..
admin_commands.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
card_attributes.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
CMakeLists.txt
Force linking with pthread under unix
2014-06-13 19:09:33 +02:00
color.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_attach_card.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_change_zone_properties.proto
preliminary AlwaysRevealTopCard support related to issue #31 , server code cleanup (finally removed getGameState)
2012-03-31 21:47:30 +02:00
command_concede.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_create_arrow.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_create_counter.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_create_token.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_deck_del.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_deck_del_dir.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_deck_download.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_deck_list.proto
interface & client tab for replay transfer
2012-02-25 19:33:44 +01:00
command_deck_new_dir.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_deck_select.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_deck_upload.proto
fixed issue #49 : when editing a remote deck, be able to directly save it there
2012-05-09 21:52:09 +02:00
command_del_counter.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_delete_arrow.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_draw_cards.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_dump_zone.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_flip_card.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_game_say.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_inc_card_counter.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_inc_counter.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_kick_from_game.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_leave_game.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_move_card.proto
Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12 .
2012-03-24 17:48:25 +01:00
command_mulligan.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_next_turn.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_ready_start.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_replay_delete_match.proto
added missing file
2012-05-07 20:24:18 +02:00
command_replay_download.proto
Replays split up, one for each subgame
2012-03-02 20:45:04 +01:00
command_replay_list.proto
interface & client tab for replay transfer
2012-02-25 19:33:44 +01:00
command_replay_modify_match.proto
replays expire after two weeks, lock can be toggled to prevent that
2012-03-04 11:35:56 +01:00
command_reveal_cards.proto
Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12 .
2012-03-24 17:48:25 +01:00
command_roll_die.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_set_active_phase.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_set_card_attr.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_set_card_counter.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_set_counter.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_set_sideboard_lock.proto
changed lock icon, added sideboard locking, issue #15 fixed
2012-03-27 20:32:24 +02:00
command_set_sideboard_plan.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_shuffle.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_stop_dump_zone.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
command_undo_draw.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
commands.proto
fixed issue #42 : make 'client deprecated' message work for v13 client <-> v14 server
2012-05-09 23:13:23 +02:00
context_concede.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
context_connection_state_changed.proto
server code cleanup, changed in-game ping event to not use any bandwidth as long as nothing changes
2012-01-29 13:36:43 +01:00
context_deck_select.proto
Have servatrice inform players of sideboard size
2014-06-28 00:36:43 -04:00
context_move_card.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
context_mulligan.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
context_ping_changed.proto
server code cleanup, changed in-game ping event to not use any bandwidth as long as nothing changes
2012-01-29 13:36:43 +01:00
context_ready_start.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
context_set_sideboard_lock.proto
changed lock icon, added sideboard locking, issue #15 fixed
2012-03-27 20:32:24 +02:00
context_undo_draw.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_add_to_list.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_attach_card.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_change_zone_properties.proto
preliminary AlwaysRevealTopCard support related to issue #31 , server code cleanup (finally removed getGameState)
2012-03-31 21:47:30 +02:00
event_connection_closed.proto
Reject more invalid usernames from clients.
2012-07-25 00:12:35 -04:00
event_create_arrow.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_create_counter.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_create_token.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_del_counter.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_delete_arrow.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_destroy_card.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_draw_cards.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_dump_zone.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_flip_card.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_game_closed.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_game_host_changed.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_game_joined.proto
added menu item: game->game information, issue #1 fixed
2012-03-24 22:09:06 +01:00
event_game_say.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_game_state_changed.proto
server code cleanup, changed in-game ping event to not use any bandwidth as long as nothing changes
2012-01-29 13:36:43 +01:00
event_join.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_join_room.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_kicked.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_leave.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_leave_room.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_list_games.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_list_rooms.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_move_card.proto
Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12 .
2012-03-24 17:48:25 +01:00
event_player_properties_changed.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_remove_from_list.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_replay_added.proto
tell logged in clients about new replays
2012-03-03 18:10:16 +01:00
event_reveal_cards.proto
Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12 .
2012-03-24 17:48:25 +01:00
event_roll_die.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_room_say.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_server_complete_list.proto
more ServerNetwork code
2012-03-04 19:23:43 +01:00
event_server_identification.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_server_message.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_server_shutdown.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_set_active_phase.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_set_active_player.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_set_card_attr.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_set_card_counter.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_set_counter.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_shuffle.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_stop_dump_zone.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_user_joined.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_user_left.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
event_user_message.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
game_commands.proto
preliminary AlwaysRevealTopCard support related to issue #31 , server code cleanup (finally removed getGameState)
2012-03-31 21:47:30 +02:00
game_event.proto
preliminary AlwaysRevealTopCard support related to issue #31 , server code cleanup (finally removed getGameState)
2012-03-31 21:47:30 +02:00
game_event_container.proto
server-side replay support
2012-02-20 22:13:48 +01:00
game_event_context.proto
changed lock icon, added sideboard locking, issue #15 fixed
2012-03-27 20:32:24 +02:00
game_replay.proto
tell logged in clients about new replays
2012-03-03 18:10:16 +01:00
isl_message.proto
cleanups, games work with ISL, now we just need to clean up better when the ISL connection dies
2012-03-18 18:48:14 +01:00
moderator_commands.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
move_card_to_zone.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
response.proto
Registered Only Server
2014-07-02 20:52:22 -04:00
response_deck_download.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
response_deck_list.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
response_deck_upload.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
response_dump_zone.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
response_get_games_of_user.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
response_get_user_info.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
response_join_room.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
response_list_users.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
response_login.proto
show ban duration in client
2012-03-31 12:07:25 +02:00
response_replay_download.proto
interface & client tab for replay transfer
2012-02-25 19:33:44 +01:00
response_replay_list.proto
Replays split up, one for each subgame
2012-03-02 20:45:04 +01:00
room_commands.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
room_event.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
server_message.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
serverinfo_arrow.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
serverinfo_card.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
serverinfo_cardcounter.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
serverinfo_counter.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
serverinfo_deckstorage.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
serverinfo_game.proto
fixed game list update bug, minor optimizations, restrict client protocol output to QT_DEBUG mode
2012-04-06 17:52:23 +02:00
serverinfo_gametype.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
serverinfo_player.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
serverinfo_playerping.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
serverinfo_playerproperties.proto
changed lock icon, added sideboard locking, issue #15 fixed
2012-03-27 20:32:24 +02:00
serverinfo_replay.proto
Replays split up, one for each subgame
2012-03-02 20:45:04 +01:00
serverinfo_replay_match.proto
replays expire after two weeks, lock can be toggled to prevent that
2012-03-04 11:35:56 +01:00
serverinfo_room.proto
switched from qmake to cmake
2012-01-21 19:21:57 +01:00
serverinfo_user.proto
Added Account Age
2015-01-11 00:45:12 +01:00
serverinfo_zone.proto
preliminary AlwaysRevealTopCard support related to issue #31 , server code cleanup (finally removed getGameState)
2012-03-31 21:47:30 +02:00
session_commands.proto
fixed #43 : add delete button to local dir view in deck storage tab and in remote dir view in replays tab
2012-05-01 12:08:09 +02:00
session_event.proto
more ServerNetwork code
2012-03-04 19:23:43 +01:00