Commit graph

16 commits

Author SHA1 Message Date
ebbit1q
c874f201c3 add a bunch of parents to dialogs (#3658)
* add a bunch of parents to dialogs

works on #3651

* use game as parent instead

* add more parents

* fix create token dialog modality

* add parent to game information window

* replace a bunch of nullptrs with the magic of sed

* add parent to tip of the day and counters

* reorder game ptr

* set parent for life counter

* clangify
2019-03-26 14:54:47 -04:00
ctrlaltca
b29bd9e070
Clang-format (#3028)
* 1/3 Add .clang-format file and travis compilation check

* 2/3 Run clang-format

* 3/3 Fix compilation problems due to include reordering

* 3bis/3 AfterControlStatement: false
2018-01-27 10:41:32 +01:00
Fabio Bas
5aaae5279c revert to using QAudioOutput 2015-09-13 19:37:49 +02:00
Fabio Bas
f78c01fa88 Avoid multiple sounds playing at the same time 2015-09-13 17:22:58 +02:00
Fabio Bas
85aa866e02 sound themes 2015-09-13 02:01:50 +02:00
Fabio Bas
a06c7b2f9d Rework the sound engine to use QSound
plus misc fixes
2015-09-11 00:43:22 +02:00
Jeff
badbcf2753 Fix sound test button 2015-09-09 16:47:09 -04:00
Jeff
d6398477ae SoundEngine overhaul 2015-09-09 02:24:02 -04:00
Matt Lowe
4c1e24c214 fixed conflicts 2015-05-22 11:51:10 +02:00
Matt Lowe
3ac2a69b8b updated 2015-05-20 00:31:56 +02:00
Matt Lowe
c64eeb4ebe Added sound settings page
+ added sound setting page
+ added sound setting icon
+ moved sound settings from interface settings

Added master volume

+ added master volume slider.
+ volume can be changed by sliding bar or by using the spin box
+ Preview of  volume will be played when dragging and releasing bar.

Added checks for qt4

Qt4 does not have support for setting the volume without some lengthy
work around, I have disabled volume control for qt4 users and have
mentioned that "Master volume requires qt5".

Updated sfx

+ removed all old sfx
+ added new end step and tap sound
+ tap/endstep sound has a timer on it to prevent spamming
+ test sound engine will now use endstep sound

Made end step sfx softer

end step felt too harsh

Added player joined sound

+ added a sound for when a new player joins a room

Updated

Was missing a sound when a player joins

Made end step softer

Made end step even softer

updated sound again
2015-05-06 12:47:48 +02:00
Matt Kelly
1bc48a7849 Convert rest of source to 4-space indent 2014-02-11 11:14:19 -05:00
Mark Morschhäuser
562de0553f Fixed compile warnings due to missing \n at EOF. 2013-05-15 21:31:47 +02:00
Max-Wilhelm Bruker
8f6de6637f don't call QAudioOutput constructor unless sound is enabled 2012-04-22 12:51:33 +02:00
Max-Wilhelm Bruker
7bfa3e6d3a cuckoo 2011-06-25 23:42:16 +02:00
Max-Wilhelm Bruker
0c1c0fcb56 added sound engine files 2011-05-21 23:03:51 +02:00