.. |
pb
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Force linking with pthread under unix
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2014-06-13 19:09:33 +02:00 |
sfmt
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Updated SFMT RNG code, removed Qt RNG
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2014-03-08 17:08:40 +01:00 |
CMakeLists.txt
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Re-indent CMakeLists.txt using spaces
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2014-06-11 18:08:30 +02:00 |
color.h
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Fixed compile warnings due to missing \n at EOF.
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2013-05-15 21:31:47 +02:00 |
decklist.cpp
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Fix some warnings
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2014-06-27 22:19:23 -04:00 |
decklist.h
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Don't have decklist sort behavior rely on column order
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2014-06-22 08:36:35 -04:00 |
get_pb_extension.cpp
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fixed pw loyalty in oracle, PB code working
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2012-01-01 18:15:32 +01:00 |
get_pb_extension.h
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fixed pw loyalty in oracle, PB code working
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2012-01-01 18:15:32 +01:00 |
getversion.cmake
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use 'git describe' to generate version info for the about box and servatrice. fixes issue #20
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2012-02-21 01:08:16 +01:00 |
rng_abstract.cpp
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RNG: added additional checks (which forced an interface redesign), updated comments
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2014-06-09 13:31:21 +02:00 |
rng_abstract.h
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RNG: added additional checks (which forced an interface redesign), updated comments
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2014-06-09 13:31:21 +02:00 |
rng_sfmt.cpp
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RNG: added additional checks (which forced an interface redesign), updated comments
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2014-06-09 13:31:21 +02:00 |
rng_sfmt.h
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RNG: added additional checks (which forced an interface redesign), updated comments
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2014-06-09 13:31:21 +02:00 |
server.cpp
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Merge branch 'master' of git://github.com/mbruker/Cockatrice
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2013-02-27 12:36:14 -05:00 |
server.h
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Merge branch 'master' of git://github.com/mbruker/Cockatrice
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2013-02-27 12:36:14 -05:00 |
server_abstractuserinterface.cpp
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changed Server_Room::gamesMutex to QReadWriteLock
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2013-02-11 15:43:31 +01:00 |
server_abstractuserinterface.h
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improved code for automatic joining of persistent games; disconnecting + reconnecting works as it should with ISL
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2012-03-18 21:57:21 +01:00 |
server_arrow.cpp
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preliminary AlwaysRevealTopCard support related to issue #31, server code cleanup (finally removed getGameState)
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2012-03-31 21:47:30 +02:00 |
server_arrow.h
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preliminary AlwaysRevealTopCard support related to issue #31, server code cleanup (finally removed getGameState)
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2012-03-31 21:47:30 +02:00 |
server_arrowtarget.cpp
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Overhaul common's CMakeLists.txt
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2014-06-11 01:24:34 +02:00 |
server_arrowtarget.h
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Fixed compile warnings due to missing \n at EOF.
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2013-05-15 21:31:47 +02:00 |
server_card.cpp
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preliminary AlwaysRevealTopCard support related to issue #31, server code cleanup (finally removed getGameState)
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2012-03-31 21:47:30 +02:00 |
server_card.h
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preliminary AlwaysRevealTopCard support related to issue #31, server code cleanup (finally removed getGameState)
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2012-03-31 21:47:30 +02:00 |
server_cardzone.cpp
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Merge branch 'master' into musty
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2014-06-14 19:06:49 -04:00 |
server_cardzone.h
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Server_CardZone::getFreeGridColumn() now runs in O(log n), which should remove the performance bottleneck when processing insertCard(x = -1) commands on a large zone, e.g. createToken
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2013-01-20 16:40:15 +01:00 |
server_counter.cpp
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preliminary AlwaysRevealTopCard support related to issue #31, server code cleanup (finally removed getGameState)
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2012-03-31 21:47:30 +02:00 |
server_counter.h
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preliminary AlwaysRevealTopCard support related to issue #31, server code cleanup (finally removed getGameState)
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2012-03-31 21:47:30 +02:00 |
server_database_interface.cpp
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Overhaul common's CMakeLists.txt
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2014-06-11 01:24:34 +02:00 |
server_database_interface.h
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cmdDeckSelect fixed
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2013-01-10 14:31:07 +01:00 |
server_game.cpp
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changed Server_Room::gamesMutex to QReadWriteLock
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2013-02-11 15:43:31 +01:00 |
server_game.h
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server code cleanup
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2013-01-23 11:51:59 +01:00 |
server_metatypes.h
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cleanups, games work with ISL, now we just need to clean up better when the ISL connection dies
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2012-03-18 18:48:14 +01:00 |
server_player.cpp
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RNG: added additional checks (which forced an interface redesign), updated comments
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2014-06-09 13:31:21 +02:00 |
server_player.h
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fixed cmdDeckSelect (2)
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2013-01-12 16:33:29 +01:00 |
server_player_reference.h
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improved code for automatic joining of persistent games; disconnecting + reconnecting works as it should with ISL
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2012-03-18 21:57:21 +01:00 |
server_protocolhandler.cpp
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Merge branch 'master' of git://github.com/mbruker/Cockatrice
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2013-02-27 12:36:14 -05:00 |
server_protocolhandler.h
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hide login passwords from server log; call logDebugMessage in S_PH thread instead of Server thread
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2012-06-03 19:23:15 +02:00 |
server_remoteuserinterface.cpp
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cleanups, games work with ISL, now we just need to clean up better when the ISL connection dies
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2012-03-18 18:48:14 +01:00 |
server_remoteuserinterface.h
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improved code for automatic joining of persistent games; disconnecting + reconnecting works as it should with ISL
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2012-03-18 21:57:21 +01:00 |
server_response_containers.cpp
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Fix some warnings
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2014-06-27 22:19:23 -04:00 |
server_response_containers.h
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cleanups, games work with ISL, now we just need to clean up better when the ISL connection dies
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2012-03-18 18:48:14 +01:00 |
server_room.cpp
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don't use Server_Room::getInfo when updating
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2013-02-15 19:31:37 +01:00 |
server_room.h
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don't use Server_Room::getInfo when updating
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2013-02-15 19:31:37 +01:00 |
serverinfo_user_container.cpp
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server crash fixes
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2013-01-27 15:15:27 +01:00 |
serverinfo_user_container.h
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fixed cmdDeckSelect (2)
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2013-01-12 16:33:29 +01:00 |
user_level.h
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context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes
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2012-04-08 23:48:02 +02:00 |