muffin v7.38.6

This commit is contained in:
alydev 2025-11-25 11:31:56 +10:00
parent ac85eea230
commit 317800fb39
4 changed files with 894 additions and 609 deletions

View file

@ -307342,12 +307342,7 @@ public static class AssemblyQuestLoader
ref QuestStep reference22 = ref span3[num2];
QuestStep obj21 = new QuestStep(EInteractionType.AcceptQuest, 1000168u, new Vector3(-75.48645f, -0.5013741f, -5.081299f), 132)
{
AetheryteShortcut = EAetheryteLocation.Gridania,
AethernetShortcut = new AethernetShortcut
{
From = EAetheryteLocation.Gridania,
To = EAetheryteLocation.GridaniaLancer
}
AetheryteShortcut = EAetheryteLocation.Gridania
};
SkipConditions skipConditions = new SkipConditions();
SkipAetheryteCondition skipAetheryteCondition = new SkipAetheryteCondition();

File diff suppressed because it is too large Load diff

View file

@ -151,6 +151,10 @@ internal sealed class QuestionableIpc : IDisposable
private const string IpcGetAlliedSocietiesWithAvailableQuests = "Questionable.AlliedSociety.GetSocietiesWithAvailableQuests";
private const string IpcAddAlliedSocietyOptimalQuests = "Questionable.AlliedSociety.AddOptimalQuests";
private const string IpcGetAlliedSocietyOptimalQuests = "Questionable.AlliedSociety.GetOptimalQuests";
private readonly QuestController _questController;
private readonly QuestRegistry _questRegistry;
@ -269,6 +273,10 @@ internal sealed class QuestionableIpc : IDisposable
private readonly ICallGateProvider<List<byte>> _getAlliedSocietiesWithAvailableQuests;
private readonly ICallGateProvider<byte, int> _addAlliedSocietyOptimalQuests;
private readonly ICallGateProvider<byte, List<string>> _getAlliedSocietyOptimalQuests;
public QuestionableIpc(QuestController questController, EventInfoComponent eventInfoComponent, QuestRegistry questRegistry, QuestFunctions questFunctions, QuestData questData, ManualPriorityComponent manualPriorityComponent, PresetBuilderComponent presetBuilderComponent, Configuration configuration, IDalamudPluginInterface pluginInterface, IServiceProvider serviceProvider)
{
QuestionableIpc questionableIpc = this;
@ -382,6 +390,10 @@ internal sealed class QuestionableIpc : IDisposable
_getAlliedSocietyCurrentRank.RegisterFunc(GetAlliedSocietyCurrentRank);
_getAlliedSocietiesWithAvailableQuests = pluginInterface.GetIpcProvider<List<byte>>("Questionable.AlliedSociety.GetSocietiesWithAvailableQuests");
_getAlliedSocietiesWithAvailableQuests.RegisterFunc(GetAlliedSocietiesWithAvailableQuests);
_addAlliedSocietyOptimalQuests = pluginInterface.GetIpcProvider<byte, int>("Questionable.AlliedSociety.AddOptimalQuests");
_addAlliedSocietyOptimalQuests.RegisterFunc(AddAlliedSocietyOptimalQuests);
_getAlliedSocietyOptimalQuests = pluginInterface.GetIpcProvider<byte, List<string>>("Questionable.AlliedSociety.GetOptimalQuests");
_getAlliedSocietyOptimalQuests.RegisterFunc(GetAlliedSocietyOptimalQuests);
}
private bool StartQuest(string questId, bool single)
@ -1026,9 +1038,16 @@ internal sealed class QuestionableIpc : IDisposable
{
return false;
}
byte num = (byte)(ptr->BeastReputation[alliedSocietyId - 1].Rank & 0x7F);
byte b = (byte)((alliedSocietyId <= 5) ? 8 : 3);
return num >= b;
byte b = (byte)(ptr->BeastReputation[alliedSocietyId - 1].Rank & 0x7F);
return b >= (EAlliedSociety)alliedSocietyId switch
{
EAlliedSociety.Amaljaa => 3,
EAlliedSociety.Sylphs => 3,
EAlliedSociety.Kobolds => 3,
EAlliedSociety.Sahagin => 3,
EAlliedSociety.Ixal => 7,
_ => 8,
};
}
private unsafe int GetAlliedSocietyCurrentRank(byte alliedSocietyId)
@ -1060,6 +1079,71 @@ internal sealed class QuestionableIpc : IDisposable
return list;
}
private int AddAlliedSocietyOptimalQuests(byte alliedSocietyId)
{
if (!Enum.IsDefined(typeof(EAlliedSociety), alliedSocietyId) || alliedSocietyId == 0)
{
return 0;
}
EAlliedSociety eAlliedSociety = (EAlliedSociety)alliedSocietyId;
List<QuestId> availableAlliedSocietyQuests = _serviceProvider.GetRequiredService<AlliedSocietyQuestFunctions>().GetAvailableAlliedSocietyQuests(eAlliedSociety);
if (availableAlliedSocietyQuests.Count == 0)
{
return 0;
}
Quest quest;
List<QuestInfo> list = (from QuestInfo questInfo in availableAlliedSocietyQuests.Select((QuestId questId) => _questData.GetQuestInfo(questId))
where _questRegistry.TryGetQuest(questInfo.QuestId, out quest) && !quest.Root.Disabled
where !_questController.ManualPriorityQuests.Any((Quest pq) => pq.Id.Equals(questInfo.QuestId))
orderby questInfo.AlliedSocietyRank descending
select questInfo).ToList();
if (list.Count == 0)
{
return 0;
}
int val = (((int)eAlliedSociety <= 5) ? 12 : 3);
int alliedSocietyRemainingAllowances = GetAlliedSocietyRemainingAllowances();
int count = Math.Min(Math.Min(val, alliedSocietyRemainingAllowances), list.Count);
int num = 0;
foreach (QuestInfo item in list.Take(count))
{
if (_questController.AddQuestPriority(item.QuestId))
{
num++;
}
}
return num;
}
private List<string> GetAlliedSocietyOptimalQuests(byte alliedSocietyId)
{
if (!Enum.IsDefined(typeof(EAlliedSociety), alliedSocietyId) || alliedSocietyId == 0)
{
return new List<string>();
}
EAlliedSociety eAlliedSociety = (EAlliedSociety)alliedSocietyId;
List<QuestId> availableAlliedSocietyQuests = _serviceProvider.GetRequiredService<AlliedSocietyQuestFunctions>().GetAvailableAlliedSocietyQuests(eAlliedSociety);
if (availableAlliedSocietyQuests.Count == 0)
{
return new List<string>();
}
Quest quest;
List<QuestInfo> list = (from QuestInfo questInfo in availableAlliedSocietyQuests.Select((QuestId questId) => _questData.GetQuestInfo(questId))
where _questRegistry.TryGetQuest(questInfo.QuestId, out quest) && !quest.Root.Disabled
where !_questController.ManualPriorityQuests.Any((Quest pq) => pq.Id.Equals(questInfo.QuestId))
orderby questInfo.AlliedSocietyRank descending
select questInfo).ToList();
if (list.Count == 0)
{
return new List<string>();
}
int val = (((int)eAlliedSociety <= 5) ? 12 : 3);
int alliedSocietyRemainingAllowances = GetAlliedSocietyRemainingAllowances();
int count = Math.Min(Math.Min(val, alliedSocietyRemainingAllowances), list.Count);
return (from q in list.Take(count)
select q.QuestId.ToString()).ToList();
}
public void Dispose()
{
_exportQuestPriority.UnregisterFunc();
@ -1112,5 +1196,7 @@ internal sealed class QuestionableIpc : IDisposable
_getAlliedSocietyAvailableQuestIds.UnregisterFunc();
_getAlliedSocietyTimeUntilReset.UnregisterFunc();
_getAlliedSocietyRemainingAllowances.UnregisterFunc();
_addAlliedSocietyOptimalQuests.UnregisterFunc();
_getAlliedSocietyOptimalQuests.UnregisterFunc();
}
}

View file

@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using Dalamud.Bindings.ImGui;
using Dalamud.Game.Text;
using Dalamud.Interface;
using Dalamud.Interface.Colors;
using Dalamud.Interface.Components;
@ -21,7 +22,7 @@ namespace Questionable.Windows.JournalComponents;
internal sealed class AlliedSocietyJournalComponent
{
private static readonly string[] RankNames = new string[8] { "Neutral", "Recognized", "Friendly", "Trusted", "Respected", "Honored", "Sworn", "Allied" };
private static readonly string[] RankNames = new string[9] { "Neutral", "Recognized", "Friendly", "Trusted", "Respected", "Honored", "Sworn", "Bloodsworn", "Allied" };
private const int DefaultDailyQuestLimit = 3;
@ -114,12 +115,11 @@ internal sealed class AlliedSocietyJournalComponent
if (ImGui.IsItemHovered())
{
ImGui.BeginTooltip();
ImGui.TextUnformatted("Shared across ALL allied societies (all expansions)");
ImGui.TextUnformatted("Shared across all allied societies");
text = new ImU8String(12, 1);
text.AppendLiteral("Used today: ");
text.AppendFormatted(value);
ImGui.TextUnformatted(text);
ImGui.TextUnformatted("Each allied society has a limit of 3 quests per day");
ImGui.Spacing();
ImGui.Separator();
ImGui.Spacing();
@ -174,15 +174,15 @@ internal sealed class AlliedSocietyJournalComponent
private void DrawQuestList(EAlliedSociety alliedSociety, List<QuestInfo> quests)
{
if ((int)alliedSociety <= 5)
if ((int)alliedSociety <= 4)
{
byte rank = 1;
while (rank <= 8)
while (rank <= 4)
{
List<QuestInfo> list = quests.Where((QuestInfo x) => x.AlliedSocietyRank == rank).ToList();
if (list.Count != 0)
{
ImGui.Text(RankNames[rank - 1]);
ImGui.Text(RankNames[rank]);
foreach (QuestInfo item in list)
{
DrawQuest(item);
@ -191,11 +191,46 @@ internal sealed class AlliedSocietyJournalComponent
byte b = (byte)(rank + 1);
rank = b;
}
return;
}
foreach (QuestInfo quest in quests)
else if (alliedSociety == EAlliedSociety.Ixal)
{
DrawQuest(quest);
byte rank2 = 1;
while (rank2 <= 8)
{
List<QuestInfo> list2 = quests.Where((QuestInfo x) => x.AlliedSocietyRank == rank2).ToList();
if (list2.Count != 0)
{
ImGui.Text(RankNames[rank2]);
foreach (QuestInfo item2 in list2)
{
DrawQuest(item2);
}
}
byte b = (byte)(rank2 + 1);
rank2 = b;
}
}
else
{
if ((int)alliedSociety < 6)
{
return;
}
byte rank3 = 1;
while (rank3 <= 9)
{
List<QuestInfo> list3 = quests.Where((QuestInfo x) => x.AlliedSocietyRank == rank3).ToList();
if (list3.Count != 0)
{
ImGui.Text(RankNames[rank3]);
foreach (QuestInfo item3 in list3)
{
DrawQuest(item3);
}
}
byte b = (byte)(rank3 + 1);
rank3 = b;
}
}
}
@ -214,7 +249,7 @@ internal sealed class AlliedSocietyJournalComponent
{
DrawDisabledAddButton();
}
else if (flag && list.Count > 3)
else if (flag)
{
DrawArrSocietyButtons(alliedSociety, list, dailyLimit, remainingAllowances);
}
@ -251,8 +286,13 @@ internal sealed class AlliedSocietyJournalComponent
int num = Math.Min(Math.Min(dailyLimit, remainingAllowances), availableQuests.Count);
using (ImRaii.Disabled(remainingAllowances == 0))
{
string text = ((num == remainingAllowances) ? $"Add {num} (Today's Remaining)" : $"Add {num} (Recommended)");
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Plus, text))
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Plus, num switch
{
1 => "Add 1 Quest (Optimal)",
2 => "Add 2 Quests (Optimal)",
3 => "Add 3 Quests (Optimal)",
_ => (num != remainingAllowances) ? $"Add {num} (Optimal)" : $"Add {num} (Today's Remaining)",
}))
{
AddQuestsToPriority(alliedSociety, availableQuests.Take(num).ToList());
}
@ -262,7 +302,7 @@ internal sealed class AlliedSocietyJournalComponent
DrawRecommendedButtonTooltip(num, remainingAllowances, dailyLimit, alliedSociety, availableQuests.Count);
}
ImGui.SameLine();
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.ListOl, $"Add All {availableQuests.Count} (Ignore Limit)"))
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.ListOl, $"Add All {availableQuests.Count} Available"))
{
AddQuestsToPriority(alliedSociety, availableQuests);
}
@ -277,50 +317,122 @@ internal sealed class AlliedSocietyJournalComponent
ImGui.BeginTooltip();
if (remainingAllowances == 0)
{
ImGui.TextUnformatted("No daily allowances remaining");
ImU8String text;
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
{
text = new ImU8String(0, 1);
text.AppendFormatted(SeIconChar.Cross.ToIconString());
ImGui.Text(text);
ImGui.SameLine();
ImGui.TextUnformatted("No daily allowances remaining");
}
Vector4 col = ImGuiColors.DalamudGrey3;
ImU8String text = new ImU8String(44, 1);
text = new ImU8String(44, 1);
text.AppendLiteral("You've used all ");
text.AppendFormatted(12);
text.AppendLiteral(" shared allowances for today");
ImGui.TextColored(in col, text);
}
else if (questsToAddCount == remainingAllowances)
else if (questsToAddCount == remainingAllowances && questsToAddCount < availableCount)
{
ImU8String text = new ImU8String(47, 1);
text.AppendLiteral("Add ");
text.AppendFormatted(questsToAddCount);
text.AppendLiteral(" quests - matches your remaining allowances");
ImGui.TextUnformatted(text);
Vector4 col = ImGuiColors.ParsedGreen;
text = new ImU8String(50, 1);
ImU8String text;
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
{
text = new ImU8String(0, 1);
text.AppendFormatted(SeIconChar.QuestSync.ToIconString());
ImGui.Text(text);
ImGui.SameLine();
text = new ImU8String(5, 2);
text.AppendLiteral("Add ");
text.AppendFormatted(questsToAddCount);
text.AppendLiteral(" ");
text.AppendFormatted((questsToAddCount == 1) ? "quest" : "quests");
ImGui.TextUnformatted(text);
}
Vector4 col = ImGuiColors.DalamudGrey3;
text = new ImU8String(44, 2);
text.AppendLiteral("You can complete ");
text.AppendFormatted(remainingAllowances);
text.AppendLiteral(" more allied society quests today");
text.AppendLiteral(" more allied society ");
text.AppendFormatted((remainingAllowances == 1) ? "quest" : "quests");
text.AppendLiteral(" today");
ImGui.TextColored(in col, text);
ImGui.Spacing();
ImGui.TextColored(ImGuiColors.DalamudGrey3, "Prioritises highest rank quests first");
}
else if (questsToAddCount == dailyLimit)
{
ImU8String text = new ImU8String(41, 1);
text.AppendLiteral("Add ");
ImU8String text;
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
{
text = new ImU8String(0, 1);
text.AppendFormatted(SeIconChar.QuestSync.ToIconString());
ImGui.Text(text);
ImGui.SameLine();
text = new ImU8String(11, 1);
text.AppendLiteral("Add ");
text.AppendFormatted(dailyLimit);
text.AppendLiteral(" quests");
ImGui.TextUnformatted(text);
}
Vector4 col = ImGuiColors.DalamudGrey3;
text = new ImU8String(51, 2);
text.AppendLiteral("This will use ");
text.AppendFormatted(dailyLimit);
text.AppendLiteral(" quests - using all shared allowances");
ImGui.TextUnformatted(text);
ImGui.TextColored(ImGuiColors.DalamudGrey3, "This will use all 12 shared allowances");
text.AppendLiteral(" of your ");
text.AppendFormatted(remainingAllowances);
text.AppendLiteral(" remaining shared allowances");
ImGui.TextColored(in col, text);
ImGui.Spacing();
ImGui.TextColored(ImGuiColors.DalamudGrey3, "Prioritises highest rank quests first");
}
else if (questsToAddCount == availableCount)
{
ImU8String text;
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
{
text = new ImU8String(0, 1);
text.AppendFormatted(SeIconChar.QuestSync.ToIconString());
ImGui.Text(text);
ImGui.SameLine();
text = new ImU8String(20, 3);
text.AppendLiteral("Add all ");
text.AppendFormatted(questsToAddCount);
text.AppendLiteral(" available ");
text.AppendFormatted(alliedSociety);
text.AppendLiteral(" ");
text.AppendFormatted((questsToAddCount == 1) ? "quest" : "quests");
ImGui.TextUnformatted(text);
}
Vector4 col = ImGuiColors.DalamudGrey3;
text = new ImU8String(37, 2);
text.AppendLiteral("Uses ");
text.AppendFormatted(questsToAddCount);
text.AppendLiteral(" of ");
text.AppendFormatted(remainingAllowances);
text.AppendLiteral(" shared allowances remaining");
ImGui.TextColored(in col, text);
ImGui.Spacing();
ImGui.TextColored(ImGuiColors.DalamudGrey3, "Prioritises highest rank quests first");
}
else
{
ImU8String text = new ImU8String(12, 2);
text.AppendLiteral("Add ");
text.AppendFormatted(questsToAddCount);
text.AppendLiteral(" ");
text.AppendFormatted(alliedSociety);
text.AppendLiteral(" quests");
ImGui.TextUnformatted(text);
ImU8String text;
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudYellow))
{
text = new ImU8String(0, 1);
text.AppendFormatted(SeIconChar.BoxedLetterQ.ToIconString());
ImGui.Text(text);
ImGui.SameLine();
text = new ImU8String(6, 3);
text.AppendLiteral("Add ");
text.AppendFormatted(questsToAddCount);
text.AppendLiteral(" ");
text.AppendFormatted(alliedSociety);
text.AppendLiteral(" ");
text.AppendFormatted((questsToAddCount == 1) ? "quest" : "quests");
ImGui.TextUnformatted(text);
}
Vector4 col = ImGuiColors.DalamudGrey3;
text = new ImU8String(55, 2);
text.AppendLiteral("Limited by available quests (");
@ -340,57 +452,90 @@ internal sealed class AlliedSocietyJournalComponent
ImGui.BeginTooltip();
if (availableCount > remainingAllowances)
{
ImU8String text;
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange))
{
ImGuiComponents.IconButtonWithText(FontAwesomeIcon.ExclamationTriangle, "Warning: Exceeds shared allowances");
text = new ImU8String(0, 1);
text.AppendFormatted(SeIconChar.Cross.ToIconString());
ImGui.Text(text);
ImGui.SameLine();
ImGui.TextUnformatted("Warning: Exceeds remaining allowances");
}
ImGui.Spacing();
ImU8String text = new ImU8String(54, 1);
text = new ImU8String(54, 1);
text.AppendLiteral("This adds all ");
text.AppendFormatted(availableCount);
text.AppendLiteral(" available quests to your priority list,");
ImGui.TextUnformatted(text);
text = new ImU8String(47, 1);
text = new ImU8String(37, 2);
text.AppendLiteral("but you only have ");
text.AppendFormatted(remainingAllowances);
text.AppendLiteral(" shared allowances remaining.");
text.AppendLiteral(" shared ");
text.AppendFormatted((remainingAllowances == 1) ? "allowance" : "allowances");
text.AppendLiteral(" remaining.");
ImGui.TextUnformatted(text);
ImGui.Spacing();
ImGui.TextColored(ImGuiColors.DalamudGrey3, "The excess quests won't be completable until tomorrow.");
}
else if (availableCount > dailyLimit)
{
ImU8String text;
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange))
{
ImGuiComponents.IconButtonWithText(FontAwesomeIcon.ExclamationTriangle, "Warning: Exceeds shared allowances");
text = new ImU8String(0, 1);
text.AppendFormatted(SeIconChar.Cross.ToIconString());
ImGui.Text(text);
ImGui.SameLine();
ImGui.TextUnformatted("Warning: Exceeds daily optimal amount");
}
ImGui.Spacing();
ImU8String text = new ImU8String(32, 1);
text = new ImU8String(32, 1);
text.AppendLiteral("This adds all ");
text.AppendFormatted(availableCount);
text.AppendLiteral(" available quests,");
ImGui.TextUnformatted(text);
text = new ImU8String(57, 1);
text.AppendLiteral("but you can only complete ");
text.AppendFormatted(12);
text.AppendLiteral(" allied society quests per day.");
text = new ImU8String(48, 1);
text.AppendLiteral("using more than the typical ");
text.AppendFormatted(3);
text.AppendLiteral(" quests per society.");
ImGui.TextUnformatted(text);
ImGui.Spacing();
ImGui.TextColored(ImGuiColors.DalamudGrey3, "You'll need multiple days to complete them all.");
Vector4 col = ImGuiColors.ParsedGreen;
text = new ImU8String(37, 1);
text.AppendLiteral("You have ");
text.AppendFormatted(remainingAllowances);
text.AppendLiteral(" shared allowances remaining");
ImGui.TextColored(in col, text);
ImGui.TextColored(ImGuiColors.DalamudGrey3, "You may want to save allowances for other societies.");
}
else
{
ImU8String text = new ImU8String(26, 2);
text.AppendLiteral("Add all ");
text.AppendFormatted(availableCount);
text.AppendLiteral(" available ");
text.AppendFormatted(alliedSociety);
text.AppendLiteral(" quests");
ImGui.TextUnformatted(text);
ImU8String text;
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
{
ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Check, $"All can be completed today ({remainingAllowances} shared allowances remaining)");
text = new ImU8String(0, 1);
text.AppendFormatted(SeIconChar.QuestSync.ToIconString());
ImGui.Text(text);
ImGui.SameLine();
text = new ImU8String(20, 3);
text.AppendLiteral("Add all ");
text.AppendFormatted(availableCount);
text.AppendLiteral(" available ");
text.AppendFormatted(alliedSociety);
text.AppendLiteral(" ");
text.AppendFormatted((availableCount == 1) ? "quest" : "quests");
ImGui.TextUnformatted(text);
}
ImGui.Spacing();
Vector4 col = ImGuiColors.DalamudGrey3;
text = new ImU8String(27, 2);
text.AppendLiteral("Uses ");
text.AppendFormatted(availableCount);
text.AppendLiteral(" of ");
text.AppendFormatted(remainingAllowances);
text.AppendLiteral(" shared allowances");
ImGui.TextColored(in col, text);
ImGui.TextColored(ImGuiColors.DalamudGrey3, "All can be completed today");
}
ImGui.EndTooltip();
}
@ -399,10 +544,10 @@ internal sealed class AlliedSocietyJournalComponent
{
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Plus, availableQuests.Count switch
{
1 => "Add Quest to Priority",
2 => "Add Both Quests to Priority",
3 => "Add All 3 Quests to Priority",
_ => $"Add All {availableQuests.Count} Quests to Priority",
1 => "Add 1 Quest",
2 => "Add 2 Quests",
3 => "Add 3 Quests",
_ => $"Add All {availableQuests.Count} Quests",
}))
{
AddQuestsToPriority(alliedSociety, availableQuests);
@ -421,19 +566,41 @@ internal sealed class AlliedSocietyJournalComponent
text.AppendFormatted((availableQuests.Count == 1) ? "quest" : "quests");
text.AppendLiteral(" to priority");
ImGui.TextUnformatted(text);
ImGui.Spacing();
if (availableQuests.Count <= remainingAllowances)
{
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
{
ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Check, $"Uses {availableQuests.Count} of {remainingAllowances} shared allowances");
text = new ImU8String(0, 1);
text.AppendFormatted(SeIconChar.QuestSync.ToIconString());
ImGui.Text(text);
ImGui.SameLine();
text = new ImU8String(17, 3);
text.AppendLiteral("Uses ");
text.AppendFormatted(availableQuests.Count);
text.AppendLiteral(" of ");
text.AppendFormatted(remainingAllowances);
text.AppendLiteral(" shared ");
text.AppendFormatted((remainingAllowances == 1) ? "allowance" : "allowances");
ImGui.TextUnformatted(text);
}
ImGui.TextColored(ImGuiColors.DalamudGrey3, "All can be completed today");
}
else
{
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange))
{
ImGuiComponents.IconButtonWithText(FontAwesomeIcon.ExclamationTriangle, $"Exceeds remaining allowances ({remainingAllowances})");
text = new ImU8String(0, 1);
text.AppendFormatted(SeIconChar.Cross.ToIconString());
ImGui.Text(text);
ImGui.SameLine();
text = new ImU8String(31, 1);
text.AppendLiteral("Exceeds remaining allowances (");
text.AppendFormatted(remainingAllowances);
text.AppendLiteral(")");
ImGui.TextUnformatted(text);
}
ImGui.TextColored(ImGuiColors.DalamudGrey3, "Some quests won't be completable until tomorrow");
}
ImGui.EndTooltip();
}