new code
This commit is contained in:
parent
6c93b1e9b7
commit
0d4717f40b
28 changed files with 591 additions and 375 deletions
|
@ -99,7 +99,8 @@ SOURCES += src/counter.cpp \
|
|||
src/deckview.cpp \
|
||||
../common/decklist.cpp \
|
||||
../common/protocol.cpp \
|
||||
../common/protocol_items.cpp
|
||||
../common/protocol_items.cpp \
|
||||
../common/protocol_datastructures.cpp
|
||||
|
||||
TRANSLATIONS += translations/cockatrice_de.ts translations/cockatrice_en.ts
|
||||
CONFIG += qt debug
|
||||
|
|
|
@ -99,170 +99,6 @@ void Client::readData()
|
|||
}
|
||||
}
|
||||
}
|
||||
/*
|
||||
while (socket->canReadLine()) {
|
||||
QString line = QString(socket->readLine()).trimmed();
|
||||
|
||||
if (line.isNull())
|
||||
break;
|
||||
qDebug(QString("<< %1").arg(line).toLatin1());
|
||||
QStringList values = line.split("|");
|
||||
QString prefix = values.takeFirst();
|
||||
// prefix is one of {welcome, private, public, resp, list_games, list_players, list_counters, list_zones, dump_zone}
|
||||
if ((prefix == "private") || (prefix == "public")) {
|
||||
ServerEventData event(line);
|
||||
emit gameEvent(event);
|
||||
} else if (prefix == "chat") {
|
||||
emit chatEvent(ChatEventData(line));
|
||||
} else if (prefix == "resp") {
|
||||
if (values.size() != 2) {
|
||||
qDebug("Client::parseCommand: Invalid response");
|
||||
continue;
|
||||
}
|
||||
bool ok;
|
||||
int msgid = values.takeFirst().toInt(&ok);
|
||||
PendingCommand *pc = pendingCommands.value(msgid, 0);
|
||||
if (!ok || !pc) {
|
||||
qDebug("Client::parseCommand: Invalid msgid");
|
||||
continue;
|
||||
}
|
||||
ServerResponse resp;
|
||||
if (values[0] == "ok")
|
||||
resp = RespOk;
|
||||
else if (values[0] == "name_not_found")
|
||||
resp = RespNameNotFound;
|
||||
else if (values[0] == "login_needed")
|
||||
resp = RespLoginNeeded;
|
||||
else if (values[0] == "syntax")
|
||||
resp = RespSyntaxError;
|
||||
else if (values[0] == "context")
|
||||
resp = RespContextError;
|
||||
else if (values[0] == "password")
|
||||
resp = RespPasswordWrong;
|
||||
else if (values[0] == "spectators_not_allowed")
|
||||
resp = RespSpectatorsNotAllowed;
|
||||
else
|
||||
resp = RespInvalid;
|
||||
pc->responseReceived(resp);
|
||||
} else if (prefix == "list_games") {
|
||||
if (values.size() != 8) {
|
||||
emit protocolError();
|
||||
continue;
|
||||
}
|
||||
emit gameListEvent(ServerGame(values[0].toInt(), values[5], values[1], values[2].toInt(), values[3].toInt(), values[4].toInt(), values[6].toInt(), values[7].toInt()));
|
||||
} else if (prefix == "welcome") {
|
||||
if (values.size() != 2) {
|
||||
emit protocolError();
|
||||
disconnectFromServer();
|
||||
} else if (values[0].toInt() != protocolVersion) {
|
||||
emit protocolVersionMismatch();
|
||||
disconnectFromServer();
|
||||
} else {
|
||||
emit welcomeMsgReceived(values[1]);
|
||||
setStatus(StatusLoggingIn);
|
||||
login(playerName, password);
|
||||
}
|
||||
} else if (prefix == "list_players") {
|
||||
if (values.size() != 4) {
|
||||
emit protocolError();
|
||||
continue;
|
||||
}
|
||||
int cmdid = values.takeFirst().toInt();
|
||||
PendingCommand *pc = pendingCommands.value(cmdid, 0);
|
||||
ServerPlayer sp(values[0].toInt(), values[1], values[2].toInt());
|
||||
|
||||
PendingCommand_ListPlayers *pcLP = qobject_cast<PendingCommand_ListPlayers *>(pc);
|
||||
if (pcLP)
|
||||
pcLP->addPlayer(sp);
|
||||
else {
|
||||
PendingCommand_DumpAll *pcDA = qobject_cast<PendingCommand_DumpAll *>(pc);
|
||||
if (pcDA)
|
||||
pcDA->addPlayer(sp);
|
||||
else
|
||||
emit protocolError();
|
||||
}
|
||||
} else if (prefix == "dump_zone") {
|
||||
if (values.size() != 11) {
|
||||
emit protocolError();
|
||||
continue;
|
||||
}
|
||||
int cmdid = values.takeFirst().toInt();
|
||||
PendingCommand *pc = pendingCommands.value(cmdid, 0);
|
||||
ServerZoneCard szc(values[0].toInt(), values[1], values[2].toInt(), values[3], values[4].toInt(), values[5].toInt(), values[6].toInt(), values[7] == "1", values[8] == "1", values[9]);
|
||||
|
||||
PendingCommand_DumpZone *pcDZ = qobject_cast<PendingCommand_DumpZone *>(pc);
|
||||
if (pcDZ)
|
||||
pcDZ->addCard(szc);
|
||||
else {
|
||||
PendingCommand_DumpAll *pcDA = qobject_cast<PendingCommand_DumpAll *>(pc);
|
||||
if (pcDA)
|
||||
pcDA->addCard(szc);
|
||||
else
|
||||
emit protocolError();
|
||||
}
|
||||
} else if (prefix == "list_zones") {
|
||||
if (values.size() != 6) {
|
||||
emit protocolError();
|
||||
continue;
|
||||
}
|
||||
int cmdid = values.takeFirst().toInt();
|
||||
PendingCommand *pc = pendingCommands.value(cmdid, 0);
|
||||
ServerZone::ZoneType type;
|
||||
if (values[2] == "private")
|
||||
type = ServerZone::PrivateZone;
|
||||
else if (values[2] == "hidden")
|
||||
type = ServerZone::HiddenZone;
|
||||
else
|
||||
type = ServerZone::PublicZone;
|
||||
ServerZone sz(values[0].toInt(), values[1], type, values[3] == "1", values[4].toInt());
|
||||
|
||||
PendingCommand_ListZones *pcLZ = qobject_cast<PendingCommand_ListZones *>(pc);
|
||||
if (pcLZ)
|
||||
pcLZ->addZone(sz);
|
||||
else {
|
||||
PendingCommand_DumpAll *pcDA = qobject_cast<PendingCommand_DumpAll *>(pc);
|
||||
if (pcDA)
|
||||
pcDA->addZone(sz);
|
||||
else
|
||||
emit protocolError();
|
||||
}
|
||||
} else if (prefix == "list_counters") {
|
||||
if (values.size() != 7) {
|
||||
emit protocolError();
|
||||
continue;
|
||||
}
|
||||
int cmdid = values.takeFirst().toInt();
|
||||
PendingCommand *pc = pendingCommands.value(cmdid, 0);
|
||||
ServerCounter sc(values[0].toInt(), values[1].toInt(), values[2], numberToColor(values[3].toInt()), values[4].toInt(), values[5].toInt());
|
||||
|
||||
PendingCommand_ListCounters *pcLC = qobject_cast<PendingCommand_ListCounters *>(pc);
|
||||
if (pcLC)
|
||||
pcLC->addCounter(sc);
|
||||
else {
|
||||
PendingCommand_DumpAll *pcDA = qobject_cast<PendingCommand_DumpAll *>(pc);
|
||||
if (pcDA)
|
||||
pcDA->addCounter(sc);
|
||||
else
|
||||
emit protocolError();
|
||||
}
|
||||
} else if (prefix == "list_arrows") {
|
||||
if (values.size() != 10) {
|
||||
emit protocolError();
|
||||
continue;
|
||||
}
|
||||
int cmdid = values.takeFirst().toInt();
|
||||
PendingCommand *pc = pendingCommands.value(cmdid, 0);
|
||||
ServerArrow sa(values[0].toInt(), values[1].toInt(), values[2].toInt(), values[3], values[4].toInt(), values[5].toInt(), values[6], values[7].toInt(), numberToColor(values[8].toInt()));
|
||||
|
||||
PendingCommand_DumpAll *pcDA = qobject_cast<PendingCommand_DumpAll *>(pc);
|
||||
if (pcDA)
|
||||
pcDA->addArrow(sa);
|
||||
else
|
||||
emit protocolError();
|
||||
} else
|
||||
emit protocolError();
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
void Client::processProtocolItem(ProtocolItem *item)
|
||||
|
@ -365,14 +201,3 @@ void Client::ping()
|
|||
} else
|
||||
sendCommand(new Command_Ping);
|
||||
}
|
||||
/*
|
||||
QColor Client::numberToColor(int colorValue) const
|
||||
{
|
||||
return QColor(colorValue / 65536, (colorValue % 65536) / 256, colorValue % 256);
|
||||
}
|
||||
|
||||
int Client::colorToNumber(const QColor &color) const
|
||||
{
|
||||
return color.red() * 65536 + color.green() * 256 + color.blue();
|
||||
}
|
||||
*/
|
|
@ -128,25 +128,6 @@ void Game::retranslateUi()
|
|||
i.next().value()->retranslateUi();
|
||||
}
|
||||
|
||||
Player *Game::addPlayer(int playerId, const QString &playerName, bool local)
|
||||
{
|
||||
Player *newPlayer = new Player(playerName, playerId, local, client, this);
|
||||
scene->addPlayer(newPlayer);
|
||||
|
||||
connect(newPlayer, SIGNAL(sigShowCardMenu(QPoint)), this, SLOT(showCardMenu(QPoint)));
|
||||
connect(newPlayer, SIGNAL(logMoveCard(Player *, QString, CardZone *, int, CardZone *, int)), this, SIGNAL(logMoveCard(Player *, QString, CardZone *, int, CardZone *, int)));
|
||||
connect(newPlayer, SIGNAL(logCreateToken(Player *, QString)), this, SIGNAL(logCreateToken(Player *, QString)));
|
||||
connect(newPlayer, SIGNAL(logSetCardCounters(Player *, QString, int, int)), this, SIGNAL(logSetCardCounters(Player *, QString, int, int)));
|
||||
connect(newPlayer, SIGNAL(logSetTapped(Player *, QString, bool)), this, SIGNAL(logSetTapped(Player *, QString, bool)));
|
||||
connect(newPlayer, SIGNAL(logSetCounter(Player *, QString, int, int)), this, SIGNAL(logSetCounter(Player *, QString, int, int)));
|
||||
connect(newPlayer, SIGNAL(logCreateArrow(Player *, Player *, QString, Player *, QString)), this, SIGNAL(logCreateArrow(Player *, Player *, QString, Player *, QString)));
|
||||
connect(newPlayer, SIGNAL(logSetDoesntUntap(Player *, QString, bool)), this, SIGNAL(logSetDoesntUntap(Player *, QString, bool)));
|
||||
|
||||
players.insert(playerId, newPlayer);
|
||||
emit playerAdded(newPlayer);
|
||||
|
||||
return newPlayer;
|
||||
}
|
||||
/*
|
||||
void Game::cardListReceived(QList<ServerZoneCard> list)
|
||||
{
|
||||
|
@ -570,4 +551,4 @@ Player *Game::getActiveLocalPlayer() const
|
|||
return p;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -103,7 +103,6 @@ public:
|
|||
void retranslateUi();
|
||||
void restartGameDialog();
|
||||
void hoverCardEvent(CardItem *card);
|
||||
Player *addPlayer(int playerId, const QString &playerName, bool local);
|
||||
Player *getActiveLocalPlayer() const;
|
||||
const QMap<int, Player *> &getPlayers() const { return players; }
|
||||
void queryGameState();
|
||||
|
|
|
@ -275,9 +275,9 @@ void MessageLogWidget::logSetActivePhase(int phase)
|
|||
append("<font color=\"green\">" + tr("It is now the %1.").arg(phaseName) + "</font>");
|
||||
}
|
||||
|
||||
void MessageLogWidget::connectToGame(Game *game)
|
||||
void MessageLogWidget::connectToPlayer(Player *player)
|
||||
{
|
||||
connect(game, SIGNAL(logPlayerListReceived(QStringList)), this, SLOT(logPlayerListReceived(QStringList)));
|
||||
/* connect(game, SIGNAL(logPlayerListReceived(QStringList)), this, SLOT(logPlayerListReceived(QStringList)));
|
||||
connect(game, SIGNAL(logJoin(Player *)), this, SLOT(logJoin(Player *)));
|
||||
connect(game, SIGNAL(logLeave(Player *)), this, SLOT(logLeave(Player *)));
|
||||
connect(game, SIGNAL(logGameClosed()), this, SLOT(logGameClosed()));
|
||||
|
@ -310,7 +310,7 @@ void MessageLogWidget::connectToGame(Game *game)
|
|||
connect(game, SIGNAL(logDraw(Player *, int)), this, SLOT(msgAlert()));
|
||||
connect(game, SIGNAL(logMoveCard(Player *, QString, CardZone *, int, CardZone *, int)), this, SLOT(msgAlert()));
|
||||
connect(game, SIGNAL(logGameStart()), this, SLOT(msgAlert()));
|
||||
}
|
||||
*/}
|
||||
|
||||
void MessageLogWidget::msgAlert()
|
||||
{
|
||||
|
|
|
@ -6,7 +6,6 @@
|
|||
#include "translation.h"
|
||||
#include "protocol_datastructures.h"
|
||||
|
||||
class Game;
|
||||
class Player;
|
||||
class CardZone;
|
||||
|
||||
|
@ -49,7 +48,7 @@ private slots:
|
|||
void logSetActivePhase(int phase);
|
||||
void msgAlert();
|
||||
public:
|
||||
void connectToGame(Game *game);
|
||||
void connectToPlayer(Player *player);
|
||||
MessageLogWidget(QWidget *parent = 0);
|
||||
};
|
||||
|
||||
|
|
|
@ -5,16 +5,16 @@
|
|||
#include "arrowitem.h"
|
||||
#include "zoneviewzone.h"
|
||||
#include "zoneviewwidget.h"
|
||||
#include "game.h"
|
||||
#include "pilezone.h"
|
||||
#include "tablezone.h"
|
||||
#include "handzone.h"
|
||||
#include "cardlist.h"
|
||||
#include "tab_game.h"
|
||||
#include <QSettings>
|
||||
#include <QPainter>
|
||||
#include <QMenu>
|
||||
|
||||
Player::Player(const QString &_name, int _id, bool _local, Client *_client, Game *_parent)
|
||||
Player::Player(const QString &_name, int _id, bool _local, Client *_client, TabGame *_parent)
|
||||
: QObject(_parent), defaultNumberTopCards(3), name(_name), id(_id), active(false), local(_local), client(_client)
|
||||
{
|
||||
QSettings settings;
|
||||
|
@ -697,6 +697,10 @@ void Player::paint(QPainter *painter, const QStyleOptionGraphicsItem */*option*/
|
|||
painter->drawText(QRectF(0, 0, totalWidth, 40), Qt::AlignCenter, nameStr);
|
||||
}
|
||||
|
||||
void Player::processPlayerInfo(ServerInfo_Player *info)
|
||||
{
|
||||
}
|
||||
|
||||
void Player::addCounter(int counterId, const QString &name, QColor color, int radius, int value)
|
||||
{
|
||||
Counter *c = new Counter(this, counterId, name, color, radius, value, this);
|
||||
|
|
|
@ -12,12 +12,13 @@ class CardDatabase;
|
|||
class QMenu;
|
||||
class QAction;
|
||||
class ZoneViewZone;
|
||||
class Game;
|
||||
class TabGame;
|
||||
class Counter;
|
||||
class ArrowItem;
|
||||
class CardZone;
|
||||
class TableZone;
|
||||
class HandZone;
|
||||
class ServerInfo_Player;
|
||||
|
||||
class Player : public QObject, public QGraphicsItem {
|
||||
Q_OBJECT
|
||||
|
@ -103,7 +104,7 @@ public:
|
|||
|
||||
Client *client;
|
||||
void addZone(CardZone *z);
|
||||
Player(const QString &_name, int _id, bool _local, Client *_client, Game *_parent);
|
||||
Player(const QString &_name, int _id, bool _local, Client *_client, TabGame *_parent);
|
||||
~Player();
|
||||
void retranslateUi();
|
||||
QMenu *getPlayerMenu() const { return playerMenu; }
|
||||
|
@ -117,6 +118,8 @@ public:
|
|||
void showCardMenu(const QPoint &p);
|
||||
bool getActive() const { return active; }
|
||||
void setActive(bool _active);
|
||||
|
||||
void processPlayerInfo(ServerInfo_Player *info);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -51,7 +51,7 @@ void TabChatChannel::processChatEvent(ChatEvent *event)
|
|||
|
||||
void TabChatChannel::processListPlayersEvent(Event_ChatListPlayers *event)
|
||||
{
|
||||
const QList<ServerPlayerInfo> &players = event->getPlayerList();
|
||||
const QList<ServerChatUserInfo> &players = event->getPlayerList();
|
||||
for (int i = 0; i < players.size(); ++i)
|
||||
playerList->addItem(players[i].getName());
|
||||
}
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
#include "main.h"
|
||||
|
||||
TabGame::TabGame(Client *_client, int _gameId)
|
||||
: client(_client), gameId(_gameId)
|
||||
: client(_client), gameId(_gameId), localPlayerId(-1)
|
||||
{
|
||||
zoneLayout = new ZoneViewLayout;
|
||||
scene = new GameScene(zoneLayout, this);
|
||||
|
@ -38,6 +38,8 @@ TabGame::TabGame(Client *_client, int _gameId)
|
|||
QVBoxLayout *deckViewLayout = new QVBoxLayout;
|
||||
deckViewLayout->addLayout(buttonHBox);
|
||||
deckViewLayout->addWidget(deckView);
|
||||
deckViewContainer = new QWidget;
|
||||
deckViewContainer->setLayout(deckViewLayout);
|
||||
|
||||
cardInfo = new CardInfoWidget(db);
|
||||
messageLog = new MessageLogWidget;
|
||||
|
@ -60,7 +62,7 @@ TabGame::TabGame(Client *_client, int _gameId)
|
|||
QHBoxLayout *mainLayout = new QHBoxLayout;
|
||||
mainLayout->addWidget(phasesToolbar);
|
||||
mainLayout->addWidget(gameView, 10);
|
||||
mainLayout->addLayout(deckViewLayout, 10);
|
||||
mainLayout->addWidget(deckViewContainer, 10);
|
||||
mainLayout->addLayout(verticalLayout);
|
||||
|
||||
aCloseMostRecentZoneView = new QAction(this);
|
||||
|
@ -105,9 +107,44 @@ void TabGame::retranslateUi()
|
|||
aCloseMostRecentZoneView->setShortcut(tr("Esc"));
|
||||
}
|
||||
|
||||
Player *TabGame::addPlayer(int playerId, const QString &playerName)
|
||||
{
|
||||
Player *newPlayer = new Player(playerName, playerId, playerId == localPlayerId, client, this);
|
||||
scene->addPlayer(newPlayer);
|
||||
|
||||
messageLog->connectToPlayer(newPlayer);
|
||||
|
||||
players.insert(playerId, newPlayer);
|
||||
emit playerAdded(newPlayer);
|
||||
|
||||
return newPlayer;
|
||||
}
|
||||
|
||||
void TabGame::processGameEvent(GameEvent *event)
|
||||
{
|
||||
// game->processGameEvent(event);
|
||||
switch (event->getItemId()) {
|
||||
case ItemId_Event_GameStart: eventGameStart(qobject_cast<Event_GameStart *>(event)); break;
|
||||
default: qDebug() << "unhandled game event";
|
||||
}
|
||||
}
|
||||
|
||||
void TabGame::processGameJoinedEvent(Event_GameJoined *event)
|
||||
{
|
||||
localPlayerId = event->getPlayerId();
|
||||
spectator = event->getSpectator();
|
||||
|
||||
const QList<ServerInfo_Player *> &plList = event->getPlayerList();
|
||||
for (int i = 0; i < plList.size(); ++i) {
|
||||
ServerInfo_Player *pl = plList[i];
|
||||
Player *newPlayer = addPlayer(pl->getPlayerId(), pl->getName());
|
||||
newPlayer->processPlayerInfo(pl);
|
||||
}
|
||||
}
|
||||
|
||||
void TabGame::eventGameStart(Event_GameStart *event)
|
||||
{
|
||||
deckViewContainer->hide();
|
||||
gameView->show();
|
||||
}
|
||||
|
||||
void TabGame::loadLocalDeck()
|
||||
|
|
|
@ -2,14 +2,13 @@
|
|||
#define TAB_GAME_H
|
||||
|
||||
#include <QWidget>
|
||||
#include <QMap>
|
||||
|
||||
class Client;
|
||||
class CardDatabase;
|
||||
class GameEvent;
|
||||
class GameView;
|
||||
class DeckView;
|
||||
class GameScene;
|
||||
class Game;
|
||||
class CardInfoWidget;
|
||||
class MessageLogWidget;
|
||||
class QLabel;
|
||||
|
@ -19,12 +18,23 @@ class ZoneViewLayout;
|
|||
class ZoneViewWidget;
|
||||
class PhasesToolbar;
|
||||
class ProtocolResponse;
|
||||
class GameEvent;
|
||||
class Event_GameJoined;
|
||||
class Event_GameStart;
|
||||
class Player;
|
||||
class CardZone;
|
||||
|
||||
class TabGame : public QWidget {
|
||||
Q_OBJECT
|
||||
private:
|
||||
Client *client;
|
||||
int gameId;
|
||||
int localPlayerId;
|
||||
bool spectator;
|
||||
QStringList spectatorList;
|
||||
QMap<int, Player *> players;
|
||||
bool started;
|
||||
int currentPhase;
|
||||
|
||||
QPushButton *loadLocalButton, *loadRemoteButton, *readyStartButton;
|
||||
CardInfoWidget *cardInfo;
|
||||
|
@ -35,9 +45,41 @@ private:
|
|||
GameScene *scene;
|
||||
GameView *gameView;
|
||||
DeckView *deckView;
|
||||
Game *game;
|
||||
QWidget *deckViewContainer;
|
||||
ZoneViewLayout *zoneLayout;
|
||||
QAction *aCloseMostRecentZoneView;
|
||||
|
||||
Player *addPlayer(int playerId, const QString &playerName);
|
||||
|
||||
void eventGameStart(Event_GameStart *event);
|
||||
signals:
|
||||
void playerAdded(Player *player);
|
||||
void playerRemoved(Player *player);
|
||||
|
||||
// Log events
|
||||
void logPlayerListReceived(QStringList players);
|
||||
void logJoin(Player *player);
|
||||
void logLeave(Player *player);
|
||||
void logGameClosed();
|
||||
void logJoinSpectator(QString playerName);
|
||||
void logLeaveSpectator(QString playerName);
|
||||
void logReadyStart(Player *player);
|
||||
void logGameStart();
|
||||
void logSay(Player *player, QString text);
|
||||
void logShuffle(Player *player);
|
||||
void logRollDie(Player *player, int sides, int roll);
|
||||
void logDraw(Player *player, int number);
|
||||
void logMoveCard(Player *player, QString cardName, CardZone *startZone, int oldX, CardZone *targetZone, int newX);
|
||||
void logCreateToken(Player *player, QString cardName);
|
||||
void logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard);
|
||||
void logSetCardCounters(Player *player, QString cardName, int value, int oldValue);
|
||||
void logSetTapped(Player *player, QString cardName, bool tapped);
|
||||
void logSetCounter(Player *player, QString counterName, int value, int oldValue);
|
||||
void logSetDoesntUntap(Player *player, QString cardName, bool doesntUntap);
|
||||
void logDumpZone(Player *player, CardZone *zone, int numberCards);
|
||||
void logStopDumpZone(Player *player, CardZone *zone);
|
||||
void logSetActivePlayer(Player *player);
|
||||
void setActivePhase(int phase);
|
||||
private slots:
|
||||
void loadLocalDeck();
|
||||
void loadRemoteDeck();
|
||||
|
@ -46,7 +88,9 @@ private slots:
|
|||
public:
|
||||
TabGame(Client *_client, int _gameId);
|
||||
void retranslateUi();
|
||||
|
||||
void processGameEvent(GameEvent *event);
|
||||
void processGameJoinedEvent(Event_GameJoined *event);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -104,6 +104,8 @@ void TabSupervisor::gameJoined(Event_GameJoined *event)
|
|||
TabGame *tab = new TabGame(client, event->getGameId());
|
||||
addTab(tab, tr("Game %1").arg(event->getGameId()));
|
||||
gameTabs.insert(event->getGameId(), tab);
|
||||
tab->processGameJoinedEvent(event);
|
||||
setCurrentWidget(tab);
|
||||
}
|
||||
|
||||
void TabSupervisor::addChatChannelTab(const QString &channelName)
|
||||
|
@ -111,6 +113,7 @@ void TabSupervisor::addChatChannelTab(const QString &channelName)
|
|||
TabChatChannel *tab = new TabChatChannel(client, channelName);
|
||||
addTab(tab, channelName);
|
||||
chatChannelTabs.insert(channelName, tab);
|
||||
setCurrentWidget(tab);
|
||||
}
|
||||
|
||||
void TabSupervisor::processChatEvent(ChatEvent *event)
|
||||
|
|
|
@ -41,7 +41,7 @@ void ZoneViewZone::initializeCards()
|
|||
}
|
||||
}
|
||||
|
||||
void ZoneViewZone::zoneDumpReceived(QList<ServerZoneCard> cards)
|
||||
void ZoneViewZone::zoneDumpReceived(QList<ServerInfo_Card> cards)
|
||||
{
|
||||
for (int i = 0; i < cards.size(); i++) {
|
||||
CardItem *card = new CardItem(cards[i].getName(), i, this);
|
||||
|
|
|
@ -29,7 +29,7 @@ public:
|
|||
public slots:
|
||||
void setSortingEnabled(int _sortingEnabled);
|
||||
private slots:
|
||||
void zoneDumpReceived(QList<ServerZoneCard> cards);
|
||||
void zoneDumpReceived(QList<ServerInfo_Card> cards);
|
||||
protected:
|
||||
void addCardImpl(CardItem *card, int x, int y);
|
||||
QSizeF sizeHint(Qt::SizeHint which, const QSizeF &constraint = QSizeF()) const;
|
||||
|
|
|
@ -76,6 +76,7 @@ void ProtocolItem::initializeHash()
|
|||
|
||||
itemNameHash.insert("generic_eventlist_games", Event_ListGames::newItem);
|
||||
itemNameHash.insert("generic_eventlist_chat_channels", Event_ListChatChannels::newItem);
|
||||
itemNameHash.insert("generic_eventgame_joined", Event_GameJoined::newItem);
|
||||
itemNameHash.insert("chat_eventchat_list_players", Event_ChatListPlayers::newItem);
|
||||
}
|
||||
|
||||
|
@ -210,57 +211,6 @@ void ProtocolResponse::initializeHash()
|
|||
responseHash.insert("spectators_not_allowed", RespSpectatorsNotAllowed);
|
||||
}
|
||||
|
||||
bool DeckList_File::readElement(QXmlStreamReader *xml)
|
||||
{
|
||||
if (xml->isEndElement())
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
void DeckList_File::writeElement(QXmlStreamWriter *xml)
|
||||
{
|
||||
xml->writeStartElement("file");
|
||||
xml->writeAttribute("name", name);
|
||||
xml->writeAttribute("id", QString::number(id));
|
||||
xml->writeAttribute("upload_time", QString::number(uploadTime.toTime_t()));
|
||||
xml->writeEndElement();
|
||||
}
|
||||
|
||||
DeckList_Directory::~DeckList_Directory()
|
||||
{
|
||||
for (int i = 0; i < size(); ++i)
|
||||
delete at(i);
|
||||
}
|
||||
|
||||
bool DeckList_Directory::readElement(QXmlStreamReader *xml)
|
||||
{
|
||||
if (currentItem) {
|
||||
if (currentItem->readElement(xml))
|
||||
currentItem = 0;
|
||||
return false;
|
||||
}
|
||||
if (xml->isStartElement() && (xml->name() == "directory")) {
|
||||
currentItem = new DeckList_Directory(xml->attributes().value("name").toString());
|
||||
append(currentItem);
|
||||
} else if (xml->isStartElement() && (xml->name() == "file")) {
|
||||
currentItem = new DeckList_File(xml->attributes().value("name").toString(), xml->attributes().value("id").toString().toInt(), QDateTime::fromTime_t(xml->attributes().value("upload_time").toString().toUInt()));
|
||||
append(currentItem);
|
||||
} else if (xml->isEndElement() && (xml->name() == "directory"))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void DeckList_Directory::writeElement(QXmlStreamWriter *xml)
|
||||
{
|
||||
xml->writeStartElement("directory");
|
||||
xml->writeAttribute("name", name);
|
||||
for (int i = 0; i < size(); ++i)
|
||||
at(i)->writeElement(xml);
|
||||
xml->writeEndElement();
|
||||
}
|
||||
|
||||
Response_DeckList::Response_DeckList(int _cmdId, ResponseCode _responseCode, DeckList_Directory *_root)
|
||||
: ProtocolResponse(_cmdId, _responseCode, "deck_list"), root(_root), readFinished(false)
|
||||
{
|
||||
|
@ -420,7 +370,7 @@ void Event_ListChatChannels::writeElement(QXmlStreamWriter *xml)
|
|||
bool Event_ChatListPlayers::readElement(QXmlStreamReader *xml)
|
||||
{
|
||||
if (xml->isStartElement() && ((xml->name() == "player"))) {
|
||||
playerList.append(ServerPlayerInfo(
|
||||
playerList.append(ServerChatUserInfo(
|
||||
xml->attributes().value("name").toString()
|
||||
));
|
||||
return true;
|
||||
|
@ -470,3 +420,50 @@ void Event_ListGames::writeElement(QXmlStreamWriter *xml)
|
|||
xml->writeEndElement();
|
||||
}
|
||||
}
|
||||
|
||||
Event_GameJoined::Event_GameJoined(int _gameId, int _playerId, bool _spectator, const QList<ServerInfo_Player *> &_playerList)
|
||||
: GenericEvent("game_joined"), currentItem(0), readFinished(false), gameId(_gameId), playerId(_playerId), spectator(_spectator), playerList(_playerList)
|
||||
{
|
||||
setParameter("game_id", gameId);
|
||||
setParameter("player_id", playerId);
|
||||
setParameter("spectator", spectator);
|
||||
}
|
||||
|
||||
Event_GameJoined::~Event_GameJoined()
|
||||
{
|
||||
for (int i = 0; i < playerList.size(); ++i)
|
||||
delete playerList[i];
|
||||
}
|
||||
|
||||
void Event_GameJoined::extractParameters()
|
||||
{
|
||||
GenericEvent::extractParameters();
|
||||
gameId = parameters["game_id"].toInt();
|
||||
playerId = parameters["player_id"].toInt();
|
||||
spectator = (parameters["spectator"] == "1");
|
||||
}
|
||||
|
||||
bool Event_GameJoined::readElement(QXmlStreamReader *xml)
|
||||
{
|
||||
if (currentItem) {
|
||||
if (currentItem->readElement(xml))
|
||||
currentItem = 0;
|
||||
return true;
|
||||
}
|
||||
if (xml->isStartElement() && (xml->name() == "player")) {
|
||||
ServerInfo_Player *player = new ServerInfo_Player;
|
||||
playerList.append(player);
|
||||
currentItem = player;
|
||||
} else
|
||||
return false;
|
||||
if (currentItem)
|
||||
if (currentItem->readElement(xml))
|
||||
currentItem = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
void Event_GameJoined::writeElement(QXmlStreamWriter *xml)
|
||||
{
|
||||
for (int i = 0; i < playerList.size(); ++i)
|
||||
playerList[i]->writeElement(xml);
|
||||
}
|
||||
|
|
|
@ -22,6 +22,7 @@ enum ItemId {
|
|||
ItemId_Event_ListChatChannels = ItemId_Other + 200,
|
||||
ItemId_Event_ChatListPlayers = ItemId_Other + 201,
|
||||
ItemId_Event_ListGames = ItemId_Other + 202,
|
||||
ItemId_Event_GameJoined = ItemId_Other + 203,
|
||||
ItemId_Response_DeckList = ItemId_Other + 300,
|
||||
ItemId_Response_DeckDownload = ItemId_Other + 301,
|
||||
ItemId_Response_DeckUpload = ItemId_Other + 302
|
||||
|
@ -297,16 +298,16 @@ public:
|
|||
class Event_ChatListPlayers : public ChatEvent {
|
||||
Q_OBJECT
|
||||
private:
|
||||
QList<ServerPlayerInfo> playerList;
|
||||
QList<ServerChatUserInfo> playerList;
|
||||
public:
|
||||
Event_ChatListPlayers(const QString &_channel = QString()) : ChatEvent("chat_list_players", _channel) { }
|
||||
int getItemId() const { return ItemId_Event_ChatListPlayers; }
|
||||
static ProtocolItem *newItem() { return new Event_ChatListPlayers; }
|
||||
void addPlayer(const QString &_name)
|
||||
{
|
||||
playerList.append(ServerPlayerInfo(_name));
|
||||
playerList.append(ServerChatUserInfo(_name));
|
||||
}
|
||||
const QList<ServerPlayerInfo> &getPlayerList() const { return playerList; }
|
||||
const QList<ServerChatUserInfo> &getPlayerList() const { return playerList; }
|
||||
|
||||
bool readElement(QXmlStreamReader *xml);
|
||||
void writeElement(QXmlStreamWriter *xml);
|
||||
|
@ -330,4 +331,29 @@ public:
|
|||
void writeElement(QXmlStreamWriter *xml);
|
||||
};
|
||||
|
||||
class Event_GameJoined : public GenericEvent {
|
||||
Q_OBJECT
|
||||
private:
|
||||
SerializableItem *currentItem;
|
||||
bool readFinished;
|
||||
int gameId;
|
||||
int playerId;
|
||||
bool spectator;
|
||||
QList<ServerInfo_Player *> playerList;
|
||||
protected:
|
||||
void extractParameters();
|
||||
public:
|
||||
Event_GameJoined(int _gameId = -1, int _playerId = -1, bool _spectator = false, const QList<ServerInfo_Player *> &_playerList = QList<ServerInfo_Player *>());
|
||||
~Event_GameJoined();
|
||||
int getGameId() const { return gameId; }
|
||||
int getPlayerId() const { return playerId; }
|
||||
bool getSpectator() const { return spectator; }
|
||||
const QList<ServerInfo_Player *> &getPlayerList() const { return playerList; }
|
||||
static ProtocolItem *newItem() { return new Event_GameJoined; }
|
||||
int getItemId() const { return ItemId_Event_GameJoined; }
|
||||
|
||||
bool readElement(QXmlStreamReader *xml);
|
||||
void writeElement(QXmlStreamWriter *xml);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
257
common/protocol_datastructures.cpp
Normal file
257
common/protocol_datastructures.cpp
Normal file
|
@ -0,0 +1,257 @@
|
|||
#include "protocol_datastructures.h"
|
||||
#include <QXmlStreamReader>
|
||||
#include <QXmlStreamWriter>
|
||||
|
||||
class ColorConverter {
|
||||
public:
|
||||
static int colorToInt(const QColor &color)
|
||||
{
|
||||
return color.red() * 65536 + color.green() * 256 + color.blue();
|
||||
}
|
||||
static QColor colorFromInt(int colorValue)
|
||||
{
|
||||
return QColor(colorValue / 65536, (colorValue % 65536) / 256, colorValue % 256);
|
||||
}
|
||||
};
|
||||
|
||||
ServerInfo_Player::~ServerInfo_Player()
|
||||
{
|
||||
for (int i = 0; i < zoneList.size(); ++i)
|
||||
delete zoneList[i];
|
||||
for (int i = 0; i < arrowList.size(); ++i)
|
||||
delete arrowList[i];
|
||||
for (int i = 0; i < counterList.size(); ++i)
|
||||
delete counterList[i];
|
||||
}
|
||||
|
||||
ServerInfo_Zone::~ServerInfo_Zone()
|
||||
{
|
||||
for (int i = 0; i < cardList.size(); ++i)
|
||||
delete cardList[i];
|
||||
}
|
||||
|
||||
bool ServerInfo_Arrow::readElement(QXmlStreamReader *xml)
|
||||
{
|
||||
if (xml->isStartElement() && (xml->name() == "arrow")) {
|
||||
id = xml->attributes().value("id").toString().toInt();
|
||||
startPlayerId = xml->attributes().value("start_player_id").toString().toInt();
|
||||
startZone = xml->attributes().value("start_zone").toString();
|
||||
startCardId = xml->attributes().value("start_card_id").toString().toInt();
|
||||
targetPlayerId = xml->attributes().value("target_player_id").toString().toInt();
|
||||
targetZone = xml->attributes().value("target_zone").toString();
|
||||
targetCardId = xml->attributes().value("target_card_id").toString().toInt();
|
||||
color = ColorConverter::colorFromInt(xml->attributes().value("color").toString().toInt());
|
||||
} else if (xml->isEndElement() && (xml->name() == "arrow"))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
void ServerInfo_Arrow::writeElement(QXmlStreamWriter *xml)
|
||||
{
|
||||
xml->writeStartElement("arrow");
|
||||
xml->writeAttribute("id", QString::number(id));
|
||||
xml->writeAttribute("start_player_id", QString::number(startPlayerId));
|
||||
xml->writeAttribute("start_zone", startZone);
|
||||
xml->writeAttribute("start_card_id", QString::number(startCardId));
|
||||
xml->writeAttribute("target_player_id", QString::number(targetPlayerId));
|
||||
xml->writeAttribute("target_zone", targetZone);
|
||||
xml->writeAttribute("target_card_id", QString::number(targetCardId));
|
||||
xml->writeAttribute("color", QString::number(ColorConverter::colorToInt(color)));
|
||||
xml->writeEndElement();
|
||||
}
|
||||
|
||||
bool ServerInfo_Counter::readElement(QXmlStreamReader *xml)
|
||||
{
|
||||
if (xml->isStartElement() && (xml->name() == "counter")) {
|
||||
id = xml->attributes().value("id").toString().toInt();
|
||||
name = xml->attributes().value("name").toString();
|
||||
color = ColorConverter::colorFromInt(xml->attributes().value("color").toString().toInt());
|
||||
radius = xml->attributes().value("radius").toString().toInt();
|
||||
count = xml->attributes().value("count").toString().toInt();
|
||||
} else if (xml->isEndElement() && (xml->name() == "counter"))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
void ServerInfo_Counter::writeElement(QXmlStreamWriter *xml)
|
||||
{
|
||||
xml->writeStartElement("counter");
|
||||
xml->writeAttribute("id", QString::number(id));
|
||||
xml->writeAttribute("name", name);
|
||||
xml->writeAttribute("color", QString::number(ColorConverter::colorToInt(color)));
|
||||
xml->writeAttribute("radius", QString::number(radius));
|
||||
xml->writeAttribute("count", QString::number(count));
|
||||
xml->writeEndElement();
|
||||
}
|
||||
|
||||
bool ServerInfo_Card::readElement(QXmlStreamReader *xml)
|
||||
{
|
||||
if (xml->isStartElement() && (xml->name() == "card")) {
|
||||
id = xml->attributes().value("id").toString().toInt();
|
||||
name = xml->attributes().value("name").toString();
|
||||
x = xml->attributes().value("x").toString().toInt();
|
||||
y = xml->attributes().value("y").toString().toInt();
|
||||
counters = xml->attributes().value("counters").toString().toInt();
|
||||
tapped = xml->attributes().value("tapped").toString().toInt();
|
||||
attacking = xml->attributes().value("attacking").toString().toInt();
|
||||
annotation = xml->attributes().value("annotation").toString();
|
||||
} else if (xml->isEndElement() && (xml->name() == "card"))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
void ServerInfo_Card::writeElement(QXmlStreamWriter *xml)
|
||||
{
|
||||
xml->writeStartElement("card");
|
||||
xml->writeAttribute("id", QString::number(id));
|
||||
xml->writeAttribute("name", name);
|
||||
xml->writeAttribute("x", QString::number(x));
|
||||
xml->writeAttribute("y", QString::number(y));
|
||||
xml->writeAttribute("counters", QString::number(counters));
|
||||
xml->writeAttribute("tapped", tapped ? "1" : "0");
|
||||
xml->writeAttribute("attacking", attacking ? "1" : "0");
|
||||
xml->writeAttribute("annotation", annotation);
|
||||
xml->writeEndElement();
|
||||
}
|
||||
|
||||
bool ServerInfo_Zone::readElement(QXmlStreamReader *xml)
|
||||
{
|
||||
if (currentItem) {
|
||||
if (currentItem->readElement(xml))
|
||||
currentItem = 0;
|
||||
return false;
|
||||
}
|
||||
if (xml->isStartElement() && (xml->name() == "zone")) {
|
||||
name = xml->attributes().value("name").toString();
|
||||
type = (ZoneType) xml->attributes().value("type").toString().toInt();
|
||||
hasCoords = xml->attributes().value("has_coords").toString().toInt();
|
||||
cardCount = xml->attributes().value("card_count").toString().toInt();
|
||||
} else if (xml->isStartElement() && (xml->name() == "card")) {
|
||||
ServerInfo_Card *card = new ServerInfo_Card;
|
||||
cardList.append(card);
|
||||
currentItem = card;
|
||||
} else if (xml->isEndElement() && (xml->name() == "zone"))
|
||||
return true;
|
||||
|
||||
if (currentItem)
|
||||
if (currentItem->readElement(xml))
|
||||
currentItem = 0;
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
void ServerInfo_Zone::writeElement(QXmlStreamWriter *xml)
|
||||
{
|
||||
xml->writeStartElement("zone");
|
||||
xml->writeAttribute("name", name);
|
||||
QString typeStr;
|
||||
switch (type) {
|
||||
case PrivateZone: typeStr = "private"; break;
|
||||
case HiddenZone: typeStr = "hidden"; break;
|
||||
case PublicZone: typeStr = "public"; break;
|
||||
}
|
||||
xml->writeAttribute("type", typeStr);
|
||||
xml->writeAttribute("has_coords", hasCoords ? "1" : "0");
|
||||
xml->writeAttribute("card_count", QString::number(cardCount));
|
||||
for (int i = 0; i < cardList.size(); ++i)
|
||||
cardList[i]->writeElement(xml);
|
||||
xml->writeEndElement();
|
||||
}
|
||||
|
||||
bool ServerInfo_Player::readElement(QXmlStreamReader *xml)
|
||||
{
|
||||
if (currentItem) {
|
||||
if (currentItem->readElement(xml))
|
||||
currentItem = 0;
|
||||
return false;
|
||||
}
|
||||
if (xml->isStartElement() && (xml->name() == "player")) {
|
||||
playerId = xml->attributes().value("player_id").toString().toInt();
|
||||
name = xml->attributes().value("name").toString();
|
||||
} else if (xml->isStartElement() && (xml->name() == "zone")) {
|
||||
ServerInfo_Zone *zone = new ServerInfo_Zone;
|
||||
zoneList.append(zone);
|
||||
currentItem = zone;
|
||||
} else if (xml->isStartElement() && (xml->name() == "counter")) {
|
||||
ServerInfo_Counter *counter = new ServerInfo_Counter;
|
||||
counterList.append(counter);
|
||||
currentItem = counter;
|
||||
} else if (xml->isStartElement() && (xml->name() == "arrow")) {
|
||||
ServerInfo_Arrow *arrow = new ServerInfo_Arrow;
|
||||
arrowList.append(arrow);
|
||||
currentItem = arrow;
|
||||
} else if (xml->isEndElement() && (xml->name() == "player"))
|
||||
return true;
|
||||
|
||||
if (currentItem)
|
||||
if (currentItem->readElement(xml))
|
||||
currentItem = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
void ServerInfo_Player::writeElement(QXmlStreamWriter *xml)
|
||||
{
|
||||
xml->writeStartElement("player");
|
||||
xml->writeAttribute("player_id", QString::number(playerId));
|
||||
xml->writeAttribute("name", name);
|
||||
for (int i = 0; i < zoneList.size(); ++i)
|
||||
zoneList[i]->writeElement(xml);
|
||||
for (int i = 0; i < counterList.size(); ++i)
|
||||
counterList[i]->writeElement(xml);
|
||||
for (int i = 0; i < arrowList.size(); ++i)
|
||||
arrowList[i]->writeElement(xml);
|
||||
xml->writeEndElement();
|
||||
}
|
||||
|
||||
bool DeckList_File::readElement(QXmlStreamReader *xml)
|
||||
{
|
||||
if (xml->isEndElement())
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
void DeckList_File::writeElement(QXmlStreamWriter *xml)
|
||||
{
|
||||
xml->writeStartElement("file");
|
||||
xml->writeAttribute("name", name);
|
||||
xml->writeAttribute("id", QString::number(id));
|
||||
xml->writeAttribute("upload_time", QString::number(uploadTime.toTime_t()));
|
||||
xml->writeEndElement();
|
||||
}
|
||||
|
||||
DeckList_Directory::~DeckList_Directory()
|
||||
{
|
||||
for (int i = 0; i < size(); ++i)
|
||||
delete at(i);
|
||||
}
|
||||
|
||||
bool DeckList_Directory::readElement(QXmlStreamReader *xml)
|
||||
{
|
||||
if (currentItem) {
|
||||
if (currentItem->readElement(xml))
|
||||
currentItem = 0;
|
||||
return false;
|
||||
}
|
||||
if (xml->isStartElement() && (xml->name() == "directory")) {
|
||||
DeckList_Directory *newItem = new DeckList_Directory(xml->attributes().value("name").toString());
|
||||
append(newItem);
|
||||
currentItem = newItem;
|
||||
} else if (xml->isStartElement() && (xml->name() == "file")) {
|
||||
DeckList_File *newItem = new DeckList_File(xml->attributes().value("name").toString(), xml->attributes().value("id").toString().toInt(), QDateTime::fromTime_t(xml->attributes().value("upload_time").toString().toUInt()));
|
||||
append(newItem);
|
||||
currentItem = newItem;
|
||||
} else if (xml->isEndElement() && (xml->name() == "directory"))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void DeckList_Directory::writeElement(QXmlStreamWriter *xml)
|
||||
{
|
||||
xml->writeStartElement("directory");
|
||||
xml->writeAttribute("name", name);
|
||||
for (int i = 0; i < size(); ++i)
|
||||
at(i)->writeElement(xml);
|
||||
xml->writeEndElement();
|
||||
}
|
|
@ -10,6 +10,25 @@ class QXmlStreamWriter;
|
|||
|
||||
enum ResponseCode { RespNothing, RespOk, RespInvalidCommand, RespInvalidData, RespNameNotFound, RespLoginNeeded, RespContextError, RespWrongPassword, RespSpectatorsNotAllowed };
|
||||
|
||||
// PrivateZone: Contents of the zone are always visible to the owner,
|
||||
// but not to anyone else.
|
||||
// PublicZone: Contents of the zone are always visible to anyone.
|
||||
// HiddenZone: Contents of the zone are never visible to anyone.
|
||||
// However, the owner of the zone can issue a dump_zone command,
|
||||
// setting beingLookedAt to true.
|
||||
// Cards in a zone with the type HiddenZone are referenced by their
|
||||
// list index, whereas cards in any other zone are referenced by their ids.
|
||||
enum ZoneType { PrivateZone, PublicZone, HiddenZone };
|
||||
|
||||
class SerializableItem {
|
||||
protected:
|
||||
SerializableItem *currentItem;
|
||||
public:
|
||||
SerializableItem() : currentItem(0) { }
|
||||
virtual bool readElement(QXmlStreamReader *xml) = 0;
|
||||
virtual void writeElement(QXmlStreamWriter *xml) = 0;
|
||||
};
|
||||
|
||||
class ServerChatChannelInfo {
|
||||
private:
|
||||
QString name;
|
||||
|
@ -25,11 +44,11 @@ public:
|
|||
bool getAutoJoin() const { return autoJoin; }
|
||||
};
|
||||
|
||||
class ServerPlayerInfo {
|
||||
class ServerChatUserInfo {
|
||||
private:
|
||||
QString name;
|
||||
public:
|
||||
ServerPlayerInfo(const QString &_name)
|
||||
ServerChatUserInfo(const QString &_name)
|
||||
: name(_name) { }
|
||||
QString getName() const { return name; }
|
||||
};
|
||||
|
@ -57,23 +76,8 @@ public:
|
|||
int getSpectatorCount() const { return spectatorCount; }
|
||||
};
|
||||
|
||||
class ServerPlayer {
|
||||
class ServerInfo_Card : public SerializableItem {
|
||||
private:
|
||||
int PlayerId;
|
||||
QString name;
|
||||
bool local;
|
||||
public:
|
||||
ServerPlayer(int _PlayerId, const QString &_name, bool _local)
|
||||
: PlayerId(_PlayerId), name(_name), local(_local) { }
|
||||
int getPlayerId() const { return PlayerId; }
|
||||
QString getName() const { return name; }
|
||||
bool getLocal() const { return local; }
|
||||
};
|
||||
|
||||
class ServerZoneCard {
|
||||
private:
|
||||
int playerId;
|
||||
QString zoneName;
|
||||
int id;
|
||||
QString name;
|
||||
int x, y;
|
||||
|
@ -82,10 +86,8 @@ private:
|
|||
bool attacking;
|
||||
QString annotation;
|
||||
public:
|
||||
ServerZoneCard(int _playerId, const QString &_zoneName, int _id, const QString &_name, int _x, int _y, int _counters, bool _tapped, bool _attacking, const QString &_annotation)
|
||||
: playerId(_playerId), zoneName(_zoneName), id(_id), name(_name), x(_x), y(_y), counters(_counters), tapped(_tapped), attacking(_attacking), annotation(_annotation) { }
|
||||
int getPlayerId() const { return playerId; }
|
||||
QString getZoneName() const { return zoneName; }
|
||||
ServerInfo_Card(int _id = -1, const QString &_name = QString(), int _x = -1, int _y = -1, int _counters = -1, bool _tapped = false, bool _attacking = false, const QString &_annotation = QString())
|
||||
: id(_id), name(_name), x(_x), y(_y), counters(_counters), tapped(_tapped), attacking(_attacking), annotation(_annotation) { }
|
||||
int getId() const { return id; }
|
||||
QString getName() const { return name; }
|
||||
int getX() const { return x; }
|
||||
|
@ -94,50 +96,53 @@ public:
|
|||
bool getTapped() const { return tapped; }
|
||||
bool getAttacking() const { return attacking; }
|
||||
QString getAnnotation() const { return annotation; }
|
||||
bool readElement(QXmlStreamReader *xml);
|
||||
void writeElement(QXmlStreamWriter *xml);
|
||||
};
|
||||
|
||||
class ServerZone {
|
||||
public:
|
||||
enum ZoneType { PrivateZone, PublicZone, HiddenZone };
|
||||
class ServerInfo_Zone : public SerializableItem {
|
||||
private:
|
||||
int playerId;
|
||||
QString name;
|
||||
ZoneType type;
|
||||
bool hasCoords;
|
||||
int cardCount;
|
||||
QList<ServerInfo_Card *> cardList;
|
||||
public:
|
||||
ServerZone(int _playerId, const QString &_name, ZoneType _type, bool _hasCoords, int _cardCount)
|
||||
: playerId(_playerId), name(_name), type(_type), hasCoords(_hasCoords), cardCount(_cardCount) { }
|
||||
int getPlayerId() const { return playerId; }
|
||||
ServerInfo_Zone(const QString &_name = QString(), ZoneType _type = PrivateZone, bool _hasCoords = false, int _cardCount = -1, const QList<ServerInfo_Card *> &_cardList = QList<ServerInfo_Card *>())
|
||||
: name(_name), type(_type), hasCoords(_hasCoords), cardCount(_cardCount), cardList(_cardList) { }
|
||||
~ServerInfo_Zone();
|
||||
QString getName() const { return name; }
|
||||
ZoneType getType() const { return type; }
|
||||
bool getHasCoords() const { return hasCoords; }
|
||||
int getCardCount() const { return cardCount; }
|
||||
const QList<ServerInfo_Card *> &getCardList() const { return cardList; }
|
||||
void addCard(ServerInfo_Card *card) { cardList.append(card); ++cardCount; }
|
||||
bool readElement(QXmlStreamReader *xml);
|
||||
void writeElement(QXmlStreamWriter *xml);
|
||||
};
|
||||
|
||||
class ServerCounter {
|
||||
class ServerInfo_Counter : public SerializableItem {
|
||||
private:
|
||||
int playerId;
|
||||
int id;
|
||||
QString name;
|
||||
QColor color;
|
||||
int radius;
|
||||
int count;
|
||||
public:
|
||||
ServerCounter(int _playerId, int _id, const QString &_name, QColor _color, int _radius, int _count)
|
||||
: playerId(_playerId), id(_id), name(_name), color(_color), radius(_radius), count(_count) { }
|
||||
int getPlayerId() const { return playerId; }
|
||||
ServerInfo_Counter(int _id = -1, const QString &_name = QString(), const QColor &_color = QColor(), int _radius = -1, int _count = -1)
|
||||
: id(_id), name(_name), color(_color), radius(_radius), count(_count) { }
|
||||
int getId() const { return id; }
|
||||
QString getName() const { return name; }
|
||||
QColor getColor() const { return color; }
|
||||
int getRadius() const { return radius; }
|
||||
int getCount() const { return count; }
|
||||
bool readElement(QXmlStreamReader *xml);
|
||||
void writeElement(QXmlStreamWriter *xml);
|
||||
};
|
||||
|
||||
class ServerArrow {
|
||||
class ServerInfo_Arrow : public SerializableItem {
|
||||
private:
|
||||
int id;
|
||||
int playerId;
|
||||
int startPlayerId;
|
||||
QString startZone;
|
||||
int startCardId;
|
||||
|
@ -146,10 +151,9 @@ private:
|
|||
int targetCardId;
|
||||
QColor color;
|
||||
public:
|
||||
ServerArrow(int _playerId, int _id, int _startPlayerId, const QString &_startZone, int _startCardId, int _targetPlayerId, const QString &_targetZone, int _targetCardId, const QColor &_color)
|
||||
: id(_id), playerId(_playerId), startPlayerId(_startPlayerId), startZone(_startZone), startCardId(_startCardId), targetPlayerId(_targetPlayerId), targetZone(_targetZone), targetCardId(_targetCardId), color(_color) { }
|
||||
ServerInfo_Arrow(int _id = -1, int _startPlayerId = -1, const QString &_startZone = QString(), int _startCardId = -1, int _targetPlayerId = -1, const QString &_targetZone = QString(), int _targetCardId = -1, const QColor &_color = QColor())
|
||||
: id(_id), startPlayerId(_startPlayerId), startZone(_startZone), startCardId(_startCardId), targetPlayerId(_targetPlayerId), targetZone(_targetZone), targetCardId(_targetCardId), color(_color) { }
|
||||
int getId() const { return id; }
|
||||
int getPlayerId() const { return playerId; }
|
||||
int getStartPlayerId() const { return startPlayerId; }
|
||||
QString getStartZone() const { return startZone; }
|
||||
int getStartCardId() const { return startCardId; }
|
||||
|
@ -157,9 +161,34 @@ public:
|
|||
QString getTargetZone() const { return targetZone; }
|
||||
int getTargetCardId() const { return targetCardId; }
|
||||
QColor getColor() const { return color; }
|
||||
bool readElement(QXmlStreamReader *xml);
|
||||
void writeElement(QXmlStreamWriter *xml);
|
||||
};
|
||||
|
||||
class DeckList_TreeItem {
|
||||
class ServerInfo_Player : public SerializableItem {
|
||||
private:
|
||||
int playerId;
|
||||
QString name;
|
||||
QList<ServerInfo_Zone *> zoneList;
|
||||
QList<ServerInfo_Counter *> counterList;
|
||||
QList<ServerInfo_Arrow *> arrowList;
|
||||
public:
|
||||
ServerInfo_Player(int _playerId = -1, const QString &_name = QString(), const QList<ServerInfo_Zone *> &_zoneList = QList<ServerInfo_Zone *>(), const QList<ServerInfo_Counter *> &_counterList = QList<ServerInfo_Counter *>(), const QList<ServerInfo_Arrow *> &_arrowList = QList<ServerInfo_Arrow *>())
|
||||
: playerId(_playerId), name(_name), zoneList(_zoneList), counterList(_counterList), arrowList(_arrowList) { }
|
||||
~ServerInfo_Player();
|
||||
int getPlayerId() const { return playerId; }
|
||||
QString getName() const { return name; }
|
||||
const QList<ServerInfo_Zone *> &getZoneList() const { return zoneList; }
|
||||
const QList<ServerInfo_Counter *> &getCounterList() const { return counterList; }
|
||||
const QList<ServerInfo_Arrow *> &getArrowList() const { return arrowList; }
|
||||
void addZone(ServerInfo_Zone *zone) { zoneList.append(zone); }
|
||||
void addCounter(ServerInfo_Counter *counter) { counterList.append(counter); }
|
||||
void addArrow(ServerInfo_Arrow *arrow) { arrowList.append(arrow); }
|
||||
bool readElement(QXmlStreamReader *xml);
|
||||
void writeElement(QXmlStreamWriter *xml);
|
||||
};
|
||||
|
||||
class DeckList_TreeItem : public SerializableItem {
|
||||
protected:
|
||||
QString name;
|
||||
int id;
|
||||
|
@ -167,8 +196,6 @@ public:
|
|||
DeckList_TreeItem(const QString &_name, int _id) : name(_name), id(_id) { }
|
||||
QString getName() const { return name; }
|
||||
int getId() const { return id; }
|
||||
virtual bool readElement(QXmlStreamReader *xml) = 0;
|
||||
virtual void writeElement(QXmlStreamWriter *xml) = 0;
|
||||
};
|
||||
class DeckList_File : public DeckList_TreeItem {
|
||||
private:
|
||||
|
@ -180,10 +207,8 @@ public:
|
|||
QDateTime getUploadTime() const { return uploadTime; }
|
||||
};
|
||||
class DeckList_Directory : public DeckList_TreeItem, public QList<DeckList_TreeItem *> {
|
||||
private:
|
||||
DeckList_TreeItem *currentItem;
|
||||
public:
|
||||
DeckList_Directory(const QString &_name = QString(), int _id = 0) : DeckList_TreeItem(_name, _id), currentItem(0) { }
|
||||
DeckList_Directory(const QString &_name = QString(), int _id = 0) : DeckList_TreeItem(_name, _id) { }
|
||||
~DeckList_Directory();
|
||||
bool readElement(QXmlStreamReader *xml);
|
||||
void writeElement(QXmlStreamWriter *xml);
|
||||
|
|
|
@ -56,9 +56,8 @@ ItemId_Event_SetActivePhase = 1054,
|
|||
ItemId_Event_DumpZone = 1055,
|
||||
ItemId_Event_StopDumpZone = 1056,
|
||||
ItemId_Event_ServerMessage = 1057,
|
||||
ItemId_Event_GameJoined = 1058,
|
||||
ItemId_Event_ChatJoinChannel = 1059,
|
||||
ItemId_Event_ChatLeaveChannel = 1060,
|
||||
ItemId_Event_ChatSay = 1061,
|
||||
ItemId_Other = 1062
|
||||
ItemId_Event_ChatJoinChannel = 1058,
|
||||
ItemId_Event_ChatLeaveChannel = 1059,
|
||||
ItemId_Event_ChatSay = 1060,
|
||||
ItemId_Other = 1061
|
||||
};
|
||||
|
|
|
@ -613,18 +613,6 @@ void Event_ServerMessage::extractParameters()
|
|||
GenericEvent::extractParameters();
|
||||
message = parameters["message"];
|
||||
}
|
||||
Event_GameJoined::Event_GameJoined(int _gameId, bool _spectator)
|
||||
: GenericEvent("game_joined"), gameId(_gameId), spectator(_spectator)
|
||||
{
|
||||
setParameter("game_id", gameId);
|
||||
setParameter("spectator", spectator);
|
||||
}
|
||||
void Event_GameJoined::extractParameters()
|
||||
{
|
||||
GenericEvent::extractParameters();
|
||||
gameId = parameters["game_id"].toInt();
|
||||
spectator = (parameters["spectator"] == "1");
|
||||
}
|
||||
Event_ChatJoinChannel::Event_ChatJoinChannel(const QString &_channel, const QString &_playerName)
|
||||
: ChatEvent("chat_join_channel", _channel), playerName(_playerName)
|
||||
{
|
||||
|
@ -716,7 +704,6 @@ void ProtocolItem::initializeHashAuto()
|
|||
itemNameHash.insert("game_eventdump_zone", Event_DumpZone::newItem);
|
||||
itemNameHash.insert("game_eventstop_dump_zone", Event_StopDumpZone::newItem);
|
||||
itemNameHash.insert("generic_eventserver_message", Event_ServerMessage::newItem);
|
||||
itemNameHash.insert("generic_eventgame_joined", Event_GameJoined::newItem);
|
||||
itemNameHash.insert("chat_eventchat_join_channel", Event_ChatJoinChannel::newItem);
|
||||
itemNameHash.insert("chat_eventchat_leave_channel", Event_ChatLeaveChannel::newItem);
|
||||
itemNameHash.insert("chat_eventchat_say", Event_ChatSay::newItem);
|
||||
|
|
|
@ -55,7 +55,6 @@
|
|||
3:dump_zone:i,zone_owner_id:s,zone:i,number_cards
|
||||
3:stop_dump_zone:i,zone_owner_id:s,zone
|
||||
4:server_message:s,message
|
||||
4:game_joined:i,game_id:b,spectator
|
||||
5:chat_join_channel:s,player_name
|
||||
5:chat_leave_channel:s,player_name
|
||||
5:chat_say:s,player_name:s,message
|
|
@ -759,20 +759,6 @@ public:
|
|||
protected:
|
||||
void extractParameters();
|
||||
};
|
||||
class Event_GameJoined : public GenericEvent {
|
||||
Q_OBJECT
|
||||
private:
|
||||
int gameId;
|
||||
bool spectator;
|
||||
public:
|
||||
Event_GameJoined(int _gameId = -1, bool _spectator = false);
|
||||
int getGameId() const { return gameId; }
|
||||
bool getSpectator() const { return spectator; }
|
||||
static ProtocolItem *newItem() { return new Event_GameJoined; }
|
||||
int getItemId() const { return ItemId_Event_GameJoined; }
|
||||
protected:
|
||||
void extractParameters();
|
||||
};
|
||||
class Event_ChatJoinChannel : public ChatEvent {
|
||||
Q_OBJECT
|
||||
private:
|
||||
|
|
|
@ -22,21 +22,12 @@
|
|||
|
||||
#include <QList>
|
||||
#include <QString>
|
||||
#include "protocol_datastructures.h"
|
||||
|
||||
class Server_Card;
|
||||
class Server_Player;
|
||||
|
||||
class Server_CardZone {
|
||||
public:
|
||||
// PrivateZone: Contents of the zone are always visible to the owner,
|
||||
// but not to anyone else.
|
||||
// PublicZone: Contents of the zone are always visible to anyone.
|
||||
// HiddenZone: Contents of the zone are never visible to anyone.
|
||||
// However, the owner of the zone can issue a dump_zone command,
|
||||
// setting beingLookedAt to true.
|
||||
// Cards in a zone with the type HiddenZone are referenced by their
|
||||
// list index, whereas cards in any other zone are referenced by their ids.
|
||||
enum ZoneType { PrivateZone, PublicZone, HiddenZone };
|
||||
private:
|
||||
Server_Player *player;
|
||||
QString name;
|
||||
|
|
|
@ -21,6 +21,9 @@
|
|||
#include "server_game.h"
|
||||
#include "server_protocolhandler.h"
|
||||
#include "server_arrow.h"
|
||||
#include "server_card.h"
|
||||
#include "server_cardzone.h"
|
||||
#include "server_counter.h"
|
||||
#include <QSqlQuery>
|
||||
|
||||
Server_Game::Server_Game(Server_ProtocolHandler *_creator, int _gameId, const QString &_description, const QString &_password, int _maxPlayers, bool _spectatorsAllowed, QObject *parent)
|
||||
|
@ -157,6 +160,54 @@ void Server_Game::setActivePhase(int _activePhase)
|
|||
sendGameEvent(new Event_SetActivePhase(-1, -1, activePhase));
|
||||
}
|
||||
|
||||
QList<ServerInfo_Player *> Server_Game::getGameState() const
|
||||
{
|
||||
QList<ServerInfo_Player *> result;
|
||||
QMapIterator<int, Server_Player *> playerIterator(players);
|
||||
while (playerIterator.hasNext()) {
|
||||
Server_Player *player = playerIterator.next().value();
|
||||
|
||||
QList<ServerInfo_Arrow *> arrowList;
|
||||
QMapIterator<int, Server_Arrow *> arrowIterator(player->getArrows());
|
||||
while (arrowIterator.hasNext()) {
|
||||
Server_Arrow *arrow = arrowIterator.next().value();
|
||||
arrowList.append(new ServerInfo_Arrow(
|
||||
arrow->getId(),
|
||||
arrow->getStartCard()->getZone()->getPlayer()->getPlayerId(),
|
||||
arrow->getStartCard()->getZone()->getName(),
|
||||
arrow->getStartCard()->getId(),
|
||||
arrow->getTargetCard()->getZone()->getPlayer()->getPlayerId(),
|
||||
arrow->getTargetCard()->getZone()->getName(),
|
||||
arrow->getTargetCard()->getId(),
|
||||
arrow->getColor()
|
||||
));
|
||||
}
|
||||
|
||||
QList<ServerInfo_Counter *> counterList;
|
||||
QMapIterator<int, Server_Counter *> counterIterator(player->getCounters());
|
||||
while (counterIterator.hasNext()) {
|
||||
Server_Counter *counter = counterIterator.next().value();
|
||||
counterList.append(new ServerInfo_Counter(counter->getId(), counter->getName(), counter->getColor(), counter->getRadius(), counter->getCount()));
|
||||
}
|
||||
|
||||
QList<ServerInfo_Zone *> zoneList;
|
||||
QMapIterator<QString, Server_CardZone *> zoneIterator(player->getZones());
|
||||
while (zoneIterator.hasNext()) {
|
||||
Server_CardZone *zone = zoneIterator.next().value();
|
||||
QList<ServerInfo_Card *> cardList;
|
||||
QListIterator<Server_Card *> cardIterator(zone->cards);
|
||||
while (cardIterator.hasNext()) {
|
||||
Server_Card *card = cardIterator.next();
|
||||
cardList.append(new ServerInfo_Card(card->getId(), card->getName(), card->getX(), card->getY(), card->getCounters(), card->getTapped(), card->getAttacking(), card->getAnnotation()));
|
||||
}
|
||||
zoneList.append(new ServerInfo_Zone(zone->getName(), zone->getType(), zone->hasCoords(), zone->cards.size(), cardList));
|
||||
}
|
||||
|
||||
result.append(new ServerInfo_Player(player->getPlayerId(), player->getPlayerName(), zoneList, counterList, arrowList));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
void Server_Game::sendGameEvent(GameEvent *event)
|
||||
{
|
||||
event->setGameId(gameId);
|
||||
|
|
|
@ -65,6 +65,7 @@ public:
|
|||
void setActivePlayer(int _activePlayer);
|
||||
void setActivePhase(int _activePhase);
|
||||
|
||||
QList<ServerInfo_Player *> getGameState() const;
|
||||
void sendGameEvent(GameEvent *event);
|
||||
};
|
||||
|
||||
|
|
|
@ -52,14 +52,14 @@ void Server_Player::setupZones()
|
|||
// ------------------------------------------------------------------
|
||||
|
||||
// Create zones
|
||||
Server_CardZone *deckZone = new Server_CardZone(this, "deck", false, Server_CardZone::HiddenZone);
|
||||
Server_CardZone *deckZone = new Server_CardZone(this, "deck", false, HiddenZone);
|
||||
addZone(deckZone);
|
||||
Server_CardZone *sbZone = new Server_CardZone(this, "sb", false, Server_CardZone::HiddenZone);
|
||||
Server_CardZone *sbZone = new Server_CardZone(this, "sb", false, HiddenZone);
|
||||
addZone(sbZone);
|
||||
addZone(new Server_CardZone(this, "table", true, Server_CardZone::PublicZone));
|
||||
addZone(new Server_CardZone(this, "hand", false, Server_CardZone::PrivateZone));
|
||||
addZone(new Server_CardZone(this, "grave", false, Server_CardZone::PublicZone));
|
||||
addZone(new Server_CardZone(this, "rfg", false, Server_CardZone::PublicZone));
|
||||
addZone(new Server_CardZone(this, "table", true, PublicZone));
|
||||
addZone(new Server_CardZone(this, "hand", false, PrivateZone));
|
||||
addZone(new Server_CardZone(this, "grave", false, PublicZone));
|
||||
addZone(new Server_CardZone(this, "rfg", false, PublicZone));
|
||||
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
|
|
|
@ -220,7 +220,7 @@ ResponseCode Server_ProtocolHandler::cmdCreateGame(Command_CreateGame *cmd)
|
|||
Server_Game *game = server->createGame(cmd->getDescription(), cmd->getPassword(), cmd->getMaxPlayers(), cmd->getSpectatorsAllowed(), this);
|
||||
games.insert(game->getGameId(), QPair<Server_Game *, Server_Player *>(game, game->getCreator()));
|
||||
|
||||
enqueueProtocolItem(new Event_GameJoined(game->getGameId(), false));
|
||||
enqueueProtocolItem(new Event_GameJoined(game->getGameId(), game->getCreator()->getPlayerId(), false, game->getGameState()));
|
||||
return RespOk;
|
||||
}
|
||||
|
||||
|
@ -234,8 +234,8 @@ ResponseCode Server_ProtocolHandler::cmdJoinGame(Command_JoinGame *cmd)
|
|||
if (result == RespOk) {
|
||||
Server_Player *player = g->addPlayer(this, cmd->getSpectator());
|
||||
games.insert(cmd->getGameId(), QPair<Server_Game *, Server_Player *>(g, player));
|
||||
enqueueProtocolItem(new Event_GameJoined(cmd->getGameId(), player->getPlayerId(), cmd->getSpectator(), g->getGameState()));
|
||||
}
|
||||
enqueueProtocolItem(new Event_GameJoined(cmd->getGameId(), cmd->getSpectator()));
|
||||
return result;
|
||||
}
|
||||
|
||||
|
@ -326,13 +326,13 @@ ResponseCode Server_ProtocolHandler::cmdMoveCard(Command_MoveCard *cmd, Server_G
|
|||
|
||||
targetzone->insertCard(card, x, y);
|
||||
|
||||
bool targetBeingLookedAt = (targetzone->getType() != Server_CardZone::HiddenZone) || (targetzone->getCardsBeingLookedAt() > x) || (targetzone->getCardsBeingLookedAt() == -1);
|
||||
bool sourceBeingLookedAt = (startzone->getType() != Server_CardZone::HiddenZone) || (startzone->getCardsBeingLookedAt() > position) || (startzone->getCardsBeingLookedAt() == -1);
|
||||
bool targetBeingLookedAt = (targetzone->getType() != HiddenZone) || (targetzone->getCardsBeingLookedAt() > x) || (targetzone->getCardsBeingLookedAt() == -1);
|
||||
bool sourceBeingLookedAt = (startzone->getType() != HiddenZone) || (startzone->getCardsBeingLookedAt() > position) || (startzone->getCardsBeingLookedAt() == -1);
|
||||
|
||||
bool targetHiddenToPlayer = facedown || !targetBeingLookedAt;
|
||||
bool targetHiddenToOthers = facedown || (targetzone->getType() != Server_CardZone::PublicZone);
|
||||
bool targetHiddenToOthers = facedown || (targetzone->getType() != PublicZone);
|
||||
bool sourceHiddenToPlayer = card->getFaceDown() || !sourceBeingLookedAt;
|
||||
bool sourceHiddenToOthers = card->getFaceDown() || (startzone->getType() != Server_CardZone::PublicZone);
|
||||
bool sourceHiddenToOthers = card->getFaceDown() || (startzone->getType() != PublicZone);
|
||||
|
||||
QString privateCardName, publicCardName;
|
||||
if (!(sourceHiddenToPlayer && targetHiddenToPlayer))
|
||||
|
@ -363,9 +363,9 @@ ResponseCode Server_ProtocolHandler::cmdMoveCard(Command_MoveCard *cmd, Server_G
|
|||
// Other players do not get to see the start and/or target position of the card if the respective
|
||||
// part of the zone is being looked at. The information is not needed anyway because in hidden zones,
|
||||
// all cards are equal.
|
||||
if ((startzone->getType() == Server_CardZone::HiddenZone) && ((startzone->getCardsBeingLookedAt() > position) || (startzone->getCardsBeingLookedAt() == -1)))
|
||||
if ((startzone->getType() == HiddenZone) && ((startzone->getCardsBeingLookedAt() > position) || (startzone->getCardsBeingLookedAt() == -1)))
|
||||
position = -1;
|
||||
if ((targetzone->getType() == Server_CardZone::HiddenZone) && ((targetzone->getCardsBeingLookedAt() > x) || (targetzone->getCardsBeingLookedAt() == -1)))
|
||||
if ((targetzone->getType() == HiddenZone) && ((targetzone->getCardsBeingLookedAt() > x) || (targetzone->getCardsBeingLookedAt() == -1)))
|
||||
x = -1;
|
||||
|
||||
/* if ((startzone->getType() == Server_CardZone::PublicZone) || (targetzone->getType() == Server_CardZone::PublicZone))
|
||||
|
@ -565,10 +565,10 @@ ResponseCode Server_ProtocolHandler::cmdDumpZone(Command_DumpZone *cmd, Server_G
|
|||
Server_CardZone *zone = otherPlayer->getZones().value(cmd->getZoneName());
|
||||
if (!zone)
|
||||
return RespNameNotFound;
|
||||
if (!((zone->getType() == Server_CardZone::PublicZone) || (player == otherPlayer)))
|
||||
if (!((zone->getType() == PublicZone) || (player == otherPlayer)))
|
||||
return RespContextError;
|
||||
|
||||
if (zone->getType() == Server_CardZone::HiddenZone) {
|
||||
if (zone->getType() == HiddenZone) {
|
||||
// game->broadcastEvent(QString("dump_zone|%1|%2|%3").arg(player_id).arg(zone->getName()).arg(number_cards), player);
|
||||
}
|
||||
// remsg->sendList(dumpZoneHelper(otherPlayer, zone, number_cards));
|
||||
|
@ -584,7 +584,7 @@ ResponseCode Server_ProtocolHandler::cmdStopDumpZone(Command_StopDumpZone *cmd,
|
|||
if (!zone)
|
||||
return RespNameNotFound;
|
||||
|
||||
if (zone->getType() == Server_CardZone::HiddenZone) {
|
||||
if (zone->getType() == HiddenZone) {
|
||||
zone->setCardsBeingLookedAt(0);
|
||||
game->sendGameEvent(new Event_StopDumpZone(-1, player->getPlayerId(), cmd->getPlayerId(), zone->getName()));
|
||||
}
|
||||
|
|
|
@ -36,6 +36,7 @@ SOURCES += src/main.cpp \
|
|||
../common/decklist.cpp \
|
||||
../common/protocol.cpp \
|
||||
../common/protocol_items.cpp \
|
||||
../common/protocol_datastructures.cpp \
|
||||
../common/rng_abstract.cpp \
|
||||
../common/rng_qt.cpp \
|
||||
../common/server.cpp \
|
||||
|
|
Loading…
Reference in a new issue