.. |
abstractcarddragitem.cpp
|
new picture downloader finished
|
2011-02-11 18:20:17 +01:00 |
abstractcarddragitem.h
|
card menu improvement, change controller support (bug #3)
|
2010-12-23 19:21:47 +01:00 |
abstractcarditem.cpp
|
added peeking at facedown cards, fixing issue #7
|
2012-03-24 18:52:08 +01:00 |
abstractcarditem.h
|
added peeking at facedown cards, fixing issue #7
|
2012-03-24 18:52:08 +01:00 |
abstractclient.cpp
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
abstractclient.h
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
abstractcounter.cpp
|
protobuf client->server communication almost working
|
2011-12-18 18:35:14 +01:00 |
abstractcounter.h
|
reworked in-game avatar display
|
2011-01-04 23:16:02 +01:00 |
abstractgraphicsitem.cpp
|
nicer looking counters on cards
|
2010-06-17 21:54:05 +02:00 |
abstractgraphicsitem.h
|
reworked in-game avatar display
|
2011-01-04 23:16:02 +01:00 |
arrowitem.cpp
|
PB: everything compiles except for deck storage
|
2012-01-01 02:48:24 +01:00 |
arrowitem.h
|
arrow crash fix. this fixes bug #0000001
|
2010-09-08 21:11:30 +02:00 |
arrowtarget.cpp
|
removed debug message
|
2010-09-15 18:52:05 +02:00 |
arrowtarget.h
|
switched from qmake to cmake
|
2012-01-21 19:21:57 +01:00 |
carddatabase.cpp
|
Merge branch 'master' into devel
|
2012-03-23 12:18:16 +01:00 |
carddatabase.h
|
Merge branch 'master' into devel
|
2012-03-23 12:18:16 +01:00 |
carddatabasemodel.cpp
|
fixed crash that occurs when reloading the card database while deck editor or game is running
|
2011-02-28 18:20:27 +01:00 |
carddatabasemodel.h
|
deck editor and picture file name fixes
|
2011-04-18 02:00:48 +02:00 |
carddragitem.cpp
|
PB: more client files compile
|
2011-12-30 22:29:57 +01:00 |
carddragitem.h
|
switched from qmake to cmake
|
2012-01-21 19:21:57 +01:00 |
cardinfowidget.cpp
|
CardInfoWidget as popup now has a card size related to the screen size
|
2012-03-10 23:26:35 +01:00 |
cardinfowidget.h
|
CardInfoWidget fix
|
2012-02-20 12:53:33 +01:00 |
carditem.cpp
|
added peeking at facedown cards, fixing issue #7
|
2012-03-24 18:52:08 +01:00 |
carditem.h
|
added peeking at facedown cards, fixing issue #7
|
2012-03-24 18:52:08 +01:00 |
cardlist.cpp
|
new zone view code
|
2010-03-08 15:55:35 +01:00 |
cardlist.h
|
new zone view code
|
2010-03-08 15:55:35 +01:00 |
cardzone.cpp
|
Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12.
|
2012-03-24 17:48:25 +01:00 |
cardzone.h
|
Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12.
|
2012-03-24 17:48:25 +01:00 |
chatview.cpp
|
changed chat indentation, allow leftclick for CardInfoWidget in ChatView, changed GameSelector indentation
|
2011-08-03 01:19:57 +02:00 |
chatview.h
|
more visual improvements
|
2011-07-05 22:40:03 +02:00 |
counter_general.cpp
|
nicer looking counters
|
2011-01-21 21:20:24 +01:00 |
counter_general.h
|
reworked in-game avatar display
|
2011-01-04 23:16:02 +01:00 |
decklistmodel.cpp
|
improved banning and deck hashing
|
2011-11-01 22:44:51 +01:00 |
decklistmodel.h
|
added deck hashing
|
2011-10-04 16:55:18 +02:00 |
deckview.cpp
|
added peeking at facedown cards, fixing issue #7
|
2012-03-24 18:52:08 +01:00 |
deckview.h
|
Cleaned up decklist code
|
2012-01-21 16:41:46 +01:00 |
dlg_cardsearch.cpp
|
initial commit for card search dialog
|
2009-12-20 16:39:26 +01:00 |
dlg_cardsearch.h
|
updated german translation
|
2009-12-20 16:55:19 +01:00 |
dlg_connect.cpp
|
added checkbox to disable password storage
|
2012-03-03 15:54:50 +01:00 |
dlg_connect.h
|
added checkbox to disable password storage
|
2012-03-03 15:54:50 +01:00 |
dlg_create_token.cpp
|
user level display
|
2010-09-20 18:52:36 +02:00 |
dlg_create_token.h
|
optionally destroy tokens on zone change; added multi arrows; card menu changes; arrow fixes; initial commit for attachCard code
|
2010-06-27 14:50:51 +02:00 |
dlg_creategame.cpp
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
dlg_creategame.h
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
dlg_load_deck_from_clipboard.cpp
|
load deck from clipboard; closing feature request 0000019
|
2010-05-28 16:41:59 +02:00 |
dlg_load_deck_from_clipboard.h
|
load deck from clipboard; closing feature request 0000019
|
2010-05-28 16:41:59 +02:00 |
dlg_load_remote_deck.cpp
|
initial commit of local server code
|
2010-08-04 13:56:51 +02:00 |
dlg_load_remote_deck.h
|
initial commit of local server code
|
2010-08-04 13:56:51 +02:00 |
dlg_settings.cpp
|
preliminary client-side replay support, works in principle
|
2012-02-21 00:09:03 +01:00 |
dlg_settings.h
|
preliminary client-side replay support, works in principle
|
2012-02-21 00:09:03 +01:00 |
gamescene.cpp
|
Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12.
|
2012-03-24 17:48:25 +01:00 |
gamescene.h
|
Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12.
|
2012-03-24 17:48:25 +01:00 |
gameselector.cpp
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
gameselector.h
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
gamesmodel.cpp
|
merged from master
|
2012-01-29 17:14:59 +01:00 |
gamesmodel.h
|
merged from master
|
2012-01-29 17:14:59 +01:00 |
gametypemap.h
|
added missing files
|
2011-07-02 16:44:12 +02:00 |
gameview.cpp
|
Mac weirdness workaround
|
2011-10-12 18:53:02 +02:00 |
gameview.h
|
improved rubber band drag
|
2010-12-14 04:37:13 +01:00 |
handcounter.cpp
|
show hand context menu when hand counter is rightclicked
|
2011-10-16 11:51:06 +02:00 |
handcounter.h
|
PB: enough for today
|
2011-12-31 00:12:46 +01:00 |
handzone.cpp
|
Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12.
|
2012-03-24 17:48:25 +01:00 |
handzone.h
|
improved facedown moving
|
2011-09-15 14:19:29 +02:00 |
localclient.cpp
|
minor cleanups, server-side deck storage code is working again
|
2012-01-02 00:11:33 +01:00 |
localclient.h
|
PB: server compiles again, standalone RemoteClient is able to log in
|
2011-12-30 21:50:25 +01:00 |
localserver.cpp
|
interface & client tab for replay transfer
|
2012-02-25 19:33:44 +01:00 |
localserver.h
|
interface & client tab for replay transfer
|
2012-02-25 19:33:44 +01:00 |
localserverinterface.cpp
|
mutex fixes, server shutdown works again
|
2012-03-17 19:05:22 +01:00 |
localserverinterface.h
|
always get next game/replay id from database to avoid id collisions in multi-server mode
|
2012-03-17 23:01:56 +01:00 |
main.cpp
|
preliminary client-side replay support, works in principle
|
2012-02-21 00:09:03 +01:00 |
main.h
|
use 'git describe' to generate version info for the about box and servatrice. fixes issue #20
|
2012-02-21 01:08:16 +01:00 |
messagelogwidget.cpp
|
added peeking at facedown cards, fixing issue #7
|
2012-03-24 18:52:08 +01:00 |
messagelogwidget.h
|
added peeking at facedown cards, fixing issue #7
|
2012-03-24 18:52:08 +01:00 |
pending_command.h
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
phasestoolbar.cpp
|
converted SetCardAttr attr_name to enum
|
2012-01-02 20:20:31 +01:00 |
phasestoolbar.h
|
PB: everything compiles except for deck storage
|
2012-01-01 02:48:24 +01:00 |
pilezone.cpp
|
Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12.
|
2012-03-24 17:48:25 +01:00 |
pilezone.h
|
switched from qmake to cmake
|
2012-01-21 19:21:57 +01:00 |
pixmapgenerator.cpp
|
compile fix
|
2012-01-01 20:07:54 +01:00 |
pixmapgenerator.h
|
support for women
|
2011-06-22 17:39:25 +02:00 |
player.cpp
|
added peeking at facedown cards, fixing issue #7
|
2012-03-24 18:52:08 +01:00 |
player.h
|
added peeking at facedown cards, fixing issue #7
|
2012-03-24 18:52:08 +01:00 |
playerlistwidget.cpp
|
preliminary client-side replay support, works in principle
|
2012-02-21 00:09:03 +01:00 |
playerlistwidget.h
|
server code cleanup, changed in-game ping event to not use any bandwidth as long as nothing changes
|
2012-01-29 13:36:43 +01:00 |
playertarget.cpp
|
interface & client tab for replay transfer
|
2012-02-25 19:33:44 +01:00 |
playertarget.h
|
performance improvement
|
2011-03-09 19:51:49 +01:00 |
priceupdater.cpp
|
extra files
|
2011-06-16 16:43:26 +02:00 |
priceupdater.h
|
extra files
|
2011-06-16 16:43:26 +02:00 |
remoteclient.cpp
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
remoteclient.h
|
PB: server compiles again, standalone RemoteClient is able to log in
|
2011-12-30 21:50:25 +01:00 |
remotedecklist_treewidget.cpp
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
remotedecklist_treewidget.h
|
deck storage is fully working again, cleaned up some unnecessarily large messages
|
2012-01-02 15:46:14 +01:00 |
remotereplaylist_treewidget.cpp
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
remotereplaylist_treewidget.h
|
replays expire after two weeks, lock can be toggled to prevent that
|
2012-03-04 11:35:56 +01:00 |
replay_timeline_widget.cpp
|
added icon for expiration lock button, added close button to replay tab, minor GUI fixes
|
2012-03-04 12:05:28 +01:00 |
replay_timeline_widget.h
|
added icon for expiration lock button, added close button to replay tab, minor GUI fixes
|
2012-03-04 12:05:28 +01:00 |
selectzone.cpp
|
PB: more client files compile
|
2011-12-30 22:29:57 +01:00 |
selectzone.h
|
improved rubber band drag
|
2010-12-14 04:37:13 +01:00 |
setsmodel.cpp
|
configurable set priority for card pictures
|
2009-06-20 20:09:19 +02:00 |
setsmodel.h
|
configurable set priority for card pictures
|
2009-06-20 20:09:19 +02:00 |
settingscache.cpp
|
preliminary client-side replay support, works in principle
|
2012-02-21 00:09:03 +01:00 |
settingscache.h
|
preliminary client-side replay support, works in principle
|
2012-02-21 00:09:03 +01:00 |
soundengine.cpp
|
cuckoo
|
2011-06-25 23:42:16 +02:00 |
soundengine.h
|
cuckoo
|
2011-06-25 23:42:16 +02:00 |
stackzone.cpp
|
Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12.
|
2012-03-24 17:48:25 +01:00 |
stackzone.h
|
improved facedown moving
|
2011-09-15 14:19:29 +02:00 |
tab.cpp
|
CardInfoWidget fix
|
2012-02-20 12:53:33 +01:00 |
tab.h
|
moderators can override game restrictions and kick players when spectating; game host privileges shift when host leaves
|
2011-11-13 13:13:41 +01:00 |
tab_admin.cpp
|
protobuf client->server communication almost working
|
2011-12-18 18:35:14 +01:00 |
tab_admin.h
|
moderators can override game restrictions and kick players when spectating; game host privileges shift when host leaves
|
2011-11-13 13:13:41 +01:00 |
tab_deck_storage.cpp
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
tab_deck_storage.h
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
tab_game.cpp
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
tab_game.h
|
added menu item: game->game information, issue #1 fixed
|
2012-03-24 22:09:06 +01:00 |
tab_message.cpp
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
tab_message.h
|
PB: everything compiles except for deck storage
|
2012-01-01 02:48:24 +01:00 |
tab_replays.cpp
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
tab_replays.h
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
tab_room.cpp
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
tab_room.h
|
merged from master
|
2012-01-29 17:14:59 +01:00 |
tab_server.cpp
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
tab_server.h
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
tab_supervisor.cpp
|
added menu item: game->game information, issue #1 fixed
|
2012-03-24 22:09:06 +01:00 |
tab_supervisor.h
|
added icon for expiration lock button, added close button to replay tab, minor GUI fixes
|
2012-03-04 12:05:28 +01:00 |
tab_userlists.cpp
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
tab_userlists.h
|
PB: everything compiles except for deck storage
|
2012-01-01 02:48:24 +01:00 |
tablezone.cpp
|
Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12.
|
2012-03-24 17:48:25 +01:00 |
tablezone.h
|
PB: enough for today
|
2011-12-31 00:12:46 +01:00 |
translation.h
|
some zone view changes going on
|
2009-09-10 18:28:19 +02:00 |
userinfobox.cpp
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
userinfobox.h
|
PB: everything compiles except for deck storage
|
2012-01-01 02:48:24 +01:00 |
userlist.cpp
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
userlist.h
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
window_deckeditor.cpp
|
added icon for expiration lock button, added close button to replay tab, minor GUI fixes
|
2012-03-04 12:05:28 +01:00 |
window_deckeditor.h
|
added deck hashing
|
2011-10-04 16:55:18 +02:00 |
window_main.cpp
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
window_main.h
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
window_sets.cpp
|
Crash fixes (bug #0000006). Also cleaned up some includes to speed up compilation.
|
2010-09-08 22:52:04 +02:00 |
window_sets.h
|
some gui code
|
2009-11-16 17:18:13 +01:00 |
zoneviewwidget.cpp
|
Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12.
|
2012-03-24 17:48:25 +01:00 |
zoneviewwidget.h
|
Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12.
|
2012-03-24 17:48:25 +01:00 |
zoneviewzone.cpp
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
zoneviewzone.h
|
Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12.
|
2012-03-24 17:48:25 +01:00 |