servatrice/common/pb
2014-06-28 00:36:43 -04:00
..
admin_commands.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
card_attributes.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
CMakeLists.txt Force linking with pthread under unix 2014-06-13 19:09:33 +02:00
color.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_attach_card.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_change_zone_properties.proto preliminary AlwaysRevealTopCard support related to issue #31, server code cleanup (finally removed getGameState) 2012-03-31 21:47:30 +02:00
command_concede.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_create_arrow.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_create_counter.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_create_token.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_deck_del.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_deck_del_dir.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_deck_download.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_deck_list.proto interface & client tab for replay transfer 2012-02-25 19:33:44 +01:00
command_deck_new_dir.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_deck_select.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_deck_upload.proto fixed issue #49: when editing a remote deck, be able to directly save it there 2012-05-09 21:52:09 +02:00
command_del_counter.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_delete_arrow.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_draw_cards.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_dump_zone.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_flip_card.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_game_say.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_inc_card_counter.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_inc_counter.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_kick_from_game.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_leave_game.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_move_card.proto Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12. 2012-03-24 17:48:25 +01:00
command_mulligan.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_next_turn.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_ready_start.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_replay_delete_match.proto added missing file 2012-05-07 20:24:18 +02:00
command_replay_download.proto Replays split up, one for each subgame 2012-03-02 20:45:04 +01:00
command_replay_list.proto interface & client tab for replay transfer 2012-02-25 19:33:44 +01:00
command_replay_modify_match.proto replays expire after two weeks, lock can be toggled to prevent that 2012-03-04 11:35:56 +01:00
command_reveal_cards.proto Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12. 2012-03-24 17:48:25 +01:00
command_roll_die.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_set_active_phase.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_set_card_attr.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_set_card_counter.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_set_counter.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_set_sideboard_lock.proto changed lock icon, added sideboard locking, issue #15 fixed 2012-03-27 20:32:24 +02:00
command_set_sideboard_plan.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_shuffle.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_stop_dump_zone.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
command_undo_draw.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
commands.proto fixed issue #42: make 'client deprecated' message work for v13 client <-> v14 server 2012-05-09 23:13:23 +02:00
context_concede.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
context_connection_state_changed.proto server code cleanup, changed in-game ping event to not use any bandwidth as long as nothing changes 2012-01-29 13:36:43 +01:00
context_deck_select.proto Have servatrice inform players of sideboard size 2014-06-28 00:36:43 -04:00
context_move_card.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
context_mulligan.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
context_ping_changed.proto server code cleanup, changed in-game ping event to not use any bandwidth as long as nothing changes 2012-01-29 13:36:43 +01:00
context_ready_start.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
context_set_sideboard_lock.proto changed lock icon, added sideboard locking, issue #15 fixed 2012-03-27 20:32:24 +02:00
context_undo_draw.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_add_to_list.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_attach_card.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_change_zone_properties.proto preliminary AlwaysRevealTopCard support related to issue #31, server code cleanup (finally removed getGameState) 2012-03-31 21:47:30 +02:00
event_connection_closed.proto Reject more invalid usernames from clients. 2012-07-25 00:12:35 -04:00
event_create_arrow.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_create_counter.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_create_token.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_del_counter.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_delete_arrow.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_destroy_card.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_draw_cards.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_dump_zone.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_flip_card.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_game_closed.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_game_host_changed.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_game_joined.proto added menu item: game->game information, issue #1 fixed 2012-03-24 22:09:06 +01:00
event_game_say.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_game_state_changed.proto server code cleanup, changed in-game ping event to not use any bandwidth as long as nothing changes 2012-01-29 13:36:43 +01:00
event_join.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_join_room.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_kicked.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_leave.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_leave_room.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_list_games.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_list_rooms.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_move_card.proto Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12. 2012-03-24 17:48:25 +01:00
event_player_properties_changed.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_remove_from_list.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_replay_added.proto tell logged in clients about new replays 2012-03-03 18:10:16 +01:00
event_reveal_cards.proto Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12. 2012-03-24 17:48:25 +01:00
event_roll_die.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_room_say.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_server_complete_list.proto more ServerNetwork code 2012-03-04 19:23:43 +01:00
event_server_identification.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_server_message.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_server_shutdown.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_set_active_phase.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_set_active_player.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_set_card_attr.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_set_card_counter.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_set_counter.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_shuffle.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_stop_dump_zone.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_user_joined.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_user_left.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
event_user_message.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
game_commands.proto preliminary AlwaysRevealTopCard support related to issue #31, server code cleanup (finally removed getGameState) 2012-03-31 21:47:30 +02:00
game_event.proto preliminary AlwaysRevealTopCard support related to issue #31, server code cleanup (finally removed getGameState) 2012-03-31 21:47:30 +02:00
game_event_container.proto server-side replay support 2012-02-20 22:13:48 +01:00
game_event_context.proto changed lock icon, added sideboard locking, issue #15 fixed 2012-03-27 20:32:24 +02:00
game_replay.proto tell logged in clients about new replays 2012-03-03 18:10:16 +01:00
isl_message.proto cleanups, games work with ISL, now we just need to clean up better when the ISL connection dies 2012-03-18 18:48:14 +01:00
moderator_commands.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
move_card_to_zone.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
response.proto Reject more invalid usernames from clients. 2012-07-25 00:12:35 -04:00
response_deck_download.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
response_deck_list.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
response_deck_upload.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
response_dump_zone.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
response_get_games_of_user.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
response_get_user_info.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
response_join_room.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
response_list_users.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
response_login.proto show ban duration in client 2012-03-31 12:07:25 +02:00
response_replay_download.proto interface & client tab for replay transfer 2012-02-25 19:33:44 +01:00
response_replay_list.proto Replays split up, one for each subgame 2012-03-02 20:45:04 +01:00
room_commands.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
room_event.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
server_message.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
serverinfo_arrow.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
serverinfo_card.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
serverinfo_cardcounter.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
serverinfo_counter.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
serverinfo_deckstorage.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
serverinfo_game.proto fixed game list update bug, minor optimizations, restrict client protocol output to QT_DEBUG mode 2012-04-06 17:52:23 +02:00
serverinfo_gametype.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
serverinfo_player.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
serverinfo_playerping.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
serverinfo_playerproperties.proto changed lock icon, added sideboard locking, issue #15 fixed 2012-03-27 20:32:24 +02:00
serverinfo_replay.proto Replays split up, one for each subgame 2012-03-02 20:45:04 +01:00
serverinfo_replay_match.proto replays expire after two weeks, lock can be toggled to prevent that 2012-03-04 11:35:56 +01:00
serverinfo_room.proto switched from qmake to cmake 2012-01-21 19:21:57 +01:00
serverinfo_user.proto context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes 2012-04-08 23:48:02 +02:00
serverinfo_zone.proto preliminary AlwaysRevealTopCard support related to issue #31, server code cleanup (finally removed getGameState) 2012-03-31 21:47:30 +02:00
session_commands.proto fixed #43: add delete button to local dir view in deck storage tab and in remote dir view in replays tab 2012-05-01 12:08:09 +02:00
session_event.proto more ServerNetwork code 2012-03-04 19:23:43 +01:00