muffin v7.4.16

This commit is contained in:
alydev 2026-03-01 13:55:33 +10:00
parent 0b1b2d38c7
commit e21aa9ca07
4 changed files with 1067 additions and 993 deletions

View file

@ -16,8 +16,8 @@ internal sealed class AutomatonIpc : IDisposable
{
private static readonly ImmutableHashSet<string> ConflictingTweaks = new HashSet<string>
{
"DateWithDestiny", "AutoFollow", "AutoPillion", "AutoInvite", "AutoBusy", "FateToolKit", "AutoQueue", "EnhancedDutyStartEnd", "EnhancedLoginLogout", "GettingTooAttached",
"RetrieveMateria"
"DateWithDestiny", "AutoFollow", "ClickToMove", "AutoPillion", "AutoInvite", "AutoBusy", "FateToolKit", "AutoQueue", "EnhancedDutyStartEnd", "EnhancedLoginLogout",
"GettingTooAttached", "RetrieveMateria"
}.ToImmutableHashSet();
private const string AutoSnipeTweak = "AutoSnipeQuests";
@ -26,10 +26,14 @@ internal sealed class AutomatonIpc : IDisposable
private readonly QuestController _questController;
private readonly FateController _fateController;
private readonly TerritoryData _territoryData;
private readonly IClientState _clientState;
private readonly IFramework _framework;
private readonly ILogger<AutomatonIpc> _logger;
private readonly ICallGateSubscriber<string, bool> _isTweakEnabled;
@ -38,16 +42,21 @@ internal sealed class AutomatonIpc : IDisposable
private HashSet<string>? _pausedTweaks;
public AutomatonIpc(Configuration configuration, IDalamudPluginInterface pluginInterface, QuestController questController, TerritoryData territoryData, IClientState clientState, ILogger<AutomatonIpc> logger)
private bool _wasFateRunning;
public AutomatonIpc(Configuration configuration, IDalamudPluginInterface pluginInterface, QuestController questController, FateController fateController, TerritoryData territoryData, IClientState clientState, IFramework framework, ILogger<AutomatonIpc> logger)
{
_configuration = configuration;
_questController = questController;
_fateController = fateController;
_territoryData = territoryData;
_clientState = clientState;
_framework = framework;
_logger = logger;
_isTweakEnabled = pluginInterface.GetIpcSubscriber<string, bool>("Automaton.IsTweakEnabled");
_setTweakState = pluginInterface.GetIpcSubscriber<string, bool, object>("Automaton.SetTweakState");
_questController.AutomationTypeChanged += OnAutomationTypeChanged;
_framework.Update += OnFrameworkUpdate;
}
private void OnAutomationTypeChanged(object sender, QuestController.EAutomationType automationType)
@ -56,12 +65,29 @@ internal sealed class AutomatonIpc : IDisposable
{
Task.Run((Action)DisableConflictingTweaks);
}
else
else if (!_fateController.IsRunning)
{
Task.Run((Action)RestoreConflictingTweaks);
}
}
private void OnFrameworkUpdate(IFramework framework)
{
bool isRunning = _fateController.IsRunning;
if (isRunning != _wasFateRunning)
{
_wasFateRunning = isRunning;
if (isRunning && !_territoryData.IsDutyInstance(_clientState.TerritoryType))
{
Task.Run((Action)DisableConflictingTweaks);
}
else if (_questController.AutomationType == QuestController.EAutomationType.Manual)
{
Task.Run((Action)RestoreConflictingTweaks);
}
}
}
private void DisableConflictingTweaks()
{
if (_pausedTweaks != null)
@ -117,6 +143,7 @@ internal sealed class AutomatonIpc : IDisposable
public void Dispose()
{
_framework.Update -= OnFrameworkUpdate;
_questController.AutomationTypeChanged -= OnAutomationTypeChanged;
RestoreConflictingTweaks();
}