Commit graph

13 commits

Author SHA1 Message Date
ebbit1q
18a07274d4
clangify everything with the new header sorting (#3908) 2020-03-18 17:36:02 -04:00
ctrlaltca
b29bd9e070
Clang-format (#3028)
* 1/3 Add .clang-format file and travis compilation check

* 2/3 Run clang-format

* 3/3 Fix compilation problems due to include reordering

* 3bis/3 AfterControlStatement: false
2018-01-27 10:41:32 +01:00
woogerboy21
afa2c67e87 Actually pass the generated client id. 2015-08-08 17:22:59 -04:00
woogerboy21
567c1a148d Fix local game due to clientid check in response container. 2015-08-08 17:08:43 -04:00
Matt Kelly
1bc48a7849 Convert rest of source to 4-space indent 2014-02-11 11:14:19 -05:00
Max-Wilhelm Bruker
d4aaf9fff5 minor cleanups, server-side deck storage code is working again 2012-01-02 00:11:33 +01:00
Max-Wilhelm Bruker
d3b96b1a88 PB: server compiles again, standalone RemoteClient is able to log in 2011-12-30 21:50:25 +01:00
Max-Wilhelm Bruker
f115342e47 local mode is working again 2011-12-18 23:30:53 +01:00
Max-Wilhelm Bruker
314f17091d protobuf client->server communication almost working 2011-12-18 18:35:14 +01:00
Max-Wilhelm Bruker
55d493e7ef single player works again, version bump 2011-01-03 20:46:15 +01:00
Max-Wilhelm Bruker
5ff099f4bc more code for local playing 2010-08-14 17:01:14 +02:00
Max-Wilhelm Bruker
168d184e8f local playing bugfixes 2010-08-11 04:23:12 +02:00
Max-Wilhelm Bruker
58e803c3e7 new files 2010-08-04 13:57:13 +02:00