readjusted position of 'move to' menu in card context menu; fixed logMoveCard
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parent
64c3c0984e
commit
af8e498ab2
4 changed files with 24 additions and 18 deletions
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@ -156,6 +156,12 @@ void CardItem::updateCardMenu()
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if (revealedCard)
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cardMenu->addAction(aHide);
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else if (owner->getLocal()) {
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moveMenu->clear();
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moveMenu->addAction(aMoveToTopLibrary);
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moveMenu->addAction(aMoveToBottomLibrary);
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moveMenu->addAction(aMoveToGraveyard);
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moveMenu->addAction(aMoveToExile);
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if (zone) {
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if (zone->getName() == "table") {
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cardMenu->addAction(aTap);
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@ -171,6 +177,7 @@ void CardItem::updateCardMenu()
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cardMenu->addAction(aSetAnnotation);
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cardMenu->addSeparator();
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cardMenu->addAction(aClone);
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cardMenu->addMenu(moveMenu);
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for (int i = 0; i < aAddCounter.size(); ++i) {
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cardMenu->addSeparator();
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@ -181,15 +188,10 @@ void CardItem::updateCardMenu()
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cardMenu->addSeparator();
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} else {
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cardMenu->addAction(aPlay);
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cardMenu->addMenu(moveMenu);
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}
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}
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moveMenu->clear();
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moveMenu->addAction(aMoveToTopLibrary);
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moveMenu->addAction(aMoveToBottomLibrary);
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moveMenu->addAction(aMoveToGraveyard);
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moveMenu->addAction(aMoveToExile);
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cardMenu->addMenu(moveMenu);
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} else
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cardMenu->addMenu(moveMenu);
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}
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}
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@ -25,6 +25,12 @@ DlgCreateGame::DlgCreateGame(AbstractClient *_client, int _roomId, const QMap<in
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maxPlayersEdit->setValue(2);
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maxPlayersLabel->setBuddy(maxPlayersEdit);
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QGridLayout *generalGrid = new QGridLayout;
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generalGrid->addWidget(descriptionLabel, 0, 0);
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generalGrid->addWidget(descriptionEdit, 0, 1);
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generalGrid->addWidget(maxPlayersLabel, 1, 0);
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generalGrid->addWidget(maxPlayersEdit, 1, 1);
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QVBoxLayout *gameTypeLayout = new QVBoxLayout;
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QMapIterator<int, QString> gameTypeIterator(gameTypes);
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while (gameTypeIterator.hasNext()) {
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@ -67,13 +73,10 @@ DlgCreateGame::DlgCreateGame(AbstractClient *_client, int _roomId, const QMap<in
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spectatorsGroupBox->setLayout(spectatorsLayout);
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QGridLayout *grid = new QGridLayout;
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grid->addWidget(descriptionLabel, 0, 0);
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grid->addWidget(descriptionEdit, 0, 1);
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grid->addWidget(maxPlayersLabel, 1, 0);
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grid->addWidget(maxPlayersEdit, 1, 1);
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grid->addWidget(gameTypeGroupBox, 2, 0, 1, 2);
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grid->addWidget(joinRestrictionsGroupBox, 3, 0, 1, 2);
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grid->addWidget(spectatorsGroupBox, 4, 0, 1, 2);
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grid->addLayout(generalGrid, 0, 0);
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grid->addWidget(spectatorsGroupBox, 1, 0);
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grid->addWidget(joinRestrictionsGroupBox, 0, 1);
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grid->addWidget(gameTypeGroupBox, 1, 1);
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okButton = new QPushButton(tr("&OK"));
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okButton->setDefault(true);
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@ -189,7 +189,7 @@ void MessageLogWidget::doMoveCard(LogMoveCard &attributes)
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QString targetName = attributes.targetZone->getName();
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if (((startName == "table") && (targetName == "table") && (attributes.startZone == attributes.targetZone)) || ((startName == "hand") && (targetName == "hand")))
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return;
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QString cardName = attributes.card->getName();
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QString cardName = attributes.cardName;
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QPair<QString, QString> temp = getFromStr(attributes.startZone, cardName, attributes.oldX);
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bool cardNameContainsStartZone = false;
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if (!temp.first.isEmpty()) {
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@ -225,7 +225,7 @@ void MessageLogWidget::doMoveCard(LogMoveCard &attributes)
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else if (targetName == "deck") {
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if (attributes.newX == -1)
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finalStr = tr("%1 puts %2%3 into his library.");
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else if (attributes.newX == attributes.targetZone->getCards().size())
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else if (attributes.newX == attributes.targetZone->getCards().size() - 1)
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finalStr = tr("%1 puts %2%3 on bottom of his library.");
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else if (attributes.newX == 0)
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finalStr = tr("%1 puts %2%3 on top of his library.");
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@ -241,7 +241,7 @@ void MessageLogWidget::doMoveCard(LogMoveCard &attributes)
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void MessageLogWidget::logMoveCard(Player *player, CardItem *card, CardZone *startZone, int oldX, CardZone *targetZone, int newX)
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{
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LogMoveCard attributes = {player, card, startZone, oldX, targetZone, newX};
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LogMoveCard attributes = {player, card, card->getName(), startZone, oldX, targetZone, newX};
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if (currentContext == MessageContext_MoveCard)
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moveCardQueue.append(attributes);
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else
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@ -17,6 +17,7 @@ class CardItem;
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struct LogMoveCard {
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Player *player;
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CardItem *card;
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QString cardName;
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CardZone *startZone;
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int oldX;
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CardZone *targetZone;
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