servatrice/cockatrice/src/tablezone.cpp
2010-05-27 17:22:18 +02:00

215 lines
5.6 KiB
C++

#include <QtGui>
#include "tablezone.h"
#include "player.h"
#include "client.h"
#include "protocol_items.h"
#include "settingscache.h"
TableZone::TableZone(Player *_p, QGraphicsItem *parent)
: CardZone(_p, "table", true, false, true, parent)
{
connect(settingsCache, SIGNAL(tableBgPathChanged()), this, SLOT(updateBgPixmap()));
connect(settingsCache, SIGNAL(economicGridChanged()), this, SLOT(reorganizeCards()));
updateBgPixmap();
if (settingsCache->getEconomicGrid())
height = (int) (14.0 / 3 * CARD_HEIGHT + 3 * paddingY);
else
height = 4 * CARD_HEIGHT + 3 * paddingY;
width = minWidth + 2 * marginX;
currentMinimumWidth = minWidth;
setCacheMode(DeviceCoordinateCache);
setAcceptsHoverEvents(true);
}
void TableZone::updateBgPixmap()
{
QString bgPath = settingsCache->getTableBgPath();
if (!bgPath.isEmpty())
bgPixmap.load(bgPath);
update();
}
QRectF TableZone::boundingRect() const
{
return QRectF(0, 0, width, height);
}
void TableZone::paint(QPainter *painter, const QStyleOptionGraphicsItem */*option*/, QWidget */*widget*/)
{
if (bgPixmap.isNull())
painter->fillRect(boundingRect(), QColor(0, 0, 100));
else
painter->fillRect(boundingRect(), QBrush(bgPixmap));
painter->setPen(QColor(255, 255, 255, 40));
qreal separatorY = 3 * (CARD_HEIGHT + paddingY) - paddingY / 2;
if (player->getMirrored())
separatorY = height - separatorY;
painter->drawLine(QPointF(0, separatorY), QPointF(width, separatorY));
}
void TableZone::addCardImpl(CardItem *card, int _x, int _y)
{
cards.append(card);
card->setGridPoint(QPoint(_x, _y));
card->setParentItem(this);
card->setVisible(true);
card->update();
}
void TableZone::handleDropEvent(int cardId, CardZone *startZone, const QPoint &dropPoint, bool faceDown)
{
handleDropEventByGrid(cardId, startZone, mapToGrid(dropPoint), faceDown);
}
void TableZone::handleDropEventByGrid(int cardId, CardZone *startZone, const QPoint &gridPoint, bool faceDown, bool tapped)
{
player->sendGameCommand(new Command_MoveCard(-1, startZone->getName(), cardId, getName(), gridPoint.x(), gridPoint.y(), faceDown, tapped));
}
void TableZone::reorganizeCards()
{
for (int i = 0; i < cards.size(); ++i) {
QPointF mapPoint = mapFromGrid(cards[i]->getGridPos());
qreal x = mapPoint.x();
qreal y = mapPoint.y();
if (!player->getLocal())
y = height - CARD_HEIGHT - y;
cards[i]->setPos(x, y);
cards[i]->setZValue((y + CARD_HEIGHT) * 10000000 + x + 1000);
}
resizeToContents();
update();
}
void TableZone::toggleTapped()
{
QList<QGraphicsItem *> selectedItems = scene()->selectedItems();
bool tapAll = false;
for (int i = 0; i < selectedItems.size(); i++)
if (!qgraphicsitem_cast<CardItem *>(selectedItems[i])->getTapped()) {
tapAll = true;
break;
}
QList<Command *> cmdList;
for (int i = 0; i < selectedItems.size(); i++) {
CardItem *temp = qgraphicsitem_cast<CardItem *>(selectedItems[i]);
if (temp->getTapped() != tapAll)
cmdList.append(new Command_SetCardAttr(-1, name, temp->getId(), "tapped", tapAll ? "1" : "0"));
}
player->sendCommandContainer(new CommandContainer(cmdList));
}
CardItem *TableZone::takeCard(int position, int cardId, const QString &cardName, bool canResize)
{
CardItem *result = CardZone::takeCard(position, cardId, cardName);
if (canResize)
resizeToContents();
return result;
}
void TableZone::resizeToContents()
{
int xMax = 0;
for (int i = 0; i < cards.size(); ++i)
if (cards[i]->pos().x() > xMax)
xMax = (int) cards[i]->pos().x();
xMax += 2 * CARD_WIDTH;
if (xMax < minWidth)
xMax = minWidth;
currentMinimumWidth = xMax + 2 * marginX;
if (currentMinimumWidth > width) {
prepareGeometryChange();
width = currentMinimumWidth;
emit sizeChanged();
}
}
CardItem *TableZone::getCardFromGrid(const QPoint &gridPoint) const
{
for (int i = 0; i < cards.size(); i++)
if (cards.at(i)->getGridPoint() == gridPoint)
return cards.at(i);
return 0;
}
QPointF TableZone::mapFromGrid(const QPoint &gridPoint) const
{
if (gridPoint.y() == 3) {
if (settingsCache->getEconomicGrid())
return QPointF(
20 + (CARD_WIDTH * gridPoint.x() + CARD_WIDTH * (gridPoint.x() / 3)) / 2,
(CARD_HEIGHT + paddingY) * gridPoint.y() + (gridPoint.x() % 3 * CARD_HEIGHT) / 3
);
else
return QPointF(
20 + 3 * CARD_WIDTH * gridPoint.x() / 2,
(CARD_HEIGHT + paddingY) * gridPoint.y()
);
} else
return QPointF(
20 + CARD_WIDTH * gridPoint.x() / 2,
(CARD_HEIGHT + paddingY) * gridPoint.y()
);
}
QPoint TableZone::mapToGrid(const QPointF &mapPoint) const
{
qreal x = mapPoint.x() - marginX;
qreal y = mapPoint.y() + paddingY / 2;
if (x < 0)
x = 0;
else if (x > width - CARD_WIDTH - marginX)
x = width - CARD_WIDTH - marginX;
if (y < 0)
y = 0;
else if (y > height - CARD_HEIGHT)
y = height - CARD_HEIGHT;
QPoint result = QPoint(
(int) (x * 2 / CARD_WIDTH),
(int) (y / (CARD_HEIGHT + paddingY))
);
if (result.y() == 3) {
if (settingsCache->getEconomicGrid())
return QPoint(
(int) (x * 2 / CARD_WIDTH - floor(x / (2 * CARD_WIDTH))),
3
);
else
return QPoint(
(int) (x / (1.5 * CARD_WIDTH)),
3
);
} else
return result;
}
QPoint TableZone::getFreeGridPoint(int row) const
{
int x = 0;
int y = 3 - row;
if (y == 3)
while (getCardFromGrid(QPoint(x, y)))
++x;
else
while (((x >= 2) && getCardFromGrid(QPoint(x - 2, y))) || ((x >= 1) && getCardFromGrid(QPoint(x - 1, y))) || getCardFromGrid(QPoint(x, y)) || getCardFromGrid(QPoint(x + 1, y)) || getCardFromGrid(QPoint(x + 2, y)))
++x;
return QPoint(x, y);
}
QPointF TableZone::closestGridPoint(const QPointF &point)
{
return mapFromGrid(mapToGrid(point + QPoint(CARD_WIDTH / 2, CARD_HEIGHT / 2)));
}
void TableZone::setWidth(qreal _width)
{
prepareGeometryChange();
width = _width;
}