forked from aly/qstbak
37 lines
761 B
C#
37 lines
761 B
C#
namespace LLib.GameData;
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public static class ECombatRoleExtensions
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{
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public static ECombatRole GetCombatRole(this EClassJob classJob)
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{
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int num = ((!classJob.IsTank()) ? 1662519896 : 1662519898);
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while (true)
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{
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int num2 = num;
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int num3 = 1662519899;
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int num4 = num2;
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int num5 = num4 + num3;
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int num6 = num4 & num3;
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switch (num5 - (num6 + num6))
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{
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case 0:
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return ECombatRole.None;
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case 1:
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return ECombatRole.Tank;
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case 2:
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num = 1662519898;
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break;
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case 3:
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num = ((!classJob.IsHealer()) ? 1662519903 : 1662519902);
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break;
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case 4:
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num = ((!classJob.IsDps()) ? 1662519899 : 1662519901);
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break;
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case 6:
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return ECombatRole.Dps;
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case 5:
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return ECombatRole.Healer;
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}
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}
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}
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}
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