.. |
qt-json
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Converted PriceUpdater from QScriptEngine to Qt-Json. I don't feel comfortable running unchecked JS code from an external source.
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2012-06-03 20:16:12 +02:00 |
abstractcarddragitem.cpp
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new picture downloader finished
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2011-02-11 18:20:17 +01:00 |
abstractcarddragitem.h
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card menu improvement, change controller support (bug #3)
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2010-12-23 19:21:47 +01:00 |
abstractcarditem.cpp
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fixed game list update bug, minor optimizations, restrict client protocol output to QT_DEBUG mode
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2012-04-06 17:52:23 +02:00 |
abstractcarditem.h
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AlwaysRevealTopCard done, issue #31 fixed
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2012-04-01 11:45:01 +02:00 |
abstractclient.cpp
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minor fix wrt issue #42
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2012-05-09 23:25:29 +02:00 |
abstractclient.h
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minor fix wrt issue #42
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2012-05-09 23:25:29 +02:00 |
abstractcounter.cpp
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protobuf client->server communication almost working
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2011-12-18 18:35:14 +01:00 |
abstractcounter.h
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reworked in-game avatar display
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2011-01-04 23:16:02 +01:00 |
abstractgraphicsitem.cpp
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nicer looking counters on cards
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2010-06-17 21:54:05 +02:00 |
abstractgraphicsitem.h
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reworked in-game avatar display
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2011-01-04 23:16:02 +01:00 |
arrowitem.cpp
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PB: everything compiles except for deck storage
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2012-01-01 02:48:24 +01:00 |
arrowitem.h
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arrow crash fix. this fixes bug #0000001
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2010-09-08 21:11:30 +02:00 |
arrowtarget.cpp
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removed debug message
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2010-09-15 18:52:05 +02:00 |
arrowtarget.h
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switched from qmake to cmake
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2012-01-21 19:21:57 +01:00 |
carddatabase.cpp
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fixed issue #37: add option to manually add token cards to the database
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2012-05-17 18:29:35 +02:00 |
carddatabase.h
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fixed issue #37: add option to manually add token cards to the database
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2012-05-17 18:29:35 +02:00 |
carddatabasemodel.cpp
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fixed issue #37: add option to manually add token cards to the database
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2012-05-17 18:29:35 +02:00 |
carddatabasemodel.h
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fixed DlgEditTokens crash when removing a token
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2012-06-02 18:09:19 +02:00 |
carddragitem.cpp
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PB: more client files compile
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2011-12-30 22:29:57 +01:00 |
carddragitem.h
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switched from qmake to cmake
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2012-01-21 19:21:57 +01:00 |
cardinfowidget.cpp
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updated Spanish; adjusted details for release
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2012-06-24 16:40:05 +02:00 |
cardinfowidget.h
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CardInfoWidget fix
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2012-02-20 12:53:33 +01:00 |
carditem.cpp
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if cards in multiple zones are selected, don't create drag items for the ones you're not supposed to move
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2012-04-22 11:19:37 +02:00 |
carditem.h
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added peeking at facedown cards, fixing issue #7
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2012-03-24 18:52:08 +01:00 |
cardlist.cpp
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new zone view code
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2010-03-08 15:55:35 +01:00 |
cardlist.h
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new zone view code
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2010-03-08 15:55:35 +01:00 |
cardzone.cpp
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introduced more general grammatical cases
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2012-04-22 17:23:10 +02:00 |
cardzone.h
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preliminary AlwaysRevealTopCard support related to issue #31, server code cleanup (finally removed getGameState)
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2012-03-31 21:47:30 +02:00 |
chatview.cpp
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factored out duplicated code in [card] tag parsing
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2013-01-19 17:29:15 +01:00 |
chatview.h
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factored out duplicated code in [card] tag parsing
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2013-01-19 17:29:15 +01:00 |
client_metatypes.h
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merge
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2012-03-25 17:06:48 +02:00 |
counter_general.cpp
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nicer looking counters
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2011-01-21 21:20:24 +01:00 |
counter_general.h
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reworked in-game avatar display
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2011-01-04 23:16:02 +01:00 |
deck_loader.cpp
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fixed issue #49: when editing a remote deck, be able to directly save it there
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2012-05-09 21:52:09 +02:00 |
deck_loader.h
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fixed issue #49: when editing a remote deck, be able to directly save it there
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2012-05-09 21:52:09 +02:00 |
decklistmodel.cpp
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fixed issue #49: when editing a remote deck, be able to directly save it there
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2012-05-09 21:52:09 +02:00 |
decklistmodel.h
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fixed issue #49: when editing a remote deck, be able to directly save it there
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2012-05-09 21:52:09 +02:00 |
deckstats_interface.cpp
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added deckstats.net interface in deck editor, fixing issue #39
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2012-05-17 20:11:46 +02:00 |
deckstats_interface.h
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added deckstats.net interface in deck editor, fixing issue #39
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2012-05-17 20:11:46 +02:00 |
deckview.cpp
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fixed issue #49: when editing a remote deck, be able to directly save it there
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2012-05-09 21:52:09 +02:00 |
deckview.h
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fixed issue #49: when editing a remote deck, be able to directly save it there
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2012-05-09 21:52:09 +02:00 |
dlg_cardsearch.cpp
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initial commit for card search dialog
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2009-12-20 16:39:26 +01:00 |
dlg_cardsearch.h
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updated german translation
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2009-12-20 16:55:19 +01:00 |
dlg_connect.cpp
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added game filter dialog in GameSelector; switched all dialogs to QDialogButtonBox; issue #32 fixed
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2012-03-30 21:09:35 +02:00 |
dlg_connect.h
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added game filter dialog in GameSelector; switched all dialogs to QDialogButtonBox; issue #32 fixed
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2012-03-30 21:09:35 +02:00 |
dlg_create_token.cpp
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fixed issue #37: add option to manually add token cards to the database
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2012-05-17 18:29:35 +02:00 |
dlg_create_token.h
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improved token dialog w/ storage inside the deck list - now we need a reliable online source for token data (preferably with pictures)
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2012-04-06 15:16:52 +02:00 |
dlg_creategame.cpp
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fixed game list update bug, minor optimizations, restrict client protocol output to QT_DEBUG mode
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2012-04-06 17:52:23 +02:00 |
dlg_creategame.h
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added game filter dialog in GameSelector; switched all dialogs to QDialogButtonBox; issue #32 fixed
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2012-03-30 21:09:35 +02:00 |
dlg_edit_tokens.cpp
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fixed DlgEditTokens crash when removing a token
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2012-06-02 18:09:19 +02:00 |
dlg_edit_tokens.h
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fixed DlgEditTokens crash when removing a token
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2012-06-02 18:09:19 +02:00 |
dlg_filter_games.cpp
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fixed #101: added option to filter password protected games
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2013-01-19 17:16:04 +01:00 |
dlg_filter_games.h
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fixed #101: added option to filter password protected games
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2013-01-19 17:16:04 +01:00 |
dlg_load_deck_from_clipboard.cpp
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fixed issue #49: when editing a remote deck, be able to directly save it there
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2012-05-09 21:52:09 +02:00 |
dlg_load_deck_from_clipboard.h
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fixed issue #49: when editing a remote deck, be able to directly save it there
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2012-05-09 21:52:09 +02:00 |
dlg_load_remote_deck.cpp
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client: disable Ok button in 'load deck from server' dialog by default
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2012-06-26 20:22:50 +02:00 |
dlg_load_remote_deck.h
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added game filter dialog in GameSelector; switched all dialogs to QDialogButtonBox; issue #32 fixed
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2012-03-30 21:09:35 +02:00 |
dlg_settings.cpp
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fixed issue #37: add option to manually add token cards to the database
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2012-05-17 18:29:35 +02:00 |
dlg_settings.h
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fixed issue #37: add option to manually add token cards to the database
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2012-05-17 18:29:35 +02:00 |
gamescene.cpp
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fix for rare condition when the game screen would remain white when the game starts
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2012-04-01 21:15:13 +02:00 |
gamescene.h
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Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12.
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2012-03-24 17:48:25 +01:00 |
gameselector.cpp
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fixed #101: added option to filter password protected games
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2013-01-19 17:16:04 +01:00 |
gameselector.h
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context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes
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2012-04-08 23:48:02 +02:00 |
gamesmodel.cpp
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fixed #101: added option to filter password protected games
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2013-01-19 17:16:04 +01:00 |
gamesmodel.h
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fixed #101: added option to filter password protected games
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2013-01-19 17:16:04 +01:00 |
gametypemap.h
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added missing files
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2011-07-02 16:44:12 +02:00 |
gameview.cpp
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fix for rare condition when the game screen would remain white when the game starts
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2012-04-01 21:15:13 +02:00 |
gameview.h
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improved rubber band drag
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2010-12-14 04:37:13 +01:00 |
handcounter.cpp
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show hand context menu when hand counter is rightclicked
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2011-10-16 11:51:06 +02:00 |
handcounter.h
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PB: enough for today
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2011-12-31 00:12:46 +01:00 |
handzone.cpp
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merged from NicolasPerrenoud
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2012-06-02 20:13:21 +02:00 |
handzone.h
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improved facedown moving
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2011-09-15 14:19:29 +02:00 |
localclient.cpp
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minor cleanups, server-side deck storage code is working again
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2012-01-02 00:11:33 +01:00 |
localclient.h
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PB: server compiles again, standalone RemoteClient is able to log in
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2011-12-30 21:50:25 +01:00 |
localserver.cpp
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servatrice: create correct game ids when not using a database
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2012-07-17 18:47:00 +02:00 |
localserver.h
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servatrice: create correct game ids when not using a database
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2012-07-17 18:47:00 +02:00 |
localserverinterface.cpp
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database interface separated from server, multiple concurrent database connections are now possible
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2012-05-28 16:32:45 +02:00 |
localserverinterface.h
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database interface separated from server, multiple concurrent database connections are now possible
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2012-05-28 16:32:45 +02:00 |
main.cpp
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Windows client: translation path fix
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2012-06-27 20:41:42 +02:00 |
main.h
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mac fixes
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2012-04-27 00:39:34 +02:00 |
messagelogwidget.cpp
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use proper anchors in MessageLogWidget, effectively fixing issue #54
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2012-06-02 17:22:19 +02:00 |
messagelogwidget.h
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use proper anchors in MessageLogWidget, effectively fixing issue #54
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2012-06-02 17:22:19 +02:00 |
pending_command.h
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The remote client now runs in an extra thread, fixing issue #29
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2012-03-25 13:19:40 +02:00 |
phasestoolbar.cpp
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converted SetCardAttr attr_name to enum
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2012-01-02 20:20:31 +01:00 |
phasestoolbar.h
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PB: everything compiles except for deck storage
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2012-01-01 02:48:24 +01:00 |
pilezone.cpp
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AlwaysRevealTopCard done, issue #31 fixed
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2012-04-01 11:45:01 +02:00 |
pilezone.h
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AlwaysRevealTopCard done, issue #31 fixed
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2012-04-01 11:45:01 +02:00 |
pixmapgenerator.cpp
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context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes
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2012-04-08 23:48:02 +02:00 |
pixmapgenerator.h
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context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes
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2012-04-08 23:48:02 +02:00 |
player.cpp
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updated Spanish; adjusted details for release
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2012-06-24 16:40:05 +02:00 |
player.h
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fixed 'open deck in deck editor' option in game, fixed freeze when closing local game
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2012-05-28 19:34:07 +02:00 |
playerlistwidget.cpp
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context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes
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2012-04-08 23:48:02 +02:00 |
playerlistwidget.h
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moved the user list context menu to a separate class to avoid redundant code
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2012-04-07 23:05:45 +02:00 |
playertarget.cpp
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client local game crash fix
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2012-05-08 12:48:24 +02:00 |
playertarget.h
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Qt 4.8 crash fix
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2012-04-27 00:03:08 +02:00 |
priceupdater.cpp
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Converted PriceUpdater from QScriptEngine to Qt-Json. I don't feel comfortable running unchecked JS code from an external source.
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2012-06-03 20:16:12 +02:00 |
priceupdater.h
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extra files
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2011-06-16 16:43:26 +02:00 |
remoteclient.cpp
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cleaned up remoteclient.cpp compiler warnings
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2012-06-03 20:29:33 +02:00 |
remoteclient.h
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fixed issue #42: make 'client deprecated' message work for v13 client <-> v14 server
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2012-05-09 23:13:23 +02:00 |
remotedecklist_treewidget.cpp
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The remote client now runs in an extra thread, fixing issue #29
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2012-03-25 13:19:40 +02:00 |
remotedecklist_treewidget.h
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deck storage is fully working again, cleaned up some unnecessarily large messages
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2012-01-02 15:46:14 +01:00 |
remotereplaylist_treewidget.cpp
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fixed #43: add delete button to local dir view in deck storage tab and in remote dir view in replays tab
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2012-05-01 12:08:09 +02:00 |
remotereplaylist_treewidget.h
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fixed #43: add delete button to local dir view in deck storage tab and in remote dir view in replays tab
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2012-05-01 12:08:09 +02:00 |
replay_timeline_widget.cpp
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added icon for expiration lock button, added close button to replay tab, minor GUI fixes
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2012-03-04 12:05:28 +01:00 |
replay_timeline_widget.h
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added icon for expiration lock button, added close button to replay tab, minor GUI fixes
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2012-03-04 12:05:28 +01:00 |
selectzone.cpp
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PB: more client files compile
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2011-12-30 22:29:57 +01:00 |
selectzone.h
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improved rubber band drag
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2010-12-14 04:37:13 +01:00 |
setsmodel.cpp
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configurable set priority for card pictures
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2009-06-20 20:09:19 +02:00 |
setsmodel.h
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configurable set priority for card pictures
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2009-06-20 20:09:19 +02:00 |
settingscache.cpp
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fixed issue #37: add option to manually add token cards to the database
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2012-05-17 18:29:35 +02:00 |
settingscache.h
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fixed issue #37: add option to manually add token cards to the database
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2012-05-17 18:29:35 +02:00 |
soundengine.cpp
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don't call QAudioOutput constructor unless sound is enabled
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2012-04-22 12:51:33 +02:00 |
soundengine.h
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don't call QAudioOutput constructor unless sound is enabled
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2012-04-22 12:51:33 +02:00 |
stackzone.cpp
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Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12.
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2012-03-24 17:48:25 +01:00 |
stackzone.h
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improved facedown moving
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2011-09-15 14:19:29 +02:00 |
tab.cpp
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preliminary changes to make deck editor a tab
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2012-04-22 05:06:51 -04:00 |
tab.h
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preliminary changes to make deck editor a tab
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2012-04-22 05:06:51 -04:00 |
tab_admin.cpp
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changed ShutdownDialog to use QDialogButtonBox
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2012-10-14 11:19:04 +02:00 |
tab_admin.h
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moderators can override game restrictions and kick players when spectating; game host privileges shift when host leaves
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2011-11-13 13:13:41 +01:00 |
tab_deck_editor.cpp
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fixed DlgEditTokens crash when removing a token
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2012-06-02 18:09:19 +02:00 |
tab_deck_editor.h
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added deckstats.net interface in deck editor, fixing issue #39
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2012-05-17 20:11:46 +02:00 |
tab_deck_storage.cpp
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added missing confirmation dialogue for remote folder deletion
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2013-01-10 00:16:52 +01:00 |
tab_deck_storage.h
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fixed issue #49: when editing a remote deck, be able to directly save it there
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2012-05-09 21:52:09 +02:00 |
tab_game.cpp
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fixed issue #66: game creators can't kick spectators; unfortunately, this fix is client-side
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2012-07-17 19:06:12 +02:00 |
tab_game.h
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fixed issue #66: game creators can't kick spectators; unfortunately, this fix is client-side
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2012-07-17 19:06:12 +02:00 |
tab_message.cpp
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preliminary changes to make deck editor a tab
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2012-04-22 05:06:51 -04:00 |
tab_message.h
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preliminary changes to make deck editor a tab
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2012-04-22 05:06:51 -04:00 |
tab_replays.cpp
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included 'view replay' icon
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2012-06-27 21:27:41 +02:00 |
tab_replays.h
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fixed #43: add delete button to local dir view in deck storage tab and in remote dir view in replays tab
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2012-05-01 12:08:09 +02:00 |
tab_room.cpp
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added missing retranslateUi calls
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2012-06-25 03:03:38 +02:00 |
tab_room.h
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preliminary changes to make deck editor a tab
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2012-04-22 05:06:51 -04:00 |
tab_server.cpp
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The remote client now runs in an extra thread, fixing issue #29
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2012-03-25 13:19:40 +02:00 |
tab_server.h
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The remote client now runs in an extra thread, fixing issue #29
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2012-03-25 13:19:40 +02:00 |
tab_supervisor.cpp
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added missing retranslateUi() call in TabMessage; minor Swedish fixes
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2012-06-25 12:16:02 +02:00 |
tab_supervisor.h
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fixed issue #49: when editing a remote deck, be able to directly save it there
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2012-05-09 21:52:09 +02:00 |
tab_userlists.cpp
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context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes
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2012-04-08 23:48:02 +02:00 |
tab_userlists.h
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context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes
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2012-04-08 23:48:02 +02:00 |
tablezone.cpp
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Revealing a library to a player now grants that player permission to drag cards out of that library onto his own table. This permission is revoked by shuffling the library. The zone view window tracks content changes of the zone for as long as the permission lasts so that card ID changes are kept track of. This hopefully fixes issues #5 and #12.
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2012-03-24 17:48:25 +01:00 |
tablezone.h
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PB: enough for today
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2011-12-31 00:12:46 +01:00 |
translation.h
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introduced more general grammatical cases
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2012-04-22 17:23:10 +02:00 |
user_context_menu.cpp
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fixed issue #66: game creators can't kick spectators; unfortunately, this fix is client-side
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2012-07-17 19:06:12 +02:00 |
user_context_menu.h
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updated German translation; added some missing retranslateUi() calls
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2012-04-08 23:58:25 +02:00 |
userinfobox.cpp
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context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes
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2012-04-08 23:48:02 +02:00 |
userinfobox.h
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PB: everything compiles except for deck storage
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2012-01-01 02:48:24 +01:00 |
userlist.cpp
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added missing retranslateUi calls
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2012-06-25 03:03:38 +02:00 |
userlist.h
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context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes
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2012-04-08 23:48:02 +02:00 |
window_main.cpp
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updated Spanish; adjusted details for release
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2012-06-24 16:40:05 +02:00 |
window_main.h
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preliminary changes to make deck editor a tab
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2012-04-22 05:06:51 -04:00 |
window_sets.cpp
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Crash fixes (bug #0000006). Also cleaned up some includes to speed up compilation.
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2010-09-08 22:52:04 +02:00 |
window_sets.h
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some gui code
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2009-11-16 17:18:13 +01:00 |
zoneviewwidget.cpp
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added size contraints for zone view & scroll bars, fixing issue #34
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2012-04-01 14:01:20 +02:00 |
zoneviewwidget.h
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added size contraints for zone view & scroll bars, fixing issue #34
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2012-04-01 14:01:20 +02:00 |
zoneviewzone.cpp
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added size contraints for zone view & scroll bars, fixing issue #34
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2012-04-01 14:01:20 +02:00 |
zoneviewzone.h
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added size contraints for zone view & scroll bars, fixing issue #34
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2012-04-01 14:01:20 +02:00 |