Commit graph

31 commits

Author SHA1 Message Date
cajun
b5305aa5e4
Attach and Unattach apply to entire selection (#4651)
* (un)attach applies to entire selection

* additional code formatting, just because it's nicer

Co-authored-by: ebbit1q <ebbit1q@gmail.com>
2022-08-25 21:26:29 -04:00
ZeldaZach
b02adccf87 Support Qt6, Min Qt5.8, Fix Win32, Fix Servatrice
Add lock around deleting arrows for commanding cards

Add support for Qt6 w/ Backwards Qt5

Handle Qt5/6 cross compilation better

Last cleanups

caps matter

Fix serv

Prevent crash on 6.3.0 Linux & bump to 5.8 min

Prevent out of bounds indexing

Delete shutdown timer if it exists

Fixup ticket comments, remove unneeded guards

Try to add support for missing OSes

Update .ci/release_template.md

Update PR based on comments

Update XML name after done and remove Hirsute

Address local game crash

Address comments from PR (again)
Tests don't work on mac, will see if a problem on other OSes

make soundengine more consistent across qt versions

disable tests on distros that are covered by others

Fix Oracle Crash due to bad memory access

Update Oracle to use new Qt6 way of adding translations

Add support for Qt5/Qt6 compiling of Cockatrice

Remove unneeded calls to QtMath/cmath/math.h

Update how we handle bitwise comparisons for enums with Tray Icon

Change header guards to not duplicate function

Leave comment & Fix Path for GHA Qt

Update common/server.h

Update cockatrice/src/window_main.cpp

Rollback change on cmake module path for NSIS

check docker image requirements

add size limit to ccache

put variables in quotes

properly set build type on mac

avoid names used in cmake

fix up cmake module path

cmake 3.10 does not recognize prepend

Support Tests in FindQtRuntime

set ccache size on non debug builds as well

immediately return when removing non existing client

handle incTxBytes with a signal instead

don't set common link libraries in cockatrice/CMakeLists.txt

add comments

set macos qt version to 6

Try upgrading XCode versions to latest they can be supported on

Ensure Qt gets linked

add tmate so i can see what's going on

Qt6 points two directories further down than Qt5 with regard to the top lib path, so we need to account for this

Establish Plugins directory for Qt6

Establish TLS plugins for Qt6 services

Minor change for release channel network manager

Let windows build in parallel cores

Wrong symbols

Qt6 patch up for signal

add missing qt6 package on deb builds

boolean expressions are hard

negative indexes should go to the end

Intentionally fail cache

move size checks to individual zone types

Hardcode libs needed for building on Windows, as the regex was annoying

Update wording

use the --parallel option in all builds

clean up the .ci scripts some more

tweak fedora build

add os parameter to compile.sh

I don't really like this but it seems the easiest way
I'd prefer if these types of quirks would live in the main configuration
file, the yml

fixup yml

readd appended cache key to vcpkg step

fix windows 32 quirk

the json hash is already added to the key as well

remove os parameter and clean up ci files

set name_build.sh to output relative paths

set backwards compatible version of xcode and qt on mac

set QTDIR for mac builds on qt5

has no effect for qt6

export BUILD_DIR to name_build.sh

merge mac build steps

merge homebrew steps, set package suffix

link qt5

remove brew link

set qtdir to qt5 only

compile.sh vars need to be empty not 0

fix sets manager search bar on qt 5.12/15

fix oracle subprocess errors being ignored on qt 5

clean up translation loading

move en@source translation file so it will not get included in packages
NOTE: this needs to be done at transifex as well!

Use generator platform over osname

Short circuit if not Win defined
2022-05-06 17:31:08 -04:00
olegshtch
44297dcd1c
Fix release tests (#4063) 2020-08-13 10:18:01 -04:00
ebbit1q
18a07274d4
clangify everything with the new header sorting (#3908) 2020-03-18 17:36:02 -04:00
ctrlaltca
517420cccb Replace CardInfo* and Carset* with smart pointers (#3053)
* Replace CardInfo* and Carset* with smart pointers

* fixes to help memory & c++11 stuff
2018-02-02 12:52:47 -05:00
ctrlaltca
b29bd9e070
Clang-format (#3028)
* 1/3 Add .clang-format file and travis compilation check

* 2/3 Run clang-format

* 3/3 Fix compilation problems due to include reordering

* 3bis/3 AfterControlStatement: false
2018-01-27 10:41:32 +01:00
Mitchell Rosen
9ba3f21730 Fix indentation (and Debug build) (#2418)
* Fix indentation (and Debug build)

* More indentation fixes
2017-02-20 08:48:12 +01:00
Fabio Bas
e94f59d7c2 Crash fix 2016-03-22 17:07:45 +01:00
Fabio Bas
3969572d36 Fixed double variable declaration 2015-04-17 18:51:48 +02:00
Matt Lowe
20bfb4d0a7 Fix for hand target casting
if you have the setting to NOT play cards to the stack enabled, it meant
that any spells (like Lightning Bolt) would be cast to the stack but no
arrow would show. This was an edge case I missed.
2015-04-03 19:02:14 +02:00
Matt Lowe
5ee6229535 Cast to target from hand
Users can now target from their hand. This will cast the card and point
to the target.
2015-03-27 09:19:36 +01:00
Mark Morschhäuser
32ad8ed24c Fixed MSVC++ compile error due to sqrt() usage. 2014-03-11 16:57:54 +01:00
Mark Morschhäuser
6e9f81461a Fixed VC++ 'M_PI' : undeclared identifier error. 2014-03-11 15:19:29 +01:00
Matt Kelly
1bc48a7849 Convert rest of source to 4-space indent 2014-02-11 11:14:19 -05:00
Max-Wilhelm Bruker
d5c628966f PB: everything compiles except for deck storage 2012-01-01 02:48:24 +01:00
Max-Wilhelm Bruker
314f17091d protobuf client->server communication almost working 2011-12-18 18:35:14 +01:00
Max-Wilhelm Bruker
02f2fb9764 reworked in-game avatar display 2011-01-04 23:16:02 +01:00
Max-Wilhelm Bruker
feb1dac1e1 attach arrow bug fix, improved stacking 2010-12-16 00:42:46 +01:00
Max-Wilhelm Bruker
92d40515f2 changed card hover handling 2010-11-09 16:19:13 +01:00
Max-Wilhelm Bruker
eff0c0cc24 arrow crash bug fix 2010-09-15 18:45:43 +02:00
Max-Wilhelm Bruker
8fea71782d arrow crash fix. this fixes bug #0000001 2010-09-08 21:11:30 +02:00
Max-Wilhelm Bruker
614f106304 arrows can target players; card attachment works 2010-07-17 18:24:14 +02:00
Max-Wilhelm Bruker
61b82bd6f9 arrows can target players now 2010-06-27 17:56:09 +02:00
Max-Wilhelm Bruker
cbf201ed9b optionally destroy tokens on zone change; added multi arrows; card menu changes; arrow fixes; initial commit for attachCard code 2010-06-27 14:50:51 +02:00
Max-Wilhelm Bruker
d1a8b6602b arrow fix 2010-03-08 16:36:00 +01:00
Max-Wilhelm Bruker
89fe7d2d69 more beautiful arrows; fixed server bug regarding facedown cards 2010-02-24 14:43:18 +01:00
Max-Wilhelm Bruker
e796af2b89 game is almost playable again 2009-11-26 18:52:53 +01:00
Max-Wilhelm Bruker
897dca2386 arrows: clean all arrows when changing phase; arrow color dependent on modifier keys; remove a single arrow by rightclicking 2009-10-21 11:02:02 +02:00
Max-Wilhelm Bruker
c57e138a78 prepareGeometryChange bugfix; more arrows code 2009-10-20 23:20:07 +02:00
Max-Wilhelm Bruker
43d516672a fix typo; don't point from an item to itself 2009-10-19 21:30:58 +02:00
Max-Wilhelm Bruker
867a27ecd4 Arrows 2009-10-17 23:55:31 +02:00