geometry update fix
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2711c0e9d0
commit
ac46edd790
2 changed files with 13 additions and 12 deletions
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@ -23,7 +23,7 @@
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#include <QDebug>
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Player::Player(ServerInfo_User *info, int _id, bool _local, TabGame *_parent)
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: QObject(_parent), shortcutsActive(false), defaultNumberTopCards(3), lastTokenDestroy(true), userInfo(new ServerInfo_User(info)), id(_id), active(false), local(_local), mirrored(false), conceded(false), dialogSemaphore(false)
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: QObject(_parent), shortcutsActive(false), defaultNumberTopCards(3), lastTokenDestroy(true), userInfo(new ServerInfo_User(info)), id(_id), active(false), local(_local), mirrored(false), handVisible(false), conceded(false), dialogSemaphore(false)
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{
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setCacheMode(DeviceCoordinateCache);
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@ -328,15 +328,14 @@ void Player::playerListActionTriggered()
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void Player::rearrangeZones()
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{
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QPointF base = QPointF(CARD_HEIGHT + counterAreaWidth + 15, 0);
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if (settingsCache->getHorizontalHand()) {
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if (mirrored) {
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if (hand->contentsKnown()) {
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hand->setVisible(true);
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handVisible = true;
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hand->setPos(base);
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base += QPointF(0, hand->boundingRect().height());
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} else
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hand->setVisible(false);
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handVisible = false;
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stack->setPos(base);
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base += QPointF(stack->boundingRect().width(), 0);
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@ -349,14 +348,14 @@ void Player::rearrangeZones()
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base += QPointF(0, table->boundingRect().height());
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if (hand->contentsKnown()) {
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hand->setVisible(true);
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handVisible = true;
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hand->setPos(base);
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} else
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hand->setVisible(false);
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handVisible = false;
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}
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hand->setWidth(table->getWidth() + stack->boundingRect().width());
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} else {
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hand->setVisible(true);
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handVisible = true;
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hand->setPos(base);
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base += QPointF(hand->boundingRect().width(), 0);
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@ -366,6 +365,7 @@ void Player::rearrangeZones()
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table->setPos(base);
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}
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hand->setVisible(handVisible);
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hand->updateOrientation();
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table->reorganizeCards();
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updateBoundingRect();
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@ -392,7 +392,7 @@ void Player::updateBoundingRect()
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prepareGeometryChange();
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qreal width = CARD_HEIGHT + 15 + counterAreaWidth + stack->boundingRect().width();
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if (settingsCache->getHorizontalHand()) {
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qreal handHeight = hand->isVisible() ? hand->boundingRect().height() : 0;
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qreal handHeight = handVisible ? hand->boundingRect().height() : 0;
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bRect = QRectF(0, 0, width + table->boundingRect().width(), table->boundingRect().height() + handHeight);
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} else
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bRect = QRectF(0, 0, width + hand->boundingRect().width() + table->boundingRect().width(), table->boundingRect().height());
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@ -135,6 +135,7 @@ private:
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bool active;
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bool local;
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bool mirrored;
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bool handVisible;
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bool conceded;
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bool dialogSemaphore;
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