Commit graph

240 commits

Author SHA1 Message Date
Max-Wilhelm Bruker
e326f9613a added numberPools=0 option to make server unthreaded 2012-06-24 23:49:10 +02:00
Max-Wilhelm Bruker
7d1ad3b4fa Merge branch 'master' of git://github.com/mbruker/Cockatrice into devel 2012-06-10 13:00:58 +02:00
Daenyth
00c03d857e Fix compile error with gcc >= 4.7 2012-06-10 00:11:12 -04:00
Max-Wilhelm Bruker
80439762cf hide login passwords from server log; call logDebugMessage in S_PH thread instead of Server thread 2012-06-03 19:23:15 +02:00
Max-Wilhelm Bruker
d7e7606104 fixed 'open deck in deck editor' option in game, fixed freeze when closing local game 2012-05-28 19:34:07 +02:00
Max-Wilhelm Bruker
9af69f53af server compile fix for older Qt versions 2012-05-28 19:03:05 +02:00
Max-Wilhelm Bruker
9d0133bae6 fix for older Qt versions 2012-05-28 19:01:29 +02:00
Max-Wilhelm Bruker
520300dc86 made server threaded, fixing issue #51 2012-05-28 18:51:58 +02:00
Max-Wilhelm Bruker
b328c1ed4d database interface separated from server, multiple concurrent database connections are now possible 2012-05-28 16:32:45 +02:00
Max-Wilhelm Bruker
2b89c353bf merged security fix from master 2012-05-22 22:18:45 +02:00
Max-Wilhelm Bruker
887ee0e86d fixed server security issue concerning deck deletion 2012-05-22 21:43:22 +02:00
Max-Wilhelm Bruker
981db47f9e initial commit for connection pools 2012-05-20 18:47:28 +02:00
Max-Wilhelm Bruker
b9087715bf fixed issue #42: make 'client deprecated' message work for v13 client <-> v14 server 2012-05-09 23:13:23 +02:00
Max-Wilhelm Bruker
f7975d8ace fixed issue #50: ensure that tcp_nodelay is set 2012-05-09 21:57:06 +02:00
Max-Wilhelm Bruker
0eee6d7ab9 fixed issue #49: when editing a remote deck, be able to directly save it there 2012-05-09 21:52:09 +02:00
Max-Wilhelm Bruker
f6f8ad82b2 server code cleanup 2012-05-01 12:48:59 +02:00
Max-Wilhelm Bruker
e5a0a08569 fixed #43: add delete button to local dir view in deck storage tab and in remote dir view in replays tab 2012-05-01 12:08:09 +02:00
Max-Wilhelm Bruker
7c8b3fc5e3 fixed #45: Terminate servatrice if critical error in e.g. listen() happens during initialization 2012-05-01 10:58:08 +02:00
Max-Wilhelm Bruker
c7fa2fe985 fixed clone function, updated servatrice.ini.example to reflect changes in room creation syntax 2012-04-26 16:22:48 +02:00
Max-Wilhelm Bruker
ae19d3dc4b fixed game list update bug, minor optimizations, restrict client protocol output to QT_DEBUG mode 2012-04-06 17:52:23 +02:00
Max-Wilhelm Bruker
f553fd7456 some token code 2012-04-05 11:48:13 +02:00
Max-Wilhelm Bruker
13b992cf12 show ban duration in client 2012-03-31 12:07:25 +02:00
Max-Wilhelm Bruker
d251078feb fixed user list bug in threaded client, fixed buddy list crash in server 2012-03-26 00:54:44 +02:00
Max-Wilhelm Bruker
542fd2c5c8 added menu item: game->game information, issue #1 fixed 2012-03-24 22:09:06 +01:00
Max-Wilhelm Bruker
af8e357487 improved code for automatic joining of persistent games; disconnecting + reconnecting works as it should with ISL 2012-03-18 21:57:21 +01:00
Max-Wilhelm Bruker
5db0fcd6ae cleanups, games work with ISL, now we just need to clean up better when the ISL connection dies 2012-03-18 18:48:14 +01:00
Max-Wilhelm Bruker
c9a8429044 always get next game/replay id from database to avoid id collisions in multi-server mode 2012-03-17 23:01:56 +01:00
Max-Wilhelm Bruker
9706ecd98a added mutex for RNG, moved game command implementation from S_PH to S_Player in preparation for forwarding of game commands via tunneling interface 2012-03-17 22:26:12 +01:00
Max-Wilhelm Bruker
671214c60e mutex fixes, server shutdown works again 2012-03-17 19:05:22 +01:00
Max-Wilhelm Bruker
c23af44749 changed a lot of thread locking code in the server, rooms are working with ISL now 2012-03-17 16:09:00 +01:00
Max-Wilhelm Bruker
572e4eaafa more ISL code, mutex fixes 2012-03-12 00:36:44 +01:00
Max-Wilhelm Bruker
0ae18d7b2e more ISL code: join, leave, and userMessage work on both sides 2012-03-11 17:25:45 +01:00
Max-Wilhelm Bruker
5963c2239c renamed servernetwork to ISL (inter-server link), join/leave is working 2012-03-10 19:02:15 +01:00
Max-Wilhelm Bruker
decf1c04bd switched NetworkServerThread to new thread creation method, SSL is working 2012-03-10 16:16:31 +01:00
Max-Wilhelm Bruker
0719d4c6ed client-side SSL works, thread initialization needs fixing 2012-03-04 23:15:39 +01:00
Max-Wilhelm Bruker
c9b66e4239 more ServerNetwork code 2012-03-04 19:23:43 +01:00
Max-Wilhelm Bruker
6bbc76af2b Merge branch 'devel' into servernetwork 2012-03-04 12:23:22 +01:00
Max-Wilhelm Bruker
acb03c2bf2 replays expire after two weeks, lock can be toggled to prevent that 2012-03-04 11:35:56 +01:00
Max-Wilhelm Bruker
a876a0bf5f tell logged in clients about new replays 2012-03-03 18:10:16 +01:00
Max-Wilhelm Bruker
8481e61e8f Replays split up, one for each subgame 2012-03-02 20:45:04 +01:00
Max-Wilhelm Bruker
50e53fbe53 initial commit for server network support 2012-02-26 21:00:05 +01:00
Max-Wilhelm Bruker
65d4c77ee8 cmake fix 2012-02-25 23:18:08 +01:00
Max-Wilhelm Bruker
c6c6a970c6 interface & client tab for replay transfer 2012-02-25 19:33:44 +01:00
Max-Wilhelm Bruker
89eaa14ec2 cmake fix 2012-02-25 14:48:31 +01:00
Max-Wilhelm Bruker
89c920479c cmake fix 2012-02-21 01:21:32 +01:00
Max-Wilhelm Bruker
89bb8e72ee use 'git describe' to generate version info for the about box and servatrice. fixes issue #20 2012-02-21 01:08:16 +01:00
Max-Wilhelm Bruker
d50d179b2f server-side replay support 2012-02-20 22:13:48 +01:00
cockatrice
10cbe4bf2e protobuf compile fix 2012-01-30 11:02:33 +00:00
Max-Wilhelm Bruker
eb06d6b4ea when banning an ip address, terminate the connection of everyone with that address 2012-01-29 20:55:24 +01:00
Max-Wilhelm Bruker
4895f2b4fd server code cleanup, changed in-game ping event to not use any bandwidth as long as nothing changes 2012-01-29 13:36:43 +01:00