198 lines
7.4 KiB
C++
198 lines
7.4 KiB
C++
#include <QAction>
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#include <QMenu>
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#include "user_context_menu.h"
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#include "tab_supervisor.h"
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#include "tab_userlists.h"
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#include "tab_game.h"
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#include "userlist.h"
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#include "abstractclient.h"
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#include "userinfobox.h"
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#include "gameselector.h"
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#include "pending_command.h"
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#include "pb/commands.pb.h"
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#include "pb/session_commands.pb.h"
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#include "pb/moderator_commands.pb.h"
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#include "pb/command_kick_from_game.pb.h"
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#include "pb/response_get_games_of_user.pb.h"
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#include "pb/response_get_user_info.pb.h"
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UserContextMenu::UserContextMenu(const TabSupervisor *_tabSupervisor, QWidget *parent, TabGame *_game)
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: QObject(parent), client(_tabSupervisor->getClient()), tabSupervisor(_tabSupervisor), game(_game)
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{
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aUserName = new QAction(QString(), this);
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aUserName->setEnabled(false);
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aDetails = new QAction(QString(), this);
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aChat = new QAction(QString(), this);
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aShowGames = new QAction(QString(), this);
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aAddToBuddyList = new QAction(QString(), this);
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aRemoveFromBuddyList = new QAction(QString(), this);
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aAddToIgnoreList = new QAction(QString(), this);
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aRemoveFromIgnoreList = new QAction(QString(), this);
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aKick = new QAction(QString(), this);
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aBan = new QAction(QString(), this);
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retranslateUi();
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}
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void UserContextMenu::retranslateUi()
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{
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aDetails->setText(tr("User &details"));
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aChat->setText(tr("Direct &chat"));
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aShowGames->setText(tr("Show this user's &games"));
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aAddToBuddyList->setText(tr("Add to &buddy list"));
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aRemoveFromBuddyList->setText(tr("Remove from &buddy list"));
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aAddToIgnoreList->setText(tr("Add to &ignore list"));
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aRemoveFromIgnoreList->setText(tr("Remove from &ignore list"));
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aKick->setText(tr("Kick from &game"));
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aBan->setText(tr("Ban from &server"));
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}
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void UserContextMenu::gamesOfUserReceived(const Response &resp, const CommandContainer &commandContainer)
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{
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const Response_GetGamesOfUser &response = resp.GetExtension(Response_GetGamesOfUser::ext);
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const Command_GetGamesOfUser &cmd = commandContainer.session_command(0).GetExtension(Command_GetGamesOfUser::ext);
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QMap<int, GameTypeMap> gameTypeMap;
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QMap<int, QString> roomMap;
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const int roomListSize = response.room_list_size();
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for (int i = 0; i < roomListSize; ++i) {
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const ServerInfo_Room &roomInfo = response.room_list(i);
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roomMap.insert(roomInfo.room_id(), QString::fromStdString(roomInfo.name()));
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GameTypeMap tempMap;
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const int gameTypeListSize = roomInfo.gametype_list_size();
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for (int j = 0; j < gameTypeListSize; ++j) {
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const ServerInfo_GameType &gameTypeInfo = roomInfo.gametype_list(j);
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tempMap.insert(gameTypeInfo.game_type_id(), QString::fromStdString(gameTypeInfo.description()));
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}
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gameTypeMap.insert(roomInfo.room_id(), tempMap);
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}
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GameSelector *selector = new GameSelector(client, tabSupervisor, 0, roomMap, gameTypeMap);
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const int gameListSize = response.game_list_size();
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for (int i = 0; i < gameListSize; ++i)
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selector->processGameInfo(response.game_list(i));
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selector->setWindowTitle(tr("%1's games").arg(QString::fromStdString(cmd.user_name())));
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selector->setAttribute(Qt::WA_DeleteOnClose);
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selector->show();
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}
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void UserContextMenu::banUser_processUserInfoResponse(const Response &r)
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{
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const Response_GetUserInfo &response = r.GetExtension(Response_GetUserInfo::ext);
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// The dialog needs to be non-modal in order to not block the event queue of the client.
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BanDialog *dlg = new BanDialog(response.user_info(), static_cast<QWidget *>(parent()));
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connect(dlg, SIGNAL(accepted()), this, SLOT(banUser_dialogFinished()));
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dlg->show();
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}
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void UserContextMenu::banUser_dialogFinished()
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{
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BanDialog *dlg = static_cast<BanDialog *>(sender());
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Command_BanFromServer cmd;
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cmd.set_user_name(dlg->getBanName().toStdString());
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cmd.set_address(dlg->getBanIP().toStdString());
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cmd.set_minutes(dlg->getMinutes());
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cmd.set_reason(dlg->getReason().toStdString());
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cmd.set_visible_reason(dlg->getVisibleReason().toStdString());
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client->sendCommand(client->prepareModeratorCommand(cmd));
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}
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void UserContextMenu::showContextMenu(const QPoint &pos, const QString &userName, UserLevelFlags userLevel, int playerId)
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{
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aUserName->setText(userName);
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QMenu *menu = new QMenu(static_cast<QWidget *>(parent()));
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menu->addAction(aUserName);
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menu->addSeparator();
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menu->addAction(aDetails);
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menu->addAction(aShowGames);
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menu->addAction(aChat);
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if (userLevel.testFlag(ServerInfo_User::IsRegistered) && (tabSupervisor->getUserInfo()->user_level() & ServerInfo_User::IsRegistered)) {
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menu->addSeparator();
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if (tabSupervisor->getUserListsTab()->getBuddyList()->getUsers().contains(userName))
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menu->addAction(aRemoveFromBuddyList);
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else
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menu->addAction(aAddToBuddyList);
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if (tabSupervisor->getUserListsTab()->getIgnoreList()->getUsers().contains(userName))
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menu->addAction(aRemoveFromIgnoreList);
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else
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menu->addAction(aAddToIgnoreList);
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}
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if (game && (game->isHost() || !tabSupervisor->getAdminLocked())) {
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menu->addSeparator();
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menu->addAction(aKick);
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}
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if (!tabSupervisor->getAdminLocked()) {
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menu->addSeparator();
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menu->addAction(aBan);
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}
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bool anotherUser = userName != QString::fromStdString(tabSupervisor->getUserInfo()->name());
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aChat->setEnabled(anotherUser);
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aShowGames->setEnabled(anotherUser);
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aAddToBuddyList->setEnabled(anotherUser);
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aRemoveFromBuddyList->setEnabled(anotherUser);
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aAddToIgnoreList->setEnabled(anotherUser);
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aRemoveFromIgnoreList->setEnabled(anotherUser);
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aKick->setEnabled(anotherUser);
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aBan->setEnabled(anotherUser);
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QAction *actionClicked = menu->exec(pos);
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if (actionClicked == aDetails) {
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UserInfoBox *infoWidget = new UserInfoBox(client, true, static_cast<QWidget *>(parent()), Qt::Dialog | Qt::WindowTitleHint | Qt::CustomizeWindowHint | Qt::WindowCloseButtonHint);
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infoWidget->setAttribute(Qt::WA_DeleteOnClose);
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infoWidget->updateInfo(userName);
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} else if (actionClicked == aChat)
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emit openMessageDialog(userName, true);
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else if (actionClicked == aShowGames) {
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Command_GetGamesOfUser cmd;
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cmd.set_user_name(userName.toStdString());
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PendingCommand *pend = client->prepareSessionCommand(cmd);
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connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this, SLOT(gamesOfUserReceived(Response, CommandContainer)));
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client->sendCommand(pend);
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} else if (actionClicked == aAddToBuddyList) {
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Command_AddToList cmd;
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cmd.set_list("buddy");
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cmd.set_user_name(userName.toStdString());
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client->sendCommand(client->prepareSessionCommand(cmd));
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} else if (actionClicked == aRemoveFromBuddyList) {
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Command_RemoveFromList cmd;
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cmd.set_list("buddy");
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cmd.set_user_name(userName.toStdString());
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client->sendCommand(client->prepareSessionCommand(cmd));
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} else if (actionClicked == aAddToIgnoreList) {
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Command_AddToList cmd;
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cmd.set_list("ignore");
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cmd.set_user_name(userName.toStdString());
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client->sendCommand(client->prepareSessionCommand(cmd));
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} else if (actionClicked == aRemoveFromIgnoreList) {
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Command_RemoveFromList cmd;
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cmd.set_list("ignore");
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cmd.set_user_name(userName.toStdString());
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client->sendCommand(client->prepareSessionCommand(cmd));
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} else if (actionClicked == aKick) {
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Command_KickFromGame cmd;
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cmd.set_player_id(game->getPlayerIdByName(userName));
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game->sendGameCommand(cmd);
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} else if (actionClicked == aBan) {
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Command_GetUserInfo cmd;
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cmd.set_user_name(userName.toStdString());
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PendingCommand *pend = client->prepareSessionCommand(cmd);
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connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this, SLOT(banUser_processUserInfoResponse(Response)));
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client->sendCommand(pend);
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}
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delete menu;
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}
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