dispose(); throw; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void _003C_003Em__Finally1() { _003C_003E1__state = -1; int num = ((_003C_003E7__wrap1 == null) ? (-1668424457) : (-1668424458)); while (true) { int num2 = num; int num3 = -1668424457; int num4 = num2; switch ((num4 | num3) - (num4 & num3)) { case 2: num = -1668424458; break; case 1: _200F_206D_206A_206E_202C_206E_200E_200C_202C_206C_206D_206F_202C_202C_200F_202A_202A_202D_206C_206E_202A_206A_200B_206A_206C_206E_206D_200C_200B_202A_206B_200C_206B_200F_200E_202C_206A_206C_202C_206A_202E((IDisposable)_003C_003E7__wrap1); num = -1668424457; break; case 0: return; } } } [DebuggerHidden] void IEnumerator.Reset() { throw _206E_206F_200C_200C_206F_200C_202E_202A_206E_206D_200D_206F_202D_206E_202E_200F_206C_206B_200F_200E_200B_202B_206F_206F_202D_202D_200C_202C_202A_200F_200D_202D_200B_202C_202E_200D_202D_206C_202C_200F_202E(); } [DebuggerHidden] IEnumerator IEnumerable.GetEnumerator() { int num = ((_003C_003E1__state != -2) ? (-272048312) : (-272048307)); _003CValidate_003Ed__2 _003CValidate_003Ed__ = default(_003CValidate_003Ed__2); while (true) { int num2 = num; int num3 = -272048308; int num4 = num2; int num5 = num4 + num3; int num6 = num4 & num3; switch (num5 - (num6 + num6)) { case 0: _003CValidate_003Ed__.quest = _003C_003E3__quest; return _003CValidate_003Ed__; case 2: _003C_003E1__state = 0; _003CValidate_003Ed__ = this; num = -272048308; break; case 1: num = ((_003C_003El__initialThreadId != _206A_200F_206B_202D_206F_202D_206B_202E_200F_206D_200B_206D_202B_206E_206C_206E_206E_206E_206A_206F_202B_200E_206E_202E_200C_202D_200C_200C_206C_202A_200C_202B_200B_200D_200B_202E_202E_200C_206D_202D_202E()) ? (-272048312) : (-272048306)); break; case 4: _003CValidate_003Ed__ = new _003CValidate_003Ed__2(0) { _003C_003E4__this = _003C_003E4__this }; num = -272048308; break; case 3: num = -272048307; break; } } } [DebuggerHidden] IEnumerator IEnumerable.GetEnumerator() { return ((IEnumerable)this).GetEnumerator(); } static int _206A_200F_206B_202D_206F_202D_206B_202E_200F_206D_200B_206D_202B_206E_206C_206E_206E_206E_206A_206F_202B_200E_206E_202E_200C_202D_200C_200C_206C_202A_200C_202B_200B_200D_200B_202E_202E_200C_206D_202D_202E() { return Environment.CurrentManagedThreadId; } static List _202C_202A_206D_206A_206B_202E_206F_200C_200B_202A_206C_206B_206A_202E_206B_200C_206B_200C_200F_200F_200B_206D_200E_202C_200E_206A_200B_202C_206D_200F_200E_200F_200C_202D_200C_202A_200D_202E_206E_200E_202E(QuestRoot P_0) { return P_0.QuestSequence; } static string _206F_206C_206E_202A_200F_206D_200B_202E_206C_200C_200B_200F_200C_202B_202B_206D_206B_202C_200D_200F_200F_200D_206B_200B_202E_200C_200D_202C_200F_206D_200D_200E_202C_206E_200B_206B_206E_202A_206B_200C_202E(object P_0) { return P_0.ToString(); } static string _206B_202C_206E_206A_200F_206E_202A_202C_206F_200D_200C_206E_202E_200B_206B_206E_202B_202D_202E_206E_202B_206C_206B_206F_200E_206F_202B_200E_206B_206C_202C_202A_202E_202A_202D_202D_200C_206D_202E_202D_202E(string P_0, string P_1) { return P_0 + P_1; } static bool _202A_206D_206A_200B_200B_202A_202E_202A_200B_206E_202A_202E_202D_200B_206B_200B_206B_200D_206E_202B_200B_200F_206C_200C_200E_206E_206B_206C_202E_202A_200B_202C_202E_200C_202B_206E_206F_206F_206F_200C_202E(IEnumerator P_0) { return P_0.MoveNext(); } static void _200F_206D_206A_206E_202C_206E_200E_200C_202C_206C_206D_206F_202C_202C_200F_202A_202A_202D_206C_206E_202A_206A_200B_206A_206C_206E_206D_200C_200B_202A_206B_200C_206B_200F_200E_202C_206A_206C_202C_206A_202E(IDisposable P_0) { P_0.Dispose(); } static NotSupportedException _206E_206F_200C_200C_206F_200C_202E_202A_206E_206D_200D_206F_202D_206E_202E_200F_206C_206B_200F_200E_200B_202B_206F_206F_202D_202D_200C_202C_202A_200F_200D_202D_200B_202C_202E_200D_202D_206C_202C_200F_202E() { return new NotSupportedException(); } } private readonly IDataManager _dataManager; public GameSequenceCoverageValidator(IDataManager dataManager) { _dataManager = dataManager; } [IteratorStateMachine(typeof(_003CValidate_003Ed__2))] public IEnumerable Validate(Quest quest) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new _003CValidate_003Ed__2(-2) { _003C_003E4__this = this, _003C_003E3__quest = quest }; } IEnumerable IQuestValidator.Validate(Quest quest) { //ILSpy generated this explicit interface implementation from .override directive in Validate return this.Validate(quest); } }