.. |
abstractcarddragitem.cpp
|
new picture downloader finished
|
2011-02-11 18:20:17 +01:00 |
abstractcarddragitem.h
|
card menu improvement, change controller support (bug #3)
|
2010-12-23 19:21:47 +01:00 |
abstractcarditem.cpp
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fixed game list update bug, minor optimizations, restrict client protocol output to QT_DEBUG mode
|
2012-04-06 17:52:23 +02:00 |
abstractcarditem.h
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AlwaysRevealTopCard done, issue #31 fixed
|
2012-04-01 11:45:01 +02:00 |
abstractclient.cpp
|
fix for rare condition when the game screen would remain white when the game starts
|
2012-04-01 21:15:13 +02:00 |
abstractclient.h
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fix for rare condition when the game screen would remain white when the game starts
|
2012-04-01 21:15:13 +02:00 |
abstractcounter.cpp
|
protobuf client->server communication almost working
|
2011-12-18 18:35:14 +01:00 |
abstractcounter.h
|
reworked in-game avatar display
|
2011-01-04 23:16:02 +01:00 |
abstractgraphicsitem.cpp
|
nicer looking counters on cards
|
2010-06-17 21:54:05 +02:00 |
abstractgraphicsitem.h
|
reworked in-game avatar display
|
2011-01-04 23:16:02 +01:00 |
arrowitem.cpp
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PB: everything compiles except for deck storage
|
2012-01-01 02:48:24 +01:00 |
arrowitem.h
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arrow crash fix. this fixes bug #0000001
|
2010-09-08 21:11:30 +02:00 |
arrowtarget.cpp
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removed debug message
|
2010-09-15 18:52:05 +02:00 |
arrowtarget.h
|
switched from qmake to cmake
|
2012-01-21 19:21:57 +01:00 |
carddatabase.cpp
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some token code
|
2012-04-05 11:48:13 +02:00 |
carddatabase.h
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some token code
|
2012-04-05 11:48:13 +02:00 |
carddatabasemodel.cpp
|
improved token dialog w/ storage inside the deck list - now we need a reliable online source for token data (preferably with pictures)
|
2012-04-06 15:16:52 +02:00 |
carddatabasemodel.h
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improved token dialog w/ storage inside the deck list - now we need a reliable online source for token data (preferably with pictures)
|
2012-04-06 15:16:52 +02:00 |
carddragitem.cpp
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PB: more client files compile
|
2011-12-30 22:29:57 +01:00 |
carddragitem.h
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switched from qmake to cmake
|
2012-01-21 19:21:57 +01:00 |
cardinfowidget.cpp
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don't show card p/t and loyalty in CardInfoWidget when showing only the picture
|
2012-04-22 18:35:32 +02:00 |
cardinfowidget.h
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CardInfoWidget fix
|
2012-02-20 12:53:33 +01:00 |
carditem.cpp
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if cards in multiple zones are selected, don't create drag items for the ones you're not supposed to move
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2012-04-22 11:19:37 +02:00 |
carditem.h
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added peeking at facedown cards, fixing issue #7
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2012-03-24 18:52:08 +01:00 |
cardlist.cpp
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new zone view code
|
2010-03-08 15:55:35 +01:00 |
cardlist.h
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new zone view code
|
2010-03-08 15:55:35 +01:00 |
cardzone.cpp
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introduced more general grammatical cases
|
2012-04-22 17:23:10 +02:00 |
cardzone.h
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preliminary AlwaysRevealTopCard support related to issue #31, server code cleanup (finally removed getGameState)
|
2012-03-31 21:47:30 +02:00 |
chatview.cpp
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updated German translation; added some missing retranslateUi() calls
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2012-04-08 23:58:25 +02:00 |
chatview.h
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updated German translation; added some missing retranslateUi() calls
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2012-04-08 23:58:25 +02:00 |
client_metatypes.h
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merge
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2012-03-25 17:06:48 +02:00 |
counter_general.cpp
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nicer looking counters
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2011-01-21 21:20:24 +01:00 |
counter_general.h
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reworked in-game avatar display
|
2011-01-04 23:16:02 +01:00 |
decklistmodel.cpp
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improved banning and deck hashing
|
2011-11-01 22:44:51 +01:00 |
decklistmodel.h
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added deck hashing
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2011-10-04 16:55:18 +02:00 |
deckview.cpp
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some token code
|
2012-04-05 11:48:13 +02:00 |
deckview.h
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changed lock icon, added sideboard locking, issue #15 fixed
|
2012-03-27 20:32:24 +02:00 |
dlg_cardsearch.cpp
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initial commit for card search dialog
|
2009-12-20 16:39:26 +01:00 |
dlg_cardsearch.h
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updated german translation
|
2009-12-20 16:55:19 +01:00 |
dlg_connect.cpp
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added game filter dialog in GameSelector; switched all dialogs to QDialogButtonBox; issue #32 fixed
|
2012-03-30 21:09:35 +02:00 |
dlg_connect.h
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added game filter dialog in GameSelector; switched all dialogs to QDialogButtonBox; issue #32 fixed
|
2012-03-30 21:09:35 +02:00 |
dlg_create_token.cpp
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improved token dialog w/ storage inside the deck list - now we need a reliable online source for token data (preferably with pictures)
|
2012-04-06 15:16:52 +02:00 |
dlg_create_token.h
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improved token dialog w/ storage inside the deck list - now we need a reliable online source for token data (preferably with pictures)
|
2012-04-06 15:16:52 +02:00 |
dlg_creategame.cpp
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fixed game list update bug, minor optimizations, restrict client protocol output to QT_DEBUG mode
|
2012-04-06 17:52:23 +02:00 |
dlg_creategame.h
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added game filter dialog in GameSelector; switched all dialogs to QDialogButtonBox; issue #32 fixed
|
2012-03-30 21:09:35 +02:00 |
dlg_filter_games.cpp
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fixed game list update bug, minor optimizations, restrict client protocol output to QT_DEBUG mode
|
2012-04-06 17:52:23 +02:00 |
dlg_filter_games.h
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added game filter dialog in GameSelector; switched all dialogs to QDialogButtonBox; issue #32 fixed
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2012-03-30 21:09:35 +02:00 |
dlg_load_deck_from_clipboard.cpp
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added game filter dialog in GameSelector; switched all dialogs to QDialogButtonBox; issue #32 fixed
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2012-03-30 21:09:35 +02:00 |
dlg_load_deck_from_clipboard.h
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added game filter dialog in GameSelector; switched all dialogs to QDialogButtonBox; issue #32 fixed
|
2012-03-30 21:09:35 +02:00 |
dlg_load_remote_deck.cpp
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added game filter dialog in GameSelector; switched all dialogs to QDialogButtonBox; issue #32 fixed
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2012-03-30 21:09:35 +02:00 |
dlg_load_remote_deck.h
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added game filter dialog in GameSelector; switched all dialogs to QDialogButtonBox; issue #32 fixed
|
2012-03-30 21:09:35 +02:00 |
dlg_settings.cpp
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moved translations out of resources file
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2012-04-22 18:14:17 +02:00 |
dlg_settings.h
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added game filter dialog in GameSelector; switched all dialogs to QDialogButtonBox; issue #32 fixed
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2012-03-30 21:09:35 +02:00 |
gamescene.cpp
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fix for rare condition when the game screen would remain white when the game starts
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2012-04-01 21:15:13 +02:00 |
gamescene.h
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Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12.
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2012-03-24 17:48:25 +01:00 |
gameselector.cpp
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context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes
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2012-04-08 23:48:02 +02:00 |
gameselector.h
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context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes
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2012-04-08 23:48:02 +02:00 |
gamesmodel.cpp
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moved the user list context menu to a separate class to avoid redundant code
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2012-04-07 23:05:45 +02:00 |
gamesmodel.h
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fixed game list update bug, minor optimizations, restrict client protocol output to QT_DEBUG mode
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2012-04-06 17:52:23 +02:00 |
gametypemap.h
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added missing files
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2011-07-02 16:44:12 +02:00 |
gameview.cpp
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fix for rare condition when the game screen would remain white when the game starts
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2012-04-01 21:15:13 +02:00 |
gameview.h
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improved rubber band drag
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2010-12-14 04:37:13 +01:00 |
handcounter.cpp
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show hand context menu when hand counter is rightclicked
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2011-10-16 11:51:06 +02:00 |
handcounter.h
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PB: enough for today
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2011-12-31 00:12:46 +01:00 |
handzone.cpp
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Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12.
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2012-03-24 17:48:25 +01:00 |
handzone.h
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improved facedown moving
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2011-09-15 14:19:29 +02:00 |
localclient.cpp
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minor cleanups, server-side deck storage code is working again
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2012-01-02 00:11:33 +01:00 |
localclient.h
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PB: server compiles again, standalone RemoteClient is able to log in
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2011-12-30 21:50:25 +01:00 |
localserver.cpp
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interface & client tab for replay transfer
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2012-02-25 19:33:44 +01:00 |
localserver.h
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interface & client tab for replay transfer
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2012-02-25 19:33:44 +01:00 |
localserverinterface.cpp
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mutex fixes, server shutdown works again
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2012-03-17 19:05:22 +01:00 |
localserverinterface.h
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server code cleanup
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2012-05-01 12:48:59 +02:00 |
main.cpp
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mac fixes
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2012-04-27 00:39:34 +02:00 |
main.h
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mac fixes
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2012-04-27 00:39:34 +02:00 |
messagelogwidget.cpp
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introduced more general grammatical cases
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2012-04-22 17:23:10 +02:00 |
messagelogwidget.h
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context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes
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2012-04-08 23:48:02 +02:00 |
pending_command.h
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The remote client now runs in an extra thread, fixing issue #29
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2012-03-25 13:19:40 +02:00 |
phasestoolbar.cpp
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converted SetCardAttr attr_name to enum
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2012-01-02 20:20:31 +01:00 |
phasestoolbar.h
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PB: everything compiles except for deck storage
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2012-01-01 02:48:24 +01:00 |
pilezone.cpp
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AlwaysRevealTopCard done, issue #31 fixed
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2012-04-01 11:45:01 +02:00 |
pilezone.h
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AlwaysRevealTopCard done, issue #31 fixed
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2012-04-01 11:45:01 +02:00 |
pixmapgenerator.cpp
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context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes
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2012-04-08 23:48:02 +02:00 |
pixmapgenerator.h
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context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes
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2012-04-08 23:48:02 +02:00 |
player.cpp
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Qt 4.8 crash fix
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2012-04-27 00:03:08 +02:00 |
player.h
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deck editor is tab, replay viewer is tab, deck editor shown by default, cache window geometry between sessions, 'open this deck in deck editor' open in game
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2012-04-22 12:23:33 +02:00 |
playerlistwidget.cpp
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context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes
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2012-04-08 23:48:02 +02:00 |
playerlistwidget.h
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moved the user list context menu to a separate class to avoid redundant code
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2012-04-07 23:05:45 +02:00 |
playertarget.cpp
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Qt 4.8 crash fix
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2012-04-27 00:03:08 +02:00 |
playertarget.h
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Qt 4.8 crash fix
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2012-04-27 00:03:08 +02:00 |
priceupdater.cpp
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extra files
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2011-06-16 16:43:26 +02:00 |
priceupdater.h
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extra files
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2011-06-16 16:43:26 +02:00 |
remoteclient.cpp
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fixed game list update bug, minor optimizations, restrict client protocol output to QT_DEBUG mode
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2012-04-06 17:52:23 +02:00 |
remoteclient.h
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show ban duration in client
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2012-03-31 12:07:25 +02:00 |
remotedecklist_treewidget.cpp
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The remote client now runs in an extra thread, fixing issue #29
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2012-03-25 13:19:40 +02:00 |
remotedecklist_treewidget.h
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deck storage is fully working again, cleaned up some unnecessarily large messages
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2012-01-02 15:46:14 +01:00 |
remotereplaylist_treewidget.cpp
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fixed #43: add delete button to local dir view in deck storage tab and in remote dir view in replays tab
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2012-05-01 12:08:09 +02:00 |
remotereplaylist_treewidget.h
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fixed #43: add delete button to local dir view in deck storage tab and in remote dir view in replays tab
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2012-05-01 12:08:09 +02:00 |
replay_timeline_widget.cpp
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added icon for expiration lock button, added close button to replay tab, minor GUI fixes
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2012-03-04 12:05:28 +01:00 |
replay_timeline_widget.h
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added icon for expiration lock button, added close button to replay tab, minor GUI fixes
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2012-03-04 12:05:28 +01:00 |
selectzone.cpp
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PB: more client files compile
|
2011-12-30 22:29:57 +01:00 |
selectzone.h
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improved rubber band drag
|
2010-12-14 04:37:13 +01:00 |
setsmodel.cpp
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configurable set priority for card pictures
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2009-06-20 20:09:19 +02:00 |
setsmodel.h
|
configurable set priority for card pictures
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2009-06-20 20:09:19 +02:00 |
settingscache.cpp
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don't call QAudioOutput constructor unless sound is enabled
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2012-04-22 12:51:33 +02:00 |
settingscache.h
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don't call QAudioOutput constructor unless sound is enabled
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2012-04-22 12:51:33 +02:00 |
soundengine.cpp
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don't call QAudioOutput constructor unless sound is enabled
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2012-04-22 12:51:33 +02:00 |
soundengine.h
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don't call QAudioOutput constructor unless sound is enabled
|
2012-04-22 12:51:33 +02:00 |
stackzone.cpp
|
Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12.
|
2012-03-24 17:48:25 +01:00 |
stackzone.h
|
improved facedown moving
|
2011-09-15 14:19:29 +02:00 |
tab.cpp
|
preliminary changes to make deck editor a tab
|
2012-04-22 05:06:51 -04:00 |
tab.h
|
preliminary changes to make deck editor a tab
|
2012-04-22 05:06:51 -04:00 |
tab_admin.cpp
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protobuf client->server communication almost working
|
2011-12-18 18:35:14 +01:00 |
tab_admin.h
|
moderators can override game restrictions and kick players when spectating; game host privileges shift when host leaves
|
2011-11-13 13:13:41 +01:00 |
tab_deck_editor.cpp
|
deck editor is tab, replay viewer is tab, deck editor shown by default, cache window geometry between sessions, 'open this deck in deck editor' open in game
|
2012-04-22 12:23:33 +02:00 |
tab_deck_editor.h
|
deck editor is tab, replay viewer is tab, deck editor shown by default, cache window geometry between sessions, 'open this deck in deck editor' open in game
|
2012-04-22 12:23:33 +02:00 |
tab_deck_storage.cpp
|
fixed #43: add delete button to local dir view in deck storage tab and in remote dir view in replays tab
|
2012-05-01 12:08:09 +02:00 |
tab_deck_storage.h
|
fixed #43: add delete button to local dir view in deck storage tab and in remote dir view in replays tab
|
2012-05-01 12:08:09 +02:00 |
tab_game.cpp
|
deck editor is tab, replay viewer is tab, deck editor shown by default, cache window geometry between sessions, 'open this deck in deck editor' open in game
|
2012-04-22 12:23:33 +02:00 |
tab_game.h
|
deck editor is tab, replay viewer is tab, deck editor shown by default, cache window geometry between sessions, 'open this deck in deck editor' open in game
|
2012-04-22 12:23:33 +02:00 |
tab_message.cpp
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preliminary changes to make deck editor a tab
|
2012-04-22 05:06:51 -04:00 |
tab_message.h
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preliminary changes to make deck editor a tab
|
2012-04-22 05:06:51 -04:00 |
tab_replays.cpp
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fixed #43: add delete button to local dir view in deck storage tab and in remote dir view in replays tab
|
2012-05-01 12:08:09 +02:00 |
tab_replays.h
|
fixed #43: add delete button to local dir view in deck storage tab and in remote dir view in replays tab
|
2012-05-01 12:08:09 +02:00 |
tab_room.cpp
|
preliminary changes to make deck editor a tab
|
2012-04-22 05:06:51 -04:00 |
tab_room.h
|
preliminary changes to make deck editor a tab
|
2012-04-22 05:06:51 -04:00 |
tab_server.cpp
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
tab_server.h
|
The remote client now runs in an extra thread, fixing issue #29
|
2012-03-25 13:19:40 +02:00 |
tab_supervisor.cpp
|
deck editor is tab, replay viewer is tab, deck editor shown by default, cache window geometry between sessions, 'open this deck in deck editor' open in game
|
2012-04-22 12:23:33 +02:00 |
tab_supervisor.h
|
deck editor is tab, replay viewer is tab, deck editor shown by default, cache window geometry between sessions, 'open this deck in deck editor' open in game
|
2012-04-22 12:23:33 +02:00 |
tab_userlists.cpp
|
context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes
|
2012-04-08 23:48:02 +02:00 |
tab_userlists.h
|
context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes
|
2012-04-08 23:48:02 +02:00 |
tablezone.cpp
|
Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12.
|
2012-03-24 17:48:25 +01:00 |
tablezone.h
|
PB: enough for today
|
2011-12-31 00:12:46 +01:00 |
translation.h
|
introduced more general grammatical cases
|
2012-04-22 17:23:10 +02:00 |
user_context_menu.cpp
|
updated German translation; added some missing retranslateUi() calls
|
2012-04-08 23:58:25 +02:00 |
user_context_menu.h
|
updated German translation; added some missing retranslateUi() calls
|
2012-04-08 23:58:25 +02:00 |
userinfobox.cpp
|
context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes
|
2012-04-08 23:48:02 +02:00 |
userinfobox.h
|
PB: everything compiles except for deck storage
|
2012-01-01 02:48:24 +01:00 |
userlist.cpp
|
context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes
|
2012-04-08 23:48:02 +02:00 |
userlist.h
|
context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes
|
2012-04-08 23:48:02 +02:00 |
window_main.cpp
|
deck editor is tab, replay viewer is tab, deck editor shown by default, cache window geometry between sessions, 'open this deck in deck editor' open in game
|
2012-04-22 12:23:33 +02:00 |
window_main.h
|
preliminary changes to make deck editor a tab
|
2012-04-22 05:06:51 -04:00 |
window_sets.cpp
|
Crash fixes (bug #0000006). Also cleaned up some includes to speed up compilation.
|
2010-09-08 22:52:04 +02:00 |
window_sets.h
|
some gui code
|
2009-11-16 17:18:13 +01:00 |
zoneviewwidget.cpp
|
added size contraints for zone view & scroll bars, fixing issue #34
|
2012-04-01 14:01:20 +02:00 |
zoneviewwidget.h
|
added size contraints for zone view & scroll bars, fixing issue #34
|
2012-04-01 14:01:20 +02:00 |
zoneviewzone.cpp
|
added size contraints for zone view & scroll bars, fixing issue #34
|
2012-04-01 14:01:20 +02:00 |
zoneviewzone.h
|
added size contraints for zone view & scroll bars, fixing issue #34
|
2012-04-01 14:01:20 +02:00 |