115 lines
3.3 KiB
C++
115 lines
3.3 KiB
C++
/***************************************************************************
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* Copyright (C) 2008 by Max-Wilhelm Bruker *
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* brukie@gmx.net *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#ifndef WINDOW_H
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#define WINDOW_H
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#include <QMainWindow>
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#include "client.h"
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class GameView;
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class GameScene;
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class Game;
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class CardDatabase;
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class Player;
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class QTranslator;
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class QVBoxLayout;
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class CardInfoWidget;
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class MessageLogWidget;
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class QLabel;
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class QLineEdit;
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class QPushButton;
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class QTabWidget;
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class ServerZoneCard;
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class ZoneViewLayout;
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class ZoneViewWidget;
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class PhasesToolbar;
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class GameSelector;
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class ChatWidget;
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class TabSupervisor;
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class PingWidget : public QWidget {
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Q_OBJECT
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private:
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QColor color;
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protected:
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void paintEvent(QPaintEvent *event);
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public:
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PingWidget(QWidget *parent = 0);
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QSize sizeHint() const;
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public slots:
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void setPercentage(int value, int max);
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};
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class MainWindow : public QMainWindow {
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Q_OBJECT
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private slots:
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void playerAdded(Player *player);
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void statusChanged(ClientStatus _status);
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void serverTimeout();
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void actSay();
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void actConnect();
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void actDisconnect();
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void actRestartGame();
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void actLeaveGame();
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void actDeckEditor();
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void actFullScreen(bool checked);
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void actSettings();
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void actExit();
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signals:
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void logConnecting(QString hostname);
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void logConnected();
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void logDisconnected();
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private:
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void retranslateUi();
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void createActions();
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void createMenus();
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QMenu *cockatriceMenu;
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QAction *aConnect, *aDisconnect, *aRestartGame, *aLeaveGame, *aDeckEditor, *aFullScreen, *aSettings, *aExit;
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QAction *aCloseMostRecentZoneView;
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TabSupervisor *tabSupervisor;
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QVBoxLayout *viewLayout;
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PingWidget *pingWidget;
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CardInfoWidget *cardInfo;
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MessageLogWidget *messageLog;
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QLabel *sayLabel;
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QLineEdit *sayEdit;
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PhasesToolbar *phasesToolbar;
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GameSelector *gameSelector;
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ChatWidget *chatWidget;
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Client *client;
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GameScene *scene;
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GameView *view;
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Game *game;
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CardDatabase *db;
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ZoneViewLayout *zoneLayout;
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QTranslator *translator;
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public:
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MainWindow(QTranslator *_translator, QWidget *parent = 0);
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protected:
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void closeEvent(QCloseEvent *event);
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void changeEvent(QEvent *event);
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};
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#endif
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