selectzone fix

This commit is contained in:
Max-Wilhelm Bruker 2011-04-05 18:05:26 +02:00
parent 6c5dd0b3d1
commit 45c65c59dc

View file

@ -22,8 +22,12 @@ void SelectZone::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
pos.setY(br.height());
QRectF selectionRect = QRectF(selectionOrigin, pos).normalized();
for (int i = 0; i < cards.size(); ++i)
for (int i = 0; i < cards.size(); ++i) {
if (cards[i]->getAttachedTo())
if (cards[i]->getAttachedTo()->getZone() != this)
continue;
cards[i]->setSelected(selectionRect.intersects(cards[i]->mapRectToParent(cards[i]->boundingRect())));
}
static_cast<GameScene *>(scene())->resizeRubberBand(scenePos() + pos);
event->accept();