ebbit1q
18a07274d4
clangify everything with the new header sorting ( #3908 )
2020-03-18 17:36:02 -04:00
Rob Blanckaert
ea8201af5c
Judge mode ( #3531 )
...
* Judge mode
* Use seperate judge icon
* Fix clang init ordering complaint
* Create gavel.svg
* Add judge level
* Adjust judge permissions.
* - Tag events caused by judges
- Allow judges access to card right click menus.
* Allow judges to change phase / turn.
* Remove gavel from pawn
* Make judge action text black.
* Create scales
* Rename scales to scales.svg
* Use scales
* remove gavel
* - Address PR feedback
- Fix sort order
* Zach
* add option to servatrice.ini
2019-02-21 14:00:00 -05:00
tooomm
451e1874a7
UI dialog tweaks: filter + create game(s) ( #3351 )
...
* vbox --> grid layout
2018-07-25 08:21:29 +02:00
ctrlaltca
b29bd9e070
Clang-format ( #3028 )
...
* 1/3 Add .clang-format file and travis compilation check
* 2/3 Run clang-format
* 3/3 Fix compilation problems due to include reordering
* 3bis/3 AfterControlStatement: false
2018-01-27 10:41:32 +01:00
poixen
0df4b34fe4
radio buttons for game types
2016-07-27 21:21:28 +02:00
Ira Aspen
9846fb1d8e
Made reseting the create game dialogue box only select 'Only regeistered users' if player is a registered user.
2016-02-05 19:32:27 +00:00
Ira Aspen
154da4452d
Made create game box prevent only buddies can join being selected for unregistered users.
2016-02-05 19:29:19 +00:00
Brandon Griffin
813a0c2070
Added set focus to description anytime a create dialong is opened
2015-10-27 08:58:29 -04:00
Jeff
ca82fd867a
Option to opt-out of remember game settings
2015-08-22 15:52:03 -04:00
Daenyth
6170c9037f
Fix #1351 - Server ignores only-reg if in "none" auth mode.
...
When in none auth mode, registered users don't exist; hence the setting
makes the game impossible to join.
Normally the setting would be greyed out when the user is unregistered,
but commit 475c54bf
introduced a new edge case where the stored setting
would apply to the field even if the user is unregistered, making the
setting possible to apply in no-reg mode. Regardless, any client could
have done this, not just the default cockatrice.
The server side fix should prevent all issues in the future.
2015-08-21 20:30:46 -04:00
Zach H
475c54bfe1
fix 1032 merge conflicts
2015-07-27 00:01:05 -04:00
Zach
ce2541af1e
Allow for shortcuts on hand viewing
...
Based on feedback, allow for shortcut for specs to view hands
2015-02-09 15:52:04 -05:00
Zach H
43d34bb825
spectator preferences
2015-02-09 15:35:16 -05:00
Jeffrey Oliver
bd39d60388
Reduce the game descriptions whitespace.
2015-02-02 20:59:46 -08:00
Fabio Bas
da46996294
Fix #408
...
Gray out "only buddies/only reg users" in the “create game” dialog if
the user is unregistered
2014-11-09 22:12:55 +01:00
Matt Kelly
1bc48a7849
Convert rest of source to 4-space indent
2014-02-11 11:14:19 -05:00
Max-Wilhelm Bruker
ae19d3dc4b
fixed game list update bug, minor optimizations, restrict client protocol output to QT_DEBUG mode
2012-04-06 17:52:23 +02:00
Max-Wilhelm Bruker
6b14b4e543
added game filter dialog in GameSelector; switched all dialogs to QDialogButtonBox; issue #32 fixed
2012-03-30 21:09:35 +02:00
Max-Wilhelm Bruker
4e4a7563db
The remote client now runs in an extra thread, fixing issue #29
2012-03-25 13:19:40 +02:00
Max-Wilhelm Bruker
542fd2c5c8
added menu item: game->game information, issue #1 fixed
2012-03-24 22:09:06 +01:00
Max-Wilhelm Bruker
ccfdc0a084
Merge branch 'master' of git://github.com/mbruker/Cockatrice
2012-01-29 16:56:50 +01:00
Max-Wilhelm Bruker
d3b96b1a88
PB: server compiles again, standalone RemoteClient is able to log in
2011-12-30 21:50:25 +01:00
Daenyth
1dd7695e9a
Make games created reg-only by default.
2011-12-28 23:47:30 -05:00
Max-Wilhelm Bruker
314f17091d
protobuf client->server communication almost working
2011-12-18 18:35:14 +01:00
Max-Wilhelm Bruker
438c26e0c1
DlgCreateGame: max length for description edit
2011-07-02 02:31:05 +02:00
Max-Wilhelm Bruker
af8e498ab2
readjusted position of 'move to' menu in card context menu; fixed logMoveCard
2011-03-07 19:11:06 +01:00
Max-Wilhelm Bruker
acac5addd6
initial commit: buddy list, ignore list
2011-02-20 16:47:13 +01:00
Max-Wilhelm Bruker
04742f6fb9
implemented game types
2011-01-27 19:13:22 +01:00
Max-Wilhelm Bruker
80277ff573
rooms work mostly
2011-01-02 16:13:07 +01:00
Max-Wilhelm Bruker
62bf2572a9
Crash fixes (bug #0000006 ). Also cleaned up some includes to speed up compilation.
2010-09-08 22:52:04 +02:00
Max-Wilhelm Bruker
7921b5f82d
initial commit of local server code
2010-08-04 13:56:51 +02:00
Max-Wilhelm Bruker
ca12aeb5a7
load deck from clipboard; closing feature request 0000019
2010-05-28 16:41:59 +02:00
Max-Wilhelm Bruker
befafa28ae
Fixed elevation of spectator rights; added some spectator options; closes bug 0000005
2010-05-26 21:36:54 +02:00
Max-Wilhelm Bruker
77f5ec29eb
some gui code
2009-11-16 17:18:13 +01:00
Max-Wilhelm Bruker
cb0e4d07e4
everything compiles again; enough for today
2009-11-12 00:09:24 +01:00
Max-Wilhelm Bruker
9f35340188
bugfix
2009-10-03 02:47:17 +02:00
Max-Wilhelm Bruker
ab3858239f
more spectator code
2009-09-16 01:40:49 +02:00
Max-Wilhelm Bruker
c8a2ed9415
some changes
2009-06-20 13:26:36 +02:00
Max-Wilhelm Bruker
99ff7fd15f
minor improvements
2009-04-14 19:18:46 +02:00
Max-Wilhelm Bruker
a11f93df4d
initial commit
2009-03-13 22:50:41 +01:00