servatrice/cockatrice/src/user_context_menu.cpp

198 lines
7.4 KiB
C++

#include <QAction>
#include <QMenu>
#include "user_context_menu.h"
#include "tab_supervisor.h"
#include "tab_userlists.h"
#include "tab_game.h"
#include "userlist.h"
#include "abstractclient.h"
#include "userinfobox.h"
#include "gameselector.h"
#include "pending_command.h"
#include "pb/commands.pb.h"
#include "pb/session_commands.pb.h"
#include "pb/moderator_commands.pb.h"
#include "pb/command_kick_from_game.pb.h"
#include "pb/response_get_games_of_user.pb.h"
#include "pb/response_get_user_info.pb.h"
UserContextMenu::UserContextMenu(const TabSupervisor *_tabSupervisor, QWidget *parent, TabGame *_game)
: QObject(parent), client(_tabSupervisor->getClient()), tabSupervisor(_tabSupervisor), game(_game)
{
aUserName = new QAction(QString(), this);
aUserName->setEnabled(false);
aDetails = new QAction(QString(), this);
aChat = new QAction(QString(), this);
aShowGames = new QAction(QString(), this);
aAddToBuddyList = new QAction(QString(), this);
aRemoveFromBuddyList = new QAction(QString(), this);
aAddToIgnoreList = new QAction(QString(), this);
aRemoveFromIgnoreList = new QAction(QString(), this);
aKick = new QAction(QString(), this);
aBan = new QAction(QString(), this);
retranslateUi();
}
void UserContextMenu::retranslateUi()
{
aDetails->setText(tr("User &details"));
aChat->setText(tr("Direct &chat"));
aShowGames->setText(tr("Show this user's &games"));
aAddToBuddyList->setText(tr("Add to &buddy list"));
aRemoveFromBuddyList->setText(tr("Remove from &buddy list"));
aAddToIgnoreList->setText(tr("Add to &ignore list"));
aRemoveFromIgnoreList->setText(tr("Remove from &ignore list"));
aKick->setText(tr("Kick from &game"));
aBan->setText(tr("Ban from &server"));
}
void UserContextMenu::gamesOfUserReceived(const Response &resp, const CommandContainer &commandContainer)
{
const Response_GetGamesOfUser &response = resp.GetExtension(Response_GetGamesOfUser::ext);
const Command_GetGamesOfUser &cmd = commandContainer.session_command(0).GetExtension(Command_GetGamesOfUser::ext);
QMap<int, GameTypeMap> gameTypeMap;
QMap<int, QString> roomMap;
const int roomListSize = response.room_list_size();
for (int i = 0; i < roomListSize; ++i) {
const ServerInfo_Room &roomInfo = response.room_list(i);
roomMap.insert(roomInfo.room_id(), QString::fromStdString(roomInfo.name()));
GameTypeMap tempMap;
const int gameTypeListSize = roomInfo.gametype_list_size();
for (int j = 0; j < gameTypeListSize; ++j) {
const ServerInfo_GameType &gameTypeInfo = roomInfo.gametype_list(j);
tempMap.insert(gameTypeInfo.game_type_id(), QString::fromStdString(gameTypeInfo.description()));
}
gameTypeMap.insert(roomInfo.room_id(), tempMap);
}
GameSelector *selector = new GameSelector(client, tabSupervisor, 0, roomMap, gameTypeMap);
const int gameListSize = response.game_list_size();
for (int i = 0; i < gameListSize; ++i)
selector->processGameInfo(response.game_list(i));
selector->setWindowTitle(tr("%1's games").arg(QString::fromStdString(cmd.user_name())));
selector->setAttribute(Qt::WA_DeleteOnClose);
selector->show();
}
void UserContextMenu::banUser_processUserInfoResponse(const Response &r)
{
const Response_GetUserInfo &response = r.GetExtension(Response_GetUserInfo::ext);
// The dialog needs to be non-modal in order to not block the event queue of the client.
BanDialog *dlg = new BanDialog(response.user_info(), static_cast<QWidget *>(parent()));
connect(dlg, SIGNAL(accepted()), this, SLOT(banUser_dialogFinished()));
dlg->show();
}
void UserContextMenu::banUser_dialogFinished()
{
BanDialog *dlg = static_cast<BanDialog *>(sender());
Command_BanFromServer cmd;
cmd.set_user_name(dlg->getBanName().toStdString());
cmd.set_address(dlg->getBanIP().toStdString());
cmd.set_minutes(dlg->getMinutes());
cmd.set_reason(dlg->getReason().toStdString());
cmd.set_visible_reason(dlg->getVisibleReason().toStdString());
client->sendCommand(client->prepareModeratorCommand(cmd));
}
void UserContextMenu::showContextMenu(const QPoint &pos, const QString &userName, UserLevelFlags userLevel, int playerId)
{
aUserName->setText(userName);
QMenu *menu = new QMenu(static_cast<QWidget *>(parent()));
menu->addAction(aUserName);
menu->addSeparator();
menu->addAction(aDetails);
menu->addAction(aShowGames);
menu->addAction(aChat);
if (userLevel.testFlag(ServerInfo_User::IsRegistered) && (tabSupervisor->getUserInfo()->user_level() & ServerInfo_User::IsRegistered)) {
menu->addSeparator();
if (tabSupervisor->getUserListsTab()->getBuddyList()->getUsers().contains(userName))
menu->addAction(aRemoveFromBuddyList);
else
menu->addAction(aAddToBuddyList);
if (tabSupervisor->getUserListsTab()->getIgnoreList()->getUsers().contains(userName))
menu->addAction(aRemoveFromIgnoreList);
else
menu->addAction(aAddToIgnoreList);
}
if (game && (game->isHost() || !tabSupervisor->getAdminLocked())) {
menu->addSeparator();
menu->addAction(aKick);
}
if (!tabSupervisor->getAdminLocked()) {
menu->addSeparator();
menu->addAction(aBan);
}
bool anotherUser = userName != QString::fromStdString(tabSupervisor->getUserInfo()->name());
aChat->setEnabled(anotherUser);
aShowGames->setEnabled(anotherUser);
aAddToBuddyList->setEnabled(anotherUser);
aRemoveFromBuddyList->setEnabled(anotherUser);
aAddToIgnoreList->setEnabled(anotherUser);
aRemoveFromIgnoreList->setEnabled(anotherUser);
aKick->setEnabled(anotherUser);
aBan->setEnabled(anotherUser);
QAction *actionClicked = menu->exec(pos);
if (actionClicked == aDetails) {
UserInfoBox *infoWidget = new UserInfoBox(client, true, static_cast<QWidget *>(parent()), Qt::Dialog | Qt::WindowTitleHint | Qt::CustomizeWindowHint | Qt::WindowCloseButtonHint);
infoWidget->setAttribute(Qt::WA_DeleteOnClose);
infoWidget->updateInfo(userName);
} else if (actionClicked == aChat)
emit openMessageDialog(userName, true);
else if (actionClicked == aShowGames) {
Command_GetGamesOfUser cmd;
cmd.set_user_name(userName.toStdString());
PendingCommand *pend = client->prepareSessionCommand(cmd);
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this, SLOT(gamesOfUserReceived(Response, CommandContainer)));
client->sendCommand(pend);
} else if (actionClicked == aAddToBuddyList) {
Command_AddToList cmd;
cmd.set_list("buddy");
cmd.set_user_name(userName.toStdString());
client->sendCommand(client->prepareSessionCommand(cmd));
} else if (actionClicked == aRemoveFromBuddyList) {
Command_RemoveFromList cmd;
cmd.set_list("buddy");
cmd.set_user_name(userName.toStdString());
client->sendCommand(client->prepareSessionCommand(cmd));
} else if (actionClicked == aAddToIgnoreList) {
Command_AddToList cmd;
cmd.set_list("ignore");
cmd.set_user_name(userName.toStdString());
client->sendCommand(client->prepareSessionCommand(cmd));
} else if (actionClicked == aRemoveFromIgnoreList) {
Command_RemoveFromList cmd;
cmd.set_list("ignore");
cmd.set_user_name(userName.toStdString());
client->sendCommand(client->prepareSessionCommand(cmd));
} else if (actionClicked == aKick) {
Command_KickFromGame cmd;
cmd.set_player_id(game->getPlayerIdByName(userName));
game->sendGameCommand(cmd);
} else if (actionClicked == aBan) {
Command_GetUserInfo cmd;
cmd.set_user_name(userName.toStdString());
PendingCommand *pend = client->prepareSessionCommand(cmd);
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this, SLOT(banUser_processUserInfoResponse(Response)));
client->sendCommand(pend);
}
delete menu;
}