servatrice/cockatrice/src
2012-01-21 19:21:57 +01:00
..
abstractcarddragitem.cpp new picture downloader finished 2011-02-11 18:20:17 +01:00
abstractcarddragitem.h card menu improvement, change controller support (bug #3) 2010-12-23 19:21:47 +01:00
abstractcarditem.cpp improved banning and deck hashing 2011-11-01 22:44:51 +01:00
abstractcarditem.h visual improvements: card hover effect, independent scaling of ZoneViewWidget 2011-07-20 21:25:43 +02:00
abstractclient.cpp minor cleanups, server-side deck storage code is working again 2012-01-02 00:11:33 +01:00
abstractclient.h display reason for ban to banned user 2012-01-01 19:38:52 +01:00
abstractcounter.cpp protobuf client->server communication almost working 2011-12-18 18:35:14 +01:00
abstractcounter.h reworked in-game avatar display 2011-01-04 23:16:02 +01:00
abstractgraphicsitem.cpp nicer looking counters on cards 2010-06-17 21:54:05 +02:00
abstractgraphicsitem.h reworked in-game avatar display 2011-01-04 23:16:02 +01:00
arrowitem.cpp PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
arrowitem.h arrow crash fix. this fixes bug #0000001 2010-09-08 21:11:30 +02:00
arrowtarget.cpp removed debug message 2010-09-15 18:52:05 +02:00
arrowtarget.h switched from qmake to cmake 2012-01-21 19:21:57 +01:00
carddatabase.cpp Add code support for planeswalker loyalty. 2011-12-03 17:15:33 -05:00
carddatabase.h fixed pw loyalty in oracle, PB code working 2012-01-01 18:15:32 +01:00
carddatabasemodel.cpp fixed crash that occurs when reloading the card database while deck editor or game is running 2011-02-28 18:20:27 +01:00
carddatabasemodel.h deck editor and picture file name fixes 2011-04-18 02:00:48 +02:00
carddragitem.cpp PB: more client files compile 2011-12-30 22:29:57 +01:00
carddragitem.h switched from qmake to cmake 2012-01-21 19:21:57 +01:00
cardinfowidget.cpp ARM compile fix, reported by Jeff Hoogland 2012-01-15 12:15:20 +01:00
cardinfowidget.h maximize card pics in card info 2011-11-26 14:57:31 +01:00
carditem.cpp PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
carditem.h PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
cardlist.cpp new zone view code 2010-03-08 15:55:35 +01:00
cardlist.h new zone view code 2010-03-08 15:55:35 +01:00
cardzone.cpp PB: more client files compile 2011-12-30 22:29:57 +01:00
cardzone.h PB: more client files compile 2011-12-30 22:29:57 +01:00
chatview.cpp changed chat indentation, allow leftclick for CardInfoWidget in ChatView, changed GameSelector indentation 2011-08-03 01:19:57 +02:00
chatview.h more visual improvements 2011-07-05 22:40:03 +02:00
counter_general.cpp nicer looking counters 2011-01-21 21:20:24 +01:00
counter_general.h reworked in-game avatar display 2011-01-04 23:16:02 +01:00
decklistmodel.cpp improved banning and deck hashing 2011-11-01 22:44:51 +01:00
decklistmodel.h added deck hashing 2011-10-04 16:55:18 +02:00
deckview.cpp Cleaned up decklist code 2012-01-21 16:41:46 +01:00
deckview.h Cleaned up decklist code 2012-01-21 16:41:46 +01:00
dlg_cardsearch.cpp initial commit for card search dialog 2009-12-20 16:39:26 +01:00
dlg_cardsearch.h updated german translation 2009-12-20 16:55:19 +01:00
dlg_connect.cpp changed default server hostname 2010-11-03 22:03:34 +01:00
dlg_connect.h save/restore login information 2009-06-19 21:19:02 +02:00
dlg_create_token.cpp user level display 2010-09-20 18:52:36 +02:00
dlg_create_token.h optionally destroy tokens on zone change; added multi arrows; card menu changes; arrow fixes; initial commit for attachCard code 2010-06-27 14:50:51 +02:00
dlg_creategame.cpp PB: server compiles again, standalone RemoteClient is able to log in 2011-12-30 21:50:25 +01:00
dlg_creategame.h PB: server compiles again, standalone RemoteClient is able to log in 2011-12-30 21:50:25 +01:00
dlg_load_deck_from_clipboard.cpp load deck from clipboard; closing feature request 0000019 2010-05-28 16:41:59 +02:00
dlg_load_deck_from_clipboard.h load deck from clipboard; closing feature request 0000019 2010-05-28 16:41:59 +02:00
dlg_load_remote_deck.cpp initial commit of local server code 2010-08-04 13:56:51 +02:00
dlg_load_remote_deck.h initial commit of local server code 2010-08-04 13:56:51 +02:00
dlg_settings.cpp Mac weirdness workaround 2011-10-12 18:53:02 +02:00
dlg_settings.h edit field for minimum number of players to allow multi-column layout for 2011-06-27 15:29:17 +02:00
gamescene.cpp PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
gamescene.h PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
gameselector.cpp PB: more client files compile 2011-12-30 22:29:57 +01:00
gameselector.h PB: more client files compile 2011-12-30 22:29:57 +01:00
gamesmodel.cpp PB: more client files compile 2011-12-30 22:29:57 +01:00
gamesmodel.h PB: more client files compile 2011-12-30 22:29:57 +01:00
gametypemap.h added missing files 2011-07-02 16:44:12 +02:00
gameview.cpp Mac weirdness workaround 2011-10-12 18:53:02 +02:00
gameview.h improved rubber band drag 2010-12-14 04:37:13 +01:00
handcounter.cpp show hand context menu when hand counter is rightclicked 2011-10-16 11:51:06 +02:00
handcounter.h PB: enough for today 2011-12-31 00:12:46 +01:00
handzone.cpp PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
handzone.h improved facedown moving 2011-09-15 14:19:29 +02:00
localclient.cpp minor cleanups, server-side deck storage code is working again 2012-01-02 00:11:33 +01:00
localclient.h PB: server compiles again, standalone RemoteClient is able to log in 2011-12-30 21:50:25 +01:00
localserver.cpp PB: server compiles again, standalone RemoteClient is able to log in 2011-12-30 21:50:25 +01:00
localserver.h display reason for ban to banned user 2012-01-01 19:38:52 +01:00
localserverinterface.cpp PB: server compiles again, standalone RemoteClient is able to log in 2011-12-30 21:50:25 +01:00
localserverinterface.h PB: server compiles again, standalone RemoteClient is able to log in 2011-12-30 21:50:25 +01:00
main.cpp Mac weirdness workaround 2011-10-12 18:53:02 +02:00
main.h moderators can override game restrictions and kick players when spectating; game host privileges shift when host leaves 2011-11-13 13:13:41 +01:00
messagelogwidget.cpp PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
messagelogwidget.h PB: more client files compile 2011-12-30 22:29:57 +01:00
pending_command.h PB: server compiles again, standalone RemoteClient is able to log in 2011-12-30 21:50:25 +01:00
phasestoolbar.cpp converted SetCardAttr attr_name to enum 2012-01-02 20:20:31 +01:00
phasestoolbar.h PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
pilezone.cpp PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
pilezone.h switched from qmake to cmake 2012-01-21 19:21:57 +01:00
pixmapgenerator.cpp compile fix 2012-01-01 20:07:54 +01:00
pixmapgenerator.h support for women 2011-06-22 17:39:25 +02:00
player.cpp converted SetCardAttr attr_name to enum 2012-01-02 20:20:31 +01:00
player.h converted SetCardAttr attr_name to enum 2012-01-02 20:20:31 +01:00
playerlistwidget.cpp PB: more client files compile 2011-12-30 22:29:57 +01:00
playerlistwidget.h PB: more client files compile 2011-12-30 22:29:57 +01:00
playertarget.cpp PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
playertarget.h performance improvement 2011-03-09 19:51:49 +01:00
priceupdater.cpp extra files 2011-06-16 16:43:26 +02:00
priceupdater.h extra files 2011-06-16 16:43:26 +02:00
remoteclient.cpp deck storage is fully working again, cleaned up some unnecessarily large messages 2012-01-02 15:46:14 +01:00
remoteclient.h PB: server compiles again, standalone RemoteClient is able to log in 2011-12-30 21:50:25 +01:00
remotedecklist_treewidget.cpp changed creation_time to time_t to get around Qt4.7 dependency 2012-01-03 01:13:15 +01:00
remotedecklist_treewidget.h deck storage is fully working again, cleaned up some unnecessarily large messages 2012-01-02 15:46:14 +01:00
selectzone.cpp PB: more client files compile 2011-12-30 22:29:57 +01:00
selectzone.h improved rubber band drag 2010-12-14 04:37:13 +01:00
setsmodel.cpp configurable set priority for card pictures 2009-06-20 20:09:19 +02:00
setsmodel.h configurable set priority for card pictures 2009-06-20 20:09:19 +02:00
settingscache.cpp edit field for minimum number of players to allow multi-column layout for 2011-06-27 15:29:17 +02:00
settingscache.h edit field for minimum number of players to allow multi-column layout for 2011-06-27 15:29:17 +02:00
soundengine.cpp cuckoo 2011-06-25 23:42:16 +02:00
soundengine.h cuckoo 2011-06-25 23:42:16 +02:00
stackzone.cpp PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
stackzone.h improved facedown moving 2011-09-15 14:19:29 +02:00
tab.cpp cardInfoPopup fix; chatView fix 2011-06-28 02:37:49 +02:00
tab.h moderators can override game restrictions and kick players when spectating; game host privileges shift when host leaves 2011-11-13 13:13:41 +01:00
tab_admin.cpp protobuf client->server communication almost working 2011-12-18 18:35:14 +01:00
tab_admin.h moderators can override game restrictions and kick players when spectating; game host privileges shift when host leaves 2011-11-13 13:13:41 +01:00
tab_deck_storage.cpp deck storage is fully working again, cleaned up some unnecessarily large messages 2012-01-02 15:46:14 +01:00
tab_deck_storage.h PB: more client files compile 2011-12-30 22:29:57 +01:00
tab_game.cpp Cleaned up decklist code 2012-01-21 16:41:46 +01:00
tab_game.h PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
tab_message.cpp PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
tab_message.h PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
tab_room.cpp PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
tab_room.h PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
tab_server.cpp deck storage is fully working again, cleaned up some unnecessarily large messages 2012-01-02 15:46:14 +01:00
tab_server.h PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
tab_supervisor.cpp PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
tab_supervisor.h PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
tab_userlists.cpp minor cleanups, server-side deck storage code is working again 2012-01-02 00:11:33 +01:00
tab_userlists.h PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
tablezone.cpp converted SetCardAttr attr_name to enum 2012-01-02 20:20:31 +01:00
tablezone.h PB: enough for today 2011-12-31 00:12:46 +01:00
translation.h some zone view changes going on 2009-09-10 18:28:19 +02:00
userinfobox.cpp PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
userinfobox.h PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
userlist.cpp display reason for ban to banned user 2012-01-01 19:38:52 +01:00
userlist.h display reason for ban to banned user 2012-01-01 19:38:52 +01:00
window_deckeditor.cpp added deck hashing 2011-10-04 16:55:18 +02:00
window_deckeditor.h added deck hashing 2011-10-04 16:55:18 +02:00
window_main.cpp display reason for ban to banned user 2012-01-01 19:38:52 +01:00
window_main.h display reason for ban to banned user 2012-01-01 19:38:52 +01:00
window_sets.cpp Crash fixes (bug #0000006). Also cleaned up some includes to speed up compilation. 2010-09-08 22:52:04 +02:00
window_sets.h some gui code 2009-11-16 17:18:13 +01:00
zoneviewwidget.cpp PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
zoneviewwidget.h PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
zoneviewzone.cpp PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
zoneviewzone.h PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00