Renamed file + reduced window size + resfresh on change

This commit is contained in:
marco 2015-08-18 23:47:21 +02:00
parent d3d6f70496
commit c6aba5a6d0
22 changed files with 463 additions and 470 deletions

View file

@ -95,7 +95,7 @@ SET(cockatrice_SOURCES
src/soundengine.cpp
src/pending_command.cpp
src/shortcutssettings.cpp
src/sequenceEdit/secuenceedit.cpp
src/sequenceEdit/sequenceedit.cpp
src/sequenceEdit/shortcutstab.cpp
${VERSION_STRING_CPP}
)

View file

@ -18,6 +18,8 @@ AbstractCounter::AbstractCounter(Player *_player, int _id, const QString &_name,
setAcceptHoverEvents(true);
#endif
shortcutActive = false;
if (player->getLocal()) {
menu = new QMenu(name);
aSet = new QAction(this);
@ -40,6 +42,8 @@ AbstractCounter::AbstractCounter(Player *_player, int _id, const QString &_name,
} else
menu = 0;
connect(&settingsCache->shortcuts(), SIGNAL(shortCutchanged()),this,SLOT(refreshShortcuts()));
refreshShortcuts();
retranslateUi();
}
@ -66,6 +70,7 @@ void AbstractCounter::retranslateUi()
void AbstractCounter::setShortcutsActive()
{
if (name == "life") {
shortcutActive = true;
aSet->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aSet"));
aDec->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aDec"));
aInc->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aInc"));
@ -74,6 +79,7 @@ void AbstractCounter::setShortcutsActive()
void AbstractCounter::setShortcutsInactive()
{
shortcutActive = false;
if (name == "life") {
aSet->setShortcut(QKeySequence());
aDec->setShortcut(QKeySequence());
@ -81,6 +87,12 @@ void AbstractCounter::setShortcutsInactive()
}
}
void AbstractCounter::refreshShortcuts()
{
if(shortcutActive)
setShortcutsActive();
}
void AbstractCounter::setValue(int _value)
{
value = _value;

View file

@ -26,6 +26,7 @@ private:
bool dialogSemaphore, deleteAfterDialog;
bool shownInCounterArea;
private slots:
void refreshShortcuts();
void incrementCounter();
void setCounter();
public:
@ -44,6 +45,7 @@ public:
void setShortcutsActive();
void setShortcutsInactive();
bool shortcutActive;
};
#endif

View file

@ -18,8 +18,6 @@ DlgLoadDeckFromClipboard::DlgLoadDeckFromClipboard(QWidget *parent)
contentsEdit = new QPlainTextEdit;
refreshButton = new QPushButton(tr("&Refresh"));
refreshButton->setShortcut(settingsCache->shortcuts().getSingleShortcut(
"DlgLoadDeckFromClipboard/refreshButton"));
connect(refreshButton, SIGNAL(clicked()), this, SLOT(actRefresh()));
QDialogButtonBox *buttonBox = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
@ -37,6 +35,8 @@ DlgLoadDeckFromClipboard::DlgLoadDeckFromClipboard(QWidget *parent)
resize(500, 500);
actRefresh();
connect(&settingsCache->shortcuts(), SIGNAL(shortCutchanged()),this,SLOT(refreshShortcuts()));
refreshShortcuts();
}
void DlgLoadDeckFromClipboard::actRefresh()
@ -44,6 +44,11 @@ void DlgLoadDeckFromClipboard::actRefresh()
contentsEdit->setPlainText(QApplication::clipboard()->text());
}
void DlgLoadDeckFromClipboard::refreshShortcuts()
{
refreshButton->setShortcut(settingsCache->shortcuts().getSingleShortcut("DlgLoadDeckFromClipboard/refreshButton"));
}
void DlgLoadDeckFromClipboard::actOK()
{
QString buffer = contentsEdit->toPlainText();

View file

@ -12,6 +12,7 @@ class DlgLoadDeckFromClipboard : public QDialog {
private slots:
void actOK();
void actRefresh();
void refreshShortcuts();
private:
DeckLoader *deckList;
public:

View file

@ -20,11 +20,11 @@ GameView::GameView(QGraphicsScene *scene, QWidget *parent)
connect(scene, SIGNAL(sigStopRubberBand()), this, SLOT(stopRubberBand()));
aCloseMostRecentZoneView = new QAction(this);
aCloseMostRecentZoneView->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aCloseMostRecentZoneView"));
connect(aCloseMostRecentZoneView, SIGNAL(triggered()), scene, SLOT(closeMostRecentZoneView()));
addAction(aCloseMostRecentZoneView);
connect(&settingsCache->shortcuts(), SIGNAL(shortCutchanged()),this,SLOT(refreshShortcuts()));
refreshShortcuts();
rubberBand = new QRubberBand(QRubberBand::Rectangle, this);
}
@ -61,3 +61,8 @@ void GameView::stopRubberBand()
{
rubberBand->hide();
}
void GameView::refreshShortcuts()
{
aCloseMostRecentZoneView->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aCloseMostRecentZoneView"));
}

View file

@ -17,6 +17,7 @@ private slots:
void startRubberBand(const QPointF &selectionOrigin);
void resizeRubberBand(const QPointF &cursorPoint);
void stopRubberBand();
void refreshShortcuts();
public slots:
void updateSceneRect(const QRectF &rect);
public:

View file

@ -454,6 +454,8 @@ Player::Player(const ServerInfo_User &info, int _id, bool _local, TabGame *_pare
rearrangeZones();
retranslateUi();
connect(&settingsCache->shortcuts(), SIGNAL(shortCutchanged()),this,SLOT(refreshShortcuts()));
refreshShortcuts();
}
Player::~Player()
@ -683,123 +685,46 @@ void Player::retranslateUi()
}
aPlay->setText(tr("&Play"));
aPlay->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aPlay"));
aHide->setText(tr("&Hide"));
aPlayFacedown->setText(tr("Play &Face Down"));
aTap->setText(tr("&Tap"));
aTap->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aTap"));
aUntap->setText(tr("&Untap"));
aUntap->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aUntap"));
aDoesntUntap->setText(tr("Toggle &normal untapping"));
aDoesntUntap->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aDoesntUntap"));
aFlip->setText(tr("&Flip"));
aFlip->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aFlip"));
aPeek->setText(tr("&Peek at card face"));
aPeek->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aPeek"));
aClone->setText(tr("&Clone"));
aClone->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aClone"));
aAttach->setText(tr("Attac&h to card..."));
aAttach->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aAttach"));
aUnattach->setText(tr("Unattac&h"));
aUnattach->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aUnattach"));
aDrawArrow->setText(tr("&Draw arrow..."));
aDrawArrow->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aDrawArrow"));
aIncP->setText(tr("&Increase power"));
aIncP->setShortcuts(settingsCache->shortcuts().getShortcut("Player/IncP"));
aDecP->setText(tr("&Decrease power"));
aDecP->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aDecP"));
aIncT->setText(tr("I&ncrease toughness"));
aIncT->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aIncT"));
aDecT->setText(tr("D&ecrease toughness"));
aDecT->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aDecT"));
aIncPT->setText(tr("In&crease power and toughness"));
aIncPT->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aIncPT"));
aDecPT->setText(tr("Dec&rease power and toughness"));
aDecPT->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aDecPT"));
aSetPT->setText(tr("Set &power and toughness..."));
aSetPT->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aSetPT"));
aSetAnnotation->setText(tr("&Set annotation..."));
aSetAnnotation->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aSetAnnotation"));
QStringList counterColors;
counterColors.append(tr("Red"));
counterColors.append(tr("Yellow"));
counterColors.append(tr("Green"));
QList<QKeySequence> addCCShortCuts;
addCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aCCRed"));
addCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aCCYellow"));
addCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aCCGreen"));
QList<QKeySequence> removeCCShortCuts;
removeCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aRCRed"));
removeCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aRCYellow"));
removeCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aRCGreen"));
QList<QKeySequence> setCCShortCuts;
setCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aSCRed"));
setCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aSCYellow"));
setCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut(
"Player/aSCGreen"));
for (int i = 0; i < aAddCounter.size(); ++i){
aAddCounter[i]->setText(tr("&Add counter (%1)").arg(counterColors[i]));
aAddCounter[i]->setShortcut(addCCShortCuts[i]);
}
for (int i = 0; i < aRemoveCounter.size(); ++i){
aRemoveCounter[i]->setText(tr("&Remove counter (%1)").arg(counterColors[i]));
aRemoveCounter[i]->setShortcut(removeCCShortCuts[i]);
}
for (int i = 0; i < aSetCounter.size(); ++i){
aSetCounter[i]->setText(tr("&Set counters (%1)...").arg(counterColors[i]));
aSetCounter[i]->setShortcut(setCCShortCuts[i]);
}
aMoveToTopLibrary->setText(tr("&Top of library"));
aMoveToTopLibrary->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aMoveToTopLibrary"));
aMoveToBottomLibrary->setText(tr("&Bottom of library"));
aMoveToBottomLibrary->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aMoveToBottomLibrary"));
aMoveToHand->setText(tr("&Hand"));
aMoveToHand->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aMoveToHand"));
aMoveToGraveyard->setText(tr("&Graveyard"));
aMoveToGraveyard->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aMoveToGraveyard"));
aMoveToExile->setText(tr("&Exile"));
aMoveToExile->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aMoveToExile"));
QMapIterator<QString, CardZone *> zoneIterator(zones);
while (zoneIterator.hasNext())
@ -810,54 +735,73 @@ void Player::setShortcutsActive()
{
shortcutsActive = true;
aViewSideboard->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aViewSideboard"));
aPlay->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aPlay"));
aTap->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aTap"));
aUntap->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aUntap"));
aDoesntUntap->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aDoesntUntap"));
aFlip->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aFlip"));
aPeek->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aPeek"));
aClone->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aClone"));
aAttach->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aAttach"));
aUnattach->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aUnattach"));
aDrawArrow->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aDrawArrow"));
aIncP->setShortcuts(settingsCache->shortcuts().getShortcut("Player/IncP"));
aDecP->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aDecP"));
aIncT->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aIncT"));
aDecT->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aDecT"));
aIncPT->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aIncPT"));
aDecPT->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aDecPT"));
aSetPT->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aSetPT"));
aSetAnnotation->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aSetAnnotation"));
aMoveToTopLibrary->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aMoveToTopLibrary"));
aMoveToBottomLibrary->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aMoveToBottomLibrary"));
aMoveToHand->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aMoveToHand"));
aMoveToGraveyard->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aMoveToGraveyard"));
aMoveToExile->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aMoveToExile"));
aViewLibrary->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aViewLibrary"));
QList<QKeySequence> addCCShortCuts;
addCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut("Player/aCCRed"));
addCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut("Player/aCCYellow"));
addCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut("Player/aCCGreen"));
aViewTopCards->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aViewTopCards"));
QList<QKeySequence> removeCCShortCuts;
removeCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut("Player/aRCRed"));
removeCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut("Player/aRCYellow"));
removeCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut("Player/aRCGreen"));
aViewGraveyard->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aViewGraveyard"));
QList<QKeySequence> setCCShortCuts;
setCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut("Player/aSCRed"));
setCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut("Player/aSCYellow"));
setCCShortCuts.append(settingsCache->shortcuts().getSingleShortcut("Player/aSCGreen"));
aViewRfg->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aViewRfg"));
aDrawCard->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aDrawCard"));
aDrawCards->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aDrawCards"));
aUndoDraw->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aUndoDraw"));
aMulligan->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aMulligan"));
aShuffle->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aShuffle"));
aUntapAll->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aUntapAll"));
aRollDie->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aRollDie"));
aCreateToken->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aCreateToken"));
aCreateAnotherToken->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aCreateAnotherToken"));
aAlwaysRevealTopCard->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aAlwaysRevealTopCard"));
for (int i = 0; i < aAddCounter.size(); ++i){
aAddCounter[i]->setShortcut(addCCShortCuts.at(i));
}
for (int i = 0; i < aRemoveCounter.size(); ++i){
aRemoveCounter[i]->setShortcut(removeCCShortCuts.at(i));
}
for (int i = 0; i < aSetCounter.size(); ++i){
aSetCounter[i]->setShortcut(setCCShortCuts.at(i));
}
QMapIterator<int, AbstractCounter *> counterIterator(counters);
while (counterIterator.hasNext())
counterIterator.next().value()->setShortcutsActive();
aViewSideboard->setShortcut(settingsCache->shortcuts().getSingleShortcut("Player/aViewSideboard"));
aViewLibrary->setShortcut(settingsCache->shortcuts().getSingleShortcut("Player/aViewLibrary"));
aViewTopCards->setShortcut(settingsCache->shortcuts().getSingleShortcut("Player/aViewTopCards"));
aViewGraveyard->setShortcut(settingsCache->shortcuts().getSingleShortcut("Player/aViewGraveyard"));
aDrawCard->setShortcut(settingsCache->shortcuts().getSingleShortcut("Player/aDrawCard"));
aDrawCards->setShortcut(settingsCache->shortcuts().getSingleShortcut("Player/aDrawCards"));
aUndoDraw->setShortcut(settingsCache->shortcuts().getSingleShortcut("Player/aUndoDraw"));
aMulligan->setShortcut(settingsCache->shortcuts().getSingleShortcut("Player/aMulligan"));
aShuffle->setShortcut(settingsCache->shortcuts().getSingleShortcut("Player/aShuffle"));
aUntapAll->setShortcut(settingsCache->shortcuts().getSingleShortcut("Player/aUntapAll"));
aRollDie->setShortcut(settingsCache->shortcuts().getSingleShortcut("Player/aRollDie"));
aCreateToken->setShortcut(settingsCache->shortcuts().getSingleShortcut("Player/aCreateToken"));
aCreateAnotherToken->setShortcut(settingsCache->shortcuts().getSingleShortcut("Player/aCreateAnotherToken"));
aAlwaysRevealTopCard->setShortcut(settingsCache->shortcuts().getSingleShortcut("Player/aAlwaysRevealTopCard"));
}
void Player::setShortcutsInactive()
@ -2346,6 +2290,12 @@ void Player::actPlayFacedown()
playCard(game->getActiveCard(), true, false);
}
void Player::refreshShortcuts()
{
if(shortcutsActive)
setShortcutsActive();
}
void Player::updateCardMenu(CardItem *card)
{
QMenu *cardMenu = card->getCardMenu();

View file

@ -159,6 +159,7 @@ private slots:
void actPlay();
void actHide();
void actPlayFacedown();
void refreshShortcuts();
private:
TabGame *game;

View file

@ -1,4 +1,4 @@
#include "secuenceedit.h"
#include "sequenceedit.h"
#include "../settingscache.h"
#include <QLineEdit>
#include <QPushButton>
@ -7,7 +7,7 @@
#include <QKeyEvent>
#include <QToolTip>
SecuenceEdit::SecuenceEdit(QString _shorcutName, QWidget *parent) : QWidget(parent)
SequenceEdit::SequenceEdit(QString _shorcutName, QWidget *parent) : QWidget(parent)
{
shorcutName = _shorcutName;
currentKey = 0;
@ -19,16 +19,21 @@ SecuenceEdit::SecuenceEdit(QString _shorcutName, QWidget *parent) : QWidget(pare
clearButton = new QPushButton("", this);
defaultButton = new QPushButton("", this);
lineEdit->setMinimumWidth(100);
lineEdit->setMinimumWidth(70);
clearButton->setMaximumWidth(lineEdit->height());
defaultButton->setMaximumWidth(lineEdit->height());
clearButton->setMaximumHeight(lineEdit->height());
defaultButton->setMaximumHeight(lineEdit->height());
clearButton->setIcon(QIcon(":/resources/icon_clearsearch.svg"));
defaultButton->setIcon(QIcon(":/resources/icon_update.png"));
clearButton->setAttribute(Qt::WA_LayoutUsesWidgetRect);
defaultButton->setAttribute(Qt::WA_LayoutUsesWidgetRect);
QHBoxLayout *layout = new QHBoxLayout(this);
layout->setContentsMargins(0,0,0,0);
layout->setSpacing(0);
layout->setSpacing(1);
layout->addWidget(lineEdit);
layout->addWidget(clearButton);
layout->addWidget(defaultButton);
@ -40,12 +45,12 @@ SecuenceEdit::SecuenceEdit(QString _shorcutName, QWidget *parent) : QWidget(pare
lineEdit->setText(settingsCache->shortcuts().getShortcutString(shorcutName));
}
QString SecuenceEdit::getSecuence()
QString SequenceEdit::getSecuence()
{
return lineEdit->text();
}
void SecuenceEdit::removeLastShortcut()
void SequenceEdit::removeLastShortcut()
{
QString secuences = lineEdit->text();
if(!secuences.isEmpty())
@ -60,13 +65,13 @@ void SecuenceEdit::removeLastShortcut()
}
}
void SecuenceEdit::restoreDefault()
void SequenceEdit::restoreDefault()
{
lineEdit->setText(settingsCache->shortcuts().getDefaultShortcutString(shorcutName));
updateSettings();
}
bool SecuenceEdit::eventFilter(QObject *, QEvent * event)
bool SequenceEdit::eventFilter(QObject *, QEvent * event)
{
if(event->type() == QEvent::KeyPress || event->type() == QEvent::KeyRelease)
{
@ -81,7 +86,7 @@ bool SecuenceEdit::eventFilter(QObject *, QEvent * event)
return false;
}
void SecuenceEdit::processKey(QKeyEvent* e)
void SequenceEdit::processKey(QKeyEvent* e)
{
int key = e->key();
if(key != Qt::Key_Control && key != Qt::Key_Shift
@ -96,7 +101,7 @@ void SecuenceEdit::processKey(QKeyEvent* e)
finishShortcut();
}
int SecuenceEdit::translateModifiers(Qt::KeyboardModifiers state, const QString &text)
int SequenceEdit::translateModifiers(Qt::KeyboardModifiers state, const QString &text)
{
int result = 0;
// The shift modifier only counts when it is not used to type a symbol
@ -116,7 +121,7 @@ int SecuenceEdit::translateModifiers(Qt::KeyboardModifiers state, const QString
return result;
}
void SecuenceEdit::finishShortcut()
void SequenceEdit::finishShortcut()
{
QKeySequence secuence(keys);
if(!secuence.isEmpty() && valid)
@ -143,7 +148,7 @@ void SecuenceEdit::finishShortcut()
updateSettings();
}
void SecuenceEdit::updateSettings()
void SequenceEdit::updateSettings()
{
settingsCache->shortcuts().setShortcuts(shorcutName,lineEdit->text());
}

View file

@ -8,11 +8,11 @@ class QLineEdit;
class QPushButton;
class QEvent;
class SecuenceEdit : public QWidget
class SequenceEdit : public QWidget
{
Q_OBJECT
public:
SecuenceEdit(QString _shorcutName, QWidget *parent = 0);
SequenceEdit(QString _shorcutName, QWidget *parent = 0);
QString getSecuence();
signals:

File diff suppressed because it is too large Load diff

View file

@ -83,6 +83,7 @@ void ShortcutsSettings::setShortcuts(QString name, QList<QKeySequence> secuence)
QString stringSecuence = stringifySecuence(secuence);
shortCutsFile.setValue(name, stringSecuence);
shortCutsFile.endGroup();
emit shortCutchanged();
}
void ShortcutsSettings::setShortcuts(QString name, QKeySequence secuence)

View file

@ -24,6 +24,9 @@ public:
void setShortcuts(QString name, QString secuences);
bool isValid(QString name, QString secuences);
signals:
void shortCutchanged();
private:
QString settingsFilePath;
QMap<QString,QList<QKeySequence> > shortCuts;

View file

@ -257,71 +257,45 @@ void TabDeckEditor::createMenus()
{
aNewDeck = new QAction(QString(), this);
connect(aNewDeck, SIGNAL(triggered()), this, SLOT(actNewDeck()));
aNewDeck->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aNewDeck"));
aLoadDeck = new QAction(QString(), this);
connect(aLoadDeck, SIGNAL(triggered()), this, SLOT(actLoadDeck()));
aLoadDeck->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aLoadDeck"));
aSaveDeck = new QAction(QString(), this);
connect(aSaveDeck, SIGNAL(triggered()), this, SLOT(actSaveDeck()));
aSaveDeck->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aSaveDeck"));
aSaveDeckAs = new QAction(QString(), this);
connect(aSaveDeckAs, SIGNAL(triggered()), this, SLOT(actSaveDeckAs()));
aSaveDeckAs->setShortcuts(QKeySequence::SaveAs);
aSaveDeckAs->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aSaveDeckAs"));
aOpenCustomsetsFolder = new QAction(QString(), this);
connect(aOpenCustomsetsFolder, SIGNAL(triggered()), this, SLOT(actOpenCustomsetsFolder()));
aLoadDeckFromClipboard = new QAction(QString(), this);
connect(aLoadDeckFromClipboard, SIGNAL(triggered()), this, SLOT(actLoadDeckFromClipboard()));
aLoadDeckFromClipboard->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aLoadDeckFromClipboard"));
aSaveDeckToClipboard = new QAction(QString(), this);
connect(aSaveDeckToClipboard, SIGNAL(triggered()), this, SLOT(actSaveDeckToClipboard()));
aSaveDeckToClipboard->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aSaveDeckToClipboard"));
aPrintDeck = new QAction(QString(), this);
connect(aPrintDeck, SIGNAL(triggered()), this, SLOT(actPrintDeck()));
aPrintDeck->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aPrintDeck"));
aAnalyzeDeck = new QAction(QString(), this);
connect(aAnalyzeDeck, SIGNAL(triggered()), this, SLOT(actAnalyzeDeck()));
aAnalyzeDeck->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aAnalyzeDeck"));
aClose = new QAction(QString(), this);
connect(aClose, SIGNAL(triggered()), this, SLOT(closeRequest()));
aClose->setShortcuts(settingsCache->shortcuts().getShortcut("TabDeckEditor/aClose"));
aOpenCustomFolder = new QAction(QString(), this);
connect(aOpenCustomFolder, SIGNAL(triggered()), this, SLOT(actOpenCustomFolder()));
aOpenCustomFolder->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aOpenCustomFolder"));
aEditSets = new QAction(QString(), this);
connect(aEditSets, SIGNAL(triggered()), this, SLOT(actEditSets()));
aEditSets->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aEditSets"));
aEditTokens = new QAction(QString(), this);
connect(aEditTokens, SIGNAL(triggered()), this, SLOT(actEditTokens()));
aEditTokens->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aEditTokens"));
aResetLayout = new QAction(QString(), this);
connect(aResetLayout,SIGNAL(triggered()),this,SLOT(restartLayout()));
aResetLayout->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aResetLayout"));
deckMenu = new QMenu(this);
deckMenu->addAction(aNewDeck);
@ -344,14 +318,10 @@ void TabDeckEditor::createMenus()
aClearFilterAll = new QAction(QString(), this);
aClearFilterAll->setIcon(QIcon(":/resources/icon_clearsearch.svg"));
connect(aClearFilterAll, SIGNAL(triggered()), this, SLOT(actClearFilterAll()));
aClearFilterAll->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aClearFilterAll"));
aClearFilterOne = new QAction(QString(), this);
aClearFilterOne->setIcon(QIcon(":/resources/decrement.svg"));
connect(aClearFilterOne, SIGNAL(triggered()), this, SLOT(actClearFilterOne()));
aClearFilterOne->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aClearFilterOne"));
dbMenu = new QMenu(this);
dbMenu->addAction(aEditSets);
@ -458,7 +428,7 @@ void TabDeckEditor::createCentralFrame()
QHBoxLayout *mainLayout = new QHBoxLayout;
mainLayout->setObjectName("mainLayout");
mainLayout->addWidget(MainWindow);
setLayout(mainLayout);
setLayout(mainLayout);
}
void TabDeckEditor::restartLayout()
@ -498,6 +468,30 @@ void TabDeckEditor::freeDocksSize()
filterDock->setMaximumSize(5000,5000);
}
void TabDeckEditor::refreshShortcuts()
{
aNewDeck->setShortcuts(settingsCache->shortcuts().getShortcut("TabDeckEditor/aNewDeck"));
aLoadDeck->setShortcuts(settingsCache->shortcuts().getShortcut("TabDeckEditor/aLoadDeck"));
aSaveDeck->setShortcuts(settingsCache->shortcuts().getShortcut("TabDeckEditor/aSaveDeck"));
aSaveDeckAs->setShortcuts(settingsCache->shortcuts().getShortcut("TabDeckEditor/aSaveDeckAs"));
aLoadDeckFromClipboard->setShortcuts(settingsCache->shortcuts().getShortcut("TabDeckEditor/aLoadDeckFromClipboard"));
aPrintDeck->setShortcuts(settingsCache->shortcuts().getShortcut("TabDeckEditor/aPrintDeck"));
aAnalyzeDeck->setShortcuts(settingsCache->shortcuts().getShortcut("TabDeckEditor/aAnalyzeDeck"));
aClose->setShortcuts(settingsCache->shortcuts().getShortcut("TabDeckEditor/aClose"));
aOpenCustomFolder->setShortcuts(settingsCache->shortcuts().getShortcut("TabDeckEditor/aOpenCustomFolder"));
aEditSets->setShortcuts(settingsCache->shortcuts().getShortcut("TabDeckEditor/aEditSets"));
aEditTokens->setShortcuts(settingsCache->shortcuts().getShortcut("TabDeckEditor/aEditTokens"));
aResetLayout->setShortcuts(settingsCache->shortcuts().getShortcut("TabDeckEditor/aResetLayout"));
aClearFilterAll->setShortcuts(settingsCache->shortcuts().getShortcut("TabDeckEditor/aClearFilterAll"));
aClearFilterOne->setShortcuts(settingsCache->shortcuts().getShortcut("TabDeckEditor/aClearFilterOne"));
aSaveDeckToClipboard->setShortcuts(settingsCache->shortcuts().getShortcut("TabDeckEditor/aSaveDeckToClipboard"));
aClearFilterOne->setShortcuts(settingsCache->shortcuts().getShortcut("TabDeckEditor/aClearFilterOne"));
aClose->setShortcuts(settingsCache->shortcuts().getShortcut("TabDeckEditor/aClose"));
aRemoveCard->setShortcuts(settingsCache->shortcuts().getShortcut("TabDeckEditor/aRemoveCard"));
aIncrement->setShortcuts(settingsCache->shortcuts().getShortcut("TabDeckEditor/aIncrement"));
aDecrement->setShortcuts(settingsCache->shortcuts().getShortcut("TabDeckEditor/aDecrement"));
}
void TabDeckEditor::loadLayout()
{
MainWindow->restoreState(settingsCache->getDeckEditorLayoutState());
@ -538,6 +532,9 @@ TabDeckEditor::TabDeckEditor(TabSupervisor *_tabSupervisor, QWidget *parent)
this->installEventFilter(this);
retranslateUi();
connect(&settingsCache->shortcuts(), SIGNAL(shortCutchanged()),this,SLOT(refreshShortcuts()));
refreshShortcuts();
QTimer::singleShot(0, this, SLOT(checkFirstRunDetected()));
QTimer::singleShot(0, this, SLOT(loadLayout()));
}
@ -553,8 +550,6 @@ void TabDeckEditor::retranslateUi()
aClearFilterAll->setText(tr("&Clear all filters"));
aClearFilterOne->setText(tr("Delete selected"));
aClearFilterOne->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aClearFilterOne"));
nameLabel->setText(tr("Deck &name:"));
commentsLabel->setText(tr("&Comments:"));
@ -574,23 +569,15 @@ void TabDeckEditor::retranslateUi()
aOpenCustomFolder->setText(tr("Open custom image folder"));
aOpenCustomsetsFolder->setText(tr("Open custom sets folder"));
aClose->setText(tr("&Close"));
aClose->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aClose"));
aAddCard->setText(tr("Add card to &maindeck"));
aAddCardToSideboard->setText(tr("Add card to &sideboard"));
aRemoveCard->setText(tr("&Remove row"));
aRemoveCard->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aRemoveCard"));
aIncrement->setText(tr("&Increment number"));
aIncrement->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aIncrement"));
aDecrement->setText(tr("&Decrement number"));
aDecrement->setShortcuts(settingsCache->shortcuts().getShortcut(
"TabDeckEditor/aDecrement"));
deckMenu->setTitle(tr("&Deck Editor"));
dbMenu->setTitle(tr("C&ard Database"));

View file

@ -83,6 +83,7 @@ class TabDeckEditor : public Tab {
void loadLayout();
void restartLayout();
void freeDocksSize();
void refreshShortcuts();
private:
CardInfo *currentCardInfo() const;

View file

@ -120,16 +120,14 @@ DeckViewContainer::DeckViewContainer(int _playerId, TabGame *parent)
setLayout(deckViewLayout);
retranslateUi();
connect(&settingsCache->shortcuts(), SIGNAL(shortCutchanged()),this,SLOT(refreshShortcuts()));
refreshShortcuts();
}
void DeckViewContainer::retranslateUi()
{
loadLocalButton->setText(tr("Load local deck"));
loadLocalButton->setShortcut(settingsCache->shortcuts().getSingleShortcut(
"DeckViewContainer/loadLocalButton"));
loadRemoteButton->setText(tr("Load deck from server"));
loadRemoteButton->setShortcut(settingsCache->shortcuts().getSingleShortcut(
"DeckViewContainer/loadRemoteButton"));
readyStartButton->setText(tr("Ready to s&tart"));
updateSideboardLockButtonText();
}
@ -150,6 +148,58 @@ void DeckViewContainer::updateSideboardLockButtonText()
sideboardLockButton->setText(tr("S&ideboard locked"));
}
void DeckViewContainer::refreshShortcuts()
{
loadLocalButton->setShortcut(settingsCache->shortcuts().getSingleShortcut("DeckViewContainer/loadLocalButton"));
loadRemoteButton->setShortcut(settingsCache->shortcuts().getSingleShortcut("DeckViewContainer/loadRemoteButton"));
}
void TabGame::refreshShortcuts()
{
for (int i = 0; i < phaseActions.size(); ++i) {
QAction *temp = phaseActions.at(i);
switch (i) {
case 0: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase0")); break;
case 1: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase1")); break;
case 2: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase2")); break;
case 3: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase3")); break;
case 4: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase4")); break;
case 5: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase5")); break;
case 6: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase6")); break;
case 7: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase7")); break;
case 8: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase8")); break;
case 9: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase9")); break;
case 10:temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase10")); break;
default: ;
}
}
if (aNextPhase) {
aNextPhase->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aNextPhase"));
}
if (aNextTurn) {
aNextTurn->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aNextTurn"));
}
if (aRemoveLocalArrows) {
aRemoveLocalArrows->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aRemoveLocalArrows"));
}
if (aRotateViewCW) {
aRotateViewCW->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aRotateViewCW"));
}
if (aRotateViewCCW) {
aRotateViewCCW->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aRotateViewCCW"));
}
if (aConcede) {
aConcede->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aConcede"));
}
if (aLeaveGame) {
aLeaveGame->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aLeaveGame"));
}
if (aCloseReplay) {
aCloseReplay->setShortcuts(settingsCache->shortcuts().getShortcut("Player/aCloseReplay"));
}
}
void DeckViewContainer::loadLocalDeck()
{
QFileDialog dialog(this, tr("Load deck"));
@ -361,6 +411,8 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor, GameReplay *_replay)
addTabMenu(gameMenu);
retranslateUi();
connect(&settingsCache->shortcuts(), SIGNAL(shortCutchanged()),this,SLOT(refreshShortcuts()));
refreshShortcuts();
setLayout(superMainLayout);
splitter->restoreState(settingsCache->getTabGameSplitterSizes());
@ -470,23 +522,10 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor, QList<AbstractClient *> &_client
for (int i = 0; i < phasesToolbar->phaseCount(); ++i) {
QAction *temp = new QAction(QString(), this);
connect(temp, SIGNAL(triggered()), this, SLOT(actPhaseAction()));
switch (i) {
case 0: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase0")); break;
case 1: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase1")); break;
case 2: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase2")); break;
case 3: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase3")); break;
case 4: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase4")); break;
case 5: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase5")); break;
case 6: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase6")); break;
case 7: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase7")); break;
case 8: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase8")); break;
case 9: temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase9")); break;
case 10:temp->setShortcuts(settingsCache->shortcuts().getShortcut("Player/phase10")); break;
default: ;
}
phasesMenu->addAction(temp);
phaseActions.append(temp);
}
phasesMenu->addSeparator();
phasesMenu->addAction(aNextPhase);
@ -505,6 +544,8 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor, QList<AbstractClient *> &_client
addTabMenu(gameMenu);
retranslateUi();
connect(&settingsCache->shortcuts(), SIGNAL(shortCutchanged()),this,SLOT(refreshShortcuts()));
refreshShortcuts();
setLayout(mainLayout);
splitter->restoreState(settingsCache->getTabGameSplitterSizes());
@ -552,45 +593,29 @@ void TabGame::retranslateUi()
gameMenu->setTitle(tr("&Game"));
if (aNextPhase) {
aNextPhase->setText(tr("Next &phase"));
aNextPhase->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aNextPhase"));
}
if (aNextTurn) {
aNextTurn->setText(tr("Next &turn"));
aNextTurn->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aNextTurn"));
}
if (aRemoveLocalArrows) {
aRemoveLocalArrows->setText(tr("&Remove all local arrows"));
aRemoveLocalArrows->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aRemoveLocalArrows"));
}
if (aRotateViewCW) {
aRotateViewCW->setText(tr("Rotate View Cl&ockwise"));
aRotateViewCW->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aRotateViewCW"));
}
if (aRotateViewCCW) {
aRotateViewCCW->setText(tr("Rotate View Co&unterclockwise"));
aRotateViewCCW->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aRotateViewCCW"));
}
if (aGameInfo)
aGameInfo->setText(tr("Game &information"));
if (aConcede) {
aConcede->setText(tr("&Concede"));
aConcede->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aConcede"));
}
if (aLeaveGame) {
aLeaveGame->setText(tr("&Leave game"));
aLeaveGame->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aLeaveGame"));
}
if (aCloseReplay) {
aCloseReplay->setText(tr("C&lose replay"));
aCloseReplay->setShortcuts(settingsCache->shortcuts().getShortcut(
"Player/aCloseReplay"));
}
if (sayLabel)

View file

@ -84,6 +84,7 @@ private slots:
void sideboardPlanChanged();
void sideboardLockButtonClicked();
void updateSideboardLockButtonText();
void refreshShortcuts();
signals:
void newCardAdded(AbstractCardItem *card);
public:
@ -199,6 +200,7 @@ private slots:
void addMentionTag(QString value);
void commandFinished(const Response &response);
void refreshShortcuts();
public:
TabGame(TabSupervisor *_tabSupervisor, QList<AbstractClient *> &_clients, const Event_GameJoined &event, const QMap<int, QString> &_roomGameTypes);
TabGame(TabSupervisor *_tabSupervisor, GameReplay *replay);

View file

@ -68,7 +68,6 @@ TabRoom::TabRoom(TabSupervisor *_tabSupervisor, AbstractClient *_client, ServerI
QMenu *chatSettingsMenu = new QMenu(this);
aClearChat = chatSettingsMenu->addAction(QString());
aClearChat->setShortcuts(settingsCache->shortcuts().getShortcut("tab_room/aClearChat"));
connect(aClearChat, SIGNAL(triggered()), this, SLOT(actClearChat()));
chatSettingsMenu->addSeparator();
@ -132,6 +131,8 @@ TabRoom::TabRoom(TabSupervisor *_tabSupervisor, AbstractClient *_client, ServerI
sayEdit->setCompleter(completer);
actCompleterChanged();
connect(&settingsCache->shortcuts(), SIGNAL(shortCutchanged()),this,SLOT(refreshShortcuts()));
refreshShortcuts();
}
TabRoom::~TabRoom()
@ -282,6 +283,11 @@ void TabRoom::processRoomSayEvent(const Event_RoomSay &event)
emit userEvent(false);
}
void TabRoom::refreshShortcuts()
{
aClearChat->setShortcuts(settingsCache->shortcuts().getShortcut("tab_room/aClearChat"));
}
void TabRoom::addMentionTag(QString mentionTag) {
sayEdit->insert(mentionTag + " ");
sayEdit->setFocus();

View file

@ -73,6 +73,7 @@ private slots:
void processJoinRoomEvent(const Event_JoinRoom &event);
void processLeaveRoomEvent(const Event_LeaveRoom &event);
void processRoomSayEvent(const Event_RoomSay &event);
void refreshShortcuts();
public:
TabRoom(TabSupervisor *_tabSupervisor, AbstractClient *_client, ServerInfo_User *_ownUser, const ServerInfo_Room &info);
~TabRoom();

View file

@ -456,40 +456,14 @@ void MainWindow::retranslateUi()
setClientStatusTitle();
aConnect->setText(tr("&Connect..."));
aConnect->setShortcuts(settingsCache->shortcuts().getShortcut(
"MainWindow/aConnect"));
aDisconnect->setText(tr("&Disconnect"));
aDisconnect->setShortcuts(settingsCache->shortcuts().getShortcut(
"MainWindow/aDisconnect"));
aSinglePlayer->setText(tr("Start &local game..."));
aSinglePlayer->setShortcuts(settingsCache->shortcuts().getShortcut(
"MainWindow/aSinglePlayer"));
aWatchReplay->setText(tr("&Watch replay..."));
aWatchReplay->setShortcuts(settingsCache->shortcuts().getShortcut(
"MainWindow/aWatchReplay"));
aDeckEditor->setText(tr("&Deck editor"));
aDeckEditor->setShortcuts(settingsCache->shortcuts().getShortcut(
"MainWindow/aDeckEditor"));
aFullScreen->setText(tr("&Full screen"));
aFullScreen->setShortcuts(settingsCache->shortcuts().getShortcut(
"MainWindow/aFullScreen"));
aRegister->setText(tr("&Register to server..."));
aRegister->setShortcuts(settingsCache->shortcuts().getShortcut(
"MainWindow/aRegister"));
aSettings->setText(tr("&Settings..."));
aSettings->setShortcuts(settingsCache->shortcuts().getShortcut(
"MainWindow/aSettings"));
aExit->setText(tr("&Exit"));
aExit->setShortcuts(settingsCache->shortcuts().getShortcut(
"MainWindow/aExit"));
#if defined(__APPLE__) /* For OSX */
cockatriceMenu->setTitle(tr("A&ctions"));
@ -499,11 +473,7 @@ void MainWindow::retranslateUi()
aAbout->setText(tr("&About Cockatrice"));
helpMenu->setTitle(tr("&Help"));
aCheckCardUpdates->setText(tr("Check for card updates..."));
aCheckCardUpdates->setShortcuts(settingsCache->shortcuts().getShortcut(
"MainWindow/aCheckCardUpdates"));
tabSupervisor->retranslateUi();
}
@ -622,6 +592,9 @@ MainWindow::MainWindow(QWidget *parent)
createTrayActions();
createTrayIcon();
}
connect(&settingsCache->shortcuts(), SIGNAL(shortCutchanged()),this,SLOT(refreshShortcuts()));
refreshShortcuts();
}
MainWindow::~MainWindow()
@ -801,3 +774,17 @@ void MainWindow::cardUpdateFinished(int, QProcess::ExitStatus)
// this will force a database reload
settingsCache->setCardDatabasePath(settingsCache->getCardDatabasePath());
}
void MainWindow::refreshShortcuts()
{
aConnect->setShortcuts(settingsCache->shortcuts().getShortcut("MainWindow/aConnect"));
aDisconnect->setShortcuts(settingsCache->shortcuts().getShortcut("MainWindow/aDisconnect"));
aSinglePlayer->setShortcuts(settingsCache->shortcuts().getShortcut("MainWindow/aSinglePlayer"));
aWatchReplay->setShortcuts(settingsCache->shortcuts().getShortcut("MainWindow/aWatchReplay"));
aDeckEditor->setShortcuts(settingsCache->shortcuts().getShortcut("MainWindow/aDeckEditor"));
aFullScreen->setShortcuts(settingsCache->shortcuts().getShortcut("MainWindow/aFullScreen"));
aRegister->setShortcuts(settingsCache->shortcuts().getShortcut("MainWindow/aRegister"));
aSettings->setShortcuts(settingsCache->shortcuts().getShortcut("MainWindow/aSettings"));
aExit->setShortcuts(settingsCache->shortcuts().getShortcut("MainWindow/aExit"));
aCheckCardUpdates->setShortcuts(settingsCache->shortcuts().getShortcut("MainWindow/aCheckCardUpdates"));
}

View file

@ -73,6 +73,7 @@ private slots:
void actCheckCardUpdates();
void cardUpdateError(QProcess::ProcessError err);
void cardUpdateFinished(int exitCode, QProcess::ExitStatus exitStatus);
void refreshShortcuts();
private:
static const QString appName;
void setClientStatusTitle();