Merge branch 'master' into login-error-fix
This commit is contained in:
commit
000f6ea2c0
3 changed files with 7 additions and 3 deletions
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@ -100,6 +100,8 @@ DeckViewContainer::DeckViewContainer(int _playerId, TabGame *parent)
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{
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{
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loadLocalButton = new QPushButton;
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loadLocalButton = new QPushButton;
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loadRemoteButton = new QPushButton;
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loadRemoteButton = new QPushButton;
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if (parentGame->getIsLocalGame())
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loadRemoteButton->setEnabled(false);
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readyStartButton = new ToggleButton;
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readyStartButton = new ToggleButton;
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readyStartButton->setEnabled(false);
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readyStartButton->setEnabled(false);
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sideboardLockButton = new ToggleButton;
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sideboardLockButton = new ToggleButton;
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@ -307,6 +309,7 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor, GameReplay *_replay)
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secondsElapsed(0),
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secondsElapsed(0),
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hostId(-1),
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hostId(-1),
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localPlayerId(-1),
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localPlayerId(-1),
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isLocalGame(_tabSupervisor->getIsLocalGame()),
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spectator(true),
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spectator(true),
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gameStateKnown(false),
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gameStateKnown(false),
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resuming(false),
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resuming(false),
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@ -375,6 +378,7 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor, QList<AbstractClient *> &_client
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roomGameTypes(_roomGameTypes),
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roomGameTypes(_roomGameTypes),
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hostId(event.host_id()),
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hostId(event.host_id()),
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localPlayerId(event.player_id()),
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localPlayerId(event.player_id()),
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isLocalGame(_tabSupervisor->getIsLocalGame()),
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spectator(event.spectator()),
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spectator(event.spectator()),
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gameStateKnown(false),
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gameStateKnown(false),
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resuming(event.resuming()),
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resuming(event.resuming()),
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@ -111,6 +111,7 @@ private:
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QMap<int, QString> roomGameTypes;
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QMap<int, QString> roomGameTypes;
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int hostId;
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int hostId;
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int localPlayerId;
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int localPlayerId;
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const bool isLocalGame;
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bool spectator;
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bool spectator;
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QMap<int, Player *> players;
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QMap<int, Player *> players;
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QMap<int, ServerInfo_User> spectators;
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QMap<int, ServerInfo_User> spectators;
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@ -238,6 +239,7 @@ public:
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const QMap<int, Player *> &getPlayers() const { return players; }
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const QMap<int, Player *> &getPlayers() const { return players; }
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CardItem *getCard(int playerId, const QString &zoneName, int cardId) const;
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CardItem *getCard(int playerId, const QString &zoneName, int cardId) const;
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bool isHost() const { return hostId == localPlayerId; }
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bool isHost() const { return hostId == localPlayerId; }
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bool getIsLocalGame() const { return isLocalGame; }
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int getGameId() const { return gameInfo.game_id(); }
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int getGameId() const { return gameInfo.game_id(); }
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QString getTabText() const;
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QString getTabText() const;
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bool getSpectator() const { return spectator; }
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bool getSpectator() const { return spectator; }
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@ -3,8 +3,6 @@
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if [[ $TRAVIS_OS_NAME == "osx" ]] ; then
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if [[ $TRAVIS_OS_NAME == "osx" ]] ; then
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brew update > /dev/null
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brew update > /dev/null
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brew install qt5 protobuf > /dev/null
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brew install qt5 protobuf > /dev/null
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brew unlink cmake
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brew upgrade cmake
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else
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else
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# common prerequisites
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# common prerequisites
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sudo add-apt-repository -y ppa:smspillaz/cmake-master
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sudo add-apt-repository -y ppa:smspillaz/cmake-master
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