servatrice/cockatrice/src
Max-Wilhelm Bruker 55482246dd zone view works
2009-11-29 03:35:55 +01:00
..
abstractcarditem.cpp decklist transfer code 2009-11-22 00:34:31 +01:00
abstractcarditem.h decklist transfer code 2009-11-22 00:34:31 +01:00
abstractgraphicsitem.cpp fixed alphabetical sorting 2009-09-14 15:11:32 +02:00
abstractgraphicsitem.h made counters look nicer 2009-06-30 01:53:49 +02:00
arrowitem.cpp game is almost playable again 2009-11-26 18:52:53 +01:00
arrowitem.h arrows: clean all arrows when changing phase; arrow color dependent on modifier keys; remove a single arrow by rightclicking 2009-10-21 11:02:02 +02:00
carddatabase.cpp card picture fix 2009-10-18 00:57:51 +02:00
carddatabase.h improved importer 2009-10-17 17:13:55 +02:00
carddatabasemodel.cpp improved importer 2009-10-17 17:13:55 +02:00
carddatabasemodel.h deck editor improvement 2009-10-12 15:46:45 +02:00
carddragitem.cpp fixed multi-card dragging 2009-09-09 16:46:09 +02:00
carddragitem.h improved card drag, still unfinished 2009-07-07 16:32:32 +02:00
cardinfowidget.cpp event handling 2009-11-28 00:02:11 +01:00
cardinfowidget.h event handling 2009-11-28 00:02:11 +01:00
carditem.cpp event handling 2009-11-28 00:02:11 +01:00
carditem.h event handling 2009-11-28 00:02:11 +01:00
cardlist.cpp some zone view changes going on 2009-09-10 18:28:19 +02:00
cardlist.h some zone view changes going on 2009-09-10 18:28:19 +02:00
cardzone.cpp game menu 2009-11-28 18:35:48 +01:00
cardzone.h removed some unneeded code, counter appearance changed 2009-09-25 12:56:11 +02:00
client.cpp restructured protocol code 2009-11-29 03:07:28 +01:00
client.h restructured protocol code 2009-11-29 03:07:28 +01:00
counter.cpp game is almost playable again 2009-11-26 18:52:53 +01:00
counter.h counters menu 2009-09-25 16:50:20 +02:00
deck_picturecacher.cpp almost finished pre-game deck loading 2009-11-22 01:30:16 +01:00
deck_picturecacher.h almost finished pre-game deck loading 2009-11-22 01:30:16 +01:00
decklistmodel.cpp restructured protocol code 2009-11-29 03:07:28 +01:00
decklistmodel.h almost finished pre-game deck loading 2009-11-22 01:30:16 +01:00
deckview.cpp event handling 2009-11-28 00:02:11 +01:00
deckview.h decklist transfer code 2009-11-22 00:34:31 +01:00
dlg_connect.cpp save/restore login information 2009-06-19 21:19:02 +02:00
dlg_connect.h save/restore login information 2009-06-19 21:19:02 +02:00
dlg_creategame.cpp some gui code 2009-11-16 17:18:13 +01:00
dlg_creategame.h some gui code 2009-11-16 17:18:13 +01:00
dlg_load_remote_deck.cpp remote deck loading finished 2009-11-22 14:24:01 +01:00
dlg_load_remote_deck.h remote deck loading finished 2009-11-22 14:24:01 +01:00
dlg_settings.cpp some gui code 2009-11-16 17:18:13 +01:00
dlg_settings.h some gui code 2009-11-16 17:18:13 +01:00
game.cpp event handling 2009-11-28 00:02:11 +01:00
game.h game is almost playable again 2009-11-26 18:52:53 +01:00
gamescene.cpp some zone view changes going on 2009-09-10 18:28:19 +02:00
gamescene.h some zone view changes going on 2009-09-10 18:28:19 +02:00
gamesmodel.cpp restructured protocol code 2009-11-29 03:07:28 +01:00
gamesmodel.h restructured protocol code 2009-11-29 03:07:28 +01:00
gameview.cpp table grid improvement, unfinished 2009-09-08 17:56:20 +02:00
gameview.h table grid improvement, unfinished 2009-09-08 17:56:20 +02:00
handzone.cpp game is almost playable again 2009-11-26 18:52:53 +01:00
handzone.h table grid improvement, unfinished 2009-09-08 17:56:20 +02:00
main.cpp some gui code 2009-11-16 17:18:13 +01:00
main.h some gui code 2009-11-16 17:18:13 +01:00
messagelogwidget.cpp event handling 2009-11-28 00:02:11 +01:00
messagelogwidget.h event handling 2009-11-28 00:02:11 +01:00
phasestoolbar.cpp event handling 2009-11-28 00:02:11 +01:00
phasestoolbar.h event handling 2009-11-28 00:02:11 +01:00
pilezone.cpp event handling 2009-11-28 00:02:11 +01:00
pilezone.h move_card improvement, unfinished 2009-08-11 17:56:09 +02:00
player.cpp restructured protocol code 2009-11-29 03:07:28 +01:00
player.h restructured protocol code 2009-11-29 03:07:28 +01:00
playerlistwidget.cpp event handling 2009-11-28 00:02:11 +01:00
playerlistwidget.h event handling 2009-11-28 00:02:11 +01:00
remotedecklist_treewidget.cpp restructured protocol code 2009-11-29 03:07:28 +01:00
remotedecklist_treewidget.h remote deck loading finished 2009-11-22 14:24:01 +01:00
setsmodel.cpp configurable set priority for card pictures 2009-06-20 20:09:19 +02:00
setsmodel.h configurable set priority for card pictures 2009-06-20 20:09:19 +02:00
tab.h game menu 2009-11-28 18:35:48 +01:00
tab_chatchannel.cpp restructured protocol code 2009-11-29 03:07:28 +01:00
tab_chatchannel.h game menu 2009-11-28 18:35:48 +01:00
tab_deck_storage.cpp restructured protocol code 2009-11-29 03:07:28 +01:00
tab_deck_storage.h game menu 2009-11-28 18:35:48 +01:00
tab_game.cpp restructured protocol code 2009-11-29 03:07:28 +01:00
tab_game.h game menu 2009-11-28 18:35:48 +01:00
tab_server.cpp restructured protocol code 2009-11-29 03:07:28 +01:00
tab_server.h game menu 2009-11-28 18:35:48 +01:00
tab_supervisor.cpp game menu 2009-11-28 18:35:48 +01:00
tab_supervisor.h game menu 2009-11-28 18:35:48 +01:00
tablezone.cpp game is almost playable again 2009-11-26 18:52:53 +01:00
tablezone.h some zone view changes going on 2009-09-10 18:28:19 +02:00
translation.h some zone view changes going on 2009-09-10 18:28:19 +02:00
window_deckeditor.cpp event handling 2009-11-28 00:02:11 +01:00
window_deckeditor.h almost finished pre-game deck loading 2009-11-22 01:30:16 +01:00
window_main.cpp game menu 2009-11-28 18:35:48 +01:00
window_main.h game menu 2009-11-28 18:35:48 +01:00
window_sets.cpp some gui code 2009-11-16 17:18:13 +01:00
window_sets.h some gui code 2009-11-16 17:18:13 +01:00
zoneviewlayout.cpp some gui code 2009-11-16 17:18:13 +01:00
zoneviewlayout.h some gui code 2009-11-16 17:18:13 +01:00
zoneviewwidget.cpp game is almost playable again 2009-11-26 18:52:53 +01:00
zoneviewwidget.h some gui code 2009-11-16 17:18:13 +01:00
zoneviewzone.cpp zone view works 2009-11-29 03:35:55 +01:00
zoneviewzone.h zone view works 2009-11-29 03:35:55 +01:00