servatrice/servatrice/src
Max-Wilhelm Bruker ae01144547 added thread names
2013-01-27 16:40:30 +01:00
..
isl_interface.cpp fixed game list update bug, minor optimizations, restrict client protocol output to QT_DEBUG mode 2012-04-06 17:52:23 +02:00
isl_interface.h cleanups, games work with ISL, now we just need to clean up better when the ISL connection dies 2012-03-18 18:48:14 +01:00
main.cpp server crash fixes 2013-01-27 15:15:27 +01:00
main.h added servatrice/src/main.h 2011-03-21 21:50:42 +01:00
passwordhasher.cpp added PasswordHasher::initialize() to make libgcrypt warnings go away 2013-01-12 18:05:08 +01:00
passwordhasher.h added PasswordHasher::initialize() to make libgcrypt warnings go away 2013-01-12 18:05:08 +01:00
servatrice.cpp added thread names 2013-01-27 16:40:30 +01:00
servatrice.h server code cleanup 2013-01-23 11:51:59 +01:00
servatrice_connection_pool.cpp made server threaded, fixing issue #51 2012-05-28 18:51:58 +02:00
servatrice_connection_pool.h made server threaded, fixing issue #51 2012-05-28 18:51:58 +02:00
servatrice_database_interface.cpp changed user -> id_user in decklist_folders and decklist_files (issue #48) 2013-01-10 00:01:06 +01:00
servatrice_database_interface.h changed user -> id_user in decklist_folders and decklist_files (issue #48) 2013-01-10 00:01:06 +01:00
server_logger.cpp Merge branch 'master' of git://github.com/mbruker/Cockatrice into devel 2012-06-10 13:00:58 +02:00
server_logger.h cleanups, games work with ISL, now we just need to clean up better when the ISL connection dies 2012-03-18 18:48:14 +01:00
serversocketinterface.cpp server crash fixes 2013-01-27 15:15:27 +01:00
serversocketinterface.h removed recursive lock in server; moved object serialisation to worker thread 2012-10-14 13:19:03 +02:00