using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Runtime.CompilerServices; using Questionable.Model; using Questionable.Model.Questing; namespace Questionable.Validation.Validators; internal sealed class NextQuestValidator : IQuestValidator { [CompilerGenerated] private sealed class _003C_003Ec__DisplayClass0_0 { public Quest quest; public Func<(QuestSequence Sequence, int StepId, QuestStep Step), bool> _003C_003E9__0; internal bool _003CValidate_003Eb__0((QuestSequence Sequence, int StepId, QuestStep Step) x) { return _200E_200D_202E_206B_206C_202A_200E_206C_202B_200B_206A_206C_206C_200F_206A_202B_206D_200E_206E_200B_202D_202A_202C_206C_202B_206C_206C_200B_202D_200F_200B_202B_200E_206B_206A_202D_206D_202E_206C_200E_202E(_202A_200E_206B_202C_202D_200E_200D_206E_200E_206C_206A_200F_202E_200E_200C_206E_202C_200D_200E_202B_200C_206C_202A_202D_202D_200B_202B_202A_200B_200C_202E_202A_206F_206E_202A_202C_202B_200F_202D_206A_202E(x.Step), quest.Id); } static ElementId _202A_200E_206B_202C_202D_200E_200D_206E_200E_206C_206A_200F_202E_200E_200C_206E_202C_200D_200E_202B_200C_206C_202A_202D_202D_200B_202B_202A_200B_200C_202E_202A_206F_206E_202A_202C_202B_200F_202D_206A_202E(QuestStep P_0) { return P_0.NextQuestId; } static bool _200E_200D_202E_206B_206C_202A_200E_206C_202B_200B_206A_206C_206C_200F_206A_202B_206D_200E_206E_200B_202D_202A_202C_206C_202B_206C_206C_200B_202D_200F_200B_202B_200E_206B_206A_202D_206D_202E_206C_200E_202E(ElementId P_0, ElementId P_1) { return P_0 == P_1; } } [CompilerGenerated] private sealed class _003CValidate_003Ed__0 : IEnumerable, IEnumerable, IEnumerator, IEnumerator, IDisposable { private int _003C_003E1__state; private ValidationIssue _003C_003E2__current; private int _003C_003El__initialThreadId; private Quest quest; public Quest _003C_003E3__quest; private _003C_003Ec__DisplayClass0_0 _003C_003E8__1; private IEnumerator<(QuestSequence Sequence, int StepId, QuestStep Step)> _003C_003E7__wrap1; ValidationIssue IEnumerator.Current { [DebuggerHidden] get { return _003C_003E2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return _003C_003E2__current; } } [DebuggerHidden] public _003CValidate_003Ed__0(int _003C_003E1__state) { this._003C_003E1__state = _003C_003E1__state; _003C_003El__initialThreadId = _206C_206C_206D_200E_206B_200C_206D_200E_200D_206E_202B_200F_202C_200D_206A_202D_206F_206B_206A_200E_202D_200D_206D_200F_202C_202D_206E_206A_200F_206F_200D_206F_202D_202E_202E_200E_200C_206A_206D_206F_202E(); } [DebuggerHidden] void IDisposable.Dispose() { int num = _003C_003E1__state; int num2 = ((num == -3) ? (-177611004) : (-177611003)); while (true) { int num3 = num2; int num4 = -177611004; int num5 = num3; switch ((num5 | num4) - (num5 & num4)) { default: continue; case 2: num2 = -177611003; continue; case 1: if (num == 1) { num2 = -177611004; continue; } break; case 0: try { } finally { _003C_003Em__Finally1(); } break; } break; } _003C_003E8__1 = null; _003C_003E7__wrap1 = null; _003C_003E1__state = -2; } [MethodImpl(MethodImplOptions.NoInlining)] private bool MoveNext() { try { int num = _003C_003E1__state; int num2 = ((num == 0) ? 204267570 : 204267569); while (true) { int num3 = num2; int num4 = 204267573; int num5 = num3; switch ((num5 | num4) - (num5 & num4)) { case 7: _003C_003E1__state = -1; _003C_003E8__1 = new _003C_003Ec__DisplayClass0_0(); _003C_003E8__1.quest = quest; _003C_003E7__wrap1 = (from x in _003C_003E8__1.quest.AllSteps() where _003C_003Ec__DisplayClass0_0._200E_200D_202E_206B_206C_202A_200E_206C_202B_200B_206A_206C_206C_200F_206A_202B_206D_200E_206E_200B_202D_202A_202C_206C_202B_206C_206C_200B_202D_200F_200B_202B_200E_206B_206A_202D_206D_202E_206C_200E_202E(_003C_003Ec__DisplayClass0_0._202A_200E_206B_202C_202D_200E_200D_206E_200E_206C_206A_200F_202E_200E_200C_206E_202C_200D_200E_202B_200C_206C_202A_202D_202D_200B_202B_202A_200B_200C_202E_202A_206F_206E_202A_202C_202B_200F_202D_206A_202E(x.Step), _003C_003E8__1.quest.Id) select x).GetEnumerator(); _003C_003E1__state = -3; num2 = 204267574; break; case 1: { (QuestSequence, int, QuestStep) current = _003C_003E7__wrap1.Current; _003C_003E2__current = new ValidationIssue { PathType = EPathType.Quest, Id = _202E_206D_200B_200B_202D_202E_206B_200B_202E_206A_202E_202D_202A_202E_202C_206E_202C_202E_202B_202E_200C_200E_202E_206D_206B_200D_202A_206F_202A_206A_202C_206D_200B_206E_200D_202C_200F_202B_206A_200D_202E((object)_003C_003E8__1.quest.Id), Location = SchemaValidationHelper.FormatQuestLocation(_200B_202E_206E_202E_200D_202A_200D_200E_200E_200F_200E_206E_206A_206A_202D_200E_206D_202B_200E_200D_206E_202D_206C_206B_200F_200F_202B_200C_206B_202B_206D_200E_200D_200B_206F_206A_200B_202B_206E_200F_202E(current.Item1), current.Item2), Type = EIssueType.InvalidNextQuestId, Severity = EIssueSeverity.Error, Description = global::_003CModule_003E._200B_206B_206B_200E_200B_206A_206D_206B_206E_200F_206A_206F_206E_202B_200F_206C_202B_206D_206E_200F_200C_200E_206F_200D_200F_200B_202B_202B_202B_202B_206D_202C_206A_206D_200B_206E_200D_206A_206F_200F_202E(-552631953) }; _003C_003E1__state = 1; return true; } case 4: num2 = ((num == 1) ? 204267573 : 204267568); break; case 3: num2 = (_202D_200C_202D_206D_206A_200F_200D_202D_200F_206D_206F_206E_200E_200D_202A_200C_202D_200F_202D_206C_202B_202D_206C_202C_202D_202B_202D_206A_202B_200E_200F_206E_200D_200D_200D_202A_202E_200C_200B_206D_202E((IEnumerator)_003C_003E7__wrap1) ? 204267572 : 204267571); break; case 5: return false; case 2: num2 = 204267569; break; case 0: _003C_003E1__state = -3; num2 = 204267574; break; case 6: _003C_003Em__Finally1(); _003C_003E7__wrap1 = null; return false; } } } catch { //try-fault ((IDisposable)this).Dispose(); throw; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void _003C_003Em__Finally1() { _003C_003E1__state = -1; int num = ((_003C_003E7__wrap1 == null) ? (-1138121483) : (-1138121484)); while (true) { int num2 = num; int num3 = -1138121483; int num4 = num2; int num5 = num4 + num3; int num6 = num4 & num3; switch (num5 - (num6 + num6)) { case 0: return; case 1: _200D_206A_202A_200D_200E_202C_200B_202C_200F_200B_200E_200D_200F_200B_206E_206B_200F_200C_200E_206A_202B_200C_202E_206F_200B_206B_206B_200C_200C_206A_200D_206C_202E_200C_206B_202C_200D_206D_202D_202E((IDisposable)_003C_003E7__wrap1); num = -1138121483; break; case 2: num = -1138121484; break; } } } [DebuggerHidden] void IEnumerator.Reset() { throw _206A_200E_202A_202D_202A_206C_202D_202A_206D_206A_200E_202A_206C_206C_200C_206B_206A_206B_206F_200E_202A_200F_200C_206F_202A_206F_206E_206D_200E_200F_200B_206D_206C_202D_202A_200D_206B_202C_202B_200C_202E(); } [DebuggerHidden] IEnumerator IEnumerable.GetEnumerator() { int num = ((_003C_003E1__state != -2) ? (-561173402) : (-561173406)); _003CValidate_003Ed__0 _003CValidate_003Ed__ = default(_003CValidate_003Ed__0); while (true) { int num2 = num; int num3 = -561173402; int num4 = num2; int num5 = num4 + num3; int num6 = num4 & num3; switch (num5 - (num6 + num6)) { case 3: num = -561173406; break; case 0: _003CValidate_003Ed__ = new _003CValidate_003Ed__0(0); num = -561173404; break; case 2: _003CValidate_003Ed__.quest = _003C_003E3__quest; return _003CValidate_003Ed__; case 1: _003C_003E1__state = 0; _003CValidate_003Ed__ = this; num = -561173404; break; case 4: num = ((_003C_003El__initialThreadId != _206C_206C_206D_200E_206B_200C_206D_200E_200D_206E_202B_200F_202C_200D_206A_202D_206F_206B_206A_200E_202D_200D_206D_200F_202C_202D_206E_206A_200F_206F_200D_206F_202D_202E_202E_200E_200C_206A_206D_206F_202E()) ? (-561173402) : (-561173401)); break; } } } [DebuggerHidden] IEnumerator IEnumerable.GetEnumerator() { return ((IEnumerable)this).GetEnumerator(); } static int _206C_206C_206D_200E_206B_200C_206D_200E_200D_206E_202B_200F_202C_200D_206A_202D_206F_206B_206A_200E_202D_200D_206D_200F_202C_202D_206E_206A_200F_206F_200D_206F_202D_202E_202E_200E_200C_206A_206D_206F_202E() { return Environment.CurrentManagedThreadId; } static string _202E_206D_200B_200B_202D_202E_206B_200B_202E_206A_202E_202D_202A_202E_202C_206E_202C_202E_202B_202E_200C_200E_202E_206D_206B_200D_202A_206F_202A_206A_202C_206D_200B_206E_200D_202C_200F_202B_206A_200D_202E(object P_0) { return P_0.ToString(); } static byte _200B_202E_206E_202E_200D_202A_200D_200E_200E_200F_200E_206E_206A_206A_202D_200E_206D_202B_200E_200D_206E_202D_206C_206B_200F_200F_202B_200C_206B_202B_206D_200E_200D_200B_206F_206A_200B_202B_206E_200F_202E(QuestSequence P_0) { return P_0.Sequence; } static bool _202D_200C_202D_206D_206A_200F_200D_202D_200F_206D_206F_206E_200E_200D_202A_200C_202D_200F_202D_206C_202B_202D_206C_202C_202D_202B_202D_206A_202B_200E_200F_206E_200D_200D_200D_202A_202E_200C_200B_206D_202E(IEnumerator P_0) { return P_0.MoveNext(); } static void _200D_206A_202A_200D_200E_202C_200B_202C_200F_200B_200E_200D_200F_200B_206E_206B_200F_200C_200E_206A_202B_200C_202E_206F_200B_206B_206B_200C_200C_206A_200D_206C_202E_200C_206B_202C_200D_206D_202D_202E(IDisposable P_0) { P_0.Dispose(); } static NotSupportedException _206A_200E_202A_202D_202A_206C_202D_202A_206D_206A_200E_202A_206C_206C_200C_206B_206A_206B_206F_200E_202A_200F_200C_206F_202A_206F_206E_206D_200E_200F_200B_206D_206C_202D_202A_200D_206B_202C_202B_200C_202E() { return new NotSupportedException(); } } [IteratorStateMachine(typeof(_003CValidate_003Ed__0))] public IEnumerable Validate(Quest quest) { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new _003CValidate_003Ed__0(-2) { _003C_003E3__quest = quest }; } IEnumerable IQuestValidator.Validate(Quest quest) { //ILSpy generated this explicit interface implementation from .override directive in Validate return this.Validate(quest); } }