* Portable mode for windows * fix start menu in portable mode * Make gcc an happy puppy * Clean old installation if we are installing over an old portable mode installation * Default to Desktop\CockatricePortable * Settings dialog fixes * wording
661 lines
No EOL
26 KiB
C++
661 lines
No EOL
26 KiB
C++
#include "settingscache.h"
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#include "releasechannel.h"
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#include <QSettings>
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#include <QFile>
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#include <QDir>
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#include <QDebug>
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#include <QApplication>
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#include <QStandardPaths>
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QString SettingsCache::getDataPath()
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{
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if(isPortableBuild)
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return qApp->applicationDirPath() + "/data/";
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else
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return QStandardPaths::writableLocation(QStandardPaths::DataLocation);
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}
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QString SettingsCache::getSettingsPath()
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{
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return getDataPath() + "/settings/";
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}
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void SettingsCache::translateLegacySettings()
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{
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if(isPortableBuild)
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return;
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//Layouts
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QFile layoutFile(getSettingsPath()+"layouts/deckLayout.ini");
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if(layoutFile.exists())
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if(layoutFile.copy(getSettingsPath()+"layouts.ini"))
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layoutFile.remove();
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QStringList usedKeys;
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QSettings legacySetting;
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//Sets
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legacySetting.beginGroup("sets");
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QStringList setsGroups = legacySetting.childGroups();
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for(int i = 0; i < setsGroups.size(); i++){
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legacySetting.beginGroup(setsGroups.at(i));
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cardDatabase().setEnabled(setsGroups.at(i), legacySetting.value("enabled").toBool());
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cardDatabase().setIsKnown(setsGroups.at(i), legacySetting.value("isknown").toBool());
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cardDatabase().setSortKey(setsGroups.at(i), legacySetting.value("sortkey").toUInt());
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legacySetting.endGroup();
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}
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QStringList setsKeys = legacySetting.allKeys();
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for (int i = 0; i < setsKeys.size(); ++i) {
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usedKeys.append("sets/"+setsKeys.at(i));
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}
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legacySetting.endGroup();
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//Servers
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legacySetting.beginGroup("server");
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servers().setPreviousHostLogin(legacySetting.value("previoushostlogin").toInt());
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servers().setPreviousHostList(legacySetting.value("previoushosts").toStringList());
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servers().setHostName(legacySetting.value("hostname").toString());
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servers().setPort(legacySetting.value("port").toString());
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servers().setPlayerName(legacySetting.value("playername").toString());
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servers().setPassword(legacySetting.value("password").toString());
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servers().setSavePassword(legacySetting.value("save_password").toInt());
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servers().setAutoConnect(legacySetting.value("auto_connect").toInt());
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servers().setFPHostName(legacySetting.value("fphostname").toString());
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servers().setFPPort(legacySetting.value("fpport").toString());
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servers().setFPPlayerName(legacySetting.value("fpplayername").toString());
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usedKeys.append(legacySetting.allKeys());
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QStringList allKeysServer = legacySetting.allKeys();
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for (int i = 0; i < allKeysServer.size(); ++i) {
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usedKeys.append("server/"+allKeysServer.at(i));
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}
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legacySetting.endGroup();
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//Messages
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legacySetting.beginGroup("messages");
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QStringList allMessages = legacySetting.allKeys();
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for (int i = 0; i < allMessages.size(); ++i) {
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if(allMessages.at(i) != "count"){
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QString temp = allMessages.at(i);
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int index = temp.remove("msg").toInt();
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messages().setMessageAt(index,legacySetting.value(allMessages.at(i)).toString());
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}
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}
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messages().setCount(legacySetting.value("count").toInt());
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QStringList allKeysmessages = legacySetting.allKeys();
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for (int i = 0; i < allKeysmessages.size(); ++i) {
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usedKeys.append("messages/"+allKeysmessages.at(i));
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}
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legacySetting.endGroup();
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//Game filters
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legacySetting.beginGroup("filter_games");
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gameFilters().setUnavailableGamesVisible(legacySetting.value("unavailable_games_visible").toBool());
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gameFilters().setShowPasswordProtectedGames(legacySetting.value("show_password_protected_games").toBool());
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gameFilters().setGameNameFilter(legacySetting.value("game_name_filter").toString());
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gameFilters().setShowBuddiesOnlyGames(legacySetting.value("show_buddies_only_games").toBool());
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gameFilters().setMinPlayers(legacySetting.value("min_players").toInt());
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if (legacySetting.value("max_players").toInt() > 1)
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gameFilters().setMaxPlayers(legacySetting.value("max_players").toInt());
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else
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gameFilters().setMaxPlayers(99); // This prevents a bug where no games will show if max was not set before
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QStringList allFilters = legacySetting.allKeys();
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for (int i = 0; i < allFilters.size(); ++i) {
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if(allFilters.at(i).startsWith("game_type")){
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gameFilters().setGameHashedTypeEnabled(allFilters.at(i), legacySetting.value(allFilters.at(i)).toBool());
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}
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}
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QStringList allKeysfilter_games = legacySetting.allKeys();
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for (int i = 0; i < allKeysfilter_games.size(); ++i) {
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usedKeys.append("filter_games/"+allKeysfilter_games.at(i));
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}
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legacySetting.endGroup();
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QStringList allLegacyKeys = legacySetting.allKeys();
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for (int i = 0; i < allLegacyKeys.size(); ++i) {
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if(usedKeys.contains(allLegacyKeys.at(i)))
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continue;
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settings->setValue(allLegacyKeys.at(i), legacySetting.value(allLegacyKeys.at(i)));
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}
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}
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QString SettingsCache::getSafeConfigPath(QString configEntry, QString defaultPath) const
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{
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QString tmp = settings->value(configEntry).toString();
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// if the config settings is empty or refers to a not-existing folder,
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// ensure that the defaut path exists and return it
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if (!QDir(tmp).exists() || tmp.isEmpty()) {
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if(!QDir().mkpath(defaultPath))
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qDebug() << "[SettingsCache] Could not create folder:" << defaultPath;
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tmp = defaultPath;
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}
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return tmp;
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}
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QString SettingsCache::getSafeConfigFilePath(QString configEntry, QString defaultPath) const
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{
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QString tmp = settings->value(configEntry).toString();
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// if the config settings is empty or refers to a not-existing file,
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// return the default Path
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if (!QFile::exists(tmp) || tmp.isEmpty())
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tmp = defaultPath;
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return tmp;
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}
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SettingsCache::SettingsCache()
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{
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// first, figure out if we are running in portable mode
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isPortableBuild = QFile::exists(qApp->applicationDirPath() + "/portable.dat");
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if(isPortableBuild)
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qDebug() << "Portable mode enabled";
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// define a dummy context that will be used where needed
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QString dummy = QT_TRANSLATE_NOOP("i18n", "English");
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QString dataPath = getDataPath();
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QString settingsPath = getSettingsPath();
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settings = new QSettings(settingsPath+"global.ini", QSettings::IniFormat, this);
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shortcutsSettings = new ShortcutsSettings(settingsPath,this);
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cardDatabaseSettings = new CardDatabaseSettings(settingsPath,this);
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serversSettings = new ServersSettings(settingsPath,this);
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messageSettings = new MessageSettings(settingsPath,this);
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gameFiltersSettings = new GameFiltersSettings(settingsPath, this);
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layoutsSettings = new LayoutsSettings(settingsPath, this);
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if(!QFile(settingsPath+"global.ini").exists())
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translateLegacySettings();
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// updates - don't reorder them or their index in the settings won't match
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// append channels one by one, or msvc will add them in the wrong order.
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releaseChannels << new StableReleaseChannel();
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releaseChannels << new DevReleaseChannel();
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notifyAboutUpdates = settings->value("personal/updatenotification", true).toBool();
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updateReleaseChannel = settings->value("personal/updatereleasechannel", 0).toInt();
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lang = settings->value("personal/lang").toString();
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keepalive = settings->value("personal/keepalive", 5).toInt();
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deckPath = getSafeConfigPath("paths/decks", dataPath + "/decks/");
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replaysPath = getSafeConfigPath("paths/replays", dataPath + "/replays/");
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picsPath = getSafeConfigPath("paths/pics", dataPath + "/pics/");
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// this has never been exposed as an user-configurable setting
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customPicsPath = getSafeConfigPath("paths/custompics", picsPath + "/CUSTOM/");
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// this has never been exposed as an user-configurable setting
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customCardDatabasePath = getSafeConfigPath("paths/customsets", dataPath + "/customsets/");
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cardDatabasePath = getSafeConfigFilePath("paths/carddatabase", dataPath + "/cards.xml");
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tokenDatabasePath = getSafeConfigFilePath("paths/tokendatabase", dataPath + "/tokens.xml");
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themeName = settings->value("theme/name").toString();
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// we only want to reset the cache once, then its up to the user
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bool updateCache = settings->value("revert/pixmapCacheSize", false).toBool();
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if (!updateCache) {
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pixmapCacheSize = PIXMAPCACHE_SIZE_DEFAULT;
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settings->setValue("personal/pixmapCacheSize", pixmapCacheSize);
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settings->setValue("personal/picturedownloadhq", false);
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settings->setValue("revert/pixmapCacheSize", true);
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}
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else
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pixmapCacheSize = settings->value("personal/pixmapCacheSize", PIXMAPCACHE_SIZE_DEFAULT).toInt();
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//sanity check
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if(pixmapCacheSize < PIXMAPCACHE_SIZE_MIN || pixmapCacheSize > PIXMAPCACHE_SIZE_MAX)
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pixmapCacheSize = PIXMAPCACHE_SIZE_DEFAULT;
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picDownload = settings->value("personal/picturedownload", true).toBool();
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picUrl = settings->value("personal/picUrl", PIC_URL_DEFAULT).toString();
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picUrlFallback = settings->value("personal/picUrlFallback", PIC_URL_FALLBACK).toString();
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mainWindowGeometry = settings->value("interface/main_window_geometry").toByteArray();
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tokenDialogGeometry = settings->value("interface/token_dialog_geometry").toByteArray();
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notificationsEnabled = settings->value("interface/notificationsenabled", true).toBool();
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spectatorNotificationsEnabled = settings->value("interface/specnotificationsenabled", false).toBool();
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doubleClickToPlay = settings->value("interface/doubleclicktoplay", true).toBool();
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playToStack = settings->value("interface/playtostack", true).toBool();
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annotateTokens = settings->value("interface/annotatetokens", false).toBool();
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tabGameSplitterSizes = settings->value("interface/tabgame_splittersizes").toByteArray();
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displayCardNames = settings->value("cards/displaycardnames", true).toBool();
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horizontalHand = settings->value("hand/horizontal", true).toBool();
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invertVerticalCoordinate = settings->value("table/invert_vertical", false).toBool();
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minPlayersForMultiColumnLayout = settings->value("interface/min_players_multicolumn", 5).toInt();
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tapAnimation = settings->value("cards/tapanimation", true).toBool();
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chatMention = settings->value("chat/mention", true).toBool();
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chatMentionCompleter = settings->value("chat/mentioncompleter", true).toBool();
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chatMentionForeground = settings->value("chat/mentionforeground", true).toBool();
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chatHighlightForeground = settings->value("chat/highlightforeground", true).toBool();
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chatMentionColor = settings->value("chat/mentioncolor", "A6120D").toString();
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chatHighlightColor = settings->value("chat/highlightcolor", "A6120D").toString();
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zoneViewSortByName = settings->value("zoneview/sortbyname", true).toBool();
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zoneViewSortByType = settings->value("zoneview/sortbytype", true).toBool();
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zoneViewPileView = settings->value("zoneview/pileview", true).toBool();
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soundEnabled = settings->value("sound/enabled", false).toBool();
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soundThemeName = settings->value("sound/theme").toString();
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maxFontSize = settings->value("game/maxfontsize", DEFAULT_FONT_SIZE).toInt();
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ignoreUnregisteredUsers = settings->value("chat/ignore_unregistered", false).toBool();
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ignoreUnregisteredUserMessages = settings->value("chat/ignore_unregistered_messages", false).toBool();
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scaleCards = settings->value("cards/scaleCards", true).toBool();
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showMessagePopups = settings->value("chat/showmessagepopups", true).toBool();
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showMentionPopups = settings->value("chat/showmentionpopups", true).toBool();
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roomHistory = settings->value("chat/roomhistory", true).toBool();
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leftJustified = settings->value("interface/leftjustified", false).toBool();
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masterVolume = settings->value("sound/mastervolume", 100).toInt();
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cardInfoViewMode = settings->value("cards/cardinfoviewmode", 0).toInt();
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highlightWords = settings->value("personal/highlightWords", QString()).toString();
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gameDescription = settings->value("game/gamedescription","").toString();
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maxPlayers = settings->value("game/maxplayers", 2).toInt();
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gameTypes = settings->value("game/gametypes","").toString();
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onlyBuddies = settings->value("game/onlybuddies", false).toBool();
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onlyRegistered = settings->value("game/onlyregistered", true).toBool();
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spectatorsAllowed = settings->value("game/spectatorsallowed", true).toBool();
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spectatorsNeedPassword = settings->value("game/spectatorsneedpassword", false).toBool();
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spectatorsCanTalk = settings->value("game/spectatorscantalk", false).toBool();
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spectatorsCanSeeEverything = settings->value("game/spectatorscanseeeverything", false).toBool();
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rememberGameSettings = settings->value("game/remembergamesettings", true).toBool();
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clientID = settings->value("personal/clientid", "notset").toString();
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knownMissingFeatures = settings->value("interface/knownmissingfeatures", "").toString();
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}
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void SettingsCache::setKnownMissingFeatures(QString _knownMissingFeatures) {
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knownMissingFeatures = _knownMissingFeatures;
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settings->setValue("interface/knownmissingfeatures", knownMissingFeatures);
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}
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void SettingsCache::setCardInfoViewMode(const int _viewMode) {
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cardInfoViewMode = _viewMode;
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settings->setValue("cards/cardinfoviewmode", cardInfoViewMode);
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}
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void SettingsCache::setHighlightWords(const QString &_highlightWords) {
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highlightWords = _highlightWords;
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settings->setValue("personal/highlightWords", highlightWords);
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}
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void SettingsCache::setMasterVolume(int _masterVolume) {
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masterVolume = _masterVolume;
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settings->setValue("sound/mastervolume", masterVolume);
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emit masterVolumeChanged(masterVolume);
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}
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void SettingsCache::setLeftJustified(const int _leftJustified) {
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leftJustified = _leftJustified;
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settings->setValue("interface/leftjustified", leftJustified);
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emit handJustificationChanged();
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}
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void SettingsCache::setCardScaling(const int _scaleCards) {
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scaleCards = _scaleCards;
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settings->setValue("cards/scaleCards", scaleCards);
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}
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void SettingsCache::setShowMessagePopups(const int _showMessagePopups) {
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showMessagePopups = _showMessagePopups;
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settings->setValue("chat/showmessagepopups", showMessagePopups);
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}
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void SettingsCache::setShowMentionPopups(const int _showMentionPopus) {
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showMentionPopups = _showMentionPopus;
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settings->setValue("chat/showmentionpopups", showMentionPopups);
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}
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void SettingsCache::setRoomHistory(const int _roomHistory) {
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roomHistory = _roomHistory;
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settings->setValue("chat/roomhistory", roomHistory);
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}
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void SettingsCache::setLang(const QString &_lang)
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{
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lang = _lang;
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settings->setValue("personal/lang", lang);
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emit langChanged();
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}
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void SettingsCache::setDeckPath(const QString &_deckPath)
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{
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deckPath = _deckPath;
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settings->setValue("paths/decks", deckPath);
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}
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void SettingsCache::setReplaysPath(const QString &_replaysPath)
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{
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replaysPath = _replaysPath;
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settings->setValue("paths/replays", replaysPath);
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}
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void SettingsCache::setPicsPath(const QString &_picsPath)
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{
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picsPath = _picsPath;
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settings->setValue("paths/pics", picsPath);
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// get a new value for customPicsPath, currently derived from picsPath
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customPicsPath = getSafeConfigPath("paths/custompics", picsPath + "CUSTOM/");
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emit picsPathChanged();
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}
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void SettingsCache::setCardDatabasePath(const QString &_cardDatabasePath)
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{
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cardDatabasePath = _cardDatabasePath;
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settings->setValue("paths/carddatabase", cardDatabasePath);
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emit cardDatabasePathChanged();
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}
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void SettingsCache::setTokenDatabasePath(const QString &_tokenDatabasePath)
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{
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tokenDatabasePath = _tokenDatabasePath;
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settings->setValue("paths/tokendatabase", tokenDatabasePath);
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emit cardDatabasePathChanged();
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}
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void SettingsCache::setThemeName(const QString &_themeName)
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{
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themeName = _themeName;
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settings->setValue("theme/name", themeName);
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emit themeChanged();
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}
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void SettingsCache::setPicDownload(int _picDownload)
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{
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picDownload = _picDownload;
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settings->setValue("personal/picturedownload", picDownload);
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emit picDownloadChanged();
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}
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void SettingsCache::setPicUrl(const QString &_picUrl)
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{
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picUrl = _picUrl;
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settings->setValue("personal/picUrl", picUrl);
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}
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void SettingsCache::setPicUrlFallback(const QString &_picUrlFallback)
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{
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picUrlFallback = _picUrlFallback;
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settings->setValue("personal/picUrlFallback", picUrlFallback);
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}
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void SettingsCache::setNotificationsEnabled(int _notificationsEnabled)
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{
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notificationsEnabled = _notificationsEnabled;
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settings->setValue("interface/notificationsenabled", notificationsEnabled);
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}
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void SettingsCache::setSpectatorNotificationsEnabled(int _spectatorNotificationsEnabled) {
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spectatorNotificationsEnabled = _spectatorNotificationsEnabled;
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settings->setValue("interface/specnotificationsenabled", spectatorNotificationsEnabled);
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}
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void SettingsCache::setDoubleClickToPlay(int _doubleClickToPlay)
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{
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doubleClickToPlay = _doubleClickToPlay;
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settings->setValue("interface/doubleclicktoplay", doubleClickToPlay);
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}
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void SettingsCache::setPlayToStack(int _playToStack)
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{
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playToStack = _playToStack;
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settings->setValue("interface/playtostack", playToStack);
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}
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void SettingsCache::setAnnotateTokens(int _annotateTokens)
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{
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annotateTokens = _annotateTokens;
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settings->setValue("interface/annotatetokens", annotateTokens);
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}
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void SettingsCache::setTabGameSplitterSizes(const QByteArray &_tabGameSplitterSizes)
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{
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tabGameSplitterSizes = _tabGameSplitterSizes;
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settings->setValue("interface/tabgame_splittersizes", tabGameSplitterSizes);
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}
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void SettingsCache::setDisplayCardNames(int _displayCardNames)
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{
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displayCardNames = _displayCardNames;
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settings->setValue("cards/displaycardnames", displayCardNames);
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emit displayCardNamesChanged();
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}
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void SettingsCache::setHorizontalHand(int _horizontalHand)
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{
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horizontalHand = _horizontalHand;
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settings->setValue("hand/horizontal", horizontalHand);
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emit horizontalHandChanged();
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}
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void SettingsCache::setInvertVerticalCoordinate(int _invertVerticalCoordinate)
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{
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invertVerticalCoordinate = _invertVerticalCoordinate;
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settings->setValue("table/invert_vertical", invertVerticalCoordinate);
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emit invertVerticalCoordinateChanged();
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}
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void SettingsCache::setMinPlayersForMultiColumnLayout(int _minPlayersForMultiColumnLayout)
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{
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minPlayersForMultiColumnLayout = _minPlayersForMultiColumnLayout;
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settings->setValue("interface/min_players_multicolumn", minPlayersForMultiColumnLayout);
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emit minPlayersForMultiColumnLayoutChanged();
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}
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void SettingsCache::setTapAnimation(int _tapAnimation)
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{
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tapAnimation = _tapAnimation;
|
|
settings->setValue("cards/tapanimation", tapAnimation);
|
|
}
|
|
|
|
void SettingsCache::setChatMention(int _chatMention) {
|
|
chatMention = _chatMention;
|
|
settings->setValue("chat/mention", chatMention);
|
|
}
|
|
|
|
void SettingsCache::setChatMentionCompleter(const int _enableMentionCompleter)
|
|
{
|
|
chatMentionCompleter = _enableMentionCompleter;
|
|
settings->setValue("chat/mentioncompleter", chatMentionCompleter);
|
|
emit chatMentionCompleterChanged();
|
|
}
|
|
|
|
void SettingsCache::setChatMentionForeground(int _chatMentionForeground) {
|
|
chatMentionForeground = _chatMentionForeground;
|
|
settings->setValue("chat/mentionforeground", chatMentionForeground);
|
|
}
|
|
|
|
void SettingsCache::setChatHighlightForeground(int _chatHighlightForeground) {
|
|
chatHighlightForeground = _chatHighlightForeground;
|
|
settings->setValue("chat/highlightforeground", chatHighlightForeground);
|
|
}
|
|
|
|
void SettingsCache::setChatMentionColor(const QString &_chatMentionColor) {
|
|
chatMentionColor = _chatMentionColor;
|
|
settings->setValue("chat/mentioncolor", chatMentionColor);
|
|
}
|
|
|
|
void SettingsCache::setChatHighlightColor(const QString &_chatHighlightColor) {
|
|
chatHighlightColor = _chatHighlightColor;
|
|
settings->setValue("chat/highlightcolor", chatHighlightColor);
|
|
}
|
|
|
|
void SettingsCache::setZoneViewSortByName(int _zoneViewSortByName)
|
|
{
|
|
zoneViewSortByName = _zoneViewSortByName;
|
|
settings->setValue("zoneview/sortbyname", zoneViewSortByName);
|
|
}
|
|
|
|
void SettingsCache::setZoneViewSortByType(int _zoneViewSortByType)
|
|
{
|
|
zoneViewSortByType = _zoneViewSortByType;
|
|
settings->setValue("zoneview/sortbytype", zoneViewSortByType);
|
|
}
|
|
|
|
void SettingsCache::setZoneViewPileView(int _zoneViewPileView){
|
|
zoneViewPileView = _zoneViewPileView;
|
|
settings->setValue("zoneview/pileview", zoneViewPileView);
|
|
}
|
|
|
|
void SettingsCache::setSoundEnabled(int _soundEnabled)
|
|
{
|
|
soundEnabled = _soundEnabled;
|
|
settings->setValue("sound/enabled", soundEnabled);
|
|
emit soundEnabledChanged();
|
|
}
|
|
|
|
void SettingsCache::setSoundThemeName(const QString &_soundThemeName)
|
|
{
|
|
soundThemeName = _soundThemeName;
|
|
settings->setValue("sound/theme", soundThemeName);
|
|
emit soundThemeChanged();
|
|
}
|
|
|
|
void SettingsCache::setIgnoreUnregisteredUsers(int _ignoreUnregisteredUsers)
|
|
{
|
|
ignoreUnregisteredUsers = _ignoreUnregisteredUsers;
|
|
settings->setValue("chat/ignore_unregistered", ignoreUnregisteredUsers);
|
|
}
|
|
|
|
void SettingsCache::setIgnoreUnregisteredUserMessages(int _ignoreUnregisteredUserMessages)
|
|
{
|
|
ignoreUnregisteredUserMessages = _ignoreUnregisteredUserMessages;
|
|
settings->setValue("chat/ignore_unregistered_messages", ignoreUnregisteredUserMessages);
|
|
}
|
|
|
|
void SettingsCache::setMainWindowGeometry(const QByteArray &_mainWindowGeometry)
|
|
{
|
|
mainWindowGeometry = _mainWindowGeometry;
|
|
settings->setValue("interface/main_window_geometry", mainWindowGeometry);
|
|
}
|
|
|
|
void SettingsCache::setTokenDialogGeometry(const QByteArray &_tokenDialogGeometry)
|
|
{
|
|
tokenDialogGeometry = _tokenDialogGeometry;
|
|
settings->setValue("interface/token_dialog_geometry", tokenDialogGeometry);
|
|
}
|
|
|
|
void SettingsCache::setPixmapCacheSize(const int _pixmapCacheSize)
|
|
{
|
|
pixmapCacheSize = _pixmapCacheSize;
|
|
settings->setValue("personal/pixmapCacheSize", pixmapCacheSize);
|
|
emit pixmapCacheSizeChanged(pixmapCacheSize);
|
|
}
|
|
|
|
void SettingsCache::setClientID(QString _clientID)
|
|
{
|
|
clientID = _clientID;
|
|
settings->setValue("personal/clientid", clientID);
|
|
}
|
|
|
|
QStringList SettingsCache::getCountries() const
|
|
{
|
|
static QStringList countries = QStringList()
|
|
<< "ad" << "ae" << "af" << "ag" << "ai" << "al" << "am" << "ao" << "aq" << "ar"
|
|
<< "as" << "at" << "au" << "aw" << "ax" << "az" << "ba" << "bb" << "bd" << "be"
|
|
<< "bf" << "bg" << "bh" << "bi" << "bj" << "bl" << "bm" << "bn" << "bo" << "bq"
|
|
<< "br" << "bs" << "bt" << "bv" << "bw" << "by" << "bz" << "ca" << "cc" << "cd"
|
|
<< "cf" << "cg" << "ch" << "ci" << "ck" << "cl" << "cm" << "cn" << "co" << "cr"
|
|
<< "cu" << "cv" << "cw" << "cx" << "cy" << "cz" << "de" << "dj" << "dk" << "dm"
|
|
<< "do" << "dz" << "ec" << "ee" << "eg" << "eh" << "er" << "es" << "et" << "fi"
|
|
<< "fj" << "fk" << "fm" << "fo" << "fr" << "ga" << "gb" << "gd" << "ge" << "gf"
|
|
<< "gg" << "gh" << "gi" << "gl" << "gm" << "gn" << "gp" << "gq" << "gr" << "gs"
|
|
<< "gt" << "gu" << "gw" << "gy" << "hk" << "hm" << "hn" << "hr" << "ht" << "hu"
|
|
<< "id" << "ie" << "il" << "im" << "in" << "io" << "iq" << "ir" << "is" << "it"
|
|
<< "je" << "jm" << "jo" << "jp" << "ke" << "kg" << "kh" << "ki" << "km" << "kn"
|
|
<< "kp" << "kr" << "kw" << "ky" << "kz" << "la" << "lb" << "lc" << "li" << "lk"
|
|
<< "lr" << "ls" << "lt" << "lu" << "lv" << "ly" << "ma" << "mc" << "md" << "me"
|
|
<< "mf" << "mg" << "mh" << "mk" << "ml" << "mm" << "mn" << "mo" << "mp" << "mq"
|
|
<< "mr" << "ms" << "mt" << "mu" << "mv" << "mw" << "mx" << "my" << "mz" << "na"
|
|
<< "nc" << "ne" << "nf" << "ng" << "ni" << "nl" << "no" << "np" << "nr" << "nu"
|
|
<< "nz" << "om" << "pa" << "pe" << "pf" << "pg" << "ph" << "pk" << "pl" << "pm"
|
|
<< "pn" << "pr" << "ps" << "pt" << "pw" << "py" << "qa" << "re" << "ro" << "rs"
|
|
<< "ru" << "rw" << "sa" << "sb" << "sc" << "sd" << "se" << "sg" << "sh" << "si"
|
|
<< "sj" << "sk" << "sl" << "sm" << "sn" << "so" << "sr" << "ss" << "st" << "sv"
|
|
<< "sx" << "sy" << "sz" << "tc" << "td" << "tf" << "tg" << "th" << "tj" << "tk"
|
|
<< "tl" << "tm" << "tn" << "to" << "tr" << "tt" << "tv" << "tw" << "tz" << "ua"
|
|
<< "ug" << "um" << "us" << "uy" << "uz" << "va" << "vc" << "ve" << "vg" << "vi"
|
|
<< "vn" << "vu" << "wf" << "ws" << "ye" << "yt" << "za" << "zm" << "zw";
|
|
|
|
return countries;
|
|
}
|
|
|
|
void SettingsCache::setGameDescription(const QString _gameDescription)
|
|
{
|
|
gameDescription = _gameDescription;
|
|
settings->setValue("game/gamedescription", gameDescription);
|
|
}
|
|
|
|
void SettingsCache::setMaxPlayers(const int _maxPlayers)
|
|
{
|
|
maxPlayers = _maxPlayers;
|
|
settings->setValue("game/maxplayers", maxPlayers);
|
|
}
|
|
|
|
void SettingsCache::setGameTypes(const QString _gameTypes)
|
|
{
|
|
gameTypes = _gameTypes;
|
|
settings->setValue("game/gametypes", gameTypes);
|
|
}
|
|
|
|
void SettingsCache::setOnlyBuddies(const bool _onlyBuddies)
|
|
{
|
|
onlyBuddies = _onlyBuddies;
|
|
settings->setValue("game/onlybuddies", onlyBuddies);
|
|
}
|
|
|
|
void SettingsCache::setOnlyRegistered(const bool _onlyRegistered)
|
|
{
|
|
onlyRegistered = _onlyRegistered;
|
|
settings->setValue("game/onlyregistered", onlyRegistered);
|
|
}
|
|
|
|
void SettingsCache::setSpectatorsAllowed(const bool _spectatorsAllowed)
|
|
{
|
|
spectatorsAllowed = _spectatorsAllowed;
|
|
settings->setValue("game/spectatorsallowed", spectatorsAllowed);
|
|
}
|
|
|
|
void SettingsCache::setSpectatorsNeedPassword(const bool _spectatorsNeedPassword)
|
|
{
|
|
spectatorsNeedPassword = _spectatorsNeedPassword;
|
|
settings->setValue("game/spectatorsneedpassword", spectatorsNeedPassword);
|
|
}
|
|
|
|
void SettingsCache::setSpectatorsCanTalk(const bool _spectatorsCanTalk)
|
|
{
|
|
spectatorsCanTalk = _spectatorsCanTalk;
|
|
settings->setValue("game/spectatorscantalk", spectatorsCanTalk);
|
|
}
|
|
|
|
void SettingsCache::setSpectatorsCanSeeEverything(const bool _spectatorsCanSeeEverything)
|
|
{
|
|
spectatorsCanSeeEverything = _spectatorsCanSeeEverything;
|
|
settings->setValue("game/spectatorscanseeeverything", spectatorsCanSeeEverything);
|
|
}
|
|
|
|
void SettingsCache::setRememberGameSettings(const bool _rememberGameSettings)
|
|
{
|
|
rememberGameSettings = _rememberGameSettings;
|
|
settings->setValue("game/remembergamesettings", rememberGameSettings);
|
|
}
|
|
|
|
void SettingsCache::setNotifyAboutUpdate(int _notifyaboutupdate)
|
|
{
|
|
notifyAboutUpdates = _notifyaboutupdate;
|
|
settings->setValue("personal/updatenotification", notifyAboutUpdates);
|
|
}
|
|
|
|
void SettingsCache::setUpdateReleaseChannel(int _updateReleaseChannel)
|
|
{
|
|
updateReleaseChannel = _updateReleaseChannel;
|
|
settings->setValue("personal/updatereleasechannel", updateReleaseChannel);
|
|
}
|
|
|
|
void SettingsCache::setMaxFontSize(int _max)
|
|
{
|
|
maxFontSize = _max;
|
|
settings->setValue("game/maxfontsize", maxFontSize);
|
|
} |