punish v6.8.18.0

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alydev 2025-10-09 07:47:19 +10:00
commit cfb4dea47e
316 changed files with 554088 additions and 0 deletions

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using System.Numerics;
using FFXIVClientStructs.FFXIV.Component.GUI;
namespace LLib.Shop;
public interface IShopWindow
{
bool IsEnabled { get; }
bool IsOpen { get; set; }
Vector2? Position { get; set; }
int GetCurrencyCount();
unsafe void UpdateShopStock(AtkUnitBase* addon);
unsafe void TriggerPurchase(AtkUnitBase* addonShop, int buyNow);
void SaveExternalPluginState();
void RestoreExternalPluginState();
}

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using System;
using System.Numerics;
using Dalamud.Game.Addon.Lifecycle;
using Dalamud.Game.Addon.Lifecycle.AddonArgTypes;
using Dalamud.Plugin.Services;
using FFXIVClientStructs.FFXIV.Client.Game;
using FFXIVClientStructs.FFXIV.Component.GUI;
using LLib.GameUI;
using LLib.Shop.Model;
namespace LLib.Shop;
public class RegularShopBase
{
private readonly IShopWindow _parentWindow;
private readonly string _addonName;
private readonly IPluginLog _pluginLog;
private readonly IGameGui _gameGui;
private readonly IAddonLifecycle _addonLifecycle;
public ItemForSale? ItemForSale { get; set; }
public PurchaseState? PurchaseState { get; private set; }
public bool AutoBuyEnabled => PurchaseState != null;
public bool IsAwaitingYesNo
{
get
{
return PurchaseState?.IsAwaitingYesNo ?? false;
}
set
{
PurchaseState.IsAwaitingYesNo = value;
}
}
public RegularShopBase(IShopWindow parentWindow, string addonName, IPluginLog pluginLog, IGameGui gameGui, IAddonLifecycle addonLifecycle)
{
_parentWindow = parentWindow;
_addonName = addonName;
_pluginLog = pluginLog;
_gameGui = gameGui;
_addonLifecycle = addonLifecycle;
_addonLifecycle.RegisterListener(AddonEvent.PostSetup, _addonName, ShopPostSetup);
_addonLifecycle.RegisterListener(AddonEvent.PreFinalize, _addonName, ShopPreFinalize);
_addonLifecycle.RegisterListener(AddonEvent.PostUpdate, _addonName, ShopPostUpdate);
}
private unsafe void ShopPostSetup(AddonEvent type, AddonArgs args)
{
if (!_parentWindow.IsEnabled)
{
ItemForSale = null;
_parentWindow.IsOpen = false;
return;
}
_parentWindow.UpdateShopStock((AtkUnitBase*)args.Addon.Address);
PostUpdateShopStock();
if (ItemForSale != null)
{
_parentWindow.IsOpen = true;
}
}
private void ShopPreFinalize(AddonEvent type, AddonArgs args)
{
PurchaseState = null;
_parentWindow.RestoreExternalPluginState();
_parentWindow.IsOpen = false;
}
private unsafe void ShopPostUpdate(AddonEvent type, AddonArgs args)
{
if (!_parentWindow.IsEnabled)
{
ItemForSale = null;
_parentWindow.IsOpen = false;
return;
}
_parentWindow.UpdateShopStock((AtkUnitBase*)args.Addon.Address);
PostUpdateShopStock();
if (ItemForSale != null)
{
AtkUnitBase* address = (AtkUnitBase*)args.Addon.Address;
short num = 0;
short num2 = 0;
address->GetPosition(&num, &num2);
short num3 = 0;
short num4 = 0;
address->GetSize(&num3, &num4, scaled: true);
num += num3;
Vector2? position = _parentWindow.Position;
if (position.HasValue)
{
Vector2 valueOrDefault = position.GetValueOrDefault();
if ((short)valueOrDefault.X != num || (short)valueOrDefault.Y != num2)
{
_parentWindow.Position = new Vector2(num, num2);
}
}
_parentWindow.IsOpen = true;
}
else
{
_parentWindow.IsOpen = false;
}
}
private void PostUpdateShopStock()
{
if (ItemForSale != null && PurchaseState != null)
{
int ownedItems = (int)ItemForSale.OwnedItems;
if (PurchaseState.OwnedItems != ownedItems)
{
PurchaseState.OwnedItems = ownedItems;
PurchaseState.NextStep = DateTime.Now.AddSeconds(0.25);
}
}
}
public unsafe int GetItemCount(uint itemId)
{
return InventoryManager.Instance()->GetInventoryItemCount(itemId, isHq: false, checkEquipped: false, checkArmory: false, 0);
}
public int GetMaxItemsToPurchase()
{
if (ItemForSale == null)
{
return 0;
}
return (int)(_parentWindow.GetCurrencyCount() / ItemForSale.Price);
}
public void CancelAutoPurchase()
{
PurchaseState = null;
_parentWindow.RestoreExternalPluginState();
}
public void StartAutoPurchase(int toPurchase)
{
PurchaseState = new PurchaseState((int)ItemForSale.OwnedItems + toPurchase, (int)ItemForSale.OwnedItems);
_parentWindow.SaveExternalPluginState();
}
public unsafe void HandleNextPurchaseStep()
{
if (ItemForSale == null || PurchaseState == null)
{
return;
}
int num = DetermineMaxStackSize(ItemForSale.ItemId);
if (num == 0 && !HasFreeInventorySlot())
{
_pluginLog.Warning("No free inventory slots, can't buy more " + ItemForSale.ItemName);
PurchaseState = null;
_parentWindow.RestoreExternalPluginState();
}
else if (!PurchaseState.IsComplete)
{
if (PurchaseState.NextStep <= DateTime.Now && _gameGui.TryGetAddonByName<AtkUnitBase>(_addonName, out var addonPtr))
{
int num2 = Math.Min(PurchaseState.ItemsLeftToBuy, num);
_pluginLog.Information($"Buying {num2}x {ItemForSale.ItemName}");
_parentWindow.TriggerPurchase(addonPtr, num2);
PurchaseState.NextStep = DateTime.MaxValue;
PurchaseState.IsAwaitingYesNo = true;
}
}
else
{
_pluginLog.Information($"Stopping item purchase (desired = {PurchaseState.DesiredItems}, owned = {PurchaseState.OwnedItems})");
PurchaseState = null;
_parentWindow.RestoreExternalPluginState();
}
}
public void Dispose()
{
_addonLifecycle.UnregisterListener(AddonEvent.PostSetup, _addonName, ShopPostSetup);
_addonLifecycle.UnregisterListener(AddonEvent.PreFinalize, _addonName, ShopPreFinalize);
_addonLifecycle.UnregisterListener(AddonEvent.PostUpdate, _addonName, ShopPostUpdate);
}
public bool HasFreeInventorySlot()
{
return CountFreeInventorySlots() > 0;
}
public unsafe int CountFreeInventorySlots()
{
InventoryManager* ptr = InventoryManager.Instance();
if (ptr == null)
{
return 0;
}
int num = 0;
for (InventoryType inventoryType = InventoryType.Inventory1; inventoryType <= InventoryType.Inventory4; inventoryType++)
{
InventoryContainer* inventoryContainer = ptr->GetInventoryContainer(inventoryType);
for (int i = 0; i < inventoryContainer->Size; i++)
{
InventoryItem* inventorySlot = inventoryContainer->GetInventorySlot(i);
if (inventorySlot == null || inventorySlot->ItemId == 0)
{
num++;
}
}
}
return num;
}
private unsafe int DetermineMaxStackSize(uint itemId)
{
InventoryManager* ptr = InventoryManager.Instance();
if (ptr == null)
{
return 0;
}
int num = 0;
for (InventoryType inventoryType = InventoryType.Inventory1; inventoryType <= InventoryType.Inventory4; inventoryType++)
{
InventoryContainer* inventoryContainer = ptr->GetInventoryContainer(inventoryType);
for (int i = 0; i < inventoryContainer->Size; i++)
{
InventoryItem* inventorySlot = inventoryContainer->GetInventorySlot(i);
if (inventorySlot == null || inventorySlot->ItemId == 0)
{
return 99;
}
if (inventorySlot->ItemId == itemId)
{
num += 999 - inventorySlot->Quantity;
if (num >= 99)
{
break;
}
}
}
}
return Math.Min(99, num);
}
public unsafe int CountInventorySlotsWithCondition(uint itemId, Predicate<int> predicate)
{
ArgumentNullException.ThrowIfNull(predicate, "predicate");
InventoryManager* ptr = InventoryManager.Instance();
if (ptr == null)
{
return 0;
}
int num = 0;
for (InventoryType inventoryType = InventoryType.Inventory1; inventoryType <= InventoryType.Inventory4; inventoryType++)
{
InventoryContainer* inventoryContainer = ptr->GetInventoryContainer(inventoryType);
for (int i = 0; i < inventoryContainer->Size; i++)
{
InventoryItem* inventorySlot = inventoryContainer->GetInventorySlot(i);
if (inventorySlot != null && inventorySlot->ItemId != 0 && inventorySlot->ItemId == itemId && predicate(inventorySlot->Quantity))
{
num++;
}
}
}
return num;
}
}