.. |
abstractcarddragitem.cpp
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new picture downloader finished
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2011-02-11 18:20:17 +01:00 |
abstractcarddragitem.h
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card menu improvement, change controller support (bug #3)
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2010-12-23 19:21:47 +01:00 |
abstractcarditem.cpp
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improved banning and deck hashing
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2011-11-01 22:44:51 +01:00 |
abstractcarditem.h
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visual improvements: card hover effect, independent scaling of ZoneViewWidget
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2011-07-20 21:25:43 +02:00 |
abstractclient.cpp
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tell logged in clients about new replays
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2012-03-03 18:10:16 +01:00 |
abstractclient.h
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tell logged in clients about new replays
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2012-03-03 18:10:16 +01:00 |
abstractcounter.cpp
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protobuf client->server communication almost working
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2011-12-18 18:35:14 +01:00 |
abstractcounter.h
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reworked in-game avatar display
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2011-01-04 23:16:02 +01:00 |
abstractgraphicsitem.cpp
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nicer looking counters on cards
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2010-06-17 21:54:05 +02:00 |
abstractgraphicsitem.h
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reworked in-game avatar display
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2011-01-04 23:16:02 +01:00 |
arrowitem.cpp
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PB: everything compiles except for deck storage
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2012-01-01 02:48:24 +01:00 |
arrowitem.h
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arrow crash fix. this fixes bug #0000001
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2010-09-08 21:11:30 +02:00 |
arrowtarget.cpp
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removed debug message
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2010-09-15 18:52:05 +02:00 |
arrowtarget.h
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switched from qmake to cmake
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2012-01-21 19:21:57 +01:00 |
carddatabase.cpp
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cleaned up PictureLoader thread
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2012-03-17 17:07:48 +01:00 |
carddatabase.h
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cleaned up PictureLoader thread
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2012-03-17 17:07:48 +01:00 |
carddatabasemodel.cpp
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fixed crash that occurs when reloading the card database while deck editor or game is running
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2011-02-28 18:20:27 +01:00 |
carddatabasemodel.h
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deck editor and picture file name fixes
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2011-04-18 02:00:48 +02:00 |
carddragitem.cpp
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PB: more client files compile
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2011-12-30 22:29:57 +01:00 |
carddragitem.h
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switched from qmake to cmake
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2012-01-21 19:21:57 +01:00 |
cardinfowidget.cpp
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CardInfoWidget as popup now has a card size related to the screen size
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2012-03-10 23:26:35 +01:00 |
cardinfowidget.h
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CardInfoWidget fix
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2012-02-20 12:53:33 +01:00 |
carditem.cpp
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setDoesntUntap fixed, card menu moved to player to avoid unnecessary allocation of QActions
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2012-02-20 17:26:46 +01:00 |
carditem.h
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setDoesntUntap fixed, card menu moved to player to avoid unnecessary allocation of QActions
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2012-02-20 17:26:46 +01:00 |
cardlist.cpp
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new zone view code
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2010-03-08 15:55:35 +01:00 |
cardlist.h
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new zone view code
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2010-03-08 15:55:35 +01:00 |
cardzone.cpp
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PB: more client files compile
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2011-12-30 22:29:57 +01:00 |
cardzone.h
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PB: more client files compile
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2011-12-30 22:29:57 +01:00 |
chatview.cpp
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changed chat indentation, allow leftclick for CardInfoWidget in ChatView, changed GameSelector indentation
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2011-08-03 01:19:57 +02:00 |
chatview.h
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more visual improvements
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2011-07-05 22:40:03 +02:00 |
counter_general.cpp
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nicer looking counters
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2011-01-21 21:20:24 +01:00 |
counter_general.h
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reworked in-game avatar display
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2011-01-04 23:16:02 +01:00 |
decklistmodel.cpp
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improved banning and deck hashing
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2011-11-01 22:44:51 +01:00 |
decklistmodel.h
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added deck hashing
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2011-10-04 16:55:18 +02:00 |
deckview.cpp
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Cleaned up decklist code
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2012-01-21 16:41:46 +01:00 |
deckview.h
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Cleaned up decklist code
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2012-01-21 16:41:46 +01:00 |
dlg_cardsearch.cpp
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initial commit for card search dialog
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2009-12-20 16:39:26 +01:00 |
dlg_cardsearch.h
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updated german translation
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2009-12-20 16:55:19 +01:00 |
dlg_connect.cpp
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added checkbox to disable password storage
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2012-03-03 15:54:50 +01:00 |
dlg_connect.h
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added checkbox to disable password storage
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2012-03-03 15:54:50 +01:00 |
dlg_create_token.cpp
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user level display
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2010-09-20 18:52:36 +02:00 |
dlg_create_token.h
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optionally destroy tokens on zone change; added multi arrows; card menu changes; arrow fixes; initial commit for attachCard code
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2010-06-27 14:50:51 +02:00 |
dlg_creategame.cpp
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Merge branch 'master' of git://github.com/mbruker/Cockatrice
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2012-01-29 16:56:50 +01:00 |
dlg_creategame.h
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PB: server compiles again, standalone RemoteClient is able to log in
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2011-12-30 21:50:25 +01:00 |
dlg_load_deck_from_clipboard.cpp
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load deck from clipboard; closing feature request 0000019
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2010-05-28 16:41:59 +02:00 |
dlg_load_deck_from_clipboard.h
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load deck from clipboard; closing feature request 0000019
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2010-05-28 16:41:59 +02:00 |
dlg_load_remote_deck.cpp
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initial commit of local server code
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2010-08-04 13:56:51 +02:00 |
dlg_load_remote_deck.h
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initial commit of local server code
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2010-08-04 13:56:51 +02:00 |
dlg_settings.cpp
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preliminary client-side replay support, works in principle
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2012-02-21 00:09:03 +01:00 |
dlg_settings.h
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preliminary client-side replay support, works in principle
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2012-02-21 00:09:03 +01:00 |
gamescene.cpp
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PB: everything compiles except for deck storage
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2012-01-01 02:48:24 +01:00 |
gamescene.h
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PB: everything compiles except for deck storage
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2012-01-01 02:48:24 +01:00 |
gameselector.cpp
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merged from master
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2012-01-29 17:14:59 +01:00 |
gameselector.h
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merged from master
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2012-01-29 17:14:59 +01:00 |
gamesmodel.cpp
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merged from master
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2012-01-29 17:14:59 +01:00 |
gamesmodel.h
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merged from master
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2012-01-29 17:14:59 +01:00 |
gametypemap.h
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added missing files
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2011-07-02 16:44:12 +02:00 |
gameview.cpp
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Mac weirdness workaround
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2011-10-12 18:53:02 +02:00 |
gameview.h
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improved rubber band drag
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2010-12-14 04:37:13 +01:00 |
handcounter.cpp
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show hand context menu when hand counter is rightclicked
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2011-10-16 11:51:06 +02:00 |
handcounter.h
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PB: enough for today
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2011-12-31 00:12:46 +01:00 |
handzone.cpp
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PB: everything compiles except for deck storage
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2012-01-01 02:48:24 +01:00 |
handzone.h
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improved facedown moving
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2011-09-15 14:19:29 +02:00 |
localclient.cpp
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minor cleanups, server-side deck storage code is working again
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2012-01-02 00:11:33 +01:00 |
localclient.h
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PB: server compiles again, standalone RemoteClient is able to log in
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2011-12-30 21:50:25 +01:00 |
localserver.cpp
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interface & client tab for replay transfer
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2012-02-25 19:33:44 +01:00 |
localserver.h
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interface & client tab for replay transfer
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2012-02-25 19:33:44 +01:00 |
localserverinterface.cpp
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PB: server compiles again, standalone RemoteClient is able to log in
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2011-12-30 21:50:25 +01:00 |
localserverinterface.h
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replays expire after two weeks, lock can be toggled to prevent that
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2012-03-04 11:35:56 +01:00 |
main.cpp
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preliminary client-side replay support, works in principle
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2012-02-21 00:09:03 +01:00 |
main.h
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use 'git describe' to generate version info for the about box and servatrice. fixes issue #20
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2012-02-21 01:08:16 +01:00 |
messagelogwidget.cpp
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preliminary client-side replay support, works in principle
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2012-02-21 00:09:03 +01:00 |
messagelogwidget.h
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preliminary client-side replay support, works in principle
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2012-02-21 00:09:03 +01:00 |
pending_command.h
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PB: server compiles again, standalone RemoteClient is able to log in
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2011-12-30 21:50:25 +01:00 |
phasestoolbar.cpp
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converted SetCardAttr attr_name to enum
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2012-01-02 20:20:31 +01:00 |
phasestoolbar.h
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PB: everything compiles except for deck storage
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2012-01-01 02:48:24 +01:00 |
pilezone.cpp
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PB: everything compiles except for deck storage
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2012-01-01 02:48:24 +01:00 |
pilezone.h
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switched from qmake to cmake
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2012-01-21 19:21:57 +01:00 |
pixmapgenerator.cpp
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compile fix
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2012-01-01 20:07:54 +01:00 |
pixmapgenerator.h
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support for women
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2011-06-22 17:39:25 +02:00 |
player.cpp
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setDoesntUntap fixed, card menu moved to player to avoid unnecessary allocation of QActions
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2012-02-20 17:26:46 +01:00 |
player.h
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setDoesntUntap fixed, card menu moved to player to avoid unnecessary allocation of QActions
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2012-02-20 17:26:46 +01:00 |
playerlistwidget.cpp
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preliminary client-side replay support, works in principle
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2012-02-21 00:09:03 +01:00 |
playerlistwidget.h
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server code cleanup, changed in-game ping event to not use any bandwidth as long as nothing changes
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2012-01-29 13:36:43 +01:00 |
playertarget.cpp
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interface & client tab for replay transfer
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2012-02-25 19:33:44 +01:00 |
playertarget.h
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performance improvement
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2011-03-09 19:51:49 +01:00 |
priceupdater.cpp
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extra files
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2011-06-16 16:43:26 +02:00 |
priceupdater.h
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extra files
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2011-06-16 16:43:26 +02:00 |
remoteclient.cpp
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don't send useless information in getGameState; fixed bug that caused an attached card to have undefined coordinates when its parent card was destroyed by conceding or leaving
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2012-01-30 00:21:47 +01:00 |
remoteclient.h
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PB: server compiles again, standalone RemoteClient is able to log in
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2011-12-30 21:50:25 +01:00 |
remotedecklist_treewidget.cpp
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interface & client tab for replay transfer
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2012-02-25 19:33:44 +01:00 |
remotedecklist_treewidget.h
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deck storage is fully working again, cleaned up some unnecessarily large messages
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2012-01-02 15:46:14 +01:00 |
remotereplaylist_treewidget.cpp
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replays expire after two weeks, lock can be toggled to prevent that
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2012-03-04 11:35:56 +01:00 |
remotereplaylist_treewidget.h
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replays expire after two weeks, lock can be toggled to prevent that
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2012-03-04 11:35:56 +01:00 |
replay_timeline_widget.cpp
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added icon for expiration lock button, added close button to replay tab, minor GUI fixes
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2012-03-04 12:05:28 +01:00 |
replay_timeline_widget.h
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added icon for expiration lock button, added close button to replay tab, minor GUI fixes
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2012-03-04 12:05:28 +01:00 |
selectzone.cpp
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PB: more client files compile
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2011-12-30 22:29:57 +01:00 |
selectzone.h
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improved rubber band drag
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2010-12-14 04:37:13 +01:00 |
setsmodel.cpp
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configurable set priority for card pictures
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2009-06-20 20:09:19 +02:00 |
setsmodel.h
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configurable set priority for card pictures
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2009-06-20 20:09:19 +02:00 |
settingscache.cpp
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preliminary client-side replay support, works in principle
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2012-02-21 00:09:03 +01:00 |
settingscache.h
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preliminary client-side replay support, works in principle
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2012-02-21 00:09:03 +01:00 |
soundengine.cpp
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cuckoo
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2011-06-25 23:42:16 +02:00 |
soundengine.h
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cuckoo
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2011-06-25 23:42:16 +02:00 |
stackzone.cpp
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PB: everything compiles except for deck storage
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2012-01-01 02:48:24 +01:00 |
stackzone.h
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improved facedown moving
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2011-09-15 14:19:29 +02:00 |
tab.cpp
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CardInfoWidget fix
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2012-02-20 12:53:33 +01:00 |
tab.h
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moderators can override game restrictions and kick players when spectating; game host privileges shift when host leaves
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2011-11-13 13:13:41 +01:00 |
tab_admin.cpp
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protobuf client->server communication almost working
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2011-12-18 18:35:14 +01:00 |
tab_admin.h
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moderators can override game restrictions and kick players when spectating; game host privileges shift when host leaves
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2011-11-13 13:13:41 +01:00 |
tab_deck_storage.cpp
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deck storage is fully working again, cleaned up some unnecessarily large messages
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2012-01-02 15:46:14 +01:00 |
tab_deck_storage.h
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interface & client tab for replay transfer
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2012-02-25 19:33:44 +01:00 |
tab_game.cpp
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added icon for expiration lock button, added close button to replay tab, minor GUI fixes
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2012-03-04 12:05:28 +01:00 |
tab_game.h
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added icon for expiration lock button, added close button to replay tab, minor GUI fixes
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2012-03-04 12:05:28 +01:00 |
tab_message.cpp
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PB: everything compiles except for deck storage
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2012-01-01 02:48:24 +01:00 |
tab_message.h
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PB: everything compiles except for deck storage
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2012-01-01 02:48:24 +01:00 |
tab_replays.cpp
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replays expire after two weeks, lock can be toggled to prevent that
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2012-03-04 11:35:56 +01:00 |
tab_replays.h
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replays expire after two weeks, lock can be toggled to prevent that
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2012-03-04 11:35:56 +01:00 |
tab_room.cpp
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merged from master
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2012-01-29 17:14:59 +01:00 |
tab_room.h
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merged from master
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2012-01-29 17:14:59 +01:00 |
tab_server.cpp
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deck storage is fully working again, cleaned up some unnecessarily large messages
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2012-01-02 15:46:14 +01:00 |
tab_server.h
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PB: everything compiles except for deck storage
|
2012-01-01 02:48:24 +01:00 |
tab_supervisor.cpp
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added icon for expiration lock button, added close button to replay tab, minor GUI fixes
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2012-03-04 12:05:28 +01:00 |
tab_supervisor.h
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added icon for expiration lock button, added close button to replay tab, minor GUI fixes
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2012-03-04 12:05:28 +01:00 |
tab_userlists.cpp
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minor cleanups, server-side deck storage code is working again
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2012-01-02 00:11:33 +01:00 |
tab_userlists.h
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PB: everything compiles except for deck storage
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2012-01-01 02:48:24 +01:00 |
tablezone.cpp
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converted SetCardAttr attr_name to enum
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2012-01-02 20:20:31 +01:00 |
tablezone.h
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PB: enough for today
|
2011-12-31 00:12:46 +01:00 |
translation.h
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some zone view changes going on
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2009-09-10 18:28:19 +02:00 |
userinfobox.cpp
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PB: everything compiles except for deck storage
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2012-01-01 02:48:24 +01:00 |
userinfobox.h
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PB: everything compiles except for deck storage
|
2012-01-01 02:48:24 +01:00 |
userlist.cpp
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display reason for ban to banned user
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2012-01-01 19:38:52 +01:00 |
userlist.h
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display reason for ban to banned user
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2012-01-01 19:38:52 +01:00 |
window_deckeditor.cpp
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added icon for expiration lock button, added close button to replay tab, minor GUI fixes
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2012-03-04 12:05:28 +01:00 |
window_deckeditor.h
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added deck hashing
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2011-10-04 16:55:18 +02:00 |
window_main.cpp
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use 'git describe' to generate version info for the about box and servatrice. fixes issue #20
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2012-02-21 01:08:16 +01:00 |
window_main.h
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preliminary client-side replay support, works in principle
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2012-02-21 00:09:03 +01:00 |
window_sets.cpp
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Crash fixes (bug #0000006). Also cleaned up some includes to speed up compilation.
|
2010-09-08 22:52:04 +02:00 |
window_sets.h
|
some gui code
|
2009-11-16 17:18:13 +01:00 |
zoneviewwidget.cpp
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PB: everything compiles except for deck storage
|
2012-01-01 02:48:24 +01:00 |
zoneviewwidget.h
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PB: everything compiles except for deck storage
|
2012-01-01 02:48:24 +01:00 |
zoneviewzone.cpp
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PB: everything compiles except for deck storage
|
2012-01-01 02:48:24 +01:00 |
zoneviewzone.h
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PB: everything compiles except for deck storage
|
2012-01-01 02:48:24 +01:00 |