Gavin Bises
735fcbf311
Add first draft of protocol extension for registration
...
Stub for registration command handling in server
First draft of handling registration requests
WIP (will be rebased)
clean up bad imports (rebase this later)
Finish checkUserIsBanned method
Add username validity check
Check servatrice registration settings
WIP
Finish(?) server side of registration
Needs testing
Fix switch case compile failure
I have no idea why I have to do this
WIP for registration testing python script
Stub register script initial attempt
Rearrange register script
First try at sending reg
register.py sends commands correctly now
Add more debug to register.py
Pack bytes the right way - servatrice can parse py script sends now
register.py should be working now
Parse xml hack correctly
Log registration enabled settings on server start
Insert gender correctly on register
Show tcpserver error message on failed gameserver listen
Fail startup if db configured and can't be opened.
TIL qt5 comes without mysql by default in homebrew...
2015-05-22 18:55:51 +02:00
Matt Lowe
f46d68b5c6
Server was using message limit for commands
...
Server was using getMaxMessageCountPerInterval over
getMaxCommandCountPerInterval.
Raised command limit from 10 to 20
2015-04-12 22:55:38 +02:00
Matt Lowe
7680154395
Added more actions to server white list
...
I have added card moving to the white list. I was getting flood messages
when moving cards quickly in my side deck.
2015-04-07 21:49:49 +02:00
Matt Lowe
c039a3aa42
Added Mull to the whitelist
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Mullling through 2 hands will give a flood warning, a user thought this
should not happen. It is very similar to drawing cards, which is in the
white list.
2015-04-01 22:08:46 +02:00
Fabio Bas
5463255516
Added whitelist for game commands
2015-03-19 10:50:46 +01:00
Fabio Bas
0e437cf13b
Anti flood for game commands
2015-03-14 19:44:32 +01:00
Fabio Bas
c875054fb5
Log messages from rooms, games and chats
2014-12-13 18:43:59 +01:00
woogerboy21
0a1fe7f5a8
Requested Cleanup
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Corrected tab to 4 space (per request)
Moved regonly option under authentication ini location (per request)
2014-07-02 22:27:05 -04:00
woogerboy21
d246fa39fe
Registered Only Server
...
Implemented the ability to set the server to only allow registered
users. Also updated client to reflect the log-in rejection as well as
put a check in place for the server to not start if db connection is not
available yet registration is required.
2014-07-02 20:52:22 -04:00
Daenyth
347d30a84b
Merge branch 'master' of git://github.com/mbruker/Cockatrice
2013-02-27 12:36:14 -05:00
Max-Wilhelm Bruker
7a30b827c8
changed Server_Room::gamesMutex to QReadWriteLock
2013-02-11 15:43:31 +01:00
Max-Wilhelm Bruker
00029eeeb4
Server_Room optimisation
2013-02-11 15:29:19 +01:00
Max-Wilhelm Bruker
c65f327e71
server crash fixes
2013-01-27 15:15:27 +01:00
Max-Wilhelm Bruker
d5ccda49a1
server code cleanup
2013-01-23 11:51:59 +01:00
Max-Wilhelm Bruker
2789116d03
fixed cmdDeckSelect (2)
2013-01-12 16:33:29 +01:00
Max-Wilhelm Bruker
cc3760a7df
fixed deadlock condition
2012-11-16 21:42:17 +01:00
Max-Wilhelm Bruker
43d7cf6a1a
removed recursive lock in server; moved object serialisation to worker thread
2012-10-14 13:19:03 +02:00
Daenyth
af09d0d294
Reject more invalid usernames from clients.
...
Specifically this should cover people connecting with a username of
"\u200C"
2012-07-25 00:12:35 -04:00
Max-Wilhelm Bruker
80439762cf
hide login passwords from server log; call logDebugMessage in S_PH thread instead of Server thread
2012-06-03 19:23:15 +02:00
Max-Wilhelm Bruker
520300dc86
made server threaded, fixing issue #51
2012-05-28 18:51:58 +02:00
Max-Wilhelm Bruker
b328c1ed4d
database interface separated from server, multiple concurrent database connections are now possible
2012-05-28 16:32:45 +02:00
Max-Wilhelm Bruker
981db47f9e
initial commit for connection pools
2012-05-20 18:47:28 +02:00
Max-Wilhelm Bruker
295cc65dce
minor fix wrt issue #42
2012-05-09 23:25:29 +02:00
Max-Wilhelm Bruker
f6f8ad82b2
server code cleanup
2012-05-01 12:48:59 +02:00
Max-Wilhelm Bruker
e5a0a08569
fixed #43 : add delete button to local dir view in deck storage tab and in remote dir view in replays tab
2012-05-01 12:08:09 +02:00
Max-Wilhelm Bruker
ae19d3dc4b
fixed game list update bug, minor optimizations, restrict client protocol output to QT_DEBUG mode
2012-04-06 17:52:23 +02:00
Max-Wilhelm Bruker
7417236c3a
preliminary AlwaysRevealTopCard support related to issue #31 , server code cleanup (finally removed getGameState)
2012-03-31 21:47:30 +02:00
Max-Wilhelm Bruker
13b992cf12
show ban duration in client
2012-03-31 12:07:25 +02:00
Max-Wilhelm Bruker
adbb607700
Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12 .
2012-03-24 17:48:25 +01:00
Max-Wilhelm Bruker
af8e357487
improved code for automatic joining of persistent games; disconnecting + reconnecting works as it should with ISL
2012-03-18 21:57:21 +01:00
Max-Wilhelm Bruker
5db0fcd6ae
cleanups, games work with ISL, now we just need to clean up better when the ISL connection dies
2012-03-18 18:48:14 +01:00
Max-Wilhelm Bruker
9706ecd98a
added mutex for RNG, moved game command implementation from S_PH to S_Player in preparation for forwarding of game commands via tunneling interface
2012-03-17 22:26:12 +01:00
Max-Wilhelm Bruker
671214c60e
mutex fixes, server shutdown works again
2012-03-17 19:05:22 +01:00
Max-Wilhelm Bruker
c23af44749
changed a lot of thread locking code in the server, rooms are working with ISL now
2012-03-17 16:09:00 +01:00
Max-Wilhelm Bruker
572e4eaafa
more ISL code, mutex fixes
2012-03-12 00:36:44 +01:00
Max-Wilhelm Bruker
0ae18d7b2e
more ISL code: join, leave, and userMessage work on both sides
2012-03-11 17:25:45 +01:00
Max-Wilhelm Bruker
c9b66e4239
more ServerNetwork code
2012-03-04 19:23:43 +01:00
Max-Wilhelm Bruker
acb03c2bf2
replays expire after two weeks, lock can be toggled to prevent that
2012-03-04 11:35:56 +01:00
Max-Wilhelm Bruker
c6c6a970c6
interface & client tab for replay transfer
2012-02-25 19:33:44 +01:00
Max-Wilhelm Bruker
d50d179b2f
server-side replay support
2012-02-20 22:13:48 +01:00
Max-Wilhelm Bruker
a2778ab129
fixed bug #21 : Players can't draw arrow to avatar icons any more
2012-02-16 21:22:46 +01:00
Max-Wilhelm Bruker
5692addf54
don't send useless information in getGameState; fixed bug that caused an attached card to have undefined coordinates when its parent card was destroyed by conceding or leaving
2012-01-30 00:21:47 +01:00
Max-Wilhelm Bruker
4895f2b4fd
server code cleanup, changed in-game ping event to not use any bandwidth as long as nothing changes
2012-01-29 13:36:43 +01:00
Max-Wilhelm Bruker
16541141bd
Cleaned up decklist code
2012-01-21 16:41:46 +01:00
Max-Wilhelm Bruker
609e3fc41d
converted SetCardAttr attr_name to enum
2012-01-02 20:20:31 +01:00
Max-Wilhelm Bruker
d4aaf9fff5
minor cleanups, server-side deck storage code is working again
2012-01-02 00:11:33 +01:00
Max-Wilhelm Bruker
ff3eb9b5f4
display reason for ban to banned user
2012-01-01 19:38:52 +01:00
Max-Wilhelm Bruker
6344b987de
fixed pw loyalty in oracle, PB code working
2012-01-01 18:15:32 +01:00
Max-Wilhelm Bruker
d5c628966f
PB: everything compiles except for deck storage
2012-01-01 02:48:24 +01:00
Max-Wilhelm Bruker
695fde7541
PB: enough for today
2011-12-31 00:12:46 +01:00