Commit graph

26 commits

Author SHA1 Message Date
Zach H
a95b338c80
Add cmake format (#4618)
* Support CMakeify operation

* Run Cmakeify

* Update cmakeify.sh

Co-authored-by: ebbit1q <ebbit1q@gmail.com>
2022-05-08 21:22:43 +02:00
ZeldaZach
b02adccf87 Support Qt6, Min Qt5.8, Fix Win32, Fix Servatrice
Add lock around deleting arrows for commanding cards

Add support for Qt6 w/ Backwards Qt5

Handle Qt5/6 cross compilation better

Last cleanups

caps matter

Fix serv

Prevent crash on 6.3.0 Linux & bump to 5.8 min

Prevent out of bounds indexing

Delete shutdown timer if it exists

Fixup ticket comments, remove unneeded guards

Try to add support for missing OSes

Update .ci/release_template.md

Update PR based on comments

Update XML name after done and remove Hirsute

Address local game crash

Address comments from PR (again)
Tests don't work on mac, will see if a problem on other OSes

make soundengine more consistent across qt versions

disable tests on distros that are covered by others

Fix Oracle Crash due to bad memory access

Update Oracle to use new Qt6 way of adding translations

Add support for Qt5/Qt6 compiling of Cockatrice

Remove unneeded calls to QtMath/cmath/math.h

Update how we handle bitwise comparisons for enums with Tray Icon

Change header guards to not duplicate function

Leave comment & Fix Path for GHA Qt

Update common/server.h

Update cockatrice/src/window_main.cpp

Rollback change on cmake module path for NSIS

check docker image requirements

add size limit to ccache

put variables in quotes

properly set build type on mac

avoid names used in cmake

fix up cmake module path

cmake 3.10 does not recognize prepend

Support Tests in FindQtRuntime

set ccache size on non debug builds as well

immediately return when removing non existing client

handle incTxBytes with a signal instead

don't set common link libraries in cockatrice/CMakeLists.txt

add comments

set macos qt version to 6

Try upgrading XCode versions to latest they can be supported on

Ensure Qt gets linked

add tmate so i can see what's going on

Qt6 points two directories further down than Qt5 with regard to the top lib path, so we need to account for this

Establish Plugins directory for Qt6

Establish TLS plugins for Qt6 services

Minor change for release channel network manager

Let windows build in parallel cores

Wrong symbols

Qt6 patch up for signal

add missing qt6 package on deb builds

boolean expressions are hard

negative indexes should go to the end

Intentionally fail cache

move size checks to individual zone types

Hardcode libs needed for building on Windows, as the regex was annoying

Update wording

use the --parallel option in all builds

clean up the .ci scripts some more

tweak fedora build

add os parameter to compile.sh

I don't really like this but it seems the easiest way
I'd prefer if these types of quirks would live in the main configuration
file, the yml

fixup yml

readd appended cache key to vcpkg step

fix windows 32 quirk

the json hash is already added to the key as well

remove os parameter and clean up ci files

set name_build.sh to output relative paths

set backwards compatible version of xcode and qt on mac

set QTDIR for mac builds on qt5

has no effect for qt6

export BUILD_DIR to name_build.sh

merge mac build steps

merge homebrew steps, set package suffix

link qt5

remove brew link

set qtdir to qt5 only

compile.sh vars need to be empty not 0

fix sets manager search bar on qt 5.12/15

fix oracle subprocess errors being ignored on qt 5

clean up translation loading

move en@source translation file so it will not get included in packages
NOTE: this needs to be done at transifex as well!

Use generator platform over osname

Short circuit if not Win defined
2022-05-06 17:31:08 -04:00
ebbit1q
7108eb42c8
implement custom protobuf debug string creation (#4532)
* implement custom protobuf debug log string creation

* add version guards

* add missing header

* debian10 repository misses headers

* clean up logging messages a bit

* fix some more formatting on debug messages
2022-02-23 23:46:23 +01:00
ebbit1q
45d86e7ab7
allow login using hashed passwords (#4464)
* Support getting a user's password salt via initial websocket connection (added to Event_ServerIdentification)

* Nonsense stuff to figure out later

* move passwordhasher to correct location

* protobuf changes

* add ext to protobuf

* implement request password salt server side

* add supportspasswordhash to server identification

* check backwards compatibility

* reset some changes to master

* implement get password salt client side

* implement checking hashed passwords on server login

* check for registration requirement on getting password salt

* properly check password salt response and show errors

* remove unused property

* add password salt to list of response types

Co-authored-by: ZeldaZach <zahalpern+github@gmail.com>
2021-11-09 20:00:41 -05:00
Rob Blanckaert
c9c0fb28ee Counter expressions (#3534)
* Add peglib

* - Add expression engine
- Take an expression when setting a counter

* Shift + Click = Middleclick for counters

* minor cleanup for clangify

Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com>

* Added tip entry
2019-02-02 13:56:49 -05:00
ctrlaltca
c06fc562a1
Cmake scripts refactoring; fix #3225 (#3230)
* fix #3225

* Servatrice: use websockets as an optional component (for qt < 5.3)

* Attempt++
2018-05-12 23:28:22 +02:00
Fabio Bas
bb5292aa8d Drop Qt4, libgcrypt, qtmobility dependencies 2016-05-11 12:45:58 +02:00
Fabio Bas
1e3fb6c6e1 Rework "paths" settings loading and card database loading
* main.cpp: removed path checking and db loading
 * card database: merge card loading methods into a single one
 * settings cache: take care of returning safe paths for decks,
replays, etc..
 * main window: if db loading fails (eg. first run), propose to run
oracle

NSIS: propose to run cockatrice instead of oracle

Rework card database loading

 * Move carddatabase-related method out of deckeditor tab
 * Load cards in another thread and render them progressively
 * Optimize database reload after enabled sets change

Fix deck editor column width

 * removed the noCard hack.
 * getCard() no more creates cards instead of just returning existing
ones
 * Fix the “edit tokens” dialog.
 * PictureLoader: avoid trying to download twice the same card
 * PictureLoader: correct return of card background
 * AbstractCardItem: avoid recalculating card color at every paint

Use a different file to save custom tokens

Misc required improvements

 * Use nullptr;
 * Refactor CardInfoWidget to use CardInfoPicture and CardInfoText
instead of duplicating code;
 * Added CardInfo::getColorChar()
 * Fixed some potential crashes
 * removed dead code related to CardInfoWidget
 * Don't require a restart after adding a new custom sets file
 * Bump CMake requirements to 3.1
2016-03-15 22:27:55 +01:00
woogerboy21
044c2356ff Added server/client feature set communication 2015-09-02 17:54:06 -04:00
Fabio Bas
d7a962c055 CMake: support fir linking against qt5 2014-06-21 14:12:55 +02:00
Fabio Bas
721cf6fe4f Re-indent CMakeLists.txt using spaces 2014-06-11 18:08:30 +02:00
Fabio Bas
ed0311d59e Added comments for comment's CMakeLists.txt 2014-06-11 01:26:54 +02:00
Fabio Bas
4fd8c94df0 Overhaul common's CMakeLists.txt
* Use automoc instead of a manual list of headers
* Remove Qt4 detection
* Created missing .cpp for .h files (for automoc detection)
* Remove pthread linking
* Forcing -lprotobuf is not needed for mingw; msvc only?
2014-06-11 01:24:34 +02:00
Mark Morschhäuser
a15eb6f29f Updated SFMT RNG code, removed Qt RNG 2014-03-08 17:08:40 +01:00
Matt Kelly
b93317cc17 OS X still works with pthread fix - added explanation 2014-02-14 14:14:10 -05:00
Matt Kelly
e366bd7a71 Fixed for Linux - pushing to test on OS X 2014-02-14 13:58:54 -05:00
Max-Wilhelm Bruker
b328c1ed4d database interface separated from server, multiple concurrent database connections are now possible 2012-05-28 16:32:45 +02:00
Max-Wilhelm Bruker
981db47f9e initial commit for connection pools 2012-05-20 18:47:28 +02:00
Max-Wilhelm Bruker
7417236c3a preliminary AlwaysRevealTopCard support related to issue #31, server code cleanup (finally removed getGameState) 2012-03-31 21:47:30 +02:00
Max-Wilhelm Bruker
0ae18d7b2e more ISL code: join, leave, and userMessage work on both sides 2012-03-11 17:25:45 +01:00
Max-Wilhelm Bruker
c9b66e4239 more ServerNetwork code 2012-03-04 19:23:43 +01:00
Max-Wilhelm Bruker
96213fc3f3 Windows fixes 2012-02-25 14:50:06 +01:00
Max-Wilhelm Bruker
89c920479c cmake fix 2012-02-21 01:21:32 +01:00
Max-Wilhelm Bruker
89bb8e72ee use 'git describe' to generate version info for the about box and servatrice. fixes issue #20 2012-02-21 01:08:16 +01:00
Max-Wilhelm Bruker
f385917a90 Win32 compile fix 2012-01-21 20:38:16 +01:00
Max-Wilhelm Bruker
3c24899de6 switched from qmake to cmake 2012-01-21 19:21:57 +01:00