servatrice/cockatrice/src/dlg_connect.cpp
2010-11-03 22:03:34 +01:00

74 lines
2.2 KiB
C++

#include <QSettings>
#include <QLabel>
#include <QPushButton>
#include <QGridLayout>
#include <QHBoxLayout>
#include "dlg_connect.h"
DlgConnect::DlgConnect(QWidget *parent)
: QDialog(parent)
{
QSettings settings;
settings.beginGroup("server");
hostLabel = new QLabel(tr("&Host:"));
hostEdit = new QLineEdit(settings.value("hostname", "play.cockatrice.de").toString());
hostLabel->setBuddy(hostEdit);
portLabel = new QLabel(tr("&Port:"));
portEdit = new QLineEdit(settings.value("port", "4747").toString());
portLabel->setBuddy(portEdit);
playernameLabel = new QLabel(tr("Player &name:"));
playernameEdit = new QLineEdit(settings.value("playername", "Player").toString());
playernameLabel->setBuddy(playernameEdit);
passwordLabel = new QLabel(tr("P&assword:"));
passwordEdit = new QLineEdit(settings.value("password").toString());
passwordLabel->setBuddy(passwordEdit);
passwordEdit->setEchoMode(QLineEdit::Password);
okButton = new QPushButton(tr("&OK"));
okButton->setDefault(true);
cancelButton = new QPushButton(tr("&Cancel"));
QGridLayout *grid = new QGridLayout;
grid->addWidget(hostLabel, 0, 0);
grid->addWidget(hostEdit, 0, 1);
grid->addWidget(portLabel, 1, 0);
grid->addWidget(portEdit, 1, 1);
grid->addWidget(playernameLabel, 2, 0);
grid->addWidget(playernameEdit, 2, 1);
grid->addWidget(passwordLabel, 3, 0);
grid->addWidget(passwordEdit, 3, 1);
QHBoxLayout *buttonLayout = new QHBoxLayout;
buttonLayout->addStretch();
buttonLayout->addWidget(okButton);
buttonLayout->addWidget(cancelButton);
QVBoxLayout *mainLayout = new QVBoxLayout;
mainLayout->addLayout(grid);
mainLayout->addLayout(buttonLayout);
setLayout(mainLayout);
setWindowTitle(tr("Connect to server"));
setFixedHeight(sizeHint().height());
setMinimumWidth(300);
connect(okButton, SIGNAL(clicked()), this, SLOT(actOk()));
connect(cancelButton, SIGNAL(clicked()), this, SLOT(reject()));
}
void DlgConnect::actOk()
{
QSettings settings;
settings.beginGroup("server");
settings.setValue("hostname", hostEdit->text());
settings.setValue("port", portEdit->text());
settings.setValue("playername", playernameEdit->text());
settings.setValue("password", passwordEdit->text());
settings.endGroup();
accept();
}