640 lines
20 KiB
C#
640 lines
20 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Numerics;
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using Dalamud.Bindings.ImGui;
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using Dalamud.Game.Text;
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using Dalamud.Interface;
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using Dalamud.Interface.Colors;
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using Dalamud.Interface.Components;
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using Dalamud.Interface.Utility.Raii;
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using Dalamud.Plugin.Services;
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using FFXIVClientStructs.FFXIV.Client.Game;
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using Microsoft.Extensions.Logging;
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using Questionable.Controller;
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using Questionable.Data;
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using Questionable.Functions;
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using Questionable.Model;
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using Questionable.Model.Questing;
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using Questionable.Windows.QuestComponents;
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namespace Questionable.Windows.JournalComponents;
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internal sealed class AlliedSocietyJournalComponent
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{
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private static readonly string[] RankNames = new string[9] { "Neutral", "Recognized", "Friendly", "Trusted", "Respected", "Honored", "Sworn", "Bloodsworn", "Allied" };
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private const int DefaultDailyQuestLimit = 3;
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private const int SharedDailyAllowanceLimit = 12;
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private readonly AlliedSocietyQuestFunctions _alliedSocietyQuestFunctions;
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private readonly QuestData _questData;
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private readonly QuestRegistry _questRegistry;
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private readonly QuestJournalUtils _questJournalUtils;
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private readonly QuestTooltipComponent _questTooltipComponent;
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private readonly UiUtils _uiUtils;
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private readonly QuestController _questController;
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private readonly IChatGui _chatGui;
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private readonly ILogger<AlliedSocietyJournalComponent> _logger;
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public AlliedSocietyJournalComponent(AlliedSocietyQuestFunctions alliedSocietyQuestFunctions, QuestData questData, QuestRegistry questRegistry, QuestJournalUtils questJournalUtils, QuestTooltipComponent questTooltipComponent, UiUtils uiUtils, QuestController questController, IChatGui chatGui, ILogger<AlliedSocietyJournalComponent> logger)
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{
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_alliedSocietyQuestFunctions = alliedSocietyQuestFunctions;
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_questData = questData;
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_questRegistry = questRegistry;
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_questJournalUtils = questJournalUtils;
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_questTooltipComponent = questTooltipComponent;
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_uiUtils = uiUtils;
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_questController = questController;
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_chatGui = chatGui;
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_logger = logger;
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}
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public void DrawAlliedSocietyQuests()
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{
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using ImRaii.IEndObject endObject = ImRaii.TabItem("Allied Societies");
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if (!endObject)
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{
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return;
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}
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DrawDailyAllowanceHeader();
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foreach (EAlliedSociety item in from x in Enum.GetValues<EAlliedSociety>()
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where x != EAlliedSociety.None
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select x)
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{
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List<QuestInfo> list = (from x in _alliedSocietyQuestFunctions.GetAvailableAlliedSocietyQuests(item)
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select (QuestInfo)_questData.GetQuestInfo(x)).ToList();
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if (list.Count != 0 && DrawAlliedSocietyHeader(item, list))
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{
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using (ImRaii.PushIndent())
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{
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DrawAddToPriorityButtons(item, list);
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ImGui.Spacing();
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ImGui.Separator();
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ImGui.Spacing();
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DrawQuestList(item, list);
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}
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}
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}
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}
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private unsafe void DrawDailyAllowanceHeader()
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{
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QuestManager* ptr = QuestManager.Instance();
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if (ptr != null)
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{
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byte b = (byte)ptr->GetBeastTribeAllowance();
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int value = 12 - b;
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(DateTime ResetTime, TimeSpan TimeUntilReset) tuple = CalculateTimeUntilReset();
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DateTime item = tuple.ResetTime;
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string value2 = FormatTimeSpan(tuple.TimeUntilReset);
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Vector4 col = ((b > 0) ? ImGuiColors.ParsedGreen : ImGuiColors.DalamudRed);
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ImU8String text = new ImU8String(31, 2);
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text.AppendLiteral("Daily Allowances: ");
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text.AppendFormatted(b);
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text.AppendLiteral(" / ");
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text.AppendFormatted(12);
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text.AppendLiteral(" remaining");
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ImGui.TextColored(in col, text);
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ImGui.SameLine();
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col = ImGuiColors.DalamudGrey3;
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text = new ImU8String(13, 1);
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text.AppendLiteral("(Resets in: ");
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text.AppendFormatted(value2);
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text.AppendLiteral(")");
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ImGui.TextColored(in col, text);
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if (ImGui.IsItemHovered())
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{
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ImGui.BeginTooltip();
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ImGui.TextUnformatted("Shared across all allied societies");
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text = new ImU8String(12, 1);
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text.AppendLiteral("Used today: ");
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text.AppendFormatted(value);
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ImGui.TextUnformatted(text);
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ImGui.Spacing();
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ImGui.Separator();
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ImGui.Spacing();
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col = ImGuiColors.DalamudGrey3;
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text = new ImU8String(12, 1);
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text.AppendLiteral("Next reset: ");
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text.AppendFormatted(item, "g");
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ImGui.TextColored(in col, text);
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col = ImGuiColors.DalamudGrey3;
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text = new ImU8String(18, 1);
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text.AppendLiteral("Time until reset: ");
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text.AppendFormatted(value2);
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ImGui.TextColored(in col, text);
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ImGui.EndTooltip();
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}
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ImGui.Spacing();
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ImGui.Separator();
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ImGui.Spacing();
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}
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}
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internal static (DateTime ResetTime, TimeSpan TimeUntilReset) CalculateTimeUntilReset()
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{
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DateTime utcNow = DateTime.UtcNow;
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DateTime dateTime = new DateTime(utcNow.Year, utcNow.Month, utcNow.Day, 15, 0, 0, DateTimeKind.Utc);
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DateTime dateTime2 = ((utcNow >= dateTime) ? dateTime.AddDays(1.0) : dateTime);
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TimeSpan item = dateTime2 - utcNow;
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return (ResetTime: dateTime2.ToLocalTime(), TimeUntilReset: item);
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}
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private static string FormatTimeSpan(TimeSpan timeSpan)
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{
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if (timeSpan.TotalMinutes < 1.0)
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{
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return "< 1m";
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}
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if (!(timeSpan.TotalHours < 1.0))
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{
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if (!(timeSpan.TotalDays < 1.0))
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{
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return $"{(int)timeSpan.TotalDays}d {timeSpan.Hours}h";
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}
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return $"{timeSpan.Hours}h {timeSpan.Minutes}m";
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}
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return $"{timeSpan.Minutes}m";
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}
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private bool DrawAlliedSocietyHeader(EAlliedSociety alliedSociety, List<QuestInfo> quests)
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{
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return ImGui.CollapsingHeader($"{alliedSociety}###AlliedSociety{alliedSociety}");
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}
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private void DrawQuestList(EAlliedSociety alliedSociety, List<QuestInfo> quests)
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{
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if ((int)alliedSociety <= 4)
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{
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byte rank = 1;
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while (rank <= 4)
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{
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List<QuestInfo> list = quests.Where((QuestInfo x) => x.AlliedSocietyRank == rank).ToList();
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if (list.Count != 0)
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{
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ImGui.Text(RankNames[rank]);
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foreach (QuestInfo item in list)
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{
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DrawQuest(item);
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}
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}
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byte b = (byte)(rank + 1);
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rank = b;
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}
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}
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else if (alliedSociety == EAlliedSociety.Ixal)
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{
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byte rank2 = 1;
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while (rank2 <= 8)
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{
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List<QuestInfo> list2 = quests.Where((QuestInfo x) => x.AlliedSocietyRank == rank2).ToList();
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if (list2.Count != 0)
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{
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ImGui.Text(RankNames[rank2]);
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foreach (QuestInfo item2 in list2)
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{
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DrawQuest(item2);
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}
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}
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byte b = (byte)(rank2 + 1);
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rank2 = b;
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}
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}
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else
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{
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if ((int)alliedSociety < 6)
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{
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return;
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}
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byte rank3 = 1;
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while (rank3 <= 9)
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{
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List<QuestInfo> list3 = quests.Where((QuestInfo x) => x.AlliedSocietyRank == rank3).ToList();
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if (list3.Count != 0)
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{
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ImGui.Text(RankNames[rank3]);
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foreach (QuestInfo item3 in list3)
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{
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DrawQuest(item3);
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}
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}
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byte b = (byte)(rank3 + 1);
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rank3 = b;
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}
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}
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}
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private void DrawAddToPriorityButtons(EAlliedSociety alliedSociety, List<QuestInfo> quests)
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{
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bool flag = (int)alliedSociety <= 5;
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int dailyLimit = (flag ? 12 : 3);
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int remainingAllowances = GetRemainingAllowances();
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Quest quest;
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List<QuestInfo> list = (from q in quests
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where _questRegistry.TryGetQuest(q.QuestId, out quest) && !quest.Root.Disabled
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where !_questController.ManualPriorityQuests.Any((Quest pq) => pq.Id.Equals(q.QuestId))
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orderby q.AlliedSocietyRank descending
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select q).ToList();
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if (list.Count == 0)
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{
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DrawDisabledAddButton();
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}
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else if (flag)
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{
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DrawArrSocietyButtons(alliedSociety, list, dailyLimit, remainingAllowances);
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}
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else
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{
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DrawStandardAddButton(alliedSociety, list, remainingAllowances);
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}
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}
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private unsafe int GetRemainingAllowances()
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{
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QuestManager* ptr = QuestManager.Instance();
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if (ptr == null)
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{
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return 12;
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}
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return (int)ptr->GetBeastTribeAllowance();
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}
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private static void DrawDisabledAddButton()
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{
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using (ImRaii.Disabled(disabled: true))
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{
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ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Plus, "Add to Priority");
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}
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if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
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{
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ImGui.SetTooltip("No quests available to add (may be disabled, already in priority, or not available)");
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}
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}
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private void DrawArrSocietyButtons(EAlliedSociety alliedSociety, List<QuestInfo> availableQuests, int dailyLimit, int remainingAllowances)
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{
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int num = Math.Min(Math.Min(dailyLimit, remainingAllowances), availableQuests.Count);
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using (ImRaii.Disabled(remainingAllowances == 0))
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{
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if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Plus, num switch
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{
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1 => "Add 1 Quest (Optimal)",
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2 => "Add 2 Quests (Optimal)",
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3 => "Add 3 Quests (Optimal)",
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_ => (num != remainingAllowances) ? $"Add {num} (Optimal)" : $"Add {num} (Today's Remaining)",
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}))
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{
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AddQuestsToPriority(alliedSociety, availableQuests.Take(num).ToList());
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}
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}
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if (ImGui.IsItemHovered(ImGuiHoveredFlags.AllowWhenDisabled))
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{
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DrawRecommendedButtonTooltip(num, remainingAllowances, dailyLimit, alliedSociety, availableQuests.Count);
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}
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ImGui.SameLine();
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if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.ListOl, $"Add All {availableQuests.Count} Available"))
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{
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AddQuestsToPriority(alliedSociety, availableQuests);
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}
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if (ImGui.IsItemHovered())
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{
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DrawAddAllButtonTooltip(availableQuests.Count, remainingAllowances, dailyLimit, alliedSociety);
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}
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}
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private static void DrawRecommendedButtonTooltip(int questsToAddCount, int remainingAllowances, int dailyLimit, EAlliedSociety alliedSociety, int availableCount)
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{
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ImGui.BeginTooltip();
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if (remainingAllowances == 0)
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{
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ImU8String text;
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using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed))
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{
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text = new ImU8String(0, 1);
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text.AppendFormatted(SeIconChar.Cross.ToIconString());
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ImGui.Text(text);
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ImGui.SameLine();
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ImGui.TextUnformatted("No daily allowances remaining");
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}
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Vector4 col = ImGuiColors.DalamudGrey3;
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text = new ImU8String(44, 1);
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text.AppendLiteral("You've used all ");
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text.AppendFormatted(12);
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text.AppendLiteral(" shared allowances for today");
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ImGui.TextColored(in col, text);
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}
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else if (questsToAddCount == remainingAllowances && questsToAddCount < availableCount)
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{
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ImU8String text;
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using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
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{
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text = new ImU8String(0, 1);
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text.AppendFormatted(SeIconChar.QuestSync.ToIconString());
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ImGui.Text(text);
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ImGui.SameLine();
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text = new ImU8String(5, 2);
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text.AppendLiteral("Add ");
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text.AppendFormatted(questsToAddCount);
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text.AppendLiteral(" ");
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text.AppendFormatted((questsToAddCount == 1) ? "quest" : "quests");
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ImGui.TextUnformatted(text);
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}
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Vector4 col = ImGuiColors.DalamudGrey3;
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text = new ImU8String(44, 2);
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text.AppendLiteral("You can complete ");
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text.AppendFormatted(remainingAllowances);
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text.AppendLiteral(" more allied society ");
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text.AppendFormatted((remainingAllowances == 1) ? "quest" : "quests");
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text.AppendLiteral(" today");
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ImGui.TextColored(in col, text);
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ImGui.Spacing();
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ImGui.TextColored(ImGuiColors.DalamudGrey3, "Prioritises highest rank quests first");
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}
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else if (questsToAddCount == dailyLimit)
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{
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ImU8String text;
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using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
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{
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text = new ImU8String(0, 1);
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text.AppendFormatted(SeIconChar.QuestSync.ToIconString());
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ImGui.Text(text);
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ImGui.SameLine();
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text = new ImU8String(11, 1);
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text.AppendLiteral("Add ");
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text.AppendFormatted(dailyLimit);
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text.AppendLiteral(" quests");
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ImGui.TextUnformatted(text);
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}
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Vector4 col = ImGuiColors.DalamudGrey3;
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text = new ImU8String(51, 2);
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text.AppendLiteral("This will use ");
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text.AppendFormatted(dailyLimit);
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text.AppendLiteral(" of your ");
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text.AppendFormatted(remainingAllowances);
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text.AppendLiteral(" remaining shared allowances");
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ImGui.TextColored(in col, text);
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ImGui.Spacing();
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ImGui.TextColored(ImGuiColors.DalamudGrey3, "Prioritises highest rank quests first");
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}
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else if (questsToAddCount == availableCount)
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{
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ImU8String text;
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using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
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{
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text = new ImU8String(0, 1);
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text.AppendFormatted(SeIconChar.QuestSync.ToIconString());
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ImGui.Text(text);
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ImGui.SameLine();
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text = new ImU8String(20, 3);
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text.AppendLiteral("Add all ");
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text.AppendFormatted(questsToAddCount);
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text.AppendLiteral(" available ");
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text.AppendFormatted(alliedSociety);
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text.AppendLiteral(" ");
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text.AppendFormatted((questsToAddCount == 1) ? "quest" : "quests");
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ImGui.TextUnformatted(text);
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}
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Vector4 col = ImGuiColors.DalamudGrey3;
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text = new ImU8String(37, 2);
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text.AppendLiteral("Uses ");
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text.AppendFormatted(questsToAddCount);
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text.AppendLiteral(" of ");
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text.AppendFormatted(remainingAllowances);
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text.AppendLiteral(" shared allowances remaining");
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ImGui.TextColored(in col, text);
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ImGui.Spacing();
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ImGui.TextColored(ImGuiColors.DalamudGrey3, "Prioritises highest rank quests first");
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}
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else
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{
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ImU8String text;
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using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudYellow))
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{
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text = new ImU8String(0, 1);
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text.AppendFormatted(SeIconChar.BoxedLetterQ.ToIconString());
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ImGui.Text(text);
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ImGui.SameLine();
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text = new ImU8String(6, 3);
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text.AppendLiteral("Add ");
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text.AppendFormatted(questsToAddCount);
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text.AppendLiteral(" ");
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text.AppendFormatted(alliedSociety);
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text.AppendLiteral(" ");
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text.AppendFormatted((questsToAddCount == 1) ? "quest" : "quests");
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ImGui.TextUnformatted(text);
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}
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Vector4 col = ImGuiColors.DalamudGrey3;
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text = new ImU8String(55, 2);
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text.AppendLiteral("Limited by available quests (");
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text.AppendFormatted(availableCount);
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text.AppendLiteral(") and shared allowances (");
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text.AppendFormatted(remainingAllowances);
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text.AppendLiteral(")");
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ImGui.TextColored(in col, text);
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ImGui.Spacing();
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ImGui.TextColored(ImGuiColors.DalamudGrey3, "Prioritises highest rank quests first");
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}
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ImGui.EndTooltip();
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}
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private static void DrawAddAllButtonTooltip(int availableCount, int remainingAllowances, int dailyLimit, EAlliedSociety alliedSociety)
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{
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ImGui.BeginTooltip();
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if (availableCount > remainingAllowances)
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{
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ImU8String text;
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using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange))
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{
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text = new ImU8String(0, 1);
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text.AppendFormatted(SeIconChar.Cross.ToIconString());
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ImGui.Text(text);
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ImGui.SameLine();
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ImGui.TextUnformatted("Warning: Exceeds remaining allowances");
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}
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ImGui.Spacing();
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text = new ImU8String(54, 1);
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text.AppendLiteral("This adds all ");
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text.AppendFormatted(availableCount);
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text.AppendLiteral(" available quests to your priority list,");
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ImGui.TextUnformatted(text);
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text = new ImU8String(37, 2);
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text.AppendLiteral("but you only have ");
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text.AppendFormatted(remainingAllowances);
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text.AppendLiteral(" shared ");
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text.AppendFormatted((remainingAllowances == 1) ? "allowance" : "allowances");
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text.AppendLiteral(" remaining.");
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ImGui.TextUnformatted(text);
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ImGui.Spacing();
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ImGui.TextColored(ImGuiColors.DalamudGrey3, "The excess quests won't be completable until tomorrow.");
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}
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else if (availableCount > dailyLimit)
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{
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ImU8String text;
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using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange))
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{
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text = new ImU8String(0, 1);
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text.AppendFormatted(SeIconChar.Cross.ToIconString());
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ImGui.Text(text);
|
|
ImGui.SameLine();
|
|
ImGui.TextUnformatted("Warning: Exceeds daily optimal amount");
|
|
}
|
|
ImGui.Spacing();
|
|
text = new ImU8String(32, 1);
|
|
text.AppendLiteral("This adds all ");
|
|
text.AppendFormatted(availableCount);
|
|
text.AppendLiteral(" available quests,");
|
|
ImGui.TextUnformatted(text);
|
|
text = new ImU8String(48, 1);
|
|
text.AppendLiteral("using more than the typical ");
|
|
text.AppendFormatted(3);
|
|
text.AppendLiteral(" quests per society.");
|
|
ImGui.TextUnformatted(text);
|
|
ImGui.Spacing();
|
|
Vector4 col = ImGuiColors.ParsedGreen;
|
|
text = new ImU8String(37, 1);
|
|
text.AppendLiteral("You have ");
|
|
text.AppendFormatted(remainingAllowances);
|
|
text.AppendLiteral(" shared allowances remaining");
|
|
ImGui.TextColored(in col, text);
|
|
ImGui.TextColored(ImGuiColors.DalamudGrey3, "You may want to save allowances for other societies.");
|
|
}
|
|
else
|
|
{
|
|
ImU8String text;
|
|
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
|
|
{
|
|
text = new ImU8String(0, 1);
|
|
text.AppendFormatted(SeIconChar.QuestSync.ToIconString());
|
|
ImGui.Text(text);
|
|
ImGui.SameLine();
|
|
text = new ImU8String(20, 3);
|
|
text.AppendLiteral("Add all ");
|
|
text.AppendFormatted(availableCount);
|
|
text.AppendLiteral(" available ");
|
|
text.AppendFormatted(alliedSociety);
|
|
text.AppendLiteral(" ");
|
|
text.AppendFormatted((availableCount == 1) ? "quest" : "quests");
|
|
ImGui.TextUnformatted(text);
|
|
}
|
|
ImGui.Spacing();
|
|
Vector4 col = ImGuiColors.DalamudGrey3;
|
|
text = new ImU8String(27, 2);
|
|
text.AppendLiteral("Uses ");
|
|
text.AppendFormatted(availableCount);
|
|
text.AppendLiteral(" of ");
|
|
text.AppendFormatted(remainingAllowances);
|
|
text.AppendLiteral(" shared allowances");
|
|
ImGui.TextColored(in col, text);
|
|
ImGui.TextColored(ImGuiColors.DalamudGrey3, "All can be completed today");
|
|
}
|
|
ImGui.EndTooltip();
|
|
}
|
|
|
|
private void DrawStandardAddButton(EAlliedSociety alliedSociety, List<QuestInfo> availableQuests, int remainingAllowances)
|
|
{
|
|
if (ImGuiComponents.IconButtonWithText(FontAwesomeIcon.Plus, availableQuests.Count switch
|
|
{
|
|
1 => "Add 1 Quest",
|
|
2 => "Add 2 Quests",
|
|
3 => "Add 3 Quests",
|
|
_ => $"Add All {availableQuests.Count} Quests",
|
|
}))
|
|
{
|
|
AddQuestsToPriority(alliedSociety, availableQuests);
|
|
}
|
|
if (!ImGui.IsItemHovered())
|
|
{
|
|
return;
|
|
}
|
|
ImGui.BeginTooltip();
|
|
ImU8String text = new ImU8String(18, 3);
|
|
text.AppendLiteral("Add ");
|
|
text.AppendFormatted(availableQuests.Count);
|
|
text.AppendLiteral(" ");
|
|
text.AppendFormatted(alliedSociety);
|
|
text.AppendLiteral(" ");
|
|
text.AppendFormatted((availableQuests.Count == 1) ? "quest" : "quests");
|
|
text.AppendLiteral(" to priority");
|
|
ImGui.TextUnformatted(text);
|
|
ImGui.Spacing();
|
|
if (availableQuests.Count <= remainingAllowances)
|
|
{
|
|
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.ParsedGreen))
|
|
{
|
|
text = new ImU8String(0, 1);
|
|
text.AppendFormatted(SeIconChar.QuestSync.ToIconString());
|
|
ImGui.Text(text);
|
|
ImGui.SameLine();
|
|
text = new ImU8String(17, 3);
|
|
text.AppendLiteral("Uses ");
|
|
text.AppendFormatted(availableQuests.Count);
|
|
text.AppendLiteral(" of ");
|
|
text.AppendFormatted(remainingAllowances);
|
|
text.AppendLiteral(" shared ");
|
|
text.AppendFormatted((remainingAllowances == 1) ? "allowance" : "allowances");
|
|
ImGui.TextUnformatted(text);
|
|
}
|
|
ImGui.TextColored(ImGuiColors.DalamudGrey3, "All can be completed today");
|
|
}
|
|
else
|
|
{
|
|
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange))
|
|
{
|
|
text = new ImU8String(0, 1);
|
|
text.AppendFormatted(SeIconChar.Cross.ToIconString());
|
|
ImGui.Text(text);
|
|
ImGui.SameLine();
|
|
text = new ImU8String(31, 1);
|
|
text.AppendLiteral("Exceeds remaining allowances (");
|
|
text.AppendFormatted(remainingAllowances);
|
|
text.AppendLiteral(")");
|
|
ImGui.TextUnformatted(text);
|
|
}
|
|
ImGui.TextColored(ImGuiColors.DalamudGrey3, "Some quests won't be completable until tomorrow");
|
|
}
|
|
ImGui.EndTooltip();
|
|
}
|
|
|
|
private void AddQuestsToPriority(EAlliedSociety alliedSociety, List<QuestInfo> questsToAdd)
|
|
{
|
|
int num = 0;
|
|
foreach (QuestInfo item in questsToAdd)
|
|
{
|
|
if (_questController.AddQuestPriority(item.QuestId))
|
|
{
|
|
num++;
|
|
}
|
|
}
|
|
if (num > 0)
|
|
{
|
|
string text = ((num == 1) ? "quest" : "quests");
|
|
_logger.LogInformation("Added {Count} {Society} {QuestWord} to priority list", num, alliedSociety, text);
|
|
_chatGui.Print($"Added {num} {alliedSociety} {text} to priority list.", "Questionable", 576);
|
|
}
|
|
}
|
|
|
|
private void DrawQuest(QuestInfo questInfo)
|
|
{
|
|
var (color, icon, value) = _uiUtils.GetQuestStyle(questInfo.QuestId);
|
|
if (!_questRegistry.TryGetQuest(questInfo.QuestId, out Quest quest) || quest.Root.Disabled)
|
|
{
|
|
color = ImGuiColors.DalamudGrey;
|
|
}
|
|
string text = $"{questInfo.Name} ({value}) [{questInfo.QuestId}]";
|
|
if (_uiUtils.ChecklistItem(text, color, icon))
|
|
{
|
|
_questTooltipComponent.Draw(questInfo);
|
|
}
|
|
_questJournalUtils.ShowContextMenu(questInfo, quest, "AlliedSocietyJournalComponent");
|
|
}
|
|
}
|