* fix keepalive being multiplied in server timeout a timeout happened after the client not receiving anything for keepalive * keepalive * maxtimeout (5 * 5 * 10) seconds instead of what you'd expect, it now only uses keepalive once instead of twice this means it should now take 50 seconds to time out when disconnected * change timeout to 15 seconds instead change time between pings to 3 from 5 seconds change timout to 5 from 10 repeats |
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.. | ||
resources | ||
sounds | ||
src | ||
themes | ||
translations | ||
.qdevelop | ||
CMakeLists.txt | ||
cockatrice.desktop | ||
cockatrice.qrc | ||
cockatrice.rc | ||
cockatrice_en@source.ts |