ebbit1q
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18a07274d4
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clangify everything with the new header sorting (#3908)
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2020-03-18 17:36:02 -04:00 |
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ctrlaltca
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b29bd9e070
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Clang-format (#3028)
* 1/3 Add .clang-format file and travis compilation check
* 2/3 Run clang-format
* 3/3 Fix compilation problems due to include reordering
* 3bis/3 AfterControlStatement: false
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2018-01-27 10:41:32 +01:00 |
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woogerboy21
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afa2c67e87
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Actually pass the generated client id.
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2015-08-08 17:22:59 -04:00 |
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woogerboy21
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567c1a148d
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Fix local game due to clientid check in response container.
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2015-08-08 17:08:43 -04:00 |
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Matt Kelly
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1bc48a7849
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Convert rest of source to 4-space indent
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2014-02-11 11:14:19 -05:00 |
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Max-Wilhelm Bruker
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d4aaf9fff5
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minor cleanups, server-side deck storage code is working again
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2012-01-02 00:11:33 +01:00 |
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Max-Wilhelm Bruker
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d3b96b1a88
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PB: server compiles again, standalone RemoteClient is able to log in
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2011-12-30 21:50:25 +01:00 |
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Max-Wilhelm Bruker
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f115342e47
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local mode is working again
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2011-12-18 23:30:53 +01:00 |
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Max-Wilhelm Bruker
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314f17091d
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protobuf client->server communication almost working
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2011-12-18 18:35:14 +01:00 |
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Max-Wilhelm Bruker
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55d493e7ef
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single player works again, version bump
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2011-01-03 20:46:15 +01:00 |
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Max-Wilhelm Bruker
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5ff099f4bc
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more code for local playing
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2010-08-14 17:01:14 +02:00 |
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Max-Wilhelm Bruker
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168d184e8f
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local playing bugfixes
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2010-08-11 04:23:12 +02:00 |
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Max-Wilhelm Bruker
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58e803c3e7
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new files
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2010-08-04 13:57:13 +02:00 |
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