Game tab: reset docks sizes on "reset layout"

This commit is contained in:
Fabio Bas 2016-02-11 18:29:50 +01:00
parent 058b913455
commit ae8296a50e

View file

@ -1420,7 +1420,25 @@ void TabGame::actResetLayout()
addDockWidget(Qt::BottomDockWidgetArea, replayDock); addDockWidget(Qt::BottomDockWidgetArea, replayDock);
aReplayDockVisible->setChecked(true); aReplayDockVisible->setChecked(true);
aReplayDockFloating->setChecked(false); aReplayDockFloating->setChecked(false);
cardInfoDock->setMinimumSize(250,360);
cardInfoDock->setMaximumSize(250,360);
messageLayoutDock->setMinimumSize(250,200);
messageLayoutDock->setMaximumSize(250,200);
playerListDock->setMinimumSize(250,50);
playerListDock->setMaximumSize(250,50);
replayDock->setMinimumSize(900,100);
replayDock->setMaximumSize(900,100);
} else {
cardInfoDock->setMinimumSize(250,360);
cardInfoDock->setMaximumSize(250,360);
messageLayoutDock->setMinimumSize(250,250);
messageLayoutDock->setMaximumSize(250,250);
playerListDock->setMinimumSize(250,50);
playerListDock->setMaximumSize(250,50);
} }
QTimer::singleShot(100, this, SLOT(freeDocksSize()));
} }
void TabGame::createPlayAreaWidget(bool bReplay) void TabGame::createPlayAreaWidget(bool bReplay)