servatrice/cockatrice/src/window_main.h
2011-06-24 18:45:39 +02:00

76 lines
2.8 KiB
C++

/***************************************************************************
* Copyright (C) 2008 by Max-Wilhelm Bruker *
* brukie@gmx.net *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef WINDOW_H
#define WINDOW_H
#include <QMainWindow>
#include "abstractclient.h"
#include "protocol_datastructures.h"
class TabSupervisor;
class RemoteClient;
class LocalClient;
class LocalServer;
class ServerInfo_User;
class MainWindow : public QMainWindow {
Q_OBJECT
private slots:
void updateTabMenu(QMenu *menu);
void statusChanged(ClientStatus _status);
void processConnectionClosedEvent(Event_ConnectionClosed *event);
void processServerShutdownEvent(Event_ServerShutdown *event);
void serverTimeout();
void serverError(ResponseCode r);
void socketError(const QString &errorStr);
void protocolVersionMismatch(int localVersion, int remoteVersion);
void userInfoReceived(ServerInfo_User *userInfo);
void localGameEnded();
void actConnect();
void actDisconnect();
void actSinglePlayer();
void actDeckEditor();
void actFullScreen(bool checked);
void actSettings();
void actExit();
void actAbout();
private:
static const QString appName;
void setClientStatusTitle();
void retranslateUi();
void createActions();
void createMenus();
QMenu *cockatriceMenu, *tabMenu, *helpMenu;
QAction *aConnect, *aDisconnect, *aSinglePlayer, *aDeckEditor, *aFullScreen, *aSettings, *aExit,
*aAbout;
TabSupervisor *tabSupervisor;
RemoteClient *client;
LocalServer *localServer;
public:
MainWindow(QWidget *parent = 0);
protected:
void closeEvent(QCloseEvent *event);
void changeEvent(QEvent *event);
};
#endif