this happened when viewing a replay with the "view replay" option in the top menu, instead of using the replays tab while connected to a server. this uses the local game player instead of the online one which does not initialize the player info of the local spectating player, this causes a crash when opening the context menu on another player in the replay from one of their chat messages as it tries to check if you're a registered user and could add them as a friend etc. it now regards the uninitialized player info as an unregistered user and will not show these options. |
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.. | ||
resources | ||
sounds | ||
src | ||
themes | ||
translations | ||
.qdevelop | ||
CMakeLists.txt | ||
cockatrice.desktop | ||
cockatrice.qrc | ||
cockatrice.rc | ||
cockatrice_en@source.ts |