This commit is contained in:
Max-Wilhelm Bruker 2009-11-25 22:58:20 +01:00
parent 6c93b1e9b7
commit 0d4717f40b
28 changed files with 591 additions and 375 deletions

View file

@ -99,7 +99,8 @@ SOURCES += src/counter.cpp \
src/deckview.cpp \
../common/decklist.cpp \
../common/protocol.cpp \
../common/protocol_items.cpp
../common/protocol_items.cpp \
../common/protocol_datastructures.cpp
TRANSLATIONS += translations/cockatrice_de.ts translations/cockatrice_en.ts
CONFIG += qt debug

View file

@ -99,170 +99,6 @@ void Client::readData()
}
}
}
/*
while (socket->canReadLine()) {
QString line = QString(socket->readLine()).trimmed();
if (line.isNull())
break;
qDebug(QString("<< %1").arg(line).toLatin1());
QStringList values = line.split("|");
QString prefix = values.takeFirst();
// prefix is one of {welcome, private, public, resp, list_games, list_players, list_counters, list_zones, dump_zone}
if ((prefix == "private") || (prefix == "public")) {
ServerEventData event(line);
emit gameEvent(event);
} else if (prefix == "chat") {
emit chatEvent(ChatEventData(line));
} else if (prefix == "resp") {
if (values.size() != 2) {
qDebug("Client::parseCommand: Invalid response");
continue;
}
bool ok;
int msgid = values.takeFirst().toInt(&ok);
PendingCommand *pc = pendingCommands.value(msgid, 0);
if (!ok || !pc) {
qDebug("Client::parseCommand: Invalid msgid");
continue;
}
ServerResponse resp;
if (values[0] == "ok")
resp = RespOk;
else if (values[0] == "name_not_found")
resp = RespNameNotFound;
else if (values[0] == "login_needed")
resp = RespLoginNeeded;
else if (values[0] == "syntax")
resp = RespSyntaxError;
else if (values[0] == "context")
resp = RespContextError;
else if (values[0] == "password")
resp = RespPasswordWrong;
else if (values[0] == "spectators_not_allowed")
resp = RespSpectatorsNotAllowed;
else
resp = RespInvalid;
pc->responseReceived(resp);
} else if (prefix == "list_games") {
if (values.size() != 8) {
emit protocolError();
continue;
}
emit gameListEvent(ServerGame(values[0].toInt(), values[5], values[1], values[2].toInt(), values[3].toInt(), values[4].toInt(), values[6].toInt(), values[7].toInt()));
} else if (prefix == "welcome") {
if (values.size() != 2) {
emit protocolError();
disconnectFromServer();
} else if (values[0].toInt() != protocolVersion) {
emit protocolVersionMismatch();
disconnectFromServer();
} else {
emit welcomeMsgReceived(values[1]);
setStatus(StatusLoggingIn);
login(playerName, password);
}
} else if (prefix == "list_players") {
if (values.size() != 4) {
emit protocolError();
continue;
}
int cmdid = values.takeFirst().toInt();
PendingCommand *pc = pendingCommands.value(cmdid, 0);
ServerPlayer sp(values[0].toInt(), values[1], values[2].toInt());
PendingCommand_ListPlayers *pcLP = qobject_cast<PendingCommand_ListPlayers *>(pc);
if (pcLP)
pcLP->addPlayer(sp);
else {
PendingCommand_DumpAll *pcDA = qobject_cast<PendingCommand_DumpAll *>(pc);
if (pcDA)
pcDA->addPlayer(sp);
else
emit protocolError();
}
} else if (prefix == "dump_zone") {
if (values.size() != 11) {
emit protocolError();
continue;
}
int cmdid = values.takeFirst().toInt();
PendingCommand *pc = pendingCommands.value(cmdid, 0);
ServerZoneCard szc(values[0].toInt(), values[1], values[2].toInt(), values[3], values[4].toInt(), values[5].toInt(), values[6].toInt(), values[7] == "1", values[8] == "1", values[9]);
PendingCommand_DumpZone *pcDZ = qobject_cast<PendingCommand_DumpZone *>(pc);
if (pcDZ)
pcDZ->addCard(szc);
else {
PendingCommand_DumpAll *pcDA = qobject_cast<PendingCommand_DumpAll *>(pc);
if (pcDA)
pcDA->addCard(szc);
else
emit protocolError();
}
} else if (prefix == "list_zones") {
if (values.size() != 6) {
emit protocolError();
continue;
}
int cmdid = values.takeFirst().toInt();
PendingCommand *pc = pendingCommands.value(cmdid, 0);
ServerZone::ZoneType type;
if (values[2] == "private")
type = ServerZone::PrivateZone;
else if (values[2] == "hidden")
type = ServerZone::HiddenZone;
else
type = ServerZone::PublicZone;
ServerZone sz(values[0].toInt(), values[1], type, values[3] == "1", values[4].toInt());
PendingCommand_ListZones *pcLZ = qobject_cast<PendingCommand_ListZones *>(pc);
if (pcLZ)
pcLZ->addZone(sz);
else {
PendingCommand_DumpAll *pcDA = qobject_cast<PendingCommand_DumpAll *>(pc);
if (pcDA)
pcDA->addZone(sz);
else
emit protocolError();
}
} else if (prefix == "list_counters") {
if (values.size() != 7) {
emit protocolError();
continue;
}
int cmdid = values.takeFirst().toInt();
PendingCommand *pc = pendingCommands.value(cmdid, 0);
ServerCounter sc(values[0].toInt(), values[1].toInt(), values[2], numberToColor(values[3].toInt()), values[4].toInt(), values[5].toInt());
PendingCommand_ListCounters *pcLC = qobject_cast<PendingCommand_ListCounters *>(pc);
if (pcLC)
pcLC->addCounter(sc);
else {
PendingCommand_DumpAll *pcDA = qobject_cast<PendingCommand_DumpAll *>(pc);
if (pcDA)
pcDA->addCounter(sc);
else
emit protocolError();
}
} else if (prefix == "list_arrows") {
if (values.size() != 10) {
emit protocolError();
continue;
}
int cmdid = values.takeFirst().toInt();
PendingCommand *pc = pendingCommands.value(cmdid, 0);
ServerArrow sa(values[0].toInt(), values[1].toInt(), values[2].toInt(), values[3], values[4].toInt(), values[5].toInt(), values[6], values[7].toInt(), numberToColor(values[8].toInt()));
PendingCommand_DumpAll *pcDA = qobject_cast<PendingCommand_DumpAll *>(pc);
if (pcDA)
pcDA->addArrow(sa);
else
emit protocolError();
} else
emit protocolError();
}
*/
}
void Client::processProtocolItem(ProtocolItem *item)
@ -365,14 +201,3 @@ void Client::ping()
} else
sendCommand(new Command_Ping);
}
/*
QColor Client::numberToColor(int colorValue) const
{
return QColor(colorValue / 65536, (colorValue % 65536) / 256, colorValue % 256);
}
int Client::colorToNumber(const QColor &color) const
{
return color.red() * 65536 + color.green() * 256 + color.blue();
}
*/

View file

@ -128,25 +128,6 @@ void Game::retranslateUi()
i.next().value()->retranslateUi();
}
Player *Game::addPlayer(int playerId, const QString &playerName, bool local)
{
Player *newPlayer = new Player(playerName, playerId, local, client, this);
scene->addPlayer(newPlayer);
connect(newPlayer, SIGNAL(sigShowCardMenu(QPoint)), this, SLOT(showCardMenu(QPoint)));
connect(newPlayer, SIGNAL(logMoveCard(Player *, QString, CardZone *, int, CardZone *, int)), this, SIGNAL(logMoveCard(Player *, QString, CardZone *, int, CardZone *, int)));
connect(newPlayer, SIGNAL(logCreateToken(Player *, QString)), this, SIGNAL(logCreateToken(Player *, QString)));
connect(newPlayer, SIGNAL(logSetCardCounters(Player *, QString, int, int)), this, SIGNAL(logSetCardCounters(Player *, QString, int, int)));
connect(newPlayer, SIGNAL(logSetTapped(Player *, QString, bool)), this, SIGNAL(logSetTapped(Player *, QString, bool)));
connect(newPlayer, SIGNAL(logSetCounter(Player *, QString, int, int)), this, SIGNAL(logSetCounter(Player *, QString, int, int)));
connect(newPlayer, SIGNAL(logCreateArrow(Player *, Player *, QString, Player *, QString)), this, SIGNAL(logCreateArrow(Player *, Player *, QString, Player *, QString)));
connect(newPlayer, SIGNAL(logSetDoesntUntap(Player *, QString, bool)), this, SIGNAL(logSetDoesntUntap(Player *, QString, bool)));
players.insert(playerId, newPlayer);
emit playerAdded(newPlayer);
return newPlayer;
}
/*
void Game::cardListReceived(QList<ServerZoneCard> list)
{
@ -570,4 +551,4 @@ Player *Game::getActiveLocalPlayer() const
return p;
}
return 0;
}
}

View file

@ -103,7 +103,6 @@ public:
void retranslateUi();
void restartGameDialog();
void hoverCardEvent(CardItem *card);
Player *addPlayer(int playerId, const QString &playerName, bool local);
Player *getActiveLocalPlayer() const;
const QMap<int, Player *> &getPlayers() const { return players; }
void queryGameState();

View file

@ -275,9 +275,9 @@ void MessageLogWidget::logSetActivePhase(int phase)
append("<font color=\"green\">" + tr("It is now the %1.").arg(phaseName) + "</font>");
}
void MessageLogWidget::connectToGame(Game *game)
void MessageLogWidget::connectToPlayer(Player *player)
{
connect(game, SIGNAL(logPlayerListReceived(QStringList)), this, SLOT(logPlayerListReceived(QStringList)));
/* connect(game, SIGNAL(logPlayerListReceived(QStringList)), this, SLOT(logPlayerListReceived(QStringList)));
connect(game, SIGNAL(logJoin(Player *)), this, SLOT(logJoin(Player *)));
connect(game, SIGNAL(logLeave(Player *)), this, SLOT(logLeave(Player *)));
connect(game, SIGNAL(logGameClosed()), this, SLOT(logGameClosed()));
@ -310,7 +310,7 @@ void MessageLogWidget::connectToGame(Game *game)
connect(game, SIGNAL(logDraw(Player *, int)), this, SLOT(msgAlert()));
connect(game, SIGNAL(logMoveCard(Player *, QString, CardZone *, int, CardZone *, int)), this, SLOT(msgAlert()));
connect(game, SIGNAL(logGameStart()), this, SLOT(msgAlert()));
}
*/}
void MessageLogWidget::msgAlert()
{

View file

@ -6,7 +6,6 @@
#include "translation.h"
#include "protocol_datastructures.h"
class Game;
class Player;
class CardZone;
@ -49,7 +48,7 @@ private slots:
void logSetActivePhase(int phase);
void msgAlert();
public:
void connectToGame(Game *game);
void connectToPlayer(Player *player);
MessageLogWidget(QWidget *parent = 0);
};

View file

@ -5,16 +5,16 @@
#include "arrowitem.h"
#include "zoneviewzone.h"
#include "zoneviewwidget.h"
#include "game.h"
#include "pilezone.h"
#include "tablezone.h"
#include "handzone.h"
#include "cardlist.h"
#include "tab_game.h"
#include <QSettings>
#include <QPainter>
#include <QMenu>
Player::Player(const QString &_name, int _id, bool _local, Client *_client, Game *_parent)
Player::Player(const QString &_name, int _id, bool _local, Client *_client, TabGame *_parent)
: QObject(_parent), defaultNumberTopCards(3), name(_name), id(_id), active(false), local(_local), client(_client)
{
QSettings settings;
@ -697,6 +697,10 @@ void Player::paint(QPainter *painter, const QStyleOptionGraphicsItem */*option*/
painter->drawText(QRectF(0, 0, totalWidth, 40), Qt::AlignCenter, nameStr);
}
void Player::processPlayerInfo(ServerInfo_Player *info)
{
}
void Player::addCounter(int counterId, const QString &name, QColor color, int radius, int value)
{
Counter *c = new Counter(this, counterId, name, color, radius, value, this);

View file

@ -12,12 +12,13 @@ class CardDatabase;
class QMenu;
class QAction;
class ZoneViewZone;
class Game;
class TabGame;
class Counter;
class ArrowItem;
class CardZone;
class TableZone;
class HandZone;
class ServerInfo_Player;
class Player : public QObject, public QGraphicsItem {
Q_OBJECT
@ -103,7 +104,7 @@ public:
Client *client;
void addZone(CardZone *z);
Player(const QString &_name, int _id, bool _local, Client *_client, Game *_parent);
Player(const QString &_name, int _id, bool _local, Client *_client, TabGame *_parent);
~Player();
void retranslateUi();
QMenu *getPlayerMenu() const { return playerMenu; }
@ -117,6 +118,8 @@ public:
void showCardMenu(const QPoint &p);
bool getActive() const { return active; }
void setActive(bool _active);
void processPlayerInfo(ServerInfo_Player *info);
};
#endif

View file

@ -51,7 +51,7 @@ void TabChatChannel::processChatEvent(ChatEvent *event)
void TabChatChannel::processListPlayersEvent(Event_ChatListPlayers *event)
{
const QList<ServerPlayerInfo> &players = event->getPlayerList();
const QList<ServerChatUserInfo> &players = event->getPlayerList();
for (int i = 0; i < players.size(); ++i)
playerList->addItem(players[i].getName());
}

View file

@ -18,7 +18,7 @@
#include "main.h"
TabGame::TabGame(Client *_client, int _gameId)
: client(_client), gameId(_gameId)
: client(_client), gameId(_gameId), localPlayerId(-1)
{
zoneLayout = new ZoneViewLayout;
scene = new GameScene(zoneLayout, this);
@ -38,6 +38,8 @@ TabGame::TabGame(Client *_client, int _gameId)
QVBoxLayout *deckViewLayout = new QVBoxLayout;
deckViewLayout->addLayout(buttonHBox);
deckViewLayout->addWidget(deckView);
deckViewContainer = new QWidget;
deckViewContainer->setLayout(deckViewLayout);
cardInfo = new CardInfoWidget(db);
messageLog = new MessageLogWidget;
@ -60,7 +62,7 @@ TabGame::TabGame(Client *_client, int _gameId)
QHBoxLayout *mainLayout = new QHBoxLayout;
mainLayout->addWidget(phasesToolbar);
mainLayout->addWidget(gameView, 10);
mainLayout->addLayout(deckViewLayout, 10);
mainLayout->addWidget(deckViewContainer, 10);
mainLayout->addLayout(verticalLayout);
aCloseMostRecentZoneView = new QAction(this);
@ -105,9 +107,44 @@ void TabGame::retranslateUi()
aCloseMostRecentZoneView->setShortcut(tr("Esc"));
}
Player *TabGame::addPlayer(int playerId, const QString &playerName)
{
Player *newPlayer = new Player(playerName, playerId, playerId == localPlayerId, client, this);
scene->addPlayer(newPlayer);
messageLog->connectToPlayer(newPlayer);
players.insert(playerId, newPlayer);
emit playerAdded(newPlayer);
return newPlayer;
}
void TabGame::processGameEvent(GameEvent *event)
{
// game->processGameEvent(event);
switch (event->getItemId()) {
case ItemId_Event_GameStart: eventGameStart(qobject_cast<Event_GameStart *>(event)); break;
default: qDebug() << "unhandled game event";
}
}
void TabGame::processGameJoinedEvent(Event_GameJoined *event)
{
localPlayerId = event->getPlayerId();
spectator = event->getSpectator();
const QList<ServerInfo_Player *> &plList = event->getPlayerList();
for (int i = 0; i < plList.size(); ++i) {
ServerInfo_Player *pl = plList[i];
Player *newPlayer = addPlayer(pl->getPlayerId(), pl->getName());
newPlayer->processPlayerInfo(pl);
}
}
void TabGame::eventGameStart(Event_GameStart *event)
{
deckViewContainer->hide();
gameView->show();
}
void TabGame::loadLocalDeck()

View file

@ -2,14 +2,13 @@
#define TAB_GAME_H
#include <QWidget>
#include <QMap>
class Client;
class CardDatabase;
class GameEvent;
class GameView;
class DeckView;
class GameScene;
class Game;
class CardInfoWidget;
class MessageLogWidget;
class QLabel;
@ -19,12 +18,23 @@ class ZoneViewLayout;
class ZoneViewWidget;
class PhasesToolbar;
class ProtocolResponse;
class GameEvent;
class Event_GameJoined;
class Event_GameStart;
class Player;
class CardZone;
class TabGame : public QWidget {
Q_OBJECT
private:
Client *client;
int gameId;
int localPlayerId;
bool spectator;
QStringList spectatorList;
QMap<int, Player *> players;
bool started;
int currentPhase;
QPushButton *loadLocalButton, *loadRemoteButton, *readyStartButton;
CardInfoWidget *cardInfo;
@ -35,9 +45,41 @@ private:
GameScene *scene;
GameView *gameView;
DeckView *deckView;
Game *game;
QWidget *deckViewContainer;
ZoneViewLayout *zoneLayout;
QAction *aCloseMostRecentZoneView;
Player *addPlayer(int playerId, const QString &playerName);
void eventGameStart(Event_GameStart *event);
signals:
void playerAdded(Player *player);
void playerRemoved(Player *player);
// Log events
void logPlayerListReceived(QStringList players);
void logJoin(Player *player);
void logLeave(Player *player);
void logGameClosed();
void logJoinSpectator(QString playerName);
void logLeaveSpectator(QString playerName);
void logReadyStart(Player *player);
void logGameStart();
void logSay(Player *player, QString text);
void logShuffle(Player *player);
void logRollDie(Player *player, int sides, int roll);
void logDraw(Player *player, int number);
void logMoveCard(Player *player, QString cardName, CardZone *startZone, int oldX, CardZone *targetZone, int newX);
void logCreateToken(Player *player, QString cardName);
void logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard);
void logSetCardCounters(Player *player, QString cardName, int value, int oldValue);
void logSetTapped(Player *player, QString cardName, bool tapped);
void logSetCounter(Player *player, QString counterName, int value, int oldValue);
void logSetDoesntUntap(Player *player, QString cardName, bool doesntUntap);
void logDumpZone(Player *player, CardZone *zone, int numberCards);
void logStopDumpZone(Player *player, CardZone *zone);
void logSetActivePlayer(Player *player);
void setActivePhase(int phase);
private slots:
void loadLocalDeck();
void loadRemoteDeck();
@ -46,7 +88,9 @@ private slots:
public:
TabGame(Client *_client, int _gameId);
void retranslateUi();
void processGameEvent(GameEvent *event);
void processGameJoinedEvent(Event_GameJoined *event);
};
#endif

View file

@ -104,6 +104,8 @@ void TabSupervisor::gameJoined(Event_GameJoined *event)
TabGame *tab = new TabGame(client, event->getGameId());
addTab(tab, tr("Game %1").arg(event->getGameId()));
gameTabs.insert(event->getGameId(), tab);
tab->processGameJoinedEvent(event);
setCurrentWidget(tab);
}
void TabSupervisor::addChatChannelTab(const QString &channelName)
@ -111,6 +113,7 @@ void TabSupervisor::addChatChannelTab(const QString &channelName)
TabChatChannel *tab = new TabChatChannel(client, channelName);
addTab(tab, channelName);
chatChannelTabs.insert(channelName, tab);
setCurrentWidget(tab);
}
void TabSupervisor::processChatEvent(ChatEvent *event)

View file

@ -41,7 +41,7 @@ void ZoneViewZone::initializeCards()
}
}
void ZoneViewZone::zoneDumpReceived(QList<ServerZoneCard> cards)
void ZoneViewZone::zoneDumpReceived(QList<ServerInfo_Card> cards)
{
for (int i = 0; i < cards.size(); i++) {
CardItem *card = new CardItem(cards[i].getName(), i, this);

View file

@ -29,7 +29,7 @@ public:
public slots:
void setSortingEnabled(int _sortingEnabled);
private slots:
void zoneDumpReceived(QList<ServerZoneCard> cards);
void zoneDumpReceived(QList<ServerInfo_Card> cards);
protected:
void addCardImpl(CardItem *card, int x, int y);
QSizeF sizeHint(Qt::SizeHint which, const QSizeF &constraint = QSizeF()) const;

View file

@ -76,6 +76,7 @@ void ProtocolItem::initializeHash()
itemNameHash.insert("generic_eventlist_games", Event_ListGames::newItem);
itemNameHash.insert("generic_eventlist_chat_channels", Event_ListChatChannels::newItem);
itemNameHash.insert("generic_eventgame_joined", Event_GameJoined::newItem);
itemNameHash.insert("chat_eventchat_list_players", Event_ChatListPlayers::newItem);
}
@ -210,57 +211,6 @@ void ProtocolResponse::initializeHash()
responseHash.insert("spectators_not_allowed", RespSpectatorsNotAllowed);
}
bool DeckList_File::readElement(QXmlStreamReader *xml)
{
if (xml->isEndElement())
return true;
else
return false;
}
void DeckList_File::writeElement(QXmlStreamWriter *xml)
{
xml->writeStartElement("file");
xml->writeAttribute("name", name);
xml->writeAttribute("id", QString::number(id));
xml->writeAttribute("upload_time", QString::number(uploadTime.toTime_t()));
xml->writeEndElement();
}
DeckList_Directory::~DeckList_Directory()
{
for (int i = 0; i < size(); ++i)
delete at(i);
}
bool DeckList_Directory::readElement(QXmlStreamReader *xml)
{
if (currentItem) {
if (currentItem->readElement(xml))
currentItem = 0;
return false;
}
if (xml->isStartElement() && (xml->name() == "directory")) {
currentItem = new DeckList_Directory(xml->attributes().value("name").toString());
append(currentItem);
} else if (xml->isStartElement() && (xml->name() == "file")) {
currentItem = new DeckList_File(xml->attributes().value("name").toString(), xml->attributes().value("id").toString().toInt(), QDateTime::fromTime_t(xml->attributes().value("upload_time").toString().toUInt()));
append(currentItem);
} else if (xml->isEndElement() && (xml->name() == "directory"))
return true;
return false;
}
void DeckList_Directory::writeElement(QXmlStreamWriter *xml)
{
xml->writeStartElement("directory");
xml->writeAttribute("name", name);
for (int i = 0; i < size(); ++i)
at(i)->writeElement(xml);
xml->writeEndElement();
}
Response_DeckList::Response_DeckList(int _cmdId, ResponseCode _responseCode, DeckList_Directory *_root)
: ProtocolResponse(_cmdId, _responseCode, "deck_list"), root(_root), readFinished(false)
{
@ -420,7 +370,7 @@ void Event_ListChatChannels::writeElement(QXmlStreamWriter *xml)
bool Event_ChatListPlayers::readElement(QXmlStreamReader *xml)
{
if (xml->isStartElement() && ((xml->name() == "player"))) {
playerList.append(ServerPlayerInfo(
playerList.append(ServerChatUserInfo(
xml->attributes().value("name").toString()
));
return true;
@ -470,3 +420,50 @@ void Event_ListGames::writeElement(QXmlStreamWriter *xml)
xml->writeEndElement();
}
}
Event_GameJoined::Event_GameJoined(int _gameId, int _playerId, bool _spectator, const QList<ServerInfo_Player *> &_playerList)
: GenericEvent("game_joined"), currentItem(0), readFinished(false), gameId(_gameId), playerId(_playerId), spectator(_spectator), playerList(_playerList)
{
setParameter("game_id", gameId);
setParameter("player_id", playerId);
setParameter("spectator", spectator);
}
Event_GameJoined::~Event_GameJoined()
{
for (int i = 0; i < playerList.size(); ++i)
delete playerList[i];
}
void Event_GameJoined::extractParameters()
{
GenericEvent::extractParameters();
gameId = parameters["game_id"].toInt();
playerId = parameters["player_id"].toInt();
spectator = (parameters["spectator"] == "1");
}
bool Event_GameJoined::readElement(QXmlStreamReader *xml)
{
if (currentItem) {
if (currentItem->readElement(xml))
currentItem = 0;
return true;
}
if (xml->isStartElement() && (xml->name() == "player")) {
ServerInfo_Player *player = new ServerInfo_Player;
playerList.append(player);
currentItem = player;
} else
return false;
if (currentItem)
if (currentItem->readElement(xml))
currentItem = 0;
return true;
}
void Event_GameJoined::writeElement(QXmlStreamWriter *xml)
{
for (int i = 0; i < playerList.size(); ++i)
playerList[i]->writeElement(xml);
}

View file

@ -22,6 +22,7 @@ enum ItemId {
ItemId_Event_ListChatChannels = ItemId_Other + 200,
ItemId_Event_ChatListPlayers = ItemId_Other + 201,
ItemId_Event_ListGames = ItemId_Other + 202,
ItemId_Event_GameJoined = ItemId_Other + 203,
ItemId_Response_DeckList = ItemId_Other + 300,
ItemId_Response_DeckDownload = ItemId_Other + 301,
ItemId_Response_DeckUpload = ItemId_Other + 302
@ -297,16 +298,16 @@ public:
class Event_ChatListPlayers : public ChatEvent {
Q_OBJECT
private:
QList<ServerPlayerInfo> playerList;
QList<ServerChatUserInfo> playerList;
public:
Event_ChatListPlayers(const QString &_channel = QString()) : ChatEvent("chat_list_players", _channel) { }
int getItemId() const { return ItemId_Event_ChatListPlayers; }
static ProtocolItem *newItem() { return new Event_ChatListPlayers; }
void addPlayer(const QString &_name)
{
playerList.append(ServerPlayerInfo(_name));
playerList.append(ServerChatUserInfo(_name));
}
const QList<ServerPlayerInfo> &getPlayerList() const { return playerList; }
const QList<ServerChatUserInfo> &getPlayerList() const { return playerList; }
bool readElement(QXmlStreamReader *xml);
void writeElement(QXmlStreamWriter *xml);
@ -330,4 +331,29 @@ public:
void writeElement(QXmlStreamWriter *xml);
};
class Event_GameJoined : public GenericEvent {
Q_OBJECT
private:
SerializableItem *currentItem;
bool readFinished;
int gameId;
int playerId;
bool spectator;
QList<ServerInfo_Player *> playerList;
protected:
void extractParameters();
public:
Event_GameJoined(int _gameId = -1, int _playerId = -1, bool _spectator = false, const QList<ServerInfo_Player *> &_playerList = QList<ServerInfo_Player *>());
~Event_GameJoined();
int getGameId() const { return gameId; }
int getPlayerId() const { return playerId; }
bool getSpectator() const { return spectator; }
const QList<ServerInfo_Player *> &getPlayerList() const { return playerList; }
static ProtocolItem *newItem() { return new Event_GameJoined; }
int getItemId() const { return ItemId_Event_GameJoined; }
bool readElement(QXmlStreamReader *xml);
void writeElement(QXmlStreamWriter *xml);
};
#endif

View file

@ -0,0 +1,257 @@
#include "protocol_datastructures.h"
#include <QXmlStreamReader>
#include <QXmlStreamWriter>
class ColorConverter {
public:
static int colorToInt(const QColor &color)
{
return color.red() * 65536 + color.green() * 256 + color.blue();
}
static QColor colorFromInt(int colorValue)
{
return QColor(colorValue / 65536, (colorValue % 65536) / 256, colorValue % 256);
}
};
ServerInfo_Player::~ServerInfo_Player()
{
for (int i = 0; i < zoneList.size(); ++i)
delete zoneList[i];
for (int i = 0; i < arrowList.size(); ++i)
delete arrowList[i];
for (int i = 0; i < counterList.size(); ++i)
delete counterList[i];
}
ServerInfo_Zone::~ServerInfo_Zone()
{
for (int i = 0; i < cardList.size(); ++i)
delete cardList[i];
}
bool ServerInfo_Arrow::readElement(QXmlStreamReader *xml)
{
if (xml->isStartElement() && (xml->name() == "arrow")) {
id = xml->attributes().value("id").toString().toInt();
startPlayerId = xml->attributes().value("start_player_id").toString().toInt();
startZone = xml->attributes().value("start_zone").toString();
startCardId = xml->attributes().value("start_card_id").toString().toInt();
targetPlayerId = xml->attributes().value("target_player_id").toString().toInt();
targetZone = xml->attributes().value("target_zone").toString();
targetCardId = xml->attributes().value("target_card_id").toString().toInt();
color = ColorConverter::colorFromInt(xml->attributes().value("color").toString().toInt());
} else if (xml->isEndElement() && (xml->name() == "arrow"))
return true;
return false;
}
void ServerInfo_Arrow::writeElement(QXmlStreamWriter *xml)
{
xml->writeStartElement("arrow");
xml->writeAttribute("id", QString::number(id));
xml->writeAttribute("start_player_id", QString::number(startPlayerId));
xml->writeAttribute("start_zone", startZone);
xml->writeAttribute("start_card_id", QString::number(startCardId));
xml->writeAttribute("target_player_id", QString::number(targetPlayerId));
xml->writeAttribute("target_zone", targetZone);
xml->writeAttribute("target_card_id", QString::number(targetCardId));
xml->writeAttribute("color", QString::number(ColorConverter::colorToInt(color)));
xml->writeEndElement();
}
bool ServerInfo_Counter::readElement(QXmlStreamReader *xml)
{
if (xml->isStartElement() && (xml->name() == "counter")) {
id = xml->attributes().value("id").toString().toInt();
name = xml->attributes().value("name").toString();
color = ColorConverter::colorFromInt(xml->attributes().value("color").toString().toInt());
radius = xml->attributes().value("radius").toString().toInt();
count = xml->attributes().value("count").toString().toInt();
} else if (xml->isEndElement() && (xml->name() == "counter"))
return true;
return false;
}
void ServerInfo_Counter::writeElement(QXmlStreamWriter *xml)
{
xml->writeStartElement("counter");
xml->writeAttribute("id", QString::number(id));
xml->writeAttribute("name", name);
xml->writeAttribute("color", QString::number(ColorConverter::colorToInt(color)));
xml->writeAttribute("radius", QString::number(radius));
xml->writeAttribute("count", QString::number(count));
xml->writeEndElement();
}
bool ServerInfo_Card::readElement(QXmlStreamReader *xml)
{
if (xml->isStartElement() && (xml->name() == "card")) {
id = xml->attributes().value("id").toString().toInt();
name = xml->attributes().value("name").toString();
x = xml->attributes().value("x").toString().toInt();
y = xml->attributes().value("y").toString().toInt();
counters = xml->attributes().value("counters").toString().toInt();
tapped = xml->attributes().value("tapped").toString().toInt();
attacking = xml->attributes().value("attacking").toString().toInt();
annotation = xml->attributes().value("annotation").toString();
} else if (xml->isEndElement() && (xml->name() == "card"))
return true;
return false;
}
void ServerInfo_Card::writeElement(QXmlStreamWriter *xml)
{
xml->writeStartElement("card");
xml->writeAttribute("id", QString::number(id));
xml->writeAttribute("name", name);
xml->writeAttribute("x", QString::number(x));
xml->writeAttribute("y", QString::number(y));
xml->writeAttribute("counters", QString::number(counters));
xml->writeAttribute("tapped", tapped ? "1" : "0");
xml->writeAttribute("attacking", attacking ? "1" : "0");
xml->writeAttribute("annotation", annotation);
xml->writeEndElement();
}
bool ServerInfo_Zone::readElement(QXmlStreamReader *xml)
{
if (currentItem) {
if (currentItem->readElement(xml))
currentItem = 0;
return false;
}
if (xml->isStartElement() && (xml->name() == "zone")) {
name = xml->attributes().value("name").toString();
type = (ZoneType) xml->attributes().value("type").toString().toInt();
hasCoords = xml->attributes().value("has_coords").toString().toInt();
cardCount = xml->attributes().value("card_count").toString().toInt();
} else if (xml->isStartElement() && (xml->name() == "card")) {
ServerInfo_Card *card = new ServerInfo_Card;
cardList.append(card);
currentItem = card;
} else if (xml->isEndElement() && (xml->name() == "zone"))
return true;
if (currentItem)
if (currentItem->readElement(xml))
currentItem = 0;
return false;
}
void ServerInfo_Zone::writeElement(QXmlStreamWriter *xml)
{
xml->writeStartElement("zone");
xml->writeAttribute("name", name);
QString typeStr;
switch (type) {
case PrivateZone: typeStr = "private"; break;
case HiddenZone: typeStr = "hidden"; break;
case PublicZone: typeStr = "public"; break;
}
xml->writeAttribute("type", typeStr);
xml->writeAttribute("has_coords", hasCoords ? "1" : "0");
xml->writeAttribute("card_count", QString::number(cardCount));
for (int i = 0; i < cardList.size(); ++i)
cardList[i]->writeElement(xml);
xml->writeEndElement();
}
bool ServerInfo_Player::readElement(QXmlStreamReader *xml)
{
if (currentItem) {
if (currentItem->readElement(xml))
currentItem = 0;
return false;
}
if (xml->isStartElement() && (xml->name() == "player")) {
playerId = xml->attributes().value("player_id").toString().toInt();
name = xml->attributes().value("name").toString();
} else if (xml->isStartElement() && (xml->name() == "zone")) {
ServerInfo_Zone *zone = new ServerInfo_Zone;
zoneList.append(zone);
currentItem = zone;
} else if (xml->isStartElement() && (xml->name() == "counter")) {
ServerInfo_Counter *counter = new ServerInfo_Counter;
counterList.append(counter);
currentItem = counter;
} else if (xml->isStartElement() && (xml->name() == "arrow")) {
ServerInfo_Arrow *arrow = new ServerInfo_Arrow;
arrowList.append(arrow);
currentItem = arrow;
} else if (xml->isEndElement() && (xml->name() == "player"))
return true;
if (currentItem)
if (currentItem->readElement(xml))
currentItem = 0;
return false;
}
void ServerInfo_Player::writeElement(QXmlStreamWriter *xml)
{
xml->writeStartElement("player");
xml->writeAttribute("player_id", QString::number(playerId));
xml->writeAttribute("name", name);
for (int i = 0; i < zoneList.size(); ++i)
zoneList[i]->writeElement(xml);
for (int i = 0; i < counterList.size(); ++i)
counterList[i]->writeElement(xml);
for (int i = 0; i < arrowList.size(); ++i)
arrowList[i]->writeElement(xml);
xml->writeEndElement();
}
bool DeckList_File::readElement(QXmlStreamReader *xml)
{
if (xml->isEndElement())
return true;
else
return false;
}
void DeckList_File::writeElement(QXmlStreamWriter *xml)
{
xml->writeStartElement("file");
xml->writeAttribute("name", name);
xml->writeAttribute("id", QString::number(id));
xml->writeAttribute("upload_time", QString::number(uploadTime.toTime_t()));
xml->writeEndElement();
}
DeckList_Directory::~DeckList_Directory()
{
for (int i = 0; i < size(); ++i)
delete at(i);
}
bool DeckList_Directory::readElement(QXmlStreamReader *xml)
{
if (currentItem) {
if (currentItem->readElement(xml))
currentItem = 0;
return false;
}
if (xml->isStartElement() && (xml->name() == "directory")) {
DeckList_Directory *newItem = new DeckList_Directory(xml->attributes().value("name").toString());
append(newItem);
currentItem = newItem;
} else if (xml->isStartElement() && (xml->name() == "file")) {
DeckList_File *newItem = new DeckList_File(xml->attributes().value("name").toString(), xml->attributes().value("id").toString().toInt(), QDateTime::fromTime_t(xml->attributes().value("upload_time").toString().toUInt()));
append(newItem);
currentItem = newItem;
} else if (xml->isEndElement() && (xml->name() == "directory"))
return true;
return false;
}
void DeckList_Directory::writeElement(QXmlStreamWriter *xml)
{
xml->writeStartElement("directory");
xml->writeAttribute("name", name);
for (int i = 0; i < size(); ++i)
at(i)->writeElement(xml);
xml->writeEndElement();
}

View file

@ -10,6 +10,25 @@ class QXmlStreamWriter;
enum ResponseCode { RespNothing, RespOk, RespInvalidCommand, RespInvalidData, RespNameNotFound, RespLoginNeeded, RespContextError, RespWrongPassword, RespSpectatorsNotAllowed };
// PrivateZone: Contents of the zone are always visible to the owner,
// but not to anyone else.
// PublicZone: Contents of the zone are always visible to anyone.
// HiddenZone: Contents of the zone are never visible to anyone.
// However, the owner of the zone can issue a dump_zone command,
// setting beingLookedAt to true.
// Cards in a zone with the type HiddenZone are referenced by their
// list index, whereas cards in any other zone are referenced by their ids.
enum ZoneType { PrivateZone, PublicZone, HiddenZone };
class SerializableItem {
protected:
SerializableItem *currentItem;
public:
SerializableItem() : currentItem(0) { }
virtual bool readElement(QXmlStreamReader *xml) = 0;
virtual void writeElement(QXmlStreamWriter *xml) = 0;
};
class ServerChatChannelInfo {
private:
QString name;
@ -25,11 +44,11 @@ public:
bool getAutoJoin() const { return autoJoin; }
};
class ServerPlayerInfo {
class ServerChatUserInfo {
private:
QString name;
public:
ServerPlayerInfo(const QString &_name)
ServerChatUserInfo(const QString &_name)
: name(_name) { }
QString getName() const { return name; }
};
@ -57,23 +76,8 @@ public:
int getSpectatorCount() const { return spectatorCount; }
};
class ServerPlayer {
class ServerInfo_Card : public SerializableItem {
private:
int PlayerId;
QString name;
bool local;
public:
ServerPlayer(int _PlayerId, const QString &_name, bool _local)
: PlayerId(_PlayerId), name(_name), local(_local) { }
int getPlayerId() const { return PlayerId; }
QString getName() const { return name; }
bool getLocal() const { return local; }
};
class ServerZoneCard {
private:
int playerId;
QString zoneName;
int id;
QString name;
int x, y;
@ -82,10 +86,8 @@ private:
bool attacking;
QString annotation;
public:
ServerZoneCard(int _playerId, const QString &_zoneName, int _id, const QString &_name, int _x, int _y, int _counters, bool _tapped, bool _attacking, const QString &_annotation)
: playerId(_playerId), zoneName(_zoneName), id(_id), name(_name), x(_x), y(_y), counters(_counters), tapped(_tapped), attacking(_attacking), annotation(_annotation) { }
int getPlayerId() const { return playerId; }
QString getZoneName() const { return zoneName; }
ServerInfo_Card(int _id = -1, const QString &_name = QString(), int _x = -1, int _y = -1, int _counters = -1, bool _tapped = false, bool _attacking = false, const QString &_annotation = QString())
: id(_id), name(_name), x(_x), y(_y), counters(_counters), tapped(_tapped), attacking(_attacking), annotation(_annotation) { }
int getId() const { return id; }
QString getName() const { return name; }
int getX() const { return x; }
@ -94,50 +96,53 @@ public:
bool getTapped() const { return tapped; }
bool getAttacking() const { return attacking; }
QString getAnnotation() const { return annotation; }
bool readElement(QXmlStreamReader *xml);
void writeElement(QXmlStreamWriter *xml);
};
class ServerZone {
public:
enum ZoneType { PrivateZone, PublicZone, HiddenZone };
class ServerInfo_Zone : public SerializableItem {
private:
int playerId;
QString name;
ZoneType type;
bool hasCoords;
int cardCount;
QList<ServerInfo_Card *> cardList;
public:
ServerZone(int _playerId, const QString &_name, ZoneType _type, bool _hasCoords, int _cardCount)
: playerId(_playerId), name(_name), type(_type), hasCoords(_hasCoords), cardCount(_cardCount) { }
int getPlayerId() const { return playerId; }
ServerInfo_Zone(const QString &_name = QString(), ZoneType _type = PrivateZone, bool _hasCoords = false, int _cardCount = -1, const QList<ServerInfo_Card *> &_cardList = QList<ServerInfo_Card *>())
: name(_name), type(_type), hasCoords(_hasCoords), cardCount(_cardCount), cardList(_cardList) { }
~ServerInfo_Zone();
QString getName() const { return name; }
ZoneType getType() const { return type; }
bool getHasCoords() const { return hasCoords; }
int getCardCount() const { return cardCount; }
const QList<ServerInfo_Card *> &getCardList() const { return cardList; }
void addCard(ServerInfo_Card *card) { cardList.append(card); ++cardCount; }
bool readElement(QXmlStreamReader *xml);
void writeElement(QXmlStreamWriter *xml);
};
class ServerCounter {
class ServerInfo_Counter : public SerializableItem {
private:
int playerId;
int id;
QString name;
QColor color;
int radius;
int count;
public:
ServerCounter(int _playerId, int _id, const QString &_name, QColor _color, int _radius, int _count)
: playerId(_playerId), id(_id), name(_name), color(_color), radius(_radius), count(_count) { }
int getPlayerId() const { return playerId; }
ServerInfo_Counter(int _id = -1, const QString &_name = QString(), const QColor &_color = QColor(), int _radius = -1, int _count = -1)
: id(_id), name(_name), color(_color), radius(_radius), count(_count) { }
int getId() const { return id; }
QString getName() const { return name; }
QColor getColor() const { return color; }
int getRadius() const { return radius; }
int getCount() const { return count; }
bool readElement(QXmlStreamReader *xml);
void writeElement(QXmlStreamWriter *xml);
};
class ServerArrow {
class ServerInfo_Arrow : public SerializableItem {
private:
int id;
int playerId;
int startPlayerId;
QString startZone;
int startCardId;
@ -146,10 +151,9 @@ private:
int targetCardId;
QColor color;
public:
ServerArrow(int _playerId, int _id, int _startPlayerId, const QString &_startZone, int _startCardId, int _targetPlayerId, const QString &_targetZone, int _targetCardId, const QColor &_color)
: id(_id), playerId(_playerId), startPlayerId(_startPlayerId), startZone(_startZone), startCardId(_startCardId), targetPlayerId(_targetPlayerId), targetZone(_targetZone), targetCardId(_targetCardId), color(_color) { }
ServerInfo_Arrow(int _id = -1, int _startPlayerId = -1, const QString &_startZone = QString(), int _startCardId = -1, int _targetPlayerId = -1, const QString &_targetZone = QString(), int _targetCardId = -1, const QColor &_color = QColor())
: id(_id), startPlayerId(_startPlayerId), startZone(_startZone), startCardId(_startCardId), targetPlayerId(_targetPlayerId), targetZone(_targetZone), targetCardId(_targetCardId), color(_color) { }
int getId() const { return id; }
int getPlayerId() const { return playerId; }
int getStartPlayerId() const { return startPlayerId; }
QString getStartZone() const { return startZone; }
int getStartCardId() const { return startCardId; }
@ -157,9 +161,34 @@ public:
QString getTargetZone() const { return targetZone; }
int getTargetCardId() const { return targetCardId; }
QColor getColor() const { return color; }
bool readElement(QXmlStreamReader *xml);
void writeElement(QXmlStreamWriter *xml);
};
class DeckList_TreeItem {
class ServerInfo_Player : public SerializableItem {
private:
int playerId;
QString name;
QList<ServerInfo_Zone *> zoneList;
QList<ServerInfo_Counter *> counterList;
QList<ServerInfo_Arrow *> arrowList;
public:
ServerInfo_Player(int _playerId = -1, const QString &_name = QString(), const QList<ServerInfo_Zone *> &_zoneList = QList<ServerInfo_Zone *>(), const QList<ServerInfo_Counter *> &_counterList = QList<ServerInfo_Counter *>(), const QList<ServerInfo_Arrow *> &_arrowList = QList<ServerInfo_Arrow *>())
: playerId(_playerId), name(_name), zoneList(_zoneList), counterList(_counterList), arrowList(_arrowList) { }
~ServerInfo_Player();
int getPlayerId() const { return playerId; }
QString getName() const { return name; }
const QList<ServerInfo_Zone *> &getZoneList() const { return zoneList; }
const QList<ServerInfo_Counter *> &getCounterList() const { return counterList; }
const QList<ServerInfo_Arrow *> &getArrowList() const { return arrowList; }
void addZone(ServerInfo_Zone *zone) { zoneList.append(zone); }
void addCounter(ServerInfo_Counter *counter) { counterList.append(counter); }
void addArrow(ServerInfo_Arrow *arrow) { arrowList.append(arrow); }
bool readElement(QXmlStreamReader *xml);
void writeElement(QXmlStreamWriter *xml);
};
class DeckList_TreeItem : public SerializableItem {
protected:
QString name;
int id;
@ -167,8 +196,6 @@ public:
DeckList_TreeItem(const QString &_name, int _id) : name(_name), id(_id) { }
QString getName() const { return name; }
int getId() const { return id; }
virtual bool readElement(QXmlStreamReader *xml) = 0;
virtual void writeElement(QXmlStreamWriter *xml) = 0;
};
class DeckList_File : public DeckList_TreeItem {
private:
@ -180,10 +207,8 @@ public:
QDateTime getUploadTime() const { return uploadTime; }
};
class DeckList_Directory : public DeckList_TreeItem, public QList<DeckList_TreeItem *> {
private:
DeckList_TreeItem *currentItem;
public:
DeckList_Directory(const QString &_name = QString(), int _id = 0) : DeckList_TreeItem(_name, _id), currentItem(0) { }
DeckList_Directory(const QString &_name = QString(), int _id = 0) : DeckList_TreeItem(_name, _id) { }
~DeckList_Directory();
bool readElement(QXmlStreamReader *xml);
void writeElement(QXmlStreamWriter *xml);

View file

@ -56,9 +56,8 @@ ItemId_Event_SetActivePhase = 1054,
ItemId_Event_DumpZone = 1055,
ItemId_Event_StopDumpZone = 1056,
ItemId_Event_ServerMessage = 1057,
ItemId_Event_GameJoined = 1058,
ItemId_Event_ChatJoinChannel = 1059,
ItemId_Event_ChatLeaveChannel = 1060,
ItemId_Event_ChatSay = 1061,
ItemId_Other = 1062
ItemId_Event_ChatJoinChannel = 1058,
ItemId_Event_ChatLeaveChannel = 1059,
ItemId_Event_ChatSay = 1060,
ItemId_Other = 1061
};

View file

@ -613,18 +613,6 @@ void Event_ServerMessage::extractParameters()
GenericEvent::extractParameters();
message = parameters["message"];
}
Event_GameJoined::Event_GameJoined(int _gameId, bool _spectator)
: GenericEvent("game_joined"), gameId(_gameId), spectator(_spectator)
{
setParameter("game_id", gameId);
setParameter("spectator", spectator);
}
void Event_GameJoined::extractParameters()
{
GenericEvent::extractParameters();
gameId = parameters["game_id"].toInt();
spectator = (parameters["spectator"] == "1");
}
Event_ChatJoinChannel::Event_ChatJoinChannel(const QString &_channel, const QString &_playerName)
: ChatEvent("chat_join_channel", _channel), playerName(_playerName)
{
@ -716,7 +704,6 @@ void ProtocolItem::initializeHashAuto()
itemNameHash.insert("game_eventdump_zone", Event_DumpZone::newItem);
itemNameHash.insert("game_eventstop_dump_zone", Event_StopDumpZone::newItem);
itemNameHash.insert("generic_eventserver_message", Event_ServerMessage::newItem);
itemNameHash.insert("generic_eventgame_joined", Event_GameJoined::newItem);
itemNameHash.insert("chat_eventchat_join_channel", Event_ChatJoinChannel::newItem);
itemNameHash.insert("chat_eventchat_leave_channel", Event_ChatLeaveChannel::newItem);
itemNameHash.insert("chat_eventchat_say", Event_ChatSay::newItem);

View file

@ -55,7 +55,6 @@
3:dump_zone:i,zone_owner_id:s,zone:i,number_cards
3:stop_dump_zone:i,zone_owner_id:s,zone
4:server_message:s,message
4:game_joined:i,game_id:b,spectator
5:chat_join_channel:s,player_name
5:chat_leave_channel:s,player_name
5:chat_say:s,player_name:s,message

View file

@ -759,20 +759,6 @@ public:
protected:
void extractParameters();
};
class Event_GameJoined : public GenericEvent {
Q_OBJECT
private:
int gameId;
bool spectator;
public:
Event_GameJoined(int _gameId = -1, bool _spectator = false);
int getGameId() const { return gameId; }
bool getSpectator() const { return spectator; }
static ProtocolItem *newItem() { return new Event_GameJoined; }
int getItemId() const { return ItemId_Event_GameJoined; }
protected:
void extractParameters();
};
class Event_ChatJoinChannel : public ChatEvent {
Q_OBJECT
private:

View file

@ -22,21 +22,12 @@
#include <QList>
#include <QString>
#include "protocol_datastructures.h"
class Server_Card;
class Server_Player;
class Server_CardZone {
public:
// PrivateZone: Contents of the zone are always visible to the owner,
// but not to anyone else.
// PublicZone: Contents of the zone are always visible to anyone.
// HiddenZone: Contents of the zone are never visible to anyone.
// However, the owner of the zone can issue a dump_zone command,
// setting beingLookedAt to true.
// Cards in a zone with the type HiddenZone are referenced by their
// list index, whereas cards in any other zone are referenced by their ids.
enum ZoneType { PrivateZone, PublicZone, HiddenZone };
private:
Server_Player *player;
QString name;

View file

@ -21,6 +21,9 @@
#include "server_game.h"
#include "server_protocolhandler.h"
#include "server_arrow.h"
#include "server_card.h"
#include "server_cardzone.h"
#include "server_counter.h"
#include <QSqlQuery>
Server_Game::Server_Game(Server_ProtocolHandler *_creator, int _gameId, const QString &_description, const QString &_password, int _maxPlayers, bool _spectatorsAllowed, QObject *parent)
@ -157,6 +160,54 @@ void Server_Game::setActivePhase(int _activePhase)
sendGameEvent(new Event_SetActivePhase(-1, -1, activePhase));
}
QList<ServerInfo_Player *> Server_Game::getGameState() const
{
QList<ServerInfo_Player *> result;
QMapIterator<int, Server_Player *> playerIterator(players);
while (playerIterator.hasNext()) {
Server_Player *player = playerIterator.next().value();
QList<ServerInfo_Arrow *> arrowList;
QMapIterator<int, Server_Arrow *> arrowIterator(player->getArrows());
while (arrowIterator.hasNext()) {
Server_Arrow *arrow = arrowIterator.next().value();
arrowList.append(new ServerInfo_Arrow(
arrow->getId(),
arrow->getStartCard()->getZone()->getPlayer()->getPlayerId(),
arrow->getStartCard()->getZone()->getName(),
arrow->getStartCard()->getId(),
arrow->getTargetCard()->getZone()->getPlayer()->getPlayerId(),
arrow->getTargetCard()->getZone()->getName(),
arrow->getTargetCard()->getId(),
arrow->getColor()
));
}
QList<ServerInfo_Counter *> counterList;
QMapIterator<int, Server_Counter *> counterIterator(player->getCounters());
while (counterIterator.hasNext()) {
Server_Counter *counter = counterIterator.next().value();
counterList.append(new ServerInfo_Counter(counter->getId(), counter->getName(), counter->getColor(), counter->getRadius(), counter->getCount()));
}
QList<ServerInfo_Zone *> zoneList;
QMapIterator<QString, Server_CardZone *> zoneIterator(player->getZones());
while (zoneIterator.hasNext()) {
Server_CardZone *zone = zoneIterator.next().value();
QList<ServerInfo_Card *> cardList;
QListIterator<Server_Card *> cardIterator(zone->cards);
while (cardIterator.hasNext()) {
Server_Card *card = cardIterator.next();
cardList.append(new ServerInfo_Card(card->getId(), card->getName(), card->getX(), card->getY(), card->getCounters(), card->getTapped(), card->getAttacking(), card->getAnnotation()));
}
zoneList.append(new ServerInfo_Zone(zone->getName(), zone->getType(), zone->hasCoords(), zone->cards.size(), cardList));
}
result.append(new ServerInfo_Player(player->getPlayerId(), player->getPlayerName(), zoneList, counterList, arrowList));
}
return result;
}
void Server_Game::sendGameEvent(GameEvent *event)
{
event->setGameId(gameId);

View file

@ -65,6 +65,7 @@ public:
void setActivePlayer(int _activePlayer);
void setActivePhase(int _activePhase);
QList<ServerInfo_Player *> getGameState() const;
void sendGameEvent(GameEvent *event);
};

View file

@ -52,14 +52,14 @@ void Server_Player::setupZones()
// ------------------------------------------------------------------
// Create zones
Server_CardZone *deckZone = new Server_CardZone(this, "deck", false, Server_CardZone::HiddenZone);
Server_CardZone *deckZone = new Server_CardZone(this, "deck", false, HiddenZone);
addZone(deckZone);
Server_CardZone *sbZone = new Server_CardZone(this, "sb", false, Server_CardZone::HiddenZone);
Server_CardZone *sbZone = new Server_CardZone(this, "sb", false, HiddenZone);
addZone(sbZone);
addZone(new Server_CardZone(this, "table", true, Server_CardZone::PublicZone));
addZone(new Server_CardZone(this, "hand", false, Server_CardZone::PrivateZone));
addZone(new Server_CardZone(this, "grave", false, Server_CardZone::PublicZone));
addZone(new Server_CardZone(this, "rfg", false, Server_CardZone::PublicZone));
addZone(new Server_CardZone(this, "table", true, PublicZone));
addZone(new Server_CardZone(this, "hand", false, PrivateZone));
addZone(new Server_CardZone(this, "grave", false, PublicZone));
addZone(new Server_CardZone(this, "rfg", false, PublicZone));
// ------------------------------------------------------------------

View file

@ -220,7 +220,7 @@ ResponseCode Server_ProtocolHandler::cmdCreateGame(Command_CreateGame *cmd)
Server_Game *game = server->createGame(cmd->getDescription(), cmd->getPassword(), cmd->getMaxPlayers(), cmd->getSpectatorsAllowed(), this);
games.insert(game->getGameId(), QPair<Server_Game *, Server_Player *>(game, game->getCreator()));
enqueueProtocolItem(new Event_GameJoined(game->getGameId(), false));
enqueueProtocolItem(new Event_GameJoined(game->getGameId(), game->getCreator()->getPlayerId(), false, game->getGameState()));
return RespOk;
}
@ -234,8 +234,8 @@ ResponseCode Server_ProtocolHandler::cmdJoinGame(Command_JoinGame *cmd)
if (result == RespOk) {
Server_Player *player = g->addPlayer(this, cmd->getSpectator());
games.insert(cmd->getGameId(), QPair<Server_Game *, Server_Player *>(g, player));
enqueueProtocolItem(new Event_GameJoined(cmd->getGameId(), player->getPlayerId(), cmd->getSpectator(), g->getGameState()));
}
enqueueProtocolItem(new Event_GameJoined(cmd->getGameId(), cmd->getSpectator()));
return result;
}
@ -326,13 +326,13 @@ ResponseCode Server_ProtocolHandler::cmdMoveCard(Command_MoveCard *cmd, Server_G
targetzone->insertCard(card, x, y);
bool targetBeingLookedAt = (targetzone->getType() != Server_CardZone::HiddenZone) || (targetzone->getCardsBeingLookedAt() > x) || (targetzone->getCardsBeingLookedAt() == -1);
bool sourceBeingLookedAt = (startzone->getType() != Server_CardZone::HiddenZone) || (startzone->getCardsBeingLookedAt() > position) || (startzone->getCardsBeingLookedAt() == -1);
bool targetBeingLookedAt = (targetzone->getType() != HiddenZone) || (targetzone->getCardsBeingLookedAt() > x) || (targetzone->getCardsBeingLookedAt() == -1);
bool sourceBeingLookedAt = (startzone->getType() != HiddenZone) || (startzone->getCardsBeingLookedAt() > position) || (startzone->getCardsBeingLookedAt() == -1);
bool targetHiddenToPlayer = facedown || !targetBeingLookedAt;
bool targetHiddenToOthers = facedown || (targetzone->getType() != Server_CardZone::PublicZone);
bool targetHiddenToOthers = facedown || (targetzone->getType() != PublicZone);
bool sourceHiddenToPlayer = card->getFaceDown() || !sourceBeingLookedAt;
bool sourceHiddenToOthers = card->getFaceDown() || (startzone->getType() != Server_CardZone::PublicZone);
bool sourceHiddenToOthers = card->getFaceDown() || (startzone->getType() != PublicZone);
QString privateCardName, publicCardName;
if (!(sourceHiddenToPlayer && targetHiddenToPlayer))
@ -363,9 +363,9 @@ ResponseCode Server_ProtocolHandler::cmdMoveCard(Command_MoveCard *cmd, Server_G
// Other players do not get to see the start and/or target position of the card if the respective
// part of the zone is being looked at. The information is not needed anyway because in hidden zones,
// all cards are equal.
if ((startzone->getType() == Server_CardZone::HiddenZone) && ((startzone->getCardsBeingLookedAt() > position) || (startzone->getCardsBeingLookedAt() == -1)))
if ((startzone->getType() == HiddenZone) && ((startzone->getCardsBeingLookedAt() > position) || (startzone->getCardsBeingLookedAt() == -1)))
position = -1;
if ((targetzone->getType() == Server_CardZone::HiddenZone) && ((targetzone->getCardsBeingLookedAt() > x) || (targetzone->getCardsBeingLookedAt() == -1)))
if ((targetzone->getType() == HiddenZone) && ((targetzone->getCardsBeingLookedAt() > x) || (targetzone->getCardsBeingLookedAt() == -1)))
x = -1;
/* if ((startzone->getType() == Server_CardZone::PublicZone) || (targetzone->getType() == Server_CardZone::PublicZone))
@ -565,10 +565,10 @@ ResponseCode Server_ProtocolHandler::cmdDumpZone(Command_DumpZone *cmd, Server_G
Server_CardZone *zone = otherPlayer->getZones().value(cmd->getZoneName());
if (!zone)
return RespNameNotFound;
if (!((zone->getType() == Server_CardZone::PublicZone) || (player == otherPlayer)))
if (!((zone->getType() == PublicZone) || (player == otherPlayer)))
return RespContextError;
if (zone->getType() == Server_CardZone::HiddenZone) {
if (zone->getType() == HiddenZone) {
// game->broadcastEvent(QString("dump_zone|%1|%2|%3").arg(player_id).arg(zone->getName()).arg(number_cards), player);
}
// remsg->sendList(dumpZoneHelper(otherPlayer, zone, number_cards));
@ -584,7 +584,7 @@ ResponseCode Server_ProtocolHandler::cmdStopDumpZone(Command_StopDumpZone *cmd,
if (!zone)
return RespNameNotFound;
if (zone->getType() == Server_CardZone::HiddenZone) {
if (zone->getType() == HiddenZone) {
zone->setCardsBeingLookedAt(0);
game->sendGameEvent(new Event_StopDumpZone(-1, player->getPlayerId(), cmd->getPlayerId(), zone->getName()));
}

View file

@ -36,6 +36,7 @@ SOURCES += src/main.cpp \
../common/decklist.cpp \
../common/protocol.cpp \
../common/protocol_items.cpp \
../common/protocol_datastructures.cpp \
../common/rng_abstract.cpp \
../common/rng_qt.cpp \
../common/server.cpp \