Commit graph

78 commits

Author SHA1 Message Date
ebbit1q
0280fea3e6
apply chat flood prevention in games next to rooms (#4387)
* apply chat flood prevention in games next to rooms

* add limit to private messages as well
2021-06-28 01:57:46 -04:00
ebbit1q
18a07274d4
clangify everything with the new header sorting (#3908) 2020-03-18 17:36:02 -04:00
ctrlaltca
b29bd9e070
Clang-format (#3028)
* 1/3 Add .clang-format file and travis compilation check

* 2/3 Run clang-format

* 3/3 Fix compilation problems due to include reordering

* 3bis/3 AfterControlStatement: false
2018-01-27 10:41:32 +01:00
woogerboy21
6962777ded Rework idle timeout, now server side (#2259)
* Server side idle timeout

Initial commit for server side idle timeout counter.  This adds a new
int value that is updated when room/game/mod/admin commands occur and is
checked during the regular ping timout function that if the users new
"idle" value exceeds the idleclienttimeout value defined in the servers
configuration file the user is logged out.  The user will receive a
warning at the 90% time frame mark about being idle.

* Use round instead of ceil

Travis fix for older xcode issue's.

* Fixed requested items

Mis-spelleed function, added header, added warning message sent check
value.  Also corrected the protobuf declaration file for
event_notifyuser

* Moved bool to protected

* Re-Ordered Declarations

* Removed most stylistic items

Resolved most noted things.

* Remove client side idle timeout

Removed client side idle timeout functionality
2016-11-08 22:18:12 -05:00
Fabio Bas
5b21dc8cde Implementation of websockets in servatrice and test js client 2016-06-26 19:38:53 +02:00
woogerboy21
044c2356ff Added server/client feature set communication 2015-09-02 17:54:06 -04:00
Fabio Bas
471f6371b5 More work
* Refactored code out of common/ into servatrice/
 * added smtp client library
 * disable registration when connected
 * validate email address
 * send activation token via email
2015-05-24 23:02:51 +02:00
Fabio Bas
21155ce54a Make gcc an happy puppy (-Wunused-parameter) 2015-05-24 00:47:12 +02:00
Fabio Bas
ff1aed717e Added token generation, user activation command and response. 2015-05-24 00:37:45 +02:00
Gavin Bises
735fcbf311 Add first draft of protocol extension for registration
Stub for registration command handling in server

First draft of handling registration requests

WIP (will be rebased)

clean up bad imports (rebase this later)

Finish checkUserIsBanned method

Add username validity check

Check servatrice registration settings

WIP

Finish(?) server side of registration

Needs testing

Fix switch case compile failure

I have no idea why I have to do this

WIP for registration testing python script

Stub register script initial attempt

Rearrange register script

First try at sending reg

register.py sends commands correctly now

Add more debug to register.py

Pack bytes the right way - servatrice can parse py script sends now

register.py should be working now

Parse xml hack correctly

Log registration enabled settings on server start

Insert gender correctly on register

Show tcpserver error message on failed gameserver listen

Fail startup if db configured and can't be opened.

TIL qt5 comes without mysql by default in homebrew...
2015-05-22 18:55:51 +02:00
Fabio Bas
0e437cf13b Anti flood for game commands 2015-03-14 19:44:32 +01:00
Fabio Bas
3102dd60f9 Hide unused parameters in common/ to avoid warnings 2014-07-24 18:09:28 +02:00
arxanas
4e8ba699d2 Tabs to spaces. 2014-07-08 22:53:02 -04:00
Max-Wilhelm Bruker
80439762cf hide login passwords from server log; call logDebugMessage in S_PH thread instead of Server thread 2012-06-03 19:23:15 +02:00
Max-Wilhelm Bruker
520300dc86 made server threaded, fixing issue #51 2012-05-28 18:51:58 +02:00
Max-Wilhelm Bruker
981db47f9e initial commit for connection pools 2012-05-20 18:47:28 +02:00
Max-Wilhelm Bruker
f6f8ad82b2 server code cleanup 2012-05-01 12:48:59 +02:00
Max-Wilhelm Bruker
e5a0a08569 fixed #43: add delete button to local dir view in deck storage tab and in remote dir view in replays tab 2012-05-01 12:08:09 +02:00
Max-Wilhelm Bruker
af8e357487 improved code for automatic joining of persistent games; disconnecting + reconnecting works as it should with ISL 2012-03-18 21:57:21 +01:00
Max-Wilhelm Bruker
5db0fcd6ae cleanups, games work with ISL, now we just need to clean up better when the ISL connection dies 2012-03-18 18:48:14 +01:00
Max-Wilhelm Bruker
9706ecd98a added mutex for RNG, moved game command implementation from S_PH to S_Player in preparation for forwarding of game commands via tunneling interface 2012-03-17 22:26:12 +01:00
Max-Wilhelm Bruker
671214c60e mutex fixes, server shutdown works again 2012-03-17 19:05:22 +01:00
Max-Wilhelm Bruker
c23af44749 changed a lot of thread locking code in the server, rooms are working with ISL now 2012-03-17 16:09:00 +01:00
Max-Wilhelm Bruker
0ae18d7b2e more ISL code: join, leave, and userMessage work on both sides 2012-03-11 17:25:45 +01:00
Max-Wilhelm Bruker
acb03c2bf2 replays expire after two weeks, lock can be toggled to prevent that 2012-03-04 11:35:56 +01:00
Max-Wilhelm Bruker
c6c6a970c6 interface & client tab for replay transfer 2012-02-25 19:33:44 +01:00
Max-Wilhelm Bruker
4895f2b4fd server code cleanup, changed in-game ping event to not use any bandwidth as long as nothing changes 2012-01-29 13:36:43 +01:00
Max-Wilhelm Bruker
d4aaf9fff5 minor cleanups, server-side deck storage code is working again 2012-01-02 00:11:33 +01:00
Max-Wilhelm Bruker
d3b96b1a88 PB: server compiles again, standalone RemoteClient is able to log in 2011-12-30 21:50:25 +01:00
Max-Wilhelm Bruker
10018280e5 more PB 2011-12-30 02:03:26 +01:00
Max-Wilhelm Bruker
f115342e47 local mode is working again 2011-12-18 23:30:53 +01:00
Max-Wilhelm Bruker
4eb9dfc5bf server-side part of client -> server commands almost converted to ProtocolBuffers. not usable yet 2011-12-04 23:21:31 +01:00
Max-Wilhelm Bruker
1455c093cc store sessions in database 2011-12-04 13:36:53 +01:00
Max-Wilhelm Bruker
632e9bbff3 improved banning and deck hashing 2011-11-01 22:44:51 +01:00
Max-Wilhelm Bruker
be12a0b3a9 preliminary showGamesOfUser support 2011-07-02 14:36:10 +02:00
Max-Wilhelm Bruker
d892d320ea dynamic compression support 2011-06-25 15:58:38 +02:00
Max-Wilhelm Bruker
a4c3d48389 server shutdown function 2011-06-24 18:45:39 +02:00
Max-Wilhelm Bruker
9933b219a9 game list mutex in S_PH 2011-04-17 16:31:03 +02:00
Max-Wilhelm Bruker
2d8b12a576 reduced game selector minimum height; server race conditions fixed 2011-04-17 15:46:47 +02:00
Max-Wilhelm Bruker
45890b836b added send buffer to limit socket operations to one thread 2011-03-22 20:45:18 +01:00
Max-Wilhelm Bruker
4548841a93 server crash fix 2011-03-22 18:31:26 +01:00
Max-Wilhelm Bruker
fd7593edc1 improved logging, improved server multithreading 2011-03-22 17:55:20 +01:00
Max-Wilhelm Bruker
731dfcad5c kick users out of games 2011-03-03 17:05:44 +01:00
Max-Wilhelm Bruker
d6083a85c7 improved packet loss handling 2011-03-03 02:09:29 +01:00
Max-Wilhelm Bruker
57f9e2c3b4 user banning 2011-03-03 01:16:13 +01:00
Max-Wilhelm Bruker
6145d6d524 chat flood protection (yet untested) 2011-03-02 19:39:38 +01:00
Max-Wilhelm Bruker
4149f78001 more buddy&ignore code, added missing file 2011-03-01 20:49:36 +01:00
Max-Wilhelm Bruker
acac5addd6 initial commit: buddy list, ignore list 2011-02-20 16:47:13 +01:00
Max-Wilhelm Bruker
7116382a96 added 'undo last draw' feature. protocol version bump (12) 2011-01-27 17:49:31 +01:00
Max-Wilhelm Bruker
bd9e142d1d added admin tab; server status message update 2011-01-14 16:55:16 +01:00