* add a bunch of parents to dialogs works on #3651 * use game as parent instead * add more parents * fix create token dialog modality * add parent to game information window * replace a bunch of nullptrs with the magic of sed * add parent to tip of the day and counters * reorder game ptr * set parent for life counter * clangify
39 lines
736 B
C++
39 lines
736 B
C++
#ifndef SOUNDENGINE_H
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#define SOUNDENGINE_H
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#include <QDir>
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#include <QMap>
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#include <QObject>
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#include <QString>
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class QAudioOutput;
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class QBuffer;
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typedef QMap<QString, QString> QStringMap;
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class SoundEngine : public QObject
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{
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Q_OBJECT
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public:
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SoundEngine(QObject *parent = nullptr);
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~SoundEngine();
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void playSound(QString fileName);
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QStringMap &getAvailableThemes();
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private:
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QMap<QString, QByteArray> audioData;
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QBuffer *inputBuffer;
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QAudioOutput *player;
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QStringMap availableThemes;
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protected:
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void ensureThemeDirectoryExists();
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private slots:
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void soundEnabledChanged();
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void themeChangedSlot();
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public slots:
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void testSound();
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};
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extern SoundEngine *soundEngine;
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#endif
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